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Allow localisation of PlaceholderText
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@ -6,6 +6,7 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Events;
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using osu.Framework.Localisation;
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using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Graphics.UserInterfaceV2
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@ -25,7 +26,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
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set => Component.ReadOnly = value;
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}
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public string PlaceholderText
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public LocalisableString PlaceholderText
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{
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set => Component.PlaceholderText = value;
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}
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@ -154,7 +154,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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private void updateBankPlaceholderText(IEnumerable<HitObject> objects)
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{
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string? commonBank = getCommonBank(objects.Select(h => h.SampleControlPoint).ToArray());
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bank.PlaceholderText = string.IsNullOrEmpty(commonBank) ? "(multiple)" : null;
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bank.PlaceholderText = string.IsNullOrEmpty(commonBank) ? "(multiple)" : string.Empty;
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}
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private void updateVolumeFor(IEnumerable<HitObject> objects, int? newVolume)
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