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Fix context menu no longer open on hitobjects in timeline
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@ -16,6 +16,7 @@ using osu.Game.Configuration;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Edit;
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using osuTK;
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using osuTK.Input;
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namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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{
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@ -273,7 +274,8 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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if (base.OnMouseDown(e))
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beginUserDrag();
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return true;
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// handling right button as well breaks context menus inside the timeline, only handle left button for now.
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return e.Button == MouseButton.Left;
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}
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protected override void OnMouseUp(MouseUpEvent e)
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