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osu-lazer/osu.Game/Screens/Edit/Compose/Components/Timeline
2022-01-22 20:50:31 +01:00
..
CentreMarker.cs Remove unnecessary scale 2020-04-27 11:06:23 +09:00
DifficultyPointPiece.cs Adjust difficulty point popover content spacing 2021-11-12 23:32:12 +01:00
HitObjectPointPiece.cs Display difficulty and sample control points associated with hitobjects 2021-09-14 18:26:16 +09:00
SamplePointPiece.cs Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
Timeline.cs Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
TimelineArea.cs Simplify content creation of Timeline / TimelineArea 2021-04-14 21:03:52 +09:00
TimelineBlueprintContainer.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
TimelineButton.cs Add mouse down repeat support to timeline zoom buttons 2020-02-13 11:14:09 +09:00
TimelineControlPointDisplay.cs Allow timeline to expand in height when control points are to be displayed 2021-04-14 20:10:50 +09:00
TimelineControlPointGroup.cs Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
TimelineDragBox.cs Split out nested classes from TimelineBlueprintContainer 2021-07-22 15:48:08 +09:00
TimelineHitObjectBlueprint.cs Improve contrast of timeline blueprint foreground content for pastel combo colours 2021-12-21 12:54:17 +01:00
TimelineSelectionHandler.cs Refactor logic to avoid TimelineSelectionHandler having to block base calls 2022-01-05 16:56:54 +09:00
TimelineTickDisplay.cs Replace TimeSignatures enum with struct for storage of arbitrary meter 2022-01-22 20:50:31 +01:00
TimingPointPiece.cs Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
TopPointPiece.cs Combine logic of Difficulty and Timing pieces where feasible 2021-04-14 20:55:34 +09:00
ZoomableScrollContainer.cs Don't fall through to seek if handling zoom 2020-11-03 21:49:21 +01:00