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osu-lazer/osu.Game/Screens/Edit/Compose/Components/Timeline
2021-09-14 18:51:11 +09:00
..
CentreMarker.cs Remove unnecessary scale 2020-04-27 11:06:23 +09:00
DifficultyPointPiece.cs Display difficulty and sample control points associated with hitobjects 2021-09-14 18:26:16 +09:00
HitObjectPointPiece.cs Display difficulty and sample control points associated with hitobjects 2021-09-14 18:26:16 +09:00
SamplePointPiece.cs Display difficulty and sample control points associated with hitobjects 2021-09-14 18:26:16 +09:00
Timeline.cs Update IPositionalSnapProvider to take a HitObject as reference, rather than raw time 2021-09-03 17:11:12 +09:00
TimelineArea.cs Simplify content creation of Timeline / TimelineArea 2021-04-14 21:03:52 +09:00
TimelineBlueprintContainer.cs Split out nested classes from TimelineBlueprintContainer 2021-07-22 15:48:08 +09:00
TimelineButton.cs Add mouse down repeat support to timeline zoom buttons 2020-02-13 11:14:09 +09:00
TimelineControlPointDisplay.cs Allow timeline to expand in height when control points are to be displayed 2021-04-14 20:10:50 +09:00
TimelineControlPointGroup.cs Remove difficulty and sample sections from timing screen 2021-09-14 18:51:11 +09:00
TimelineDragBox.cs Split out nested classes from TimelineBlueprintContainer 2021-07-22 15:48:08 +09:00
TimelineHitObjectBlueprint.cs Add ability to change slider velocity with shift-drag 2021-09-14 18:26:17 +09:00
TimelineSelectionHandler.cs Split out nested classes from TimelineBlueprintContainer 2021-07-22 15:48:08 +09:00
TimelineTickDisplay.cs Also adjust height 2021-04-13 16:43:29 +09:00
TimingPointPiece.cs Combine logic of Difficulty and Timing pieces where feasible 2021-04-14 20:55:34 +09:00
TopPointPiece.cs Combine logic of Difficulty and Timing pieces where feasible 2021-04-14 20:55:34 +09:00
ZoomableScrollContainer.cs Don't fall through to seek if handling zoom 2020-11-03 21:49:21 +01:00