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mirror of https://github.com/ppy/osu.git synced 2024-11-09 09:20:05 +08:00
Commit Graph

474 Commits

Author SHA1 Message Date
Salman Ahmed
b4df2d6d43 Add method for copying properties from another mod 2021-01-01 03:46:09 +03:00
Firmatorenio
013b9b62a1 add SV multipliers to taiko difficulty mods 2020-12-29 20:22:56 +06:00
Salman Ahmed
41b79d938b Fix wrong checks.. 2020-12-28 15:30:52 +03:00
Salman Ahmed
5efcdbd431 Fix IMod now using reference equality as well 2020-12-28 15:19:28 +03:00
Salman Ahmed
43f8f3638a Fix mod using reference equality unless casted to IMod 2020-12-27 02:42:13 +03:00
smoogipoo
ac91f0e270 Add extended limits to difficulty adjustment mod 2020-12-10 00:37:19 +09:00
Bartłomiej Dach
8da40ce2dc Reduce duplication by extracting ModEasyWithExtraLives 2020-11-16 19:54:00 +01:00
Bartłomiej Dach
128adce017 Merge branch 'master' into change-taiko-ez 2020-11-16 19:37:47 +01:00
PercyDan54
f2ef7bee5d
Fix checks 2020-11-16 18:17:50 +08:00
PercyDan54
d7acfd5413
Remove retires from ModEasy 2020-11-16 18:15:15 +08:00
Bartłomiej Dach
5ace7abaa8 Add abstract non-generic ModNightcore to pattern-match over 2020-11-15 15:32:02 +01:00
Dean Herbert
2d50a7b616
Fix a few xmldoc typos 2020-11-05 17:38:02 +09:00
smoogipoo
9d5b1ec28c Add removal dates 2020-11-05 17:04:11 +09:00
smoogipoo
cc518feca7 Make methods abstract 2020-11-05 16:03:10 +09:00
smoogipoo
a219aa7ba2 Add xmldoc 2020-11-05 15:53:35 +09:00
smoogipoo
628b8be15d Implement ModWithVisibilityAdjustment 2020-11-05 15:40:25 +09:00
Dean Herbert
2ea4aa0a37 Fix incorrect specification on some sample lookups 2020-10-30 11:59:41 +09:00
Dean Herbert
8b864c8c22
Merge branch 'master' into fix-multimod-copy 2020-10-14 22:29:38 +09:00
smoogipoo
f04aec538f Fix MultiMod throwing exceptions when creating copies 2020-10-14 18:12:19 +09:00
smoogipoo
d536a1f75e Fix breaks being culled too early 2020-10-09 21:04:56 +09:00
Dean Herbert
6649cb2204 Fix incorrect first object logic 2020-10-09 06:41:53 +09:00
Dean Herbert
2d0275ba95 Fix first hitobject in osu! hidden mod not getting correct fade applied 2020-10-09 03:07:01 +09:00
smoogipoo
cb6b35116a Merge branch 'master' into scoring-standardisation 2020-10-01 12:28:51 +09:00
Dean Herbert
367b35bb10 Merge branch 'master' into fix-storyboard-sample-pausing 2020-09-30 22:42:26 +09:00
Dean Herbert
414c40d298 Reverse inheritance order of SkinnableSound's pause logic 2020-09-30 15:45:14 +09:00
smoogipoo
bc8f6a58fd Update PF/SD with new hit results 2020-09-29 16:33:38 +09:00
Dean Herbert
136843c8e4 Make DrawableStoryboardSample a SkinnableSound
Allows sharing pause logic with gameplay samples.
2020-09-29 14:25:39 +09:00
smoogipoo
1143d5d992 Update class exclusion for dynamic compilation 2020-09-04 20:41:08 +09:00
Dean Herbert
357fb3a10e Merge branch 'master' into beatmap-track-rework 2020-08-21 12:53:09 +09:00
smoogipoo
583760100a Implement mania invert mod 2020-08-18 01:40:55 +09:00
Dean Herbert
e465afa280 Merge branch 'master' into beatmap-track-rework 2020-08-14 20:02:43 +09:00
smoogipoo
3cb22fad82 Fix mods sharing bindable instances 2020-08-13 19:48:31 +09:00
smoogipoo
e47a1eb313 Use adjustable ITrack 2020-08-12 01:41:21 +09:00
smoogipoo
7c3ae4ed42 Remove generics from IApplicableToTrack 2020-08-06 18:25:34 +09:00
smoogipoo
e8ab3cff3c Add class constraint 2020-08-06 17:02:47 +09:00
smoogipoo
5c05fe3988 Expose track from MusicController 2020-08-06 16:24:14 +09:00
smoogipoo
6e42b8219c Move track to MusicController, compiles 2020-08-06 16:24:14 +09:00
Dean Herbert
c1442568b9 Make perfect mod ignore all non-combo-affecting hitobjects 2020-07-21 17:04:45 +09:00
Dean Herbert
b59e4f8a7e Change difficulty adjust mod to match stable range of 0-10 2020-07-14 08:15:14 +09:00
Joehu
d66b97868c Adjust rank when flashlight is enabled 2020-07-02 12:39:37 -07:00
smoogipoo
bd1f38cc3e Fix crash due to unsafe mod deserialisation 2020-06-26 23:21:44 +09:00
Dan Balasescu
1eaa25e75e
Merge branch 'master' into storyboard-sample-rate 2020-06-26 17:29:38 +09:00
Dean Herbert
14ad3835ff Update naming 2020-06-23 21:27:01 +09:00
Ronnie Moir
bed5e857df Add missing license header and remove unused usings 2020-06-17 15:30:23 +01:00
Ronnie Moir
c3e268616f Implement grouping interface IApplicableToAudio 2020-06-17 14:11:00 +01:00
Ronnie Moir
4138f6119f Update rate adjust mods to also use IApplicableToSample 2020-06-16 15:05:37 +01:00
Ronnie Moir
1cf16038a7 Create IApplicableToSample 2020-06-16 14:54:05 +01:00
Bartłomiej Dach
e6ddd0380e Rename bool arguments for readability 2020-06-14 18:50:07 +02:00
Bartłomiej Dach
5f0a345eeb Unify method naming 2020-06-14 18:48:49 +02:00
Bartłomiej Dach
9907b4763b Remove redundant default argument value 2020-06-14 18:39:41 +02:00
Ronnie Moir
dc5bb12fa8 Use local helper for selecting adjusted property 2020-06-13 16:32:43 +01:00
Ronnie Moir
77eb428184 Use consistent setting casing 2020-06-13 16:30:21 +01:00
Ronnie Moir
201bfda338 Give ModTimeRamp an adjust pitch setting.
Implement in ModWindDown and ModWindUp
2020-06-13 15:16:27 +01:00
Dean Herbert
3ae1df07b0 Fix a couple more new formatting issues 2020-06-10 00:09:29 +09:00
Dean Herbert
7dc19220e5 Apply new resharper formatting fixes 2020-06-09 23:38:54 +09:00
Dean Herbert
de50b725d5 Fix mod failure checks executing actual game logic 2020-05-12 20:08:35 +09:00
Dean Herbert
9dda7da489 Fix spinners being considered the "first object" for increased visibility in hidden 2020-04-16 14:11:38 +09:00
Dean Herbert
2abb8a37df
Merge branch 'master' into show-mod-settings-tooltip 2020-03-29 14:35:04 +09:00
Dean Herbert
6d81da5419
Merge branch 'master' into video-offset 2020-03-25 11:28:59 +09:00
Liam DeVoe
2fa42ed644 use N2 for ModTimeRamp, add x text 2020-03-23 12:54:08 -04:00
Dean Herbert
205f4dcb54 Simplify string construction logic 2020-03-23 15:20:56 +09:00
smoogipoo
e3a5be71cc Implement random mod for taiko 2020-03-23 12:09:30 +09:00
Liam DeVoe
64fc116d67 use two decimal points for ModRateAdjust format 2020-03-22 23:08:00 -04:00
Liam DeVoe
5cc626d37b move SettingDescription override to ModRateAdjust 2020-03-22 22:57:46 -04:00
Liam DeVoe
1da590c63f use N1 format instead of 0.# 2020-03-22 22:54:21 -04:00
Liam DeVoe
889608a408 remove redundant ToString call 2020-03-22 22:51:29 -04:00
Liam DeVoe
98b8f82810 simplify SettingDescription default definition 2020-03-22 22:07:09 -04:00
Liam DeVoe
ea87afd577 use string.Empty in IconTooltip 2020-03-22 22:06:54 -04:00
Liam DeVoe
cb6e602556 enforce single signficiant digit precision for other mods 2020-03-22 22:06:35 -04:00
Liam DeVoe
67667b3d22 enforce precision for ModDifficultyAdjust and derived classes 2020-03-22 21:22:46 -04:00
Liam DeVoe
63e9b2a299 use string.Empty, use base SettingDescription for [Osu/Catch]ModDifficultyAdjust 2020-03-22 18:50:09 -04:00
Liam DeVoe
4907fb8fd1 remove another ToString statement 2020-03-20 17:04:22 -04:00
Liam DeVoe
eab705a9b6 remove another ToString statement 2020-03-20 17:00:36 -04:00
Liam DeVoe
ac202ba7ea remove unused using directive 2020-03-20 16:57:37 -04:00
Liam DeVoe
55568ee6a5 remove extra parentheses 2020-03-20 16:44:38 -04:00
Liam DeVoe
6a63ba1bb8 use humanizer for ModEasy lives setting 2020-03-20 16:42:35 -04:00
Liam DeVoe
cda1efef0b move overridability to SettingDescription method 2020-03-20 16:34:36 -04:00
Liam DeVoe
7bdbdd25f8 Revert "use SettingSource to define IconTooltip format"
This reverts commit 5a6d8f1932.
2020-03-20 16:05:12 -04:00
Liam DeVoe
3d95592130
use var for list declaration
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-03-20 14:37:31 -04:00
Liam DeVoe
9e3bff3b97 oops, missed a newline 2020-03-20 13:36:16 -04:00
Liam DeVoe
9dc8146811 fix style issues 2020-03-20 13:21:44 -04:00
Liam DeVoe
5a6d8f1932 use SettingSource to define IconTooltip format 2020-03-20 12:47:17 -04:00
Liam DeVoe
18bf7c913b show mod settings in ModIcon tooltip 2020-03-18 23:43:26 -04:00
Liam DeVoe
e59d7fee26 fix comment grammar 2020-03-18 23:42:14 -04:00
Dan Balasescu
1d556bfc5f
Merge branch 'master' into video-offset 2020-03-11 15:13:18 +09:00
voidedWarranties
76c832518f Render video as a part of the storyboard 2020-03-07 21:32:03 -08:00
smoogipoo
6d051d9e42 Fix perfect mod failure cases 2020-03-02 13:25:56 +09:00
Dean Herbert
53b62816f8 Add index constants for cross-class safety 2020-02-13 14:07:37 +09:00
voidedWarranties
ca237fd987 Simplify ordering by using only numbers, add xmldoc 2020-02-10 16:21:49 -08:00
voidedWarranties
ea521b466f Switch numerical consts to an enum 2020-02-09 21:37:40 -08:00
voidedWarranties
137181017b Naming consistency with osu!web 2020-02-09 20:36:54 -08:00
voidedWarranties
88a56d00bf Allow specifying order to SettingSource 2020-02-09 20:11:37 -08:00
smoogipoo
17294b1b09 Make wind down max value 200% 2020-01-29 15:34:36 +09:00
unknown
d9e21a572f remove unecessary comment 2020-01-28 07:13:28 +08:00
unknown
7f538cfa74 allow setting initial rate instead of reversing 2020-01-27 07:56:18 +08:00
unknown
12b9e8146e Merge remote-tracking branch 'upstream/master' into reverse-winding 2020-01-26 16:19:57 +08:00
ProTheory8
02f26e4a4d
Update comment
Co-Authored-By: Salman Ahmed <email@iisalman.me>
2020-01-21 08:44:22 +05:00
ProTheory8
41295bc27c Difficulty Adjust mod customisation menu opens automatically now 2020-01-20 21:06:36 +05:00
mcendu
12cf304598
Update ModDaycore icon 2020-01-14 21:23:09 +08:00
mcendu
5d160376c0
nullable-ize Mod.Icon 2020-01-14 21:22:00 +08:00
Dean Herbert
5efb7e8015 Always update default value 2019-12-27 23:01:52 +09:00
Dean Herbert
2c8879f0fb Lock user adjusted difficulty settings when changing beatmap 2019-12-27 19:05:17 +09:00
Dan Balasescu
ecfe1d361b
Merge branch 'master' into fix-mod-read-setting 2019-12-27 17:29:13 +09:00
Dean Herbert
a4d4efc312
Fix missing comments 2019-12-26 19:33:59 +09:00
smoogipoo
7414a6aadd Merge remote-tracking branch 'huoyaoyuan/master' into health-processor
# Conflicts:
#	osu.Game.Rulesets.Catch/CatchRuleset.cs
#	osu.Game.Rulesets.Mania/ManiaRuleset.cs
#	osu.Game.Rulesets.Taiko/TaikoRuleset.cs
2019-12-26 14:56:54 +09:00
Dean Herbert
f603dd82bc Fix difficulty adjust mod not correctly reading settings while leaderboard visible 2019-12-26 14:52:08 +09:00
Dean Herbert
1b1c255394
Make the Easy mod's extra life count customizable (#7331)
Make the Easy mod's extra life count customizable
2019-12-25 20:19:08 +09:00
Dean Herbert
911dc2d98d Fix code inspections 2019-12-25 15:20:10 +09:00
Dean Herbert
52ba0cd816 Rename method to be more appropriate
Also adds xmldoc.
2019-12-25 15:20:04 +09:00
Lucas A
e3753ae29f Make the easy mod's extra life count customizable 2019-12-24 10:13:12 +01:00
unknown
fe73b9f8d3 make HP and OD generic and instantiate CS and AR to modes that need it 2019-12-22 16:45:32 +08:00
unknown
1bd44529dd add full-stop to mod description for consistency 2019-12-20 18:31:16 +08:00
unknown
08b477ed52 make ModDifficultyAdjust abstract 2019-12-20 18:30:23 +08:00
smoogipoo
76f2fb378f Separate score and health parts of ScoreProcessor 2019-12-19 20:03:14 +09:00
Dean Herbert
ea661fce21
Merge branch 'master' into adjustable-map-settings 2019-12-18 18:44:11 +09:00
smoogipoo
2a128340d0 Merge remote-tracking branch 'refs/remotes/origin/master' into nightcore-beats 2019-12-18 17:58:37 +09:00
Dan Balasescu
fd2785bab3
Merge branch 'master' into fxcop 2019-12-17 20:14:45 +09:00
Huo Yaoyuan
ecfc6dfa3d CA1825: use Array.Empty. 2019-12-17 12:59:48 +08:00
Dean Herbert
b5db927d93 Merge branch 'master' into cinema-mod 2019-12-17 12:56:06 +09:00
Dean Herbert
87035f8251 Simplify complex method 2019-12-17 12:12:15 +09:00
Dean Herbert
438d97f4f5 Rename variable for clarity 2019-12-16 19:42:28 +09:00
Dean Herbert
cfd8111120 Better initial beat handling 2019-12-16 19:41:02 +09:00
Dean Herbert
72404bff9a Add support for simple triple time 2019-12-16 19:16:54 +09:00
Dean Herbert
210fecc951 Fix incorrect hat logic; add support for first barline omission 2019-12-16 18:57:11 +09:00
Dean Herbert
0f9ff32cdc Fix beat playing while paused 2019-12-16 18:51:22 +09:00
Dean Herbert
c883c97bab Fix off-by-one starting bar 2019-12-16 18:50:58 +09:00
Dean Herbert
3e0fda58ea Play finish in addition to kick, not isolated 2019-12-16 18:47:06 +09:00
Dean Herbert
9de6b62fb1 Fix nightcore beat not playing if song doesn't hit beat index 0 2019-12-16 18:24:29 +09:00
unknown
88d3a1707d ensure beatIndex is 0 before starting beats 2019-12-16 06:35:18 +08:00
unknown
c06e558f87 add setting to start fully wounded 2019-12-15 18:12:37 +08:00
unknown
154bc57c6e remove unused dependency 2019-12-15 17:46:44 +08:00
unknown
6da168118e remove unused usings 2019-12-15 17:02:29 +08:00
unknown
01c036b0b0 implement backing beats for nightcore mods 2019-12-15 16:56:02 +08:00
smoogipoo
72ea871bff Make constructor protected 2019-12-13 21:55:20 +09:00
Dean Herbert
af15662856 Fix WindUp applying too much change 2019-12-13 21:55:07 +09:00
unknown
ab5aa8594d remove whitespace 2019-12-13 15:46:58 +08:00
unknown
0311cc83ad add whitespace 2019-12-13 15:27:34 +08:00
unknown
ababe7b6c9 refactor mod to make use of #7175 2019-12-13 15:22:07 +08:00
unknown
002a125b4a make ModDifficultyAdjust generic 2019-12-12 21:14:26 +08:00
Dean Herbert
623ab1ef3b Update time ramp preview on setting change 2019-12-12 17:38:18 +09:00
Dean Herbert
d15f49f60f Also hide the break overlay 2019-12-12 16:13:02 +09:00
Dean Herbert
99280db694 Add note about AlwaysPresent requirement 2019-12-12 16:12:40 +09:00
Dean Herbert
e4297ffead Hide HUD in a better way 2019-12-12 16:12:32 +09:00
Dean Herbert
4c4199269c Use protected constructors 2019-12-12 15:25:37 +09:00
unknown
472fa9822c make ModDifficultyAdjust incompatible with ModEasy and ModHardRock 2019-12-12 08:25:51 +08:00
Albie
4a1c6db3ed
Merge branch 'master' into cinema-mod 2019-12-11 18:00:17 +00:00
Albie
caa9286a90 update tests, change binding and reduce lines in cinema mod 2019-12-11 17:39:40 +00:00
unknown
b0cf44c3be fix appveyor issues 2019-12-11 20:12:29 +08:00
unknown
b795532aa5 add difficulty adjustment mods 2019-12-11 19:43:16 +08:00
smoogipoo
40f918dce6 Remove unused using 2019-12-11 19:49:32 +09:00