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Commit Graph

465 Commits

Author SHA1 Message Date
Dean Herbert
242ec1ca82 Don't override PathControlPointVisualiser's positional handling
It turns out it was relying on this to deselect control points on
clicking away from them.
2020-11-05 14:58:30 +09:00
Dean Herbert
eed9894d3a Remove usage of case-when (caught me off-gaurd) 2020-11-05 13:58:41 +09:00
smoogipoo
9a7fcadabc Use BDL for top-level osu! DHOs 2020-11-05 13:51:46 +09:00
Dean Herbert
9f333ac58a Add the ability to delete slider control points using shift+right click
Closes https://github.com/ppy/osu/issues/10672.

In two minds about how this should be implemented but went in this
direction initially. The other way would be to add local handling of
Shift-Right Click inside PathControlPointPiece (which is already doing
mouse handling itself).
2020-11-03 20:46:33 +09:00
Dean Herbert
267b399f9f Add some simple border styles 2020-10-20 13:59:03 +09:00
Bartłomiej Dach
7c388f1132 Move editor playfield border locally to osu! composer 2020-10-19 21:20:13 +02:00
Bartłomiej Dach
f41879ee7c Show current hit circle placement in timeline 2020-10-10 17:54:37 +02:00
Dean Herbert
681e88af40
Merge branch 'master' into editor-fix-button-states-after-paste 2020-10-09 20:51:09 +09:00
Dan Balasescu
ecfb7e94c5
Merge branch 'master' into fix-editor-batch-handling 2020-10-09 20:06:06 +09:00
Dan Balasescu
62690e4873
Merge pull request #10432 from peppy/editor-reverse-pattern
Add "reverse pattern" support to editor selection handler
2020-10-09 19:19:24 +09:00
Dean Herbert
3838f405dd Fix missed usages 2020-10-09 18:50:05 +09:00
Dean Herbert
a0af2eb6c8 Private protect setters 2020-10-09 16:54:43 +09:00
Dean Herbert
6b9e94ae93 Avoid retaining slider selection blueprints FBO backing textures after deselection 2020-10-09 14:05:00 +09:00
Dean Herbert
34d1439f8e Only update slider selection blueprints paths when visible 2020-10-09 14:04:26 +09:00
Dean Herbert
2a790c76d5 Add reverse implementation for osu! 2020-10-09 06:32:33 +09:00
Dean Herbert
afed832b19 Tidy up EditorBeatmap slightly 2020-10-08 18:06:49 +09:00
Dan Balasescu
6d50a1ed7d
Merge branch 'master' into osu-selection-flip-rotate-buttons 2020-10-05 19:17:33 +09:00
Dean Herbert
b6dc8bb2d3 Fix remaining manual degree-to-radian conversions 2020-10-01 18:10:05 +09:00
Dean Herbert
538973e394 Use float methods for math operations 2020-10-01 17:06:05 +09:00
Dean Herbert
983b693858 Add flip logic to OsuSelectionHandler 2020-10-01 16:24:50 +09:00
Dean Herbert
02f14ab4b0 Rename operation start/end to be more encompassing 2020-10-01 16:24:09 +09:00
Dean Herbert
7fad9ce34a Simplify HandleScale method 2020-09-30 15:20:25 +09:00
Dean Herbert
f1298bed79 Combine scale operations and tidy up scale drag handle construction 2020-09-30 15:08:56 +09:00
Dean Herbert
313b0d149f Refactor scale and rotation operations to share code better
Also adds support for scaling individual sliders.
2020-09-30 14:41:33 +09:00
Dean Herbert
39b55a85df Move a lot of the implementation to base SelectionHandler 2020-09-30 13:52:57 +09:00
Dean Herbert
99a3801267 Tidy up scale/rotation operation code 2020-09-30 13:02:05 +09:00
Dean Herbert
5ae6b2cf5b Fix syntax 2020-09-29 20:10:17 +09:00
Dean Herbert
a2e2cca396 Add proper change handler support 2020-09-29 20:08:56 +09:00
Dean Herbert
934db14e03 Add rotation support 2020-09-29 20:08:56 +09:00
Dean Herbert
33b24b6f46 Refactor to be able to get a quad for the current selection 2020-09-29 20:08:56 +09:00
Dean Herbert
0a10e40ce0 Add scaling support to osu! editor 2020-09-29 20:08:56 +09:00
Dan Balasescu
1b6ef60f36
Merge branch 'master' into editor-fix-slider-drag-after-snaking 2020-09-28 17:45:04 +09:00
Dean Herbert
63b5b8b841 Fix sliders not dragging correctly after snaking has begun
Closes #10278.
2020-09-28 17:33:00 +09:00
Dean Herbert
5237fa7bf2 Remove unused local in case statement 2020-09-28 16:37:54 +09:00
Dean Herbert
467a16bf75 Fix fade out extension logic (and make it generally look better for sliders) 2020-09-28 16:21:20 +09:00
Dean Herbert
346d14d40b Rename variables to match 2020-09-25 17:45:19 +09:00
Dean Herbert
22511c36c3 Ensure toggles are not instantiated more than once for safety 2020-09-25 17:43:09 +09:00
Dean Herbert
ae68dcd962 Add ternary toggle buttons to editor toolbox selection 2020-09-25 16:38:12 +09:00
Dean Herbert
0f8551e9ea Merge branch 'editor-ternary-states' into new-combo-toggle 2020-09-25 15:36:33 +09:00
Dean Herbert
bca774a0d4 Allow BlueprintContainer to specify toggles 2020-09-25 14:09:31 +09:00
Dean Herbert
d9e8ac6842 Add support for slider end snapping 2020-09-24 16:24:35 +09:00
Dean Herbert
44be0ab762 Add basic osu! object to object snapping 2020-09-24 16:24:35 +09:00
Dan Balasescu
625c146460
Merge pull request #10199 from peppy/fix-editor-binding-crash
Fix bindings not correctly being cleaned up in OsuHitObjectComposer
2020-09-23 12:38:18 +09:00
Dan Balasescu
53788968c8
Merge pull request #10205 from peppy/fix-composer-distance-snap-selection
Fix compose mode not showing distance snap grid when entering with a selection
2020-09-23 11:55:42 +09:00
Dean Herbert
b1f7cfbd5b Reduce children levels in RingPiece 2020-09-22 17:34:21 +09:00
Dean Herbert
8e43266460 Fix compose mode not showing distance snap grid when entering with a selection 2020-09-22 16:02:07 +09:00
Dean Herbert
842f8bea55 Fix bindings not correctly being cleaned up in OsuHitObjectComposer 2020-09-21 18:15:33 +09:00
Dan Balasescu
6f6adb61d7
Merge pull request #10099 from peppy/add-editor-tool-icons
Add icons for editor toolbox tools
2020-09-09 22:22:58 +09:00
Dean Herbert
fb2aced3ac Add toggle for distance snap 2020-09-09 19:15:35 +09:00
Dean Herbert
c9f5005efd Add icons for editor toolbox tools 2020-09-09 18:40:01 +09:00
Dean Herbert
8fa8c561e7 Pass hitobjects as a parameter to CreateBlueprintContainer 2020-05-29 12:20:50 +09:00
Dean Herbert
f5c974dd89 Hide non-alive selection blueprints by default 2020-05-27 13:40:16 +09:00
Dan Balasescu
b5de30ef3d
Merge branch 'master' into editor-scrolling-playfield-support 2020-05-26 14:46:58 +09:00
Dean Herbert
e7442ec3a2 Remove need for ManiaSnapResult 2020-05-25 19:33:03 +09:00
smoogipoo
ebe2e97372 Merge branch 'master' into editor-clock-transform 2020-05-25 19:01:04 +09:00
Dean Herbert
decdc58de5 Merge branch 'editor-clock-cache' into editor-clock-transform 2020-05-24 12:55:47 +09:00
Dean Herbert
a8dbfe2791 Fix distance snap grid not disappearing when exiting playfield 2020-05-23 10:57:17 +09:00
Dean Herbert
bc82c2d3b7 Move drawable addition above event bindings 2020-05-23 10:44:53 +09:00
Dean Herbert
a3a9810344 Merge branch 'master' into editor-clock-cache 2020-05-23 00:44:04 +09:00
Dean Herbert
1311fd2f64
Merge branch 'master' into editor-move-distance-snap-grid 2020-05-23 00:42:43 +09:00
Dean Herbert
af30d1201f Fix slider path control point blueprint not working correctly 2020-05-22 18:57:28 +09:00
Dean Herbert
d18eb663b1 Add tweening seek support to EditorClock 2020-05-22 16:47:52 +09:00
Dean Herbert
8a47e2431b Move distance snap grid implementation to OsuHitObjectComposer 2020-05-21 17:13:22 +09:00
Dean Herbert
a9a1c00cf1 Move responsibility placement blueprint's StartTime set to within 2020-05-21 14:50:33 +09:00
Dean Herbert
82d6549161 Pass down snap result and remove local TimeAt usage 2020-05-20 21:01:29 +09:00
Dean Herbert
c46bfc2532 Create SnapResult class to hold various snapping results 2020-05-20 21:00:47 +09:00
Dean Herbert
3354d48a38 Change snapping to be screen space coordinate based 2020-05-20 21:00:29 +09:00
smoogipoo
ca692f30e6 Do full placement on mouse down 2020-04-24 12:27:56 +09:00
smoogipoo
8d5732aabd Make placements happen on mouse down 2020-04-23 12:17:11 +09:00
Dean Herbert
2b2ab2bf19 Show new segments as red points even when hovered 2020-04-13 21:59:23 +09:00
smoogipoo
4cfc686683 Fix excption with 0 control points 2020-04-13 21:41:18 +09:00
Dean Herbert
63de493c85
Merge branch 'master' into fix-red-point-placement 2020-04-13 20:56:50 +09:00
Dean Herbert
64422fbf6d
Merge pull request #8697 from smoogipoo/more-change-state-support
Add change state support to more Editor components
2020-04-13 20:19:04 +09:00
smoogipoo
9a65aa18d7 Fix connections hidden due to overlapping controlpoints 2020-04-13 16:13:14 +09:00
smoogipoo
2c20328a70 Rework control point placement for better progression 2020-04-13 15:31:46 +09:00
smoogipoo
e17d5bdbaf Improve red slider control point placement logic 2020-04-13 13:57:40 +09:00
smoogipoo
575b061dd7 Add change state support to more editor components 2020-04-09 22:02:42 +09:00
smoogipoo
ee6ea08cf8 Cleanup handling of hitobject updates 2020-04-09 20:16:44 +09:00
Dean Herbert
5b3f0bbb0a
Merge branch 'master' into fix-editor-time-change-display 2020-02-13 23:55:52 +09:00
Dean Herbert
0fe41fd50a Fix blueprint showing even when mouse outside of container 2020-02-13 09:03:48 +09:00
Dean Herbert
85a4437837 Fix editor custom FadeOut causing overlapping issues by removing existing FadeOut 2020-02-12 19:03:22 +09:00
Dean Herbert
91203c2b12
Merge branch 'master' into placement-display-in-timeline 2020-02-08 01:50:24 +09:00
smoogipoo
51edd88277 Add back fade 2020-02-08 00:28:52 +09:00
Dean Herbert
830afe5209 Make spinner blueprint update values more frequently. Also handle right-click 2020-02-07 19:09:47 +09:00
Dean Herbert
a6531bf73e Don't show distance snap grid for spinners (for now) 2020-02-07 19:09:23 +09:00
Dean Herbert
e31d69c749 Add commit status to EndPlacement; call BeginPlacement on initial movement 2020-02-07 18:02:48 +09:00
smoogipoo
811ddb02a4 General refactoring 2020-01-24 17:50:36 +09:00
smoogipoo
6fc6a376ee Fix incorrect slider selection point 2020-01-24 17:50:09 +09:00
Dean Herbert
289be7a17b Merge branch 'i-beat-snapping' into timeline-maybe 2020-01-23 15:45:33 +09:00
Dean Herbert
7c62cc3ac3 Merge remote-tracking branch 'smoogipoo/void-mouse-up-returns' into update-framework 2020-01-22 22:57:52 +09:00
smoogipoo
7b2f58eb30 Apply OnRelease method signature refactorings 2020-01-22 13:22:34 +09:00
Dean Herbert
bd96cf94a6 Begin refactoring SelectionBlueprint to handle non-drawable HitObjects 2020-01-21 12:47:14 +09:00
smoogipoo
bfb056c612 Apply input method signature refactorings 2020-01-20 18:17:21 +09:00
smoogipoo
5f178b7755 General refactorings 2020-01-16 11:54:03 +09:00
Dean Herbert
d57f55f053 Apply remaining changes required to restore previous functionality 2020-01-15 19:09:49 +09:00
Dean Herbert
ee332e0d42 Split out BlueprintContainer functionality further 2020-01-02 18:21:16 +09:00
smoogipoo
6069d98ced Remove generic editor beatmap 2019-12-27 19:39:30 +09:00
smoogipoo
6da581f3fe Snap based on end position/time of the previous object 2019-12-17 16:35:40 +09:00
Dean Herbert
eed2984bef
Update sdk and InspectCode version (#7208)
Update sdk and InspectCode version
2019-12-16 19:46:12 +09:00
Dean Herbert
5e98f65b52
Merge branch 'master' into separate-path-connection 2019-12-16 11:16:00 +09:00
Huo Yaoyuan
c457571da6 Use index and range expressions 2019-12-15 20:17:35 +08:00
smoogipoo
5861eca80d Make DrawableRuleset take a converted beatmap 2019-12-12 15:58:11 +09:00
Dean Herbert
42a01a10dd Merge remote-tracking branch 'upstream/master' into separate-path-connection 2019-12-11 20:14:29 +09:00
Dean Herbert
50377e7286 Add summary xmldoc 2019-12-11 20:14:16 +09:00
Dean Herbert
47b6b01739 Rename class to signify it is a drawable 2019-12-11 20:11:48 +09:00
Dean Herbert
697e200856
Move control point removal to SliderSelectionBlueprint (#7154)
Move control point removal to SliderSelectionBlueprint
2019-12-11 19:27:53 +09:00
Dean Herbert
d027c982e4
Merge branch 'master' into separate-path-connection 2019-12-11 19:03:14 +09:00
Dean Herbert
a106e2a53f
Refactor distance snap grid to not require hitobjects (#7138)
Refactor distance snap grid to not require hitobjects
2019-12-11 19:02:29 +09:00
Dean Herbert
23959f3a3c Move control point removal to SliderSelectionBlueprint 2019-12-11 18:58:35 +09:00
Dean Herbert
d82ba3e7f7 Curve -> Curve type 2019-12-11 18:20:28 +09:00
Dean Herbert
03040d1750 Don't show inherit menu item when first control point is selected 2019-12-11 18:18:16 +09:00
Dean Herbert
97ca2e2753 Add missing bezier option to menu 2019-12-11 17:58:59 +09:00
Dean Herbert
cda6757f52
Merge branch 'master' into path-type-menuitem 2019-12-11 16:43:55 +09:00
Dean Herbert
f515bdc599
Merge branch 'master' into separate-path-connection 2019-12-11 16:43:04 +09:00
Dean Herbert
632b1b9ee9
Merge branch 'master' into path-visualiser-refactor 2019-12-11 16:24:45 +09:00
Dean Herbert
f593caf0ea Remove unused class 2019-12-10 18:08:51 +09:00
Dan Balasescu
42a979b495
Merge branch 'master' into path-visualiser-refactor 2019-12-10 16:33:45 +09:00
smoogipoo
94a298a82d Refactor distance snap grid to not require hitobjects 2019-12-10 16:00:09 +09:00
Dean Herbert
5f3d163772
Merge branch 'master' into segmented-slider-paths-3 2019-12-10 14:28:20 +09:00
smoogipoo
e9ec6591a9 Separate path connections from control points 2019-12-10 11:20:08 +09:00
Dean Herbert
1db218f908 Don't show count when deleting only one control point
Reads better.
2019-12-10 03:29:25 +09:00
smoogipoo
1b14b0e5b6 Fix pieces blocking context menu 2019-12-10 00:08:38 +09:00
smoogipoo
9b318d2869 Add right-click menu item to change path type 2019-12-10 00:07:07 +09:00
smoogipoo
0ee303f7d6 Remove unused using 2019-12-09 22:45:44 +09:00
smoogipoo
2c4c190f15 Fix control points not adding to last segment 2019-12-09 22:44:47 +09:00
smoogipoo
bd2b0af269 Consider having only 1 control point as being deleted 2019-12-09 22:36:19 +09:00
smoogipoo
af90b45c40 Refactor path visualisers to use bindables 2019-12-09 20:49:59 +09:00
smoogipoo
2dbf94f3ab Make placement blueprint add an initial segment 2019-12-09 18:10:40 +09:00
smoogipoo
883d5bc11d Remove automatic slider path offsetting 2019-12-09 17:54:22 +09:00
smoogipoo
53f7c753fb General cleanups 2019-12-09 16:44:19 +09:00
smoogipoo
4905709ea4 Remove unused usings 2019-12-09 13:19:21 +09:00
smoogipoo
41437242a2 Add initial path type progression support 2019-12-06 19:39:25 +09:00
smoogipoo
52dd7bf716 Fix deleting the first control point not working 2019-12-06 18:49:14 +09:00
smoogipoo
16f8341a02 Handle control point positional updates within SliderPath 2019-12-06 18:49:01 +09:00
smoogipoo
2b5f9515de Fix multiple control point deletions 2019-12-06 17:03:54 +09:00
smoogipoo
d29ccdc25e Fix selection blueprint not re-snapping the path 2019-12-06 16:36:08 +09:00
smoogipoo
b4e1b5fa98 Explose + use the full calculated length of the path 2019-12-06 15:53:19 +09:00
smoogipoo
a89a23fe08 Use linq to simplify some expressions 2019-12-06 13:08:35 +09:00
smoogipoo
247609388f Clean up unused/unnecessary properties 2019-12-06 12:31:22 +09:00
smoogipoo
3ebbf62b2a Initial game-wide update with the new SliderPath 2019-12-05 19:53:36 +09:00
Huo Yaoyuan
c0fe91a84c Merge branch 'master' into sharpen 2019-11-26 18:21:50 +08:00
Dean Herbert
c2e85a2057 Apply CornerExponent fixes 2019-11-22 19:49:20 +09:00
Huo Yaoyuan
818553027b Merge branch 'master' into sharpen 2019-11-21 23:42:46 +08:00
smoogipoo
031b686ee9 Only accept input while hovered 2019-11-13 17:38:34 +09:00
smoogipoo
d835def4ab Add point count to the menu item text 2019-11-13 17:36:46 +09:00
smoogipoo
c56503ee88 Select single control point on right click 2019-11-13 17:29:00 +09:00
smoogipoo
9c52d239b4 Return null to allow passthrough 2019-11-13 16:56:48 +09:00
smoogipoo
4c0bca5c07 Add ability to delete control points via right-click option 2019-11-13 16:38:15 +09:00
Huo Yaoyuan
7d7b9e36b2 Use compound assignment. 2019-11-12 19:53:50 +08:00
smoogipoo
a0884fe9d4 Fix being able to add while not selected 2019-11-12 15:07:54 +09:00