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Commit Graph

4814 Commits

Author SHA1 Message Date
Bartłomiej Dach
d07530b241
Mark "Score V2" mod as not user-playable
The mod generally will only be present on scores imported from stable.
As such, it's probably ok to mark it as such.

The primary reason for this change is to address #24436 (Score V2 being
visible on beatmap overlay leaderboard mod selector).

There is one possibly-unintended consequence of this change, namely that
the results screen uses `UserPlayable` to determine as to whether
animations should be played back, with the intention of turning off the
animation playback for autoplay scores specifically. Therefore, turning
off this flag will mean that the results screen animations will not play
out for Score V2 scores - but I tend to consider this as either largely
unimportant, or something that should be fixed in some other way
(possibly by checking against the autoplay mod directly).

Other usages of `UserPlayable` are either innocuous, or straight-up good
safeties going forward in the context of Score V2 (guards against
selection in mod select overlays, against score submission with
the mod).
2023-08-29 11:52:11 +02:00
Dean Herbert
72d2715222 Show mod settings as "on" or "off" rather than "True" or "False" 2023-08-23 20:21:43 +09:00
Dean Herbert
91c2cadb47 Add missing colon in mod settings tooltip 2023-08-23 19:13:32 +09:00
Bartłomiej Dach
8cd9f0822a
Merge branch 'master' into judge-fix 2023-08-22 09:44:58 +02:00
Bartłomiej Dach
5be5335784
Reword comment to be better 2023-08-22 09:37:54 +02:00
OliBomby
e283aa2843 Update inline comments 2023-08-21 13:09:31 +02:00
OliBomby
5bc11ed358 Revert "Ensure invariant of monotone time"
This reverts commit 5d1ccc2601.
2023-08-21 13:02:23 +02:00
OliBomby
c7b1c75379 Revert "Fix typo"
This reverts commit 90f2acaf0a.
2023-08-21 13:00:01 +02:00
Bartłomiej Dach
1d657a8844
Merge branch 'master' into fix-slider-reversing 2023-08-21 09:29:46 +02:00
Bartłomiej Dach
dd1ac461db
Reformat xmldoc 2023-08-21 08:29:51 +02:00
OliBomby
56b1062c2f expand xmldoc 2023-08-19 19:39:29 +02:00
Bartłomiej Dach
0a55830c16
Add braces for clarification
I like no-braces for single-line ifs as much as anyone, but with inline
comments involved it gets rather dicey.
2023-08-19 14:34:20 +02:00
Pasi4K5
44a85139e4 Update Reverse() based on the changes in #24581 2023-08-19 02:40:18 +02:00
Pasi4K5
47d787b359 Merge remote-tracking branch 'OliBomby/fix-segment-ends' into fix-slider-reversing 2023-08-19 02:38:34 +02:00
Pasi4K5
0e691d5935 Revert changes in SliderPath 2023-08-19 00:16:05 +02:00
OliBomby
ff07fbae15 fix GetSegmentEnds 2023-08-18 12:20:40 +02:00
Dan Balasescu
a2fd7707a1 Allow toggling SVs in the editor 2023-08-18 18:55:24 +09:00
Pasi4K5
3481c41a22 Fix segmentEnds being calculated incorrectly 2023-08-18 04:34:10 +02:00
Pasi4K5
58bffa13cd Fix possible IndexOutOfRangeException 2023-08-16 01:19:41 +02:00
Pasi4K5
e7e0c49f42 Replace .Distinct() with truncateEndingDuplicates() 2023-08-16 01:14:25 +02:00
Pasi4K5
6346872c39 Improve code readability and add assertion to test scene 2023-08-15 23:27:12 +02:00
Pasi4K5
449bee98cc Code cleanup 2023-08-14 21:56:08 +02:00
Pasi4K5
19c8b74a47 Remove unnecessary circle arc approximation 2023-08-14 21:09:58 +02:00
Dan Balasescu
90d7e46e20 Fix incorrect truncation to int 2023-08-15 00:58:13 +09:00
Pasi4K5
55ac942e7a Fix IndexOutOfRangeException when trying to reverse a zero-length slider 2023-08-14 14:09:08 +02:00
Pasi4K5
f42b3603b3 Fix linear sliders sometimes being reversed incorrectly
Extract control point reversing to separate method
2023-08-14 14:08:02 +02:00
Dan Balasescu
d1a4a46fd3 Temporarily allow new difficulty attributes to not exist 2023-08-14 16:59:01 +09:00
Pasi4K5
8912a0e91e Fix sliders being reversed incorrectly in the editor. 2023-08-12 20:30:48 +02:00
OliBomby
90f2acaf0a Fix typo 2023-08-11 23:50:00 +02:00
OliBomby
5d1ccc2601 Ensure invariant of monotone time 2023-08-11 23:39:28 +02:00
OliBomby
d2f5e696e7 Fix DrawableHitObject state not synchronizing with hitobject edits 2023-08-11 22:34:04 +02:00
Bartłomiej Dach
4db203ecc3
Merge branch 'master' into playfield-skin-layer 2023-07-29 00:01:06 +02:00
Bartłomiej Dach
caad931a16
Move comment to more fitting place 2023-07-28 22:10:10 +02:00
Bartłomiej Dach
6d018c08af
Rename Apply{Vertical -> Horizontal}Centering to match common understanding 2023-07-28 22:09:28 +02:00
Dean Herbert
c9155f85ab Fix playfield not taking up full width correclty when not vertically centered 2023-07-28 16:40:14 +09:00
Dean Herbert
06fe5583cb Expose a new SSDQ from playfield for skinnable area bounds 2023-07-28 15:47:57 +09:00
Dean Herbert
deba6e2508 Fix osu!taiko editor playfield missing a piece
Regressed with recent centering changes in https://github.com/ppy/osu/pull/24220
2023-07-27 02:24:10 +09:00
Bartłomiej Dach
57ccf82f34
Merge branch 'master' into song-select-drain-length 2023-07-25 22:40:45 +02:00
Bartłomiej Dach
3b9f250c1b
Merge branch 'master' into menu-star-fountains 2023-07-25 21:58:13 +02:00
Dean Herbert
eac6271bd0 Add new property to avoid overlapping usages 2023-07-25 18:14:03 +09:00
Dean Herbert
9cfe9164fa Add helper method to get drain length (and rename some usages) 2023-07-25 16:58:41 +09:00
Dean Herbert
4bf300d64d
Merge pull request #24186 from OliBomby/legacy-export
Add ability to export beatmaps from editor in a stable-compatible format
2023-07-23 15:25:06 +09:00
Bartłomiej Dach
d7b674bf2b
Merge branch 'master' into verify-breaks 2023-07-22 17:42:55 +02:00
Bartłomiej Dach
699b66be42
Do not reimplement binary sort manually 2023-07-22 17:12:21 +02:00
Bartłomiej Dach
d1c69283b2
Merge branch 'master' into editor-key-count 2023-07-22 16:11:21 +02:00
Dean Herbert
fd2bdc10c7 Fix "key count" setting showing as "circle size" in osu!mania editor
Closes https://github.com/ppy/osu/issues/12904.
2023-07-21 18:52:29 +09:00
Dean Herbert
b58354ac64 Fix playfield getting cut off (again) at tall aspect ratios 2023-07-21 15:20:20 +09:00
Dean Herbert
f489dbd7a9 Reduce width of right toolbar ever so slightly (and use more shared constants) 2023-07-21 14:39:15 +09:00
NiceAesth
fa29c25097 Change check to use binary search 2023-07-20 00:32:35 +03:00
Bartłomiej Dach
f3a95d4c13
Merge branch 'master' into menu-star-fountains 2023-07-19 21:26:41 +02:00
OliBomby
5d82190b70 Merge remote-tracking branch 'upstream/master' into legacy-export 2023-07-18 12:18:49 +02:00
NiceAesth
ff529d9df7 Rename variables, fix check message formatting 2023-07-17 20:48:53 +03:00
NiceAesth
3888471148 Add break length and bounds checks 2023-07-16 23:03:21 +03:00
Bartłomiej Dach
ff56e35093
Merge pull request #24197 from peppy/allow-autoplay-failure
Allow autoplay to fail
2023-07-13 23:44:07 +02:00
Bartłomiej Dach
674eb1a36b
Remove unused property 2023-07-13 21:25:43 +02:00
Bartłomiej Dach
a1e83b20e6
Make autoplay compatible with ModFailCondition 2023-07-13 21:23:57 +02:00
Dean Herbert
20e4e2581a Change IBeatSyncProvider.Clock to always be non-null 2023-07-13 22:13:40 +09:00
Dean Herbert
6edaf4f230 Ensure PerformanceBreakdown pieces cannot be null 2023-07-13 18:38:16 +09:00
Dean Herbert
2f40989a4f Allow no fail mod during autoplay 2023-07-13 17:25:08 +09:00
Dan Balasescu
47a65f8890
Merge branch 'master' into fix-imperfect-simulation 2023-07-13 15:41:54 +09:00
Dean Herbert
fbf14a0f7c Allow autoplay to fail
Feels more correct.
2023-07-13 13:41:35 +09:00
Dean Herbert
b20190ed4f Merge branch 'master' into fix-blueprint-end-placement 2023-07-12 17:38:47 +09:00
Dean Herbert
8e1e8a2807
Merge pull request #24169 from bdach/legacy-score-v2
Backpopulate stable ScoreV2 scores with ScoreV2 system mod (and don't recalculate their total score)
2023-07-12 12:44:04 +09:00
NiceAesth
1dae1d8f0a Account for break time 2023-07-11 13:40:19 +03:00
Dean Herbert
a0e6748882 Fix slider blueprint placement when ending placement outside the playfield
As mentioned in https://github.com/ppy/osu/discussions/24161
2023-07-11 17:29:53 +09:00
OliBomby
06e5ef88c0 legacy export broken 2023-07-11 02:30:16 +02:00
NiceAesth
9a2915f423 Add beatmap minimum length checks 2023-07-10 17:29:49 +03:00
Bartłomiej Dach
7be5e0e978
Implement back-and-forth conversion of ModScoreV2 and LegacyMods 2023-07-09 16:15:21 +02:00
Bartłomiej Dach
ae05df3b8c
Add ModScoreV2 2023-07-09 15:56:51 +02:00
Bartłomiej Dach
56a2ba4ac0
Fix GenerateTicks being lost during osu! beatmap conversion process 2023-07-08 23:24:38 +02:00
Bartłomiej Dach
055e4a78f0
Merge branch 'master' into taiko-hitsounding-final-attempt 2023-07-08 18:10:04 +02:00
Dean Herbert
e0fc97bb93 Replace various local implementations of rewinding checks with new property 2023-07-07 15:21:24 +09:00
Dean Herbert
753db044b4 Fix GameplaySampleTriggerSource not handling rewinds correctly 2023-07-06 19:08:42 +09:00
Dean Herbert
2e98ab0a48 Expose rewinding state of IGameplayClocks
The implementation of this requires a bit of a special case
for 0, so makes sense to implement in a central place.
2023-07-06 19:08:42 +09:00
Dean Herbert
de74c9eb8b Fix GameplaySampleTriggerSource not handling rewinds correctly 2023-07-06 14:16:31 +09:00
Dean Herbert
af3f9086e5 Expose rewinding state of IGameplayClocks
The implementation of this requires a bit of a special case
for 0, so makes sense to implement in a central place.
2023-07-06 14:16:31 +09:00
Bartłomiej Dach
a87a631c50
Merge branch 'master' into taiko-hitsounding-final-attempt 2023-07-05 22:15:32 +02:00
Bartłomiej Dach
f3576b88a4
Merge pull request #24121 from peppy/fix-judged-fallback
Fix fallback for `Judged` to be more correct
2023-07-05 22:15:04 +02:00
Dean Herbert
49e5558e4f
Merge pull request #24072 from smoogipoo/diffcalc-total-scorev1
Add difficulty attributes to facilitate conversion from legacy score, and convert existing scores
2023-07-05 18:47:18 +09:00
Dean Herbert
8f61f5e4c6 Cache Playfield for the sake of tests
I'm open to an alternative. Name it.
2023-07-05 18:44:27 +09:00
Dean Herbert
c5b949154c Merge branch 'fix-judged-fallback' into taiko-hitsounding-final-attempt 2023-07-05 18:44:27 +09:00
Dean Herbert
4364736ccd Fix fallback for Judged to be more correct
Without this change, when the `Judged` value is checked on an
`HitObjectLifetimeEntry` it would return `true` if a `DrawableHitObject`
has not yet been associated with the entry. Which is completely wrong.

Of note, the usage in `DrawableHitObject` will have never fallen through
to this incorrect value as they always have a result populated:

f26f001e1d/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs (L721-L726)
2023-07-05 18:44:27 +09:00
Dean Herbert
561fff801a Consume nested object states in HitObjectLifetimeEntry 2023-07-05 18:44:27 +09:00
Dean Herbert
beed390031 Add balance adjust to base implementation of DrumSampleTriggerSource 2023-07-05 18:44:27 +09:00
Dean Herbert
6d4fa6569f Add back required pieces to GameplaySampleTriggerSource from old PR 2023-07-05 18:44:27 +09:00
Dean Herbert
3f8dfc7cb0 Fix fallback for Judged to be more correct
Without this change, when the `Judged` value is checked on an
`HitObjectLifetimeEntry` it would return `true` if a `DrawableHitObject`
has not yet been associated with the entry. Which is completely wrong.

Of note, the usage in `DrawableHitObject` will have never fallen through
to this incorrect value as they always have a result populated:

f26f001e1d/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs (L721-L726)
2023-07-05 18:03:58 +09:00
Bartłomiej Dach
6c4e52821d
Redirect judgement-related flags from DHO to HOLE 2023-07-04 23:45:08 +02:00
Bartłomiej Dach
0ceaf3c451
Ensure synthetic entries from non-pooled DHO are linked to parents 2023-07-04 23:45:08 +02:00
Bartłomiej Dach
bae7670855
Redirect HitObjectEntryManager child mapping to HOLE 2023-07-04 23:41:06 +02:00
Bartłomiej Dach
6dc8c7b617
Add HitObjectLifetimeEntry.NestedEntries 2023-07-04 23:39:56 +02:00
Dean Herbert
1629024111 ILegacyScoreProcessor -> ILegacyScoreSimulator 2023-07-04 17:32:54 +09:00
Dean Herbert
4203e2183d
Merge branch 'master' into diffcalc-total-scorev1 2023-07-04 14:15:24 +09:00
Dan Balasescu
c6ad184d94 Move Ruleset method to ILegacyRuleset interface 2023-06-29 17:24:37 +09:00
Dan Balasescu
af25ffbe81 Remove JSON output 2023-06-28 16:15:44 +09:00
Dan Balasescu
09bc8e45de Refactoring 2023-06-28 16:14:32 +09:00
Dean Herbert
8bd6f7a46a Rename ClicksPerSecondCalculator to ClicksPerSecondController 2023-06-27 16:38:46 +09:00
Dean Herbert
e21583ff1b Refactor InputCountController to not require being added to foreign body via Attach
I've made the flow match `ClicksPerSecondCalculator` as close as
possible. Hopefully this reads better.
2023-06-27 16:36:00 +09:00
Bartłomiej Dach
40ceb4dfac
Fix incorrect indent size 2023-06-26 22:40:25 +02:00
Bartłomiej Dach
8d91580dc1
Rename {KeyCounter -> InputCount}Controller 2023-06-26 19:27:42 +02:00
Bartłomiej Dach
cc45ec4fff
Mark IHasRecordingHandler.Recorder nullable 2023-06-26 18:52:05 +02:00