1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-18 11:12:57 +08:00
Commit Graph

1765 Commits

Author SHA1 Message Date
smoogipoo
0a2af2b0fe Apply transform override at a higher level 2019-11-05 23:02:39 +09:00
smoogipoo
d762ec959c Schedule group refresh when loaded 2019-11-05 22:50:38 +09:00
smoogipoo
68a81e0eb0 Fix follow point transforms not working after rewind 2019-11-05 22:50:21 +09:00
smoogipoo
f2118b0eba Add automated test cases 2019-11-05 19:31:58 +09:00
smoogipoo
6c58faf30c Fix group ends potentially not being updated correctly 2019-11-05 19:31:48 +09:00
Dean Herbert
52dba69a64
Implement slider control point deletion (#6679)
Implement slider control point deletion

Co-authored-by: Dean Herbert <pe@ppy.sh>
2019-11-05 19:15:15 +09:00
smoogipoo
1ef2b81041 Fix follow point lifetime not being updated correctly 2019-11-05 17:33:02 +09:00
smoogipoo
3b6064336b Implement group re-ordering based on start time 2019-11-05 17:33:02 +09:00
smoogipoo
a19e26f8aa Improve performance of refreshes 2019-11-05 17:33:02 +09:00
smoogipoo
712253ff50 Replace follow point renderer with new implementation 2019-11-05 17:33:02 +09:00
smoogipoo
ddfcda9e02 Remove abstract ConnectionRenderer class 2019-11-05 17:33:02 +09:00
smoogipoo
d77882c21b Fix slider selection input handled outside path 2019-11-05 17:31:52 +09:00
smoogipoo
7c20a589f2 Remove unused usings 2019-11-05 13:56:21 +09:00
smoogipoo
c8beb5296f Use PlatformAction.Delete instead of Delete key 2019-11-05 13:26:44 +09:00
smoogipoo
08bd811326 Merge remote-tracking branch 'origin/master' into slider-controlpoint-deletion
# Conflicts:
#	osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs
2019-11-05 13:07:06 +09:00
Dean Herbert
66253a0bd4 Handle selection on mouse down instead of click
This is how other elements work, and feels better with drag preselection
2019-11-05 02:21:50 +09:00
Dean Herbert
bcf8a6d514 Fix slider creation regressing with path selection changes 2019-11-03 19:59:37 +09:00
Dean Herbert
f69a641d35
Merge branch 'master' into slider-controlpoint-deletion 2019-11-03 19:32:10 +09:00
Dean Herbert
1155aacd90
Update sliders when control points change (#6680)
Update sliders when control points change
2019-11-03 19:05:48 +09:00
Dean Herbert
f849926049
Merge branch 'master' into slider-controlpoint-deletion 2019-11-03 19:05:17 +09:00
Dean Herbert
4dbdfcdd3c Change control to toggle rather than always select 2019-11-03 18:41:29 +09:00
Dean Herbert
6bc62385b6
Merge branch 'master' into slider-controlpoint-selection 2019-11-03 15:28:50 +09:00
Dean Herbert
e23ea94383 Add one more level of null check 2019-11-01 15:33:38 +09:00
Dean Herbert
05002ea3e8 Move Show/Hide code to PopIn/PopOut 2019-11-01 14:50:38 +09:00
smoogipoo
41ae66d517 Update slider when control points change 2019-10-31 18:24:38 +09:00
smoogipoo
18f374eec6 Deselect deleted control points 2019-10-31 17:58:33 +09:00
smoogipoo
78194cfa6e Implement slider control point deletions 2019-10-31 17:54:09 +09:00
smoogipoo
43b2cbb865 Implement slider control point deletion 2019-10-31 17:39:57 +09:00
smoogipoo
20aeb7aaff Implement multiple selection 2019-10-31 17:25:30 +09:00
smoogipoo
8d50b155e8 Make selection happen on click only 2019-10-31 17:13:10 +09:00
smoogipoo
cfdf710676 Add test 2019-10-31 16:51:58 +09:00
smoogipoo
e23a75c64a Implement control point selection 2019-10-31 16:23:54 +09:00
smoogipoo
7a3ebcd0b1 Fix path changes not updating tail circle 2019-10-31 15:52:38 +09:00
Huo Yaoyuan
bcf8e3a9d4 Remove redundant properties from desktop projects.
While OutputType=Library maybe doubtful, PlatformTarget=AnyCPU should be clearly the default.
2019-10-30 22:56:33 +08:00
Huo Yaoyuan
31595159be Normalize .props 2019-10-30 21:54:14 +08:00
Dean Herbert
e9cb3337b3 Fix 1x1 white pixel appearing in the centre of hitcircles on default skin 2019-10-29 22:31:27 +09:00
Dean Herbert
194e501f86
Merge branch 'master' into snapping-refactor 2019-10-26 14:20:08 +09:00
smoogipoo
da6ee05dd6 Fix not being able to drag non-snaked sliders 2019-10-25 18:37:44 +09:00
smoogipoo
607b4d874a Refactor flow of snapping through HitObjectComposer 2019-10-25 16:40:30 +09:00
smoogipoo
a6458fdeab Re-use slider type 2019-10-24 19:04:24 +09:00
smoogipoo
b7af4acdbf Allow not having a composer 2019-10-24 19:04:00 +09:00
smoogipoo
0af5706db6 Snap path during control point movement 2019-10-24 19:02:59 +09:00
smoogipoo
f45f17339c Implement slider path distance snapping 2019-10-24 18:17:30 +09:00
Dean Herbert
ef4dd3e028
Merge pull request #6580 from smoogipoo/remove-controlpoint-snap
Don't snap slider control point placement
2019-10-24 10:27:16 +09:00
smoogipoo
436941cda3 Add comment 2019-10-23 17:58:44 +09:00
Dean Herbert
02efd0e943
Merge pull request #6556 from smoogipoo/fix-slider-stack-change
Fix sliders not moving with stacking changes
2019-10-23 17:48:06 +09:00
smoogipoo
b903edca45 Don't snap slider control point placement 2019-10-23 16:03:16 +09:00
smoogipoo
54f23cbd0d Update stacking test case values 2019-10-23 15:49:36 +09:00
Dean Herbert
e3fa5f1da3
Merge branch 'master' into beatsnap-grid-integration 2019-10-21 18:44:34 +09:00
smoogipoo
c34d3362df Fix hit circles selection area being too large 2019-10-21 17:14:08 +09:00
Dean Herbert
b157aaead1 Merge remote-tracking branch 'upstream/master' into beatsnap-grid-integration 2019-10-21 17:09:43 +09:00
smoogipoo
38c2c328ff Rename HitObject -> DrawableObject in selection blueprints 2019-10-21 17:04:56 +09:00
smoogipoo
5f8d46f666 Fix sliders not moving with stacking change 2019-10-21 16:24:06 +09:00
Dean Herbert
11e5e0decc
Merge branch 'master' into dho-apply 2019-10-21 16:05:11 +09:00
smoogipoo
96649e0a6a Fix selection blueprints not respecting stacking 2019-10-21 15:03:49 +09:00
smoogipoo
6afc27b1bd Merge remote-tracking branch 'origin/master' into dho-apply 2019-10-21 13:47:44 +09:00
Dan Balasescu
c1c803caf4
Merge branch 'master' into cursor-size-trail 2019-10-21 13:26:13 +09:00
HoLLy
68837d47df Use local bindable instead of using BindValueChanged of external one 2019-10-19 12:15:31 +02:00
HoLLy
ca957f0994 Hide gameplay cursor when resume overlay is shown 2019-10-19 11:52:07 +02:00
Dean Herbert
d0eaf629af
Merge branch 'master' into dho-apply 2019-10-18 19:45:10 +09:00
smoogipoo
5dd5a070e0 Show placement grid from hitobjects at the current time 2019-10-18 19:03:19 +09:00
Dean Herbert
99ea45da41
Merge pull request #6474 from smoogipoo/osu-beatsnapping-grid
Implement osu!'s beat snapping grid
2019-10-18 16:27:03 +09:00
smoogipoo
f1d7e7e7f6 Merge branch 'placement-blueprint-starttime' into beatsnap-grid-integration 2019-10-18 13:49:09 +09:00
smoogipoo
c4704f6a29 Add beat snap grid to the composer 2019-10-18 12:47:52 +09:00
smoogipoo
5ccdd2b203 Mask the osu! beatsnap grid 2019-10-18 12:38:43 +09:00
smoogipoo
c5ee533524 Merge branch 'dho-apply' into beatsnap-grid-integration 2019-10-18 12:38:29 +09:00
Dean Herbert
f3ed71d336 Move scoring distance constant to a central/shared location 2019-10-17 16:36:47 +09:00
Dean Herbert
f92331531c Rename grid to DistanceSnap to be more in line with its purpose 2019-10-17 15:32:02 +09:00
smoogipoo
bc41eb176e Clean up head/tail setting in various DHOs 2019-10-17 14:02:23 +09:00
smoogipoo
f429a8f7c2 Add back/obsolete old AddNested() method 2019-10-17 14:02:08 +09:00
smoogipoo
d8f3678c3c Rename parameter 2019-10-17 12:53:54 +09:00
smoogipoo
3a1acf7b0a Fix slider approach circle proxies 2019-10-17 12:50:26 +09:00
smoogipoo
8d7453c251 Rework construction of nested hitobjects 2019-10-16 22:10:50 +09:00
smoogipoo
4ac2e1c58e Move load() to below ctor() 2019-10-16 21:41:18 +09:00
smoogipoo
79b2c7b480 Make BeginPlacement() set the hitobject start time 2019-10-16 20:04:15 +09:00
HoLLy
13e1199229 Move click to resume cursor scaling responsibility to container 2019-10-15 22:44:04 +02:00
HoLLy
8c671d7fde Rename cursorScale and calculatedCursorScale 2019-10-15 20:12:08 +02:00
Dean Herbert
ae2fe62fd9 Use BindValueChanged 2019-10-14 17:13:36 +09:00
Dean Herbert
64a6ca28e6
Merge branch 'master' into cursor-size-trail 2019-10-14 16:35:37 +09:00
Dean Herbert
f3c38ae089
Merge branch 'master' into osu-beatsnapping-grid 2019-10-13 18:38:57 +09:00
HoLLy-HaCKeR
7931510d7b Ensure OsuResumeCursor can change scale when it is being shown 2019-10-12 11:59:22 +02:00
HoLLy-HaCKeR
fdc17d2adb Scale OsuResumeCursor with gameplay cursor 2019-10-12 11:51:14 +02:00
HoLLy-HaCKeR
13924174c4 Fix PopIn and PopOut resetting cursor scale 2019-10-12 10:04:14 +02:00
Dean Herbert
00d4d976b7
Move editor selections relative to hitobject start positions (#6431)
Move editor selections relative to hitobject start positions
2019-10-11 19:35:11 +09:00
smoogipoo
45835f97a1 Split out grids into separate files 2019-10-11 18:41:17 +09:00
smoogipoo
2e2768870f Merge remote-tracking branch 'origin/master' into editor-selection-movement-params 2019-10-10 16:38:41 +09:00
Dean Herbert
51bf600ea7 Use empty hitwindows instead of null 2019-10-09 19:08:31 +09:00
HoLLy-HaCKeR
1c22fb485f Scale cursortrail along with cursor 2019-10-08 19:40:46 +02:00
HoLLy-HaCKeR
b6047e4613 Move OsuCursor resize logic to OsuCursorContainer 2019-10-08 19:39:54 +02:00
smoogipoo
8b661e624d Remove drag from class/method namings + refactor 2019-10-08 19:08:31 +09:00
smoogipoo
08d043f447 Move selection relative to the hitobject start positions 2019-10-08 18:57:03 +09:00
Dean Herbert
b09d9b7e1f Add todo in slider tail to avoid confusion 2019-10-08 17:56:56 +09:00
smoogipoo
a59e07948c Merge remote-tracking branch 'GSculerlor/master' into rework-selection-updates 2019-10-07 18:50:07 +09:00
smoogipoo
e265beb289 Fix merge error 2019-10-07 18:49:59 +09:00
Dean Herbert
0ebc5d0ffb
Fix cursor trail appearing regardless of the setting in replays (#6288)
Fix cursor trail appearing regardless of the setting in replays
2019-10-07 12:32:22 +08:00
Dean Herbert
179cde917b
Merge branch 'master' into rework-selection-updates 2019-10-06 15:00:56 +08:00
smoogipoo
652acac87f Move placement movement event to BlueprintContainer 2019-10-03 16:14:42 +09:00
smoogipoo
c5540048ab Fix tail circle not moving with slider position changes 2019-10-01 19:39:06 +09:00
smoogipoo
90ad1c5166 Add more tests for slider selection blueprint 2019-10-01 19:33:27 +09:00
smoogipoo
ba5c9547e1 Add more tests for hitcircle selection blueprint 2019-10-01 19:33:15 +09:00