mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 10:12:54 +08:00
Move Show/Hide code to PopIn/PopOut
This commit is contained in:
parent
dcc8f6e827
commit
05002ea3e8
@ -38,9 +38,10 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
});
|
||||
}
|
||||
|
||||
public override void Show()
|
||||
protected override void PopIn()
|
||||
{
|
||||
base.Show();
|
||||
base.PopIn();
|
||||
|
||||
GameplayCursor.ActiveCursor.Hide();
|
||||
cursorScaleContainer.MoveTo(GameplayCursor.ActiveCursor.Position);
|
||||
clickToResumeCursor.Appear();
|
||||
@ -55,13 +56,13 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
}
|
||||
}
|
||||
|
||||
public override void Hide()
|
||||
protected override void PopOut()
|
||||
{
|
||||
base.PopOut();
|
||||
|
||||
localCursorContainer?.Expire();
|
||||
localCursorContainer = null;
|
||||
GameplayCursor.ActiveCursor.Show();
|
||||
|
||||
base.Hide();
|
||||
GameplayCursor?.ActiveCursor.Show();
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e) => true;
|
||||
|
Loading…
Reference in New Issue
Block a user