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Scale cursortrail along with cursor
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@ -69,7 +69,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
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scale *= 1f - 0.7f * (1f + beatmap.Value.BeatmapInfo.BaseDifficulty.CircleSize - BeatmapDifficulty.DEFAULT_DIFFICULTY) / BeatmapDifficulty.DEFAULT_DIFFICULTY;
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}
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ActiveCursor.Scale = new Vector2(scale);
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ActiveCursor.Scale = cursorTrail.Scale = new Vector2(scale);
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}
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protected override void LoadComplete()
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