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Commit Graph

9690 Commits

Author SHA1 Message Date
Dean Herbert
28e220ca50
Update popup dialog design
Had to be done. I hated the old ones so much.

As usual, disclaimer that this is an iterative design and will probably
be replaced in the future.
2023-12-28 19:04:35 +09:00
Dean Herbert
22eced3300
Show local user in online users 2023-12-28 17:40:07 +09:00
Dean Herbert
a1867afbb4
Move menu tips to main menu
In preparation for removing the disclaimer screen.
2023-12-28 16:06:08 +09:00
Dean Herbert
f8d6b8e347
Adjust toolbar animations / layering to feel better 2023-12-28 14:10:52 +09:00
Felipe Marins
dce9204731 Select search box text on ModSelectOverlay when mod selection changes 2023-12-28 00:10:44 -03:00
Bartłomiej Dach
10106e20c7
Merge pull request #26162 from Gabixel/alternate-daycore-with-classic-hotkey
Cycle between Daycore and Half Time mod when using classic hotkeys style
2023-12-28 00:16:51 +01:00
rushiiMachine
0c8b551c66
SkinEditor lifetime fix & show gameplay
If the SkinEditor was created already but not finished initializing, wait for it to initialize before handling a screen change, which could possibly null the skin editor. Additionally, in the case the skin editor is already loaded but hidden, make sure to show gameplay.
2023-12-27 14:49:42 -08:00
Bartłomiej Dach
160342ceed
Implement automatic suggestion of audio offset based on last plays 2023-12-27 21:14:37 +01:00
Bartłomiej Dach
f51b5f5487
Add components to track average hit errors across session 2023-12-27 20:44:59 +01:00
Dean Herbert
cf5e3e8863
Breathe some colour and life into the toolbar 2023-12-28 04:12:55 +09:00
Dean Herbert
92c4c20a51
Adjust paddings and fills of toolbar buttons 2023-12-28 03:43:38 +09:00
Dean Herbert
70aa067eb1
Adjust gradient visibility and transition 2023-12-28 03:23:04 +09:00
Dean Herbert
1f55ef211e
Rearrange buttons 2023-12-28 03:11:27 +09:00
Bartłomiej Dach
53766285ce
Remove remaining hexacons usages 2023-12-27 17:42:18 +01:00
Bartłomiej Dach
2857322a8b
Use new icons in settings 2023-12-27 17:42:18 +01:00
Bartłomiej Dach
28d9145a4c
Add more spacing to toolbar icons 2023-12-27 17:42:18 +01:00
Bartłomiej Dach
69baabee62
Replace hexacons in toolbar with new icons 2023-12-27 17:42:18 +01:00
Susko3
a6bed04e50 Update confine mode settings checkbox to match the new ConfineMouseTracker logic
Not too happy with the duplicated logic, but settings can't depend on `ConfineMouseTracker`
for testability reasons.
2023-12-27 16:54:01 +01:00
Susko3
c9de6a383d Add settings checkbox for MinimiseOnFocusLossInFullscreen
Shown only on desktop platforms in fullscreen.
"alt-tab" keyword also matches "alt" and "tab".
2023-12-27 16:21:54 +01:00
Gabriel Del Nero
14b37db3dd
Make ModDaycore sequential for ModHalfTime 2023-12-27 14:35:19 +01:00
Dean Herbert
768e10d55f
Adjust NotificationOverlay fades to match 2023-12-27 13:50:47 +09:00
Dean Herbert
81ba46216f
Speed up fades in transition to avoid ugliness 2023-12-27 13:49:00 +09:00
Dean Herbert
901674a130
Move back button inside sidebar to fix weird animation 2023-12-27 13:39:13 +09:00
Dean Herbert
8cd240fbec
Reduce size and fix alignment of back button 2023-12-27 13:20:19 +09:00
rushiiMachine
85a768d0c8
Don't reuse results delay const 2023-12-26 12:46:50 -08:00
rushiiMachine
1d4db3b7a9
Fix SkinEditorOverlay freezing when ReplayPlayer screen exits early
Originally when popping in, the ReplayPlayer was loaded first (if previous screen was MainMenu), and afterwards the SkinEditor component was loaded asynchronously. However, if the ReplayPlayer screen exits quickly (like in the event the beatmap has no objects), the skin editor component has not finished initializing (this is before it was even added to the component tree, so it's still not marked `Visible`), then the screen exiting will cause `OsuGame` to call SetTarget(newScreen) -> setTarget(...) which sees that the cached `skinEditor` is not visible yet, and hides/nulls the field. This is the point where LoadComponentAsync(editor, ...) finishes, and the callback sees that the cached skinEditor field is now different (null) than the one that was loaded, and never adds it to the component tree. This occurrence is unhandled and as such the SkinEditorOverlay never hides itself, consuming all input infinitely.

This PR changes the loading to start loading the ReplayPlayer *after* the SkinEditor has been loaded and added to the component tree.
Additionally, this lowers the exit delay for ReplayPlayer and changes the "no hit objects" notification to not be an error since it's a controlled exit.
2023-12-26 12:22:00 -08:00
Bartłomiej Dach
af47f9fd70
Fix sidebar button text becoming masked away during fadeout 2023-12-26 20:24:43 +01:00
Bartłomiej Dach
c107bfcd31
Fix TestSceneSideOverlays test failure 2023-12-26 20:09:34 +01:00
Dean Herbert
5d0b524794
Adjust back button to match style better 2023-12-27 02:54:24 +09:00
Dean Herbert
8e13f65c5d
Adjust hover effect slightly 2023-12-27 02:46:21 +09:00
Dean Herbert
5b1deb7c4b
Give buttons a touch of padding to make click effect feel better 2023-12-27 02:40:50 +09:00
Dean Herbert
5de8307918
Reduce width of sidebar buttons 2023-12-27 02:38:23 +09:00
Dean Herbert
9a1a97180d
Change settings overlay to always show expanded buttons 2023-12-27 02:33:17 +09:00
Dean Herbert
c55458e49c
Remove pointless intermediary class 2023-12-27 02:32:47 +09:00
Bartłomiej Dach
68430d6ecd
Fix toolbar keybinding hint not clearing after unbinding the keybinding 2023-12-23 19:39:17 +01:00
Dean Herbert
5b03dc8d0b
Use a realm subscription to avoid overhead when hovering a toolbar button
Addresses https://github.com/ppy/osu/discussions/26018.
2023-12-24 03:20:42 +09:00
Bartłomiej Dach
fde0276db3
Merge pull request #26077 from peppy/profile-cover-pixel-fix
Fix user profile cover showing 1px line when contracted
2023-12-23 15:49:03 +01:00
Dean Herbert
644c981673
Fix "spectate" button not always being clickable in online users list 2023-12-23 21:21:34 +09:00
Dean Herbert
a2e5f62478
Fix user profile cover showing 1px line when contracted
Addresses https://github.com/ppy/osu/discussions/26068.
2023-12-23 21:07:17 +09:00
Daniel Power
d4731e0830 Fix scale of skin element bounding box 2023-12-21 08:56:39 -03:30
Bartłomiej Dach
64b0534fb8
Merge pull request #25857 from peppy/fix-mod-settings-keyboard-adjust
Fix mod search textbox having focus while settings are visible
2023-12-19 15:44:17 +01:00
Dean Herbert
c556475c2c
Revert to using a more manual approach to holding focus 2023-12-19 19:46:30 +09:00
Dean Herbert
51f4c7254c
Fix mod search textbox having focus while settings are visible
Stopped arrow key adjust on slider bars from working.

Also just felt wrong that you could type into an off-screen textbox.
2023-12-19 01:32:34 +09:00
Dean Herbert
e3251b40b3
Fix progress notifications queueing up infinite text changes when not visible 2023-12-18 19:00:44 +09:00
Bartłomiej Dach
285284eb34
Merge branch 'master' into more-import-lenience 2023-12-15 16:02:44 +01:00
Bartłomiej Dach
91f4123aa7
Fix first run locator stable locator directory desyncing between display & popover 2023-12-15 16:00:34 +01:00
Bartłomiej Dach
b384c9f938
Extract common method for determining stable import usability of directory 2023-12-15 15:42:19 +01:00
Dan Balasescu
9e3b1dbb59
Fix CI inspection 2023-12-15 17:41:22 +09:00
Dean Herbert
6e7e243e70
Allow new common cases when a user is locating a stable osu! install directory for import 2023-12-15 16:05:29 +09:00
Dean Herbert
4357bb1040
Change LeftContent autosize duration to match main content to reduce visual awkwards 2023-12-15 16:01:07 +09:00
Dean Herbert
b86f387fd3
Fix the width of vertical attribute display numbers
Not necessarily required to fix the issue at hand, but probably good
practice here.
2023-12-15 15:04:22 +09:00
Bartłomiej Dach
9e5b6b97ff
Fix AdjustedAttributesTooltip being broken by design
Fixes issue described in the following comment:
https://github.com/ppy/osu/pull/25759#issuecomment-1855954637

That is just not how the tooltip system is supposed to be used.

To name the individual sins:

- Caching and returning a tooltip instance like the classes that used
  tooltips is incorrect. The lifetime of tooltip instances is managed by
  the tooltip container. `GetCustomTooltip()` is called by it
  exclusively. It should return a fresh instance every time.

- Not putting actual data in `IHasCustomTooltip.TooltipContent` is
  wrong.

- Having `Tooltip.SetContent()` be a no-op is *grossly and flagrantly*
  wrong.

I'm not even sure which particular combination of the above
transgressions caused the issue as it presented itself, but at this time
I frankly do not care.
2023-12-14 16:15:56 +01:00
Bartłomiej Dach
73c0a0ecb4
Merge pull request #25759 from Givikap120/arod_rate_adjust
Fix adjusted attributes tooltip not updating without mods
2023-12-14 16:09:34 +01:00
Givikap120
23c427cd3e Update AdjustedAttributesTooltip.cs 2023-12-14 14:38:01 +02:00
Givikap120
c2373bb37b change the order of attributes
+ simplifying the bug fix
2023-12-14 14:31:19 +02:00
Dean Herbert
c3d881caee
Merge branch 'master' into more-dropdown-search 2023-12-14 18:44:57 +09:00
Dean Herbert
d77972a39b
Show search bar by default in language and collection dropdowns 2023-12-14 18:26:13 +09:00
Bartłomiej Dach
b3a7c7a7c9
Add control to adjust mod select search text box behaviour 2023-12-14 10:04:37 +01:00
Bartłomiej Dach
0ab6e18792
Automatically focus search text box on open depending on setting 2023-12-14 09:52:55 +01:00
Dean Herbert
e296730b37
Merge pull request #24642 from Givikap120/arod_rate_adjust
Show adjusted AR/OD when using DT/HT
2023-12-13 22:17:10 +09:00
Dean Herbert
c6b1a5f1ee
Merge pull request #25691 from bdach/fix-skin-editor-crash-again
Fix skin editor crashing in some circumstances when opened in main menu
2023-12-13 22:15:42 +09:00
Bartłomiej Dach
7a4ea90bda
Fix test failures due to dependency becoming required 2023-12-13 11:01:07 +01:00
Dean Herbert
5062c53e36
Refactor everything for sanity 2023-12-13 17:33:39 +09:00
Dean Herbert
9433180ffe
Fix various code quality and visual issues with AdjustedAttributesTooltip 2023-12-13 16:57:31 +09:00
Bartłomiej Dach
d0fccb30ec
Merge branch 'master' into export-log-archive 2023-12-13 08:36:13 +01:00
Dean Herbert
0259ab761b
Merge branch 'master' into arod_rate_adjust 2023-12-13 16:35:18 +09:00
Salman Ahmed
10e8edff67 Merge branch 'master' into dropdown-search 2023-12-12 21:14:01 +03:00
Givikap120
faf54bca43
Merge branch 'master' into arod_rate_adjust 2023-12-10 01:49:18 +02:00
Givikap120
f5b93121f1 Update AdjustedAttributesTooltip.cs 2023-12-10 00:51:50 +02:00
Givikap120
78cdedf34d Update BeatmapAttributesDisplay.cs 2023-12-10 00:42:02 +02:00
Givikap120
1d0c37e138 fixed test errors 2023-12-10 00:40:05 +02:00
Dean Herbert
07dc44ccd7
Make log export async and show notification on completion 2023-12-07 16:19:17 +09:00
Bartłomiej Dach
54f3a622be
Retrofit user presence watching into dashboard overlay 2023-12-06 19:37:35 +01:00
Bartłomiej Dach
d66fa09320
Simplify UserStatus to be an enumeration type
There were absolutely no gains from having it be a reference type /
class, only complications, especially when coming from the serialisation
angle.
2023-12-06 18:52:27 +01:00
Bartłomiej Dach
f239d03d75
Forcibly change ruleset to correct one before entering gameplay from main menu
Closes #25663 (again).

As it turns out, in some scenarios it can be the case that the current
game-global `Beatmap` is not valid for the current game-global
`Ruleset`. The validity of one and the other in conjunction is only
really validated by the song select screen; elsewhere there is no
guarantee that the global beatmap is playable using the global ruleset.

However, this only comes up in very specific circumstances, namely one:
when trying to autoplay a catch beatmap with osu! ruleset globally
active via the skin editor flow.

`Player` is responsible for retrieving the beatmap to be played. It does
so by invoking the appropriate beatmap converter and asking it if the
beatmap can be converted:

	6d64538d7a/osu.Game/Beatmaps/WorkingBeatmap.cs (L262-L266)

If the code above throws, `Player` actually silently covers for this, by
trying the beatmap's default ruleset instead:

	6d64538d7a/osu.Game/Screens/Play/Player.cs (L529-L536)

However, for the pairing of osu! ruleset and catch beatmap, this fails,
as `OsuBeatmapConverter`'s condition necessary for permitting conversion
is that the objects have a defined position:

	6d64538d7a/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs (L25)

which they will do, due to the fact that all catch beatmaps are really
just osu! beatmaps but with conversion steps applied, and thus `Player`
succeeds to load the catch beatmap in osu! ruleset.

In the skin editor scenario, this would lead to the secondary failure
of the skin editor trying to apply `CatchModAutoplay` on top of all
of that, which would fail at the hard-cast of the beatmap
to `CatchBeatmap`.
2023-12-06 10:35:41 +01:00
Dean Herbert
ca991f1f54
Move flags local to EndlessPlayer 2023-12-06 17:18:35 +09:00
Salman Ahmed
f45336a4f6 Make skin dropdown searching non-contiguous 2023-12-05 22:53:48 +03:00
Salman Ahmed
d4aedaf22d Always show search bar in skin dropdown for visibility 2023-12-05 22:53:48 +03:00
Salman Ahmed
d92db8059e Add new dropdown properties to SettingsDropdown 2023-12-05 22:53:48 +03:00
Dean Herbert
5a2240838b
Merge branch 'master' into multiplayer-abort 2023-12-05 17:01:54 +09:00
Dean Herbert
f317e06da1
Use DangerousActionDialog 2023-12-05 16:54:44 +09:00
Susko3
0e47492858 Uncomment net6.0 code and remove old code 2023-12-04 20:17:22 +01:00
Dean Herbert
c5a08a0711
Remove unused using statement 2023-12-04 23:06:08 +09:00
Bartłomiej Dach
5512298d60
Trim unused resolved bindable 2023-12-04 15:01:23 +01:00
Bartłomiej Dach
8754fa40f4
Source autoplay mod from beatmap about to be presented rather than ambient global 2023-12-04 14:42:51 +01:00
Bartłomiej Dach
063694f544
Do not attempt to load gameplay scene if current beatmap is dummy 2023-12-04 14:42:51 +01:00
Bartłomiej Dach
9d39b70e38
Fix endless player not handling load failure 2023-12-04 14:42:51 +01:00
Bartłomiej Dach
055fb5bd8f
Do not set initial activity in skin editor endless player
Seems like an overreach to say that the user is "watching a replay"
there.
2023-12-04 14:42:51 +01:00
Joseph Madamba
d2324cd8f9 Fix chat overlay top bar icon being incorrect 2023-11-30 10:20:01 -08:00
Dean Herbert
51de98f341
Use Logger.Storage rather than locally querying 2023-11-28 17:59:21 +09:00
Dean Herbert
4c2819dbc2
Update button text and make localisable 2023-11-28 17:59:05 +09:00
Dean Herbert
11f1f44237
Add button to compress log files for bug submission 2023-11-27 17:13:11 +09:00
Dean Herbert
ff18f80559
Apply NRT to UpdateSettings 2023-11-27 16:56:11 +09:00
Bartłomiej Dach
e8730fae84
Merge branch 'master' into skin-editor-load-gameplay 2023-11-27 12:14:25 +09:00
Bartłomiej Dach
7e3bb5f8db
Make skin editor overlay dependency nullable to fix tests 2023-11-27 12:09:13 +09:00
Bartłomiej Dach
3f48f4acdf
Remove blank line 2023-11-27 12:06:08 +09:00
Bartłomiej Dach
19639de299
Merge branch 'master' into fix-spectator-quit-2 2023-11-27 11:36:10 +09:00
Bartłomiej Dach
6f66819e51
Privatise setter 2023-11-27 10:44:50 +09:00
Dean Herbert
3015135178
Merge branch 'master' into chat-drag-improvements 2023-11-24 18:13:18 +09:00
Dean Herbert
7153c823e8
Choose a better beatmap if the intro is still playing
Also skip intro time.
2023-11-24 17:47:20 +09:00
Dean Herbert
95229cb336
Show gameplay when loading the skin editor from the main menu 2023-11-24 17:47:20 +09:00
Dean Herbert
290c3d6349
Clean up left-overs 2023-11-24 17:46:23 +09:00
Dean Herbert
3b41480bef
Always show drag bar on mobile 2023-11-24 17:46:02 +09:00
Dean Herbert
7600595e5d
Add drag bar on chat overlay to better signal resizability 2023-11-24 16:39:54 +09:00
Dean Herbert
36b45d34f7
Check drag location on mouse down instead of drag start to avoid lenience issues 2023-11-24 16:39:29 +09:00
Dean Herbert
dabbdf674b
Rename SoloSpectator to SoloSpectatorScreen 2023-11-24 14:26:08 +09:00
Dean Herbert
340227a06d
Replace all hexacon lookups with strongly typed properties 2023-11-24 13:17:39 +09:00
Givikap120
93e3156868 slight format changes 2023-11-24 01:07:37 +02:00
Givikap120
c2a44cf118 Made custom tooltip 2023-11-23 23:30:18 +02:00
Dean Herbert
9a6857bfad
Merge pull request #25530 from yesseruser/FlagHUD
Fix skin element "PlayerFlag" responding to clicks/hovers
2023-11-23 16:51:09 +09:00
Dean Herbert
191e8c5487
Add note about skin editor reload jank 2023-11-23 16:39:05 +09:00
Bartłomiej Dach
abbcdaa7f7
Fix skin editor crashing when pasting with nothing in clipboard 2023-11-23 09:55:27 +09:00
yesseruser
08e0279d72 Revert "Renamed UpdateableFlag to ClickableUpdateableFlag."
This reverts commit 671177e871.
2023-11-22 15:25:43 +01:00
yesseruser
33de27499a
Merge branch 'master' into FlagHUD 2023-11-22 14:36:20 +01:00
Bartłomiej Dach
f1f820bec3
Merge pull request #25523 from peppy/save-skin-on-screen-change
Save any unsaved changes in the skin editor when game changes screens
2023-11-22 14:19:57 +09:00
Dean Herbert
d86e743745
Merge branch 'master' into login-state-changes-user-profile-overlay 2023-11-22 12:13:49 +09:00
Dean Herbert
ad6af1d9b7
Ensure only run once 2023-11-22 12:03:42 +09:00
Dean Herbert
fe15b26bd2
Refactor to use API state instead of logged in user state 2023-11-22 12:02:37 +09:00
yesseruser
671177e871 Renamed UpdateableFlag to ClickableUpdateableFlag. 2023-11-21 19:02:23 +01:00
Dean Herbert
aa749aeb73
Save any unsaved changes in the skin editor when game changes screens
Closes https://github.com/ppy/osu/issues/25494.
2023-11-21 17:49:57 +09:00
Dean Herbert
405ab499e9
Allow context menus to have visible spacers 2023-11-21 14:24:10 +09:00
Stedoss
ec7b82f5e8 Change early return to check for online State instead of IsLoggedIn 2023-11-21 01:55:08 +00:00
Stedoss
5514a53df1 Pass ruleset to callback to prevent ruleset desync 2023-11-21 01:04:46 +00:00
Stedoss
bfcca38200 Handle login API state changes in UserProfileOverlay 2023-11-20 02:00:57 +00:00
Dean Herbert
9172632b0b
Rename method and adjust xmldoc to be very explicit about how wrong this is 2023-11-17 17:04:20 +09:00
Dean Herbert
7472dc9bb5
Update APIState checks 2023-11-16 20:39:23 +09:00
Dean Herbert
167f5b4ef4
Tidy up localisations and connect missing links 2023-11-16 18:28:46 +09:00
Dean Herbert
285f740e2a
Update various components to handle new state 2023-11-16 18:18:15 +09:00
Dean Herbert
0e4244a692
Add APIAccess flow for 2fa 2023-11-16 18:18:15 +09:00
Dean Herbert
c4e461ba44
Add two factor auth form 2023-11-16 18:18:15 +09:00
Dean Herbert
e9d4cf2e24
Setup basic form flow 2023-11-16 18:18:15 +09:00
Dean Herbert
80c879e5eb
Adjust member ordering in LoginForm 2023-11-16 18:18:15 +09:00
Joseph Madamba
dc2d574965 Fix comment markdown image not showing tooltips 2023-11-15 19:50:32 -08:00
Joseph Madamba
2b19cf6ce4 Fix comment markdown style regression 2023-11-15 19:50:32 -08:00
Dean Herbert
189fca2eb6
Merge pull request #25339 from joshika39/change-clickable-avatars-tooltip-for-usergrid
Add `UserGridPanel` as the `ClickableAvatar` tooltip
2023-11-15 18:01:24 +09:00
Joseph Madamba
7b987266d5
Change behavior of some clickable avatars in line with web 2023-11-15 17:22:36 +09:00
Givikap120
26d493986c Fixed precision and updated AdvancedStats 2023-11-12 18:05:18 +02:00
Dean Herbert
4df1eb1b37
Refactor logic and tooltip formatting 2023-11-12 16:19:55 +09:00
Dean Herbert
6bd5eda2a0
Merge branch 'master' into arod_rate_adjust 2023-11-12 15:49:07 +09:00
Bartłomiej Dach
ccfdf1ffd6
Merge pull request #25402 from peppy/skin-size-editing
Add support for adjusting size of skin elements
2023-11-12 07:31:51 +09:00
Dean Herbert
b0aa4a4257
Add "export" item to skin editor menu 2023-11-11 20:34:35 +09:00
Bartłomiej Dach
8d7539ab70
Merge branch 'master' into skin-size-editing 2023-11-11 19:56:09 +09:00
Bartłomiej Dach
2428a97d44
Fix editor not clearing undo history on skin change 2023-11-11 18:49:44 +09:00
Givikap120
60c3e7250b fixed naming incconvinence 2023-11-10 15:13:40 +02:00
Bartłomiej Dach
c522a703eb
Merge branch 'master' into skin-size-editing 2023-11-10 18:19:27 +09:00
Dean Herbert
1c63f1f89d
Merge pull request #25348 from bdach/less-basic-touchscreen-detection
Implement basic touchscreen detection
2023-11-10 18:01:40 +09:00
Dean Herbert
35e11c7c63
Rename diagonal scale variable and update xmldoc 2023-11-10 17:55:02 +09:00
Dean Herbert
f25489cc7b
Check X/Y sizing available separately to fix weird edge cases 2023-11-10 17:54:43 +09:00
Dean Herbert
175dae49c6
Reset scale per axis 2023-11-10 14:43:51 +09:00
Dean Herbert
fb361a4e0a
Reset size along with scale for relative items 2023-11-10 14:25:55 +09:00
Dean Herbert
ec3b6e47fb
Change selection handling to adjust Size instead of Scale for edge nodes 2023-11-10 14:22:28 +09:00
Susko3
51cf85a9ab Add touch input settings to android
Also updates touch settings so the touch handler can't be disabled on mobile.
2023-11-09 14:52:15 +01:00
Dean Herbert
67dc3aa5b7
Merge pull request #25366 from Susko3/better-touch-settings
Add "disable taps during gameplay" to touch input settings and related UI
2023-11-09 18:19:02 +09:00
Bartłomiej Dach
13b599b9b6
Merge branch 'master' into less-basic-touchscreen-detection 2023-11-09 17:36:48 +09:00
Joseph Madamba
387de7ec24 Add ability to view kudosu rankings 2023-11-07 15:58:17 -08:00
Dean Herbert
c00a1d948a
Merge branch 'master' into better-touch-settings 2023-11-07 23:21:59 +09:00
Dean Herbert
3e257f1e6c
Remove unused using statements 2023-11-07 23:21:51 +09:00
Susko3
fcd73e62d2 Remove mobile specific changes
Will be added back in a separate PR
2023-11-07 13:06:14 +01:00
Susko3
05d9418718 Rename setting to TouchDisableGameplayTaps for better visibility when searching 2023-11-07 00:13:46 +01:00
Susko3
f8b5ecc92a Update UI to use the new setting 2023-11-06 21:07:15 +01:00
Bartłomiej Dach
682668ccf0
Remove touch device toasts entirely 2023-11-06 10:54:32 +01:00
Dean Herbert
1f0b914251
Add skin editor dropdown items to reset rotation and scale 2023-11-06 16:18:33 +09:00
Bartłomiej Dach
7ba07ab530
Add protections against handling system mods in mod presets 2023-11-06 08:05:42 +01:00
Susko3
fa1d1df594 Rename mouse button string to Disable clicks during gameplay 2023-11-05 12:43:14 +01:00
Susko3
86fb33cb90 Add disable taps checkbox to touch input settings 2023-11-05 12:40:06 +01:00
Givikap120
820519c37d improved tooltip 2023-11-04 21:55:46 +02:00
Givikap120
440d57fb48 Basic rate-adjust tooltip 2023-11-04 17:47:02 +02:00
Givikap120
57170501cd Improve code quality 2023-11-04 17:25:09 +02:00
Bartłomiej Dach
a78fab0e7d
Do not hardcode ruleset name in touch device detection toast 2023-11-03 00:17:29 +01:00
Bartłomiej Dach
ef555ed0cf
Fix test failures 2023-11-02 21:24:58 +01:00
Bartłomiej Dach
f2df02b60f
Automatically activate touch device mod in player 2023-11-02 21:24:58 +01:00
Bartłomiej Dach
9f5a280bc2
Fix key binding row fire-and-forgetting writes
Intends to fix test failures as seen in https://github.com/ppy/osu/actions/runs/6692350567/job/18181352642#step:5:129

This is what happens if you carelessly fire and forget.

The working theory (that I'm not sure I have the tools to conclusively
confirm) is that the async write from the key binding changing could
fire _after_ the section is reset.

I briefly considered having the test wait for the change, but given that
the entirety of the surrounding flow is using sync operations, this just
looks like a bug to me. And there's no real sane way to inject async
into that flow due to dependence on `OsuButton.Action`.
2023-10-31 12:25:09 +01:00
Dean Herbert
3060cf1438
Merge pull request #25286 from frenzibyte/search-text-box-select-all
Automatically select existing search text when opening settings
2023-10-31 12:14:00 +09:00
Salman Ahmed
39abb8e408 Only run "select all on focus" behaviour on desktop platforms 2023-10-30 11:54:19 +03:00
Salman Ahmed
c7bc8e6865 Move behaviour to settings search text box only 2023-10-30 06:41:01 +03:00
Salman Ahmed
984c30ded6 Load each tournament banner as soon as it is loaded 2023-10-30 06:20:15 +03:00
Salman Ahmed
922ad80cfc Update user profile overlay to show more than one tournament banner 2023-10-29 01:50:07 +03:00
Andrei Zavatski
b18a5e63b7 Remove nullable disable 2023-10-23 13:29:46 +03:00
Andrei Zavatski
ac1783fa94 Fix comment 2023-10-23 13:26:59 +03:00
Andrei Zavatski
1dbdbd6de6 Merge branch 'master' into comments-image-size 2023-10-23 13:22:31 +03:00
Andrei Zavatski
e1e9c3d7b3 Fix incorrect height limit 2023-10-22 00:33:26 +03:00
Andrei Zavatski
71718bd761 Limit comment sprite height 2023-10-22 00:11:59 +03:00
Jamie Taylor
fbf8f52f7d
Add audio feedback for when keys are pressed during key binding 2023-10-20 21:01:37 +09:00
Jamie Taylor
6b28f85615
Change RevertToDefaultButton and BackButton to use Default sampleset instead 2023-10-20 21:01:36 +09:00
Jamie Taylor
6dc4dbde13
Reduce LoginOverlay pop-in/pop-out sample panning to match NowPlayingOverlay 2023-10-20 21:01:36 +09:00
Jamie Taylor
e17c94d09d
Change ruleset button hover samples to Default instead of Button to match other toolbar buttons 2023-10-20 21:01:36 +09:00
Jamie Taylor
bf608a6b08
Use Button sample set for NewsCard 2023-10-20 21:01:36 +09:00
Jamie Taylor
ba6e36bd67
Remove NowPlayingOverlay custom pop-in/pop-out samples in favour of the generic overlay ones 2023-10-20 21:01:36 +09:00
Jamie Taylor
6e8a4c2eff
Fix toolbar ruleset buttons not having hover sounds 2023-10-20 21:01:36 +09:00
Dean Herbert
e081fa48a2
Fix various other inspections 2023-10-17 17:48:51 +09:00
Dean Herbert
5341a335a6
Bypass Parent nullability checks for now 2023-10-17 17:48:45 +09:00
Dean Herbert
67a8a51ec7
Merge branch 'master' into generic-error-sfx 2023-10-14 03:56:41 +09:00
Jamie Taylor
d97b618d02
Use new generic-error sample in appropriate places 2023-10-13 21:06:50 +09:00
Dean Herbert
3d5736188e
Merge pull request #25112 from bdach/dangerous-button-shades
Fix dangerous buttons using different shades of pink
2023-10-13 20:43:24 +09:00
Bartłomiej Dach
af89d69fc4
Fix dangerous buttons using different shades of pink 2023-10-13 13:16:24 +02:00
Bartłomiej Dach
a88779e588
Use dimmed placeholder text instead of empty box on cleared bindings 2023-10-13 13:10:04 +02:00
Dean Herbert
6358a5e210
Merge pull request #25105 from bdach/multiple-keys-one-binding
Disallow binding multiple bindings in a single section to one key
2023-10-13 20:01:33 +09:00
Bartłomiej Dach
a1c68b66f2
Rename KeyBindingRow parts to appease CodeFileSanity 2023-10-13 12:06:25 +02:00
Dean Herbert
17b6ebbfbf
Avoid using a bindable in KeyBindingConflictPopover where data is never mutated 2023-10-13 18:40:21 +09:00
Dean Herbert
9b0c4acdef
Split KeyBindingRow out into partial pieces 2023-10-13 18:29:06 +09:00
Dean Herbert
8e609b6f1d
Switch records to classes for sanity
I don't have anything against records except for the capitalisation when
including the paramter names in a constructor.

ie. `new Record(This: 1);`
2023-10-13 18:19:12 +09:00
Bartłomiej Dach
d5557bbbfb
Merge pull request #25005 from minetoblend/multiplayer-invites
Add ability to invite players to multiplayer rooms
2023-10-13 11:09:28 +02:00
Dean Herbert
d7a06059f2
Rename string properties to give more hinting to localisers 2023-10-13 17:49:48 +09:00
Bartłomiej Dach
e04a57d67f
Use less dodgy method of specifying allowable notification types 2023-10-13 10:31:00 +02:00
Bartłomiej Dach
61b8d035fe
Use dangerous colour for "apply new" button 2023-10-13 09:08:13 +02:00
Bartłomiej Dach
f083309e64
Move type back next to exposing class 2023-10-12 20:26:01 +02:00
Bartłomiej Dach
f1c1ffbdfd
Add localisation support 2023-10-12 20:26:01 +02:00
Bartłomiej Dach
08bdea0036
Reformat code 2023-10-12 20:26:01 +02:00
Bartłomiej Dach
991e425b9a
Refactor conflict handling flow to be less back-and-forth 2023-10-12 20:25:59 +02:00
Bartłomiej Dach
9468371556
Fix min width not really working as intended 2023-10-12 16:04:46 +02:00
Bartłomiej Dach
b09252a8f8
Fix restore-to-default button for entire section triggering conflicts 2023-10-12 16:04:46 +02:00
Bartłomiej Dach
f5a6781e5a
Integrate key binding conflict popover into keybindings panel 2023-10-12 16:04:46 +02:00
Bartłomiej Dach
7b6563116a
Implement visual appearance of key binding conflict popover 2023-10-12 16:01:51 +02:00
Bartłomiej Dach
aa8dbd742e
Hoist database update to subsection level
The end goal here is to be able to better coordinate deconfliction of
bindings at the subsection level rather than try to jam that logic into
individual rows somehow.

The flipside is that this is going to require a flow to update the
individual rows after the subsection's intervention, but that's what the
previous commit was for.
2023-10-12 16:01:51 +02:00
Bartłomiej Dach
5f0b1d69a5
Prepare KeyBindingRow for accepting external changes 2023-10-12 16:00:20 +02:00
Bartłomiej Dach
c2e92cbb70
Refactor key binding panel leveraging new helper methods 2023-10-12 15:03:29 +02:00
Bartłomiej Dach
1c784c9abe
Add API for retrieving global key bindings per section 2023-10-12 14:24:21 +02:00
Dean Herbert
56e27f1c27
Merge branch 'master' into multiplayer-invites 2023-10-12 18:17:15 +09:00
Dean Herbert
a512ef5637
Add exceptions to online state handling 2023-10-12 17:41:31 +09:00
Dean Herbert
20f32e2025
Add light colouring for user notifications and adjust lighting slightly 2023-10-12 16:06:06 +09:00
Dean Herbert
aee8ba789c
Tidy up UserAvatarNotification implementation 2023-10-12 16:06:06 +09:00
Dean Herbert
55a9de034d
Change NotificationOverlay type based logic to not require specifying every type of notification 2023-10-12 16:00:23 +09:00
Bartłomiej Dach
712564ea4f
Enable NRT in KeyBindingsSubsection 2023-10-11 20:03:31 +02:00
Bartłomiej Dach
797109c05c
Enable NRT in KeyBindingRow 2023-10-11 08:50:00 +02:00
Bartłomiej Dach
0b2b065383
Add xmldoc 2023-10-11 08:50:00 +02:00
Bartłomiej Dach
7ac874d17a
Use init-only properties where applicable 2023-10-11 08:49:58 +02:00
Bartłomiej Dach
1acc02405e
Reorder KeyBindingRow members 2023-10-11 08:18:59 +02:00
Marvin Schürz
fe5177fa4f Remove unused import 2023-10-04 00:50:48 +02:00
Marvin Schürz
32f69cd0ba Make UserAvatarNotification.user readonly 2023-10-04 00:20:07 +02:00
Marvin Schürz
e81695bcac Display avatar in invitation notification 2023-10-02 23:10:51 +02:00
Bartłomiej Dach
9a49f44db0
Use AsOrdered() when presenting mod presets too 2023-09-28 18:42:05 +02:00
Bartłomiej Dach
c0728f0b2e
Replace local sort with new utility method 2023-09-28 18:35:15 +02:00
Bartłomiej Dach
8215c4cb0e
Merge branch 'master' into mods-stable-ordering 2023-09-28 18:30:56 +02:00
Dean Herbert
7d74d84e6c Display mod icons using stable ordering
In discussion with nanaya, we likely want this now that we're adding the
ability for some icons to be extended. Historically mod icons have been
displayed in a stable but arbitrary order (based on their position in
the `Mods` enum).

This change aims to make them stable across lazer scores (where they are
stored based on .. the order the user selected them).
2023-09-28 16:48:09 +09:00
Dean Herbert
7908b36b39 Flash dialog popup when attempting to exit editor while exit is being blocked 2023-09-28 15:25:39 +09:00
NiceAesth
83bf1efc1c Add color search alias for colour settings 2023-09-27 16:29:29 +03:00
Bartłomiej Dach
3bddf4bf9a
Rename spectator-specific settings to more generic (with backwards migration) 2023-09-18 14:56:06 +02:00
Bartłomiej Dach
2709c6cd67
Integrate nano beatmap card into the notification 2023-09-18 14:56:06 +02:00
Bartłomiej Dach
5c2413c06b
Implement nano beatmap card 2023-09-18 11:30:14 +02:00
Bartłomiej Dach
6aff1d4063
Merge branch 'master' into mod-select-difficulty-multiplier-animation 2023-09-14 16:23:30 +02:00
Bartłomiej Dach
94cdcfd7ce
Move collapsed bindable back to BeatmapAttributesDisplay for now
Better to have it only in one place that needs it, rather than have it
not work as expected when someone inherits
`ModFooterInformationDisplay`.
2023-09-14 14:56:58 +02:00
Bartłomiej Dach
44461b4eff
Merge branch 'master' into mod-select-diff-multiplier-visual-matching 2023-09-14 12:12:23 +02:00
Bartłomiej Dach
3f7b8dbe58
Merge branch 'master' into move-mod-select-diff-multiplier 2023-09-14 11:26:22 +02:00
Bartłomiej Dach
25dbd0a1d3
Rename variable to reflect new "beatmap attributes display" naming 2023-09-14 11:24:53 +02:00
Bartłomiej Dach
2d3be819d0
Merge pull request #24796 from peppy/collapse-preset-column
Collapse mod presets column slightly when not in use
2023-09-14 11:07:36 +02:00
Dean Herbert
7bf0a22112 Improve flash effect 2023-09-14 13:57:56 +09:00
Dean Herbert
32946413de Change display text from "difficulty" to "score" multiplier 2023-09-13 20:01:19 +09:00
Dean Herbert
3e1388c73f Add vertical animation when difficulty multiplier is changed 2023-09-13 19:57:48 +09:00
Dean Herbert
824a3e4adc Update DifficultyMultiplierDisplay to use new shared design 2023-09-13 19:56:31 +09:00
Dean Herbert
46d5aa59bf Split base design out of BeatmapAttributesDisplay 2023-09-13 19:33:30 +09:00