dexy
|
a41e7c5eb3
|
Increased resilience to some modded drawables
|
2020-02-25 23:30:41 +11:00 |
|
dexy
|
a18d99086b
|
Changed working directory setting to .. instead of absolute path
|
2020-02-25 03:22:47 +11:00 |
|
dexy
|
c9b69bd6b7
|
Update to .net framework 4.8 and new csproj style, moved all CodeWalker project files into subfolder
|
2020-02-25 02:56:27 +11:00 |
|
dexy
|
e2ed6e0fb8
|
Update all projects to .net 4.7.2. Updated all nuget packages to latest version. Removed packages.config from CodeWalker.Core
|
2020-02-24 21:25:52 +11:00 |
|
dexy
|
05d971d8cf
|
AWC/XML conversion bug fix
|
2020-02-11 07:09:41 +11:00 |
|
dexy
|
70b490e552
|
AWC/XML conversion bugfixes
|
2020-02-11 02:40:37 +11:00 |
|
dexy
|
86d01a4528
|
AWC/XML conversion bugfixes
|
2020-02-11 00:15:57 +11:00 |
|
dexy
|
6df258225e
|
Stopped AWC files from being compressed on import
|
2020-02-10 22:24:51 +11:00 |
|
dexy
|
5e46e85b9e
|
AWC/XML conversion
|
2020-02-10 21:36:10 +11:00 |
|
dexy
|
a347346f1f
|
AWC/XML conversion progress
|
2020-02-10 06:33:38 +11:00 |
|
dexy
|
db3804fc92
|
AWC/XML conversion progress
|
2020-02-09 09:02:12 +11:00 |
|
dexy
|
81c2361013
|
AWC audio name hash resolution and sorting
|
2020-02-09 07:26:18 +11:00 |
|
dexy
|
cdda4b943e
|
AWC research progress
|
2020-02-09 05:23:18 +11:00 |
|
dexy
|
5d1321e291
|
Fixed texture name XML escaping
|
2020-02-09 05:22:21 +11:00 |
|
dexy
|
cfa7243417
|
AWC research progress
|
2020-02-08 06:24:04 +11:00 |
|
dexy
|
6c1afda9a2
|
Added EncodeADPCM, optimised DecodeADPCM
|
2020-02-07 22:22:40 +11:00 |
|
dexy
|
84419cc2b7
|
Tidy up AwcAudio.GetWavStream
|
2020-02-07 19:27:23 +11:00 |
|
dexy
|
668e8a2841
|
AWC improvements
|
2020-02-07 04:02:55 +11:00 |
|
dexy
|
4020327e64
|
AwcFile parsing improvements
|
2020-02-06 05:33:12 +11:00 |
|
dexy
|
96cac975f5
|
Particles keyframe properties names
|
2020-02-05 06:03:47 +11:00 |
|
dexy
|
6a8cfe9e8b
|
Particles property name hashes research
|
2020-02-05 04:07:41 +11:00 |
|
dexy
|
c88c0e96e5
|
Updated names in particles, added effects collections in YptFile
|
2020-02-05 03:13:06 +11:00 |
|
dexy
|
147b230082
|
YPT/XML conversion
|
2020-02-04 22:35:25 +11:00 |
|
dexy
|
dff9c8738e
|
YPT/XML conversion progress?
|
2020-02-04 05:08:51 +11:00 |
|
dexy
|
c3e212d0d0
|
Fix for PSO/XML raw float array not using invariant culture
|
2020-02-04 03:26:51 +11:00 |
|
dexy
|
3f28d97556
|
YPT/XML conversion progress, tighter resource packing
|
2020-02-03 23:31:50 +11:00 |
|
dexy
|
3b2135e8e1
|
YPT/XML conversion progress
|
2020-02-03 10:09:51 +11:00 |
|
dexy
|
b11d350294
|
YPT/XML conversion progress
|
2020-02-01 07:03:02 +11:00 |
|
dexy
|
8b7474e1d0
|
Made progress action optional for RpfFile.Defragment
|
2020-01-28 01:21:53 +11:00 |
|
dexy
|
fd1efc3ee0
|
Added some names to FragPhysArchetype XML
|
2020-01-27 18:42:02 +11:00 |
|
dexy
|
63ad3024fe
|
XML conversion textures folder name not using file extension
|
2020-01-27 18:19:45 +11:00 |
|
dexy
|
5f481bfd6f
|
Fixed BVH generation for BoundComposite
|
2020-01-27 16:58:53 +11:00 |
|
dexy
|
839c4fc71c
|
Particles file rearrangement
|
2020-01-27 15:45:42 +11:00 |
|
dexy
|
78a254fcc1
|
YPT viewing improvements
|
2020-01-27 07:26:27 +11:00 |
|
dexy
|
cedf2f73f6
|
Resource types cleanup
|
2020-01-27 06:35:15 +11:00 |
|
dexy
|
ad61b39920
|
Particles types progress
|
2020-01-27 05:48:17 +11:00 |
|
dexy
|
923c3e8a76
|
Particles structures progress
|
2020-01-27 04:40:20 +11:00 |
|
dexy
|
e7423c55db
|
Particles file clean up and types research
|
2020-01-26 06:31:28 +11:00 |
|
dexy
|
ddbb5b9457
|
Bug fix for saving drawables/fragments from model viewer, fragments glass XML improvements
|
2020-01-25 21:31:01 +11:00 |
|
dexy
|
d7c3caaa1d
|
Fixed YFT/XML conversion for cloth yft's
|
2020-01-25 19:21:40 +11:00 |
|
dexy
|
379b141b13
|
YFT/XML cloth improvements
|
2020-01-25 05:32:49 +11:00 |
|
dexy
|
8c50a8a441
|
Improved vehicle window glass XML conversion
|
2020-01-25 05:14:17 +11:00 |
|
dexy
|
a494583865
|
Vehicle glass windows research, fix for broken group names in modded yft's
|
2020-01-25 00:34:11 +11:00 |
|
dexy
|
bd18610dca
|
YLD/XML conversion
|
2020-01-24 02:55:48 +11:00 |
|
dexy
|
7bc7d9612a
|
YFT/XML conversion progress
|
2020-01-23 18:36:34 +11:00 |
|
dexy
|
4854afa037
|
YFT/XML conversion progress
|
2020-01-23 04:05:50 +11:00 |
|
dexy
|
de3aa9f83b
|
YFT/XML conversion progress
|
2020-01-22 23:36:34 +11:00 |
|
dexy
|
88b4785a10
|
YFT/XML conversion progress
|
2020-01-22 05:02:14 +11:00 |
|
dexy
|
08d60877ee
|
Added default attribute names for XML vectors reading
|
2020-01-22 02:45:27 +11:00 |
|
dexy
|
e44b2ef095
|
YFT/XML conversion progress
|
2020-01-21 03:12:36 +11:00 |
|
dexy
|
bec16ea42d
|
YDR/YDD/XML conversion
|
2020-01-20 02:08:04 +11:00 |
|
dexy
|
9ed308df7a
|
YDR/XML conversion progress
|
2020-01-19 02:36:28 +11:00 |
|
dexy
|
cd4c87cd71
|
YDR/YDD/YFT/YPT/XML conversion progress
|
2020-01-18 04:20:40 +11:00 |
|
dexy
|
f81958679a
|
YTD/XML conversion
|
2020-01-17 23:02:55 +11:00 |
|
dexy
|
21a7c3e6e3
|
Texture UsageData research
|
2020-01-17 17:15:19 +11:00 |
|
dexy
|
d6eb18dee3
|
Removed YTD test in GameFileCache
|
2020-01-17 04:35:20 +11:00 |
|
dexy
|
c59047bdee
|
DDS file import code, Texture unknowns research
|
2020-01-17 04:32:47 +11:00 |
|
dexy
|
529eb779a4
|
YBN/XML conversion polygon material bug fix
|
2020-01-17 03:45:35 +11:00 |
|
dexy
|
2939e76118
|
YBN/XML conversion
|
2020-01-16 18:03:24 +11:00 |
|
dexy
|
fa1a3ac00e
|
Bug fix for modded .ydr saving
|
2020-01-15 20:03:16 +11:00 |
|
dexy
|
3f24a234e6
|
Collisions editing progress
|
2020-01-13 23:31:27 +11:00 |
|
dexy
|
741cf0ecfc
|
Collisions editing progress
|
2020-01-13 16:25:52 +11:00 |
|
dexy
|
8f903610bf
|
Collisions editing progress
|
2020-01-12 22:53:57 +11:00 |
|
dexy
|
581ae73db5
|
Collisions editing progress
|
2020-01-12 14:25:27 +11:00 |
|
dexy
|
16982d7219
|
Collisions editing progress
|
2020-01-11 19:20:14 +11:00 |
|
dexy
|
44cf8ee1d2
|
Collisions editing progress
|
2020-01-11 02:11:31 +11:00 |
|
dexy
|
308e2eda29
|
Collisions editing progress
|
2020-01-10 23:41:58 +11:00 |
|
dexy
|
e4cc7550eb
|
Collisions editing progress
|
2020-01-10 02:12:16 +11:00 |
|
dexy
|
09da0a2f54
|
Collisions editing progress
|
2020-01-08 01:02:51 +11:00 |
|
dexy
|
3c60801e84
|
Collisions editing progress
|
2020-01-07 20:51:53 +11:00 |
|
dexy
|
33dc83c0e0
|
Collisions editing progress
|
2020-01-06 22:17:51 +11:00 |
|
dexy
|
0d066679cb
|
Collisions editing progress
|
2020-01-03 22:50:23 +11:00 |
|
dexy
|
d85f5eddb2
|
Collisions editing beginnings
|
2020-01-02 00:16:49 +11:00 |
|
dexy
|
f51d5644fd
|
YnvBuilder support for vehicles
|
2020-01-01 14:40:38 +11:00 |
|
dexy
|
26c3c5edec
|
Collisions selection improvements
|
2020-01-01 00:00:04 +11:00 |
|
dexy
|
786b9e5199
|
Improved mouse selection in collisions mode
|
2019-12-30 18:05:02 +11:00 |
|
dexy
|
e40e06896d
|
XML/RBF conversion improvements
|
2019-12-30 16:37:29 +11:00 |
|
dexy
|
e3bbd29b33
|
XML/RBF conversion
|
2019-12-30 05:23:09 +11:00 |
|
dexy
|
e31e401fa8
|
MLO editing progress
|
2019-12-30 00:56:29 +11:00 |
|
dexy
|
92ad8a1067
|
Updated MetaNames
|
2019-12-29 12:09:23 +11:00 |
|
dexy
|
d13c8bbc3b
|
Fix for ymap XML not displaying
|
2019-12-29 10:47:36 +11:00 |
|
dexy
|
0e11478d7b
|
MLO editing progress
|
2019-12-28 23:24:36 +11:00 |
|
dexy
|
ab0e007cfe
|
MLO editing progress
|
2019-12-28 16:01:09 +11:00 |
|
dexy
|
88a926202f
|
MLO editing progress
|
2019-12-28 04:08:45 +11:00 |
|
dexy
|
3f445182f3
|
Fix for add/remove entities not applying to world view
|
2019-12-15 15:40:00 +11:00 |
|
dexy
|
2b02ad0091
|
Fixed LODs culling issue
|
2019-12-11 22:38:59 +11:00 |
|
dexy
|
5672ea6dc3
|
Improved XInput controls
|
2019-12-11 18:46:36 +11:00 |
|
dexy
|
567218d5c7
|
Prevent falling under the map in first person mode
|
2019-12-11 17:53:34 +11:00 |
|
dexy
|
0aa220e0c2
|
Improved GameFileCache memory usage
|
2019-12-11 00:31:56 +11:00 |
|
dexy
|
d5c0bc2477
|
Collision detection refactoring and improvements
|
2019-12-10 18:33:45 +11:00 |
|
dexy
|
58d2293358
|
Collision detection refactoring and improvements
|
2019-12-09 22:33:36 +11:00 |
|
dexy
|
dd03e24fb0
|
Collisions rendering improvements and bug fixes
|
2019-12-09 17:06:59 +11:00 |
|
dexy
|
5d0a3334a8
|
LOD manager immersion improvement
|
2019-12-09 00:41:35 +11:00 |
|
dexy
|
b187ad919b
|
LOD manager performance improvements
|
2019-12-08 18:40:09 +11:00 |
|
dexy
|
6c76726131
|
Added LOD manager, improved shadows performance
|
2019-12-08 05:42:06 +11:00 |
|
dexy
|
85f0fa1e36
|
Updating PSO/XML conversion
|
2019-12-07 01:33:27 +11:00 |
|
dexy
|
43d6bf1068
|
Replaced meta pointer values with ulongs
|
2019-12-06 23:53:03 +11:00 |
|
dexy
|
52f4563680
|
Change entity culling to use boxes instead of spheres
|
2019-12-06 22:36:11 +11:00 |
|
dexy
|
faf530c04c
|
Fixed some items not being loaded into world map data store
|
2019-12-05 21:56:48 +11:00 |
|
dexy
|
a5259c17fe
|
Replaced world grid with quadtrees, improved loading speed of cutscenes
|
2019-12-05 21:05:31 +11:00 |
|
dexy
|
9a53c2147b
|
Deferred shading
|
2019-12-04 00:52:22 +11:00 |
|
dexy
|
755477590d
|
Finxed rendering issues due to reversed depth
|
2019-12-01 20:47:16 +11:00 |
|
dexy
|
442d623302
|
Reversed depth buffer
|
2019-12-01 20:17:14 +11:00 |
|
dexy
|
7fb07e1a27
|
Opening ytyp in project window now updating world view archetypes
|
2019-12-01 17:31:44 +11:00 |
|
dexy
|
c33a09d09f
|
Ped cloth using bone weights/indices
|
2019-11-30 17:38:15 +11:00 |
|
dexy
|
ef1debfb41
|
Ped clothes not exploding
|
2019-11-29 20:47:11 +11:00 |
|
dexy
|
181689ac95
|
Slight improvement to .yld structs
|
2019-11-28 18:41:00 +11:00 |
|
dexy
|
2f12402a03
|
Cutscene viewer hide models partially working
|
2019-11-27 20:24:02 +11:00 |
|
dexy
|
783248aeab
|
Peds and weapons rendering support for multiple skeleton instances
|
2019-11-27 15:01:43 +11:00 |
|
dexy
|
0823702527
|
Cutscene viewer displaying weapons
|
2019-11-27 13:32:07 +11:00 |
|
dexy
|
59a457cff8
|
Cutscene viewer vehicles
|
2019-11-26 20:47:47 +11:00 |
|
dexy
|
91873ea87a
|
Peds no longer sharing skeletons, Cutscene object AnimHash conflict resolution
|
2019-11-26 17:00:41 +11:00 |
|
dexy
|
6467797c3d
|
Cutscene viewer rendering peds
|
2019-11-26 01:26:28 +11:00 |
|
dexy
|
5a869fa836
|
Cutscene viewer progress, Hash updates
|
2019-11-25 20:44:16 +11:00 |
|
dexy
|
89035ef279
|
Cutscenes classes loading from XML
|
2019-11-23 03:57:00 +11:00 |
|
dexy
|
fbf603f657
|
Added classes for cutscenes
|
2019-11-22 23:29:09 +11:00 |
|
dexy
|
1cb94d6ba6
|
Updated MetaNames
|
2019-11-22 15:50:53 +11:00 |
|
dexy
|
0f7f35d28b
|
Added RPF Explorer .yed, .yfd, .yld generic support
|
2019-11-22 00:34:27 +11:00 |
|
dexy
|
4e64c324cf
|
Updated MetaNames
|
2019-11-21 21:29:55 +11:00 |
|
dexy
|
53305c3f12
|
Animations XML conversion progress
|
2019-11-20 22:51:37 +11:00 |
|
dexy
|
9c903c677b
|
Bug fix for RPF explorer not exporting XML for YCDs
|
2019-11-19 00:33:23 +11:00 |
|
dexy
|
5a35688aed
|
Animations XML conversion progress
|
2019-11-18 23:52:58 +11:00 |
|
dexy
|
cf1e5c7295
|
Animations XML conversion progress
|
2019-11-18 05:10:55 +11:00 |
|
dexy
|
baf29066a7
|
Animations XML conversion progress
|
2019-11-17 22:14:00 +11:00 |
|
dexy
|
c98c526b5f
|
Animations XML conversion progress
|
2019-11-16 03:18:23 +11:00 |
|
dexyfex
|
7be446cf04
|
Merge pull request #64 from carmineos/vertexlayout
Dynamic generation of vertex layouts for GTAV vertex types
|
2019-11-14 19:30:13 +11:00 |
|
dexy
|
7e43271a67
|
Animations XML conversion
|
2019-11-14 18:58:20 +11:00 |
|
Carmine Giugliano
|
68bba817d3
|
dynamic generation of vertex layouts for GTAV vertex types
|
2019-11-11 12:28:37 +01:00 |
|
dexy
|
918ed7fccf
|
Fix for leg jankyness. Added PBBNCCTTX shader
|
2019-11-10 02:01:52 +11:00 |
|
dexy
|
639bebbc75
|
Fix for crash with modded scenario files
|
2019-11-09 21:10:06 +11:00 |
|
dexy
|
03fa5575bf
|
Fix for bones on peds drawables with existing skeletons. Also included code to use geometry-specific bone matrices where boneIds array is used, but commented out since it never seems necessary (leaving in for reference)
|
2019-11-09 21:07:41 +11:00 |
|
dexy
|
20545145a5
|
PedsForm support for texture variations and alternative drawables, Sorting entries by name in YtdForm and when viewing Ydd in ModelForm
|
2019-11-09 18:05:41 +11:00 |
|
dexy
|
87092996f8
|
Animations now playing sequences correctly
|
2019-11-08 22:55:39 +11:00 |
|
dexy
|
d60234469a
|
Animation evaluation improvements
|
2019-11-08 19:53:29 +11:00 |
|
dexy
|
629ee125a5
|
Reset ped model to T pose when no animatino selected
|
2019-11-08 18:58:56 +11:00 |
|
dexy
|
8bea5281f0
|
Animations playback improvement?
|
2019-11-08 17:54:46 +11:00 |
|
dexy
|
9fc219e332
|
Fix for hair rendering, update peds meta types to be expandable objects
|
2019-11-08 14:22:10 +11:00 |
|
dexy
|
12c8fca74e
|
Added new MetaNames
|
2019-11-08 12:25:25 +11:00 |
|
dexy
|
0a67d81053
|
Added new MetaNames
|
2019-11-08 04:17:07 +11:00 |
|
dexy
|
ef497b1f6d
|
Animation playback improvements
|
2019-11-08 02:00:16 +11:00 |
|
dexy
|
465b21d7ac
|
Peds form progress, playing peds animations and loading some textures
|
2019-11-07 23:14:39 +11:00 |
|
dexy
|
8bfca3a338
|
Peds form progress, new MetaNames, ped ymt metas parsing
|
2019-11-07 03:51:35 +11:00 |
|
dexy
|
90142cb6da
|
Peds form beginnings, new MetaNames, updated index field types for Bone, added EBoneFlags
|
2019-11-06 04:53:20 +11:00 |
|
dexy
|
d5aa1c500c
|
Added CalculateBoneHash method to Bone
|
2019-11-05 21:13:04 +11:00 |
|
dexy
|
4cc780a461
|
New MetaNames, Fragments glass windows progress, Renaming some things in Skeleton and Bone
|
2019-11-05 20:47:10 +11:00 |
|
dexy
|
8335fd065c
|
Fix for generating bone bind transform inverse when not given, Skeleton bone star size fix in world view
|
2019-11-04 00:04:02 +11:00 |
|
dexy
|
6be0d5cb30
|
Skin mesh now using correct bone transforms
|
2019-11-03 22:43:39 +11:00 |
|
dexy
|
9f84ba8ad0
|
Added vertex shaders for skin mesh support
|
2019-11-03 06:25:20 +11:00 |
|
dexy
|
3462513e27
|
Fixed UV anim clips assignment to use geometry's ShaderID for the lookup.
|
2019-11-02 22:53:54 +11:00 |
|
dexy
|
d0eabc095a
|
Tidying up some unused properties of Sequence, and commenting out original parsing experiment
|
2019-11-02 18:54:43 +11:00 |
|