mirror of
https://mirror.ghproxy.com/https://github.com/dexyfex/CodeWalker
synced 2025-01-09 19:52:53 +08:00
Slight improvement to .yld structs
This commit is contained in:
parent
ac4d1a4b19
commit
181689ac95
@ -16211,6 +16211,25 @@ namespace CodeWalker.GameFiles
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return Encoding.ASCII.GetString(bytes).Replace("\0", string.Empty);
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}
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}
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public struct PsoChar32
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{
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public byte b00, b01, b02, b03, b04, b05, b06, b07, b08, b09,
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b10, b11, b12, b13, b14, b15, b16, b17, b18, b19,
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b20, b21, b22, b23, b24, b25, b26, b27, b28, b29,
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b30, b31;
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public override string ToString()
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{
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byte[] bytes = new byte[]
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{
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b00, b01, b02, b03, b04, b05, b06, b07, b08, b09,
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b10, b11, b12, b13, b14, b15, b16, b17, b18, b19,
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b20, b21, b22, b23, b24, b25, b26, b27, b28, b29,
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b30, b31
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};
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return Encoding.ASCII.GetString(bytes).Replace("\0", string.Empty);
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}
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}
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@ -44,7 +44,7 @@ namespace CodeWalker.GameFiles
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public uint Unknown_14h { get; set; } // 0x00000000
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public uint Unknown_18h { get; set; } // 0x00000001
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public uint Unknown_1Ch { get; set; } // 0x00000000
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public ResourceSimpleList64_uint ClothNameHashes { get; set; }
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public ResourceSimpleList64_s<MetaHash> ClothNameHashes { get; set; }
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public ResourcePointerList64<CharacterCloth> Clothes { get; set; }
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/// <summary>
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@ -59,7 +59,7 @@ namespace CodeWalker.GameFiles
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this.Unknown_14h = reader.ReadUInt32();
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this.Unknown_18h = reader.ReadUInt32();
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this.Unknown_1Ch = reader.ReadUInt32();
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this.ClothNameHashes = reader.ReadBlock<ResourceSimpleList64_uint>();
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this.ClothNameHashes = reader.ReadBlock<ResourceSimpleList64_s<MetaHash>>();
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this.Clothes = reader.ReadBlock<ResourcePointerList64<CharacterCloth>>();
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}
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@ -112,15 +112,8 @@ namespace CodeWalker.GameFiles
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public uint Unknown_4Ch { get; set; } // 0x00000000
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public uint Type { get; set; }
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public uint Unknown_54h { get; set; } // 0x00000000
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public uint Unknown_58h { get; set; } // no float
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public uint Unknown_5Ch { get; set; } // no float
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public uint Unknown_60h { get; set; } // no float
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public uint Unknown_64h { get; set; } // no float
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public uint Unknown_68h { get; set; } // no float
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public uint Unknown_6Ch { get; set; } // no float
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public uint Unknown_70h { get; set; } // no float
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public uint Unknown_74h { get; set; } // 0x00000000
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public uint Unknown_78h { get; set; } // 0x00000000
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public PsoChar32 Name { get; set; }
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public float Unknown_78h { get; set; } // 0x00000000
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public uint Unknown_7Ch { get; set; } // 0x00000000
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// reference data
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@ -153,15 +146,8 @@ namespace CodeWalker.GameFiles
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this.Unknown_4Ch = reader.ReadUInt32();
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this.Type = reader.ReadUInt32();
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this.Unknown_54h = reader.ReadUInt32();
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this.Unknown_58h = reader.ReadUInt32();
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this.Unknown_5Ch = reader.ReadUInt32();
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this.Unknown_60h = reader.ReadUInt32();
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this.Unknown_64h = reader.ReadUInt32();
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this.Unknown_68h = reader.ReadUInt32();
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this.Unknown_6Ch = reader.ReadUInt32();
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this.Unknown_70h = reader.ReadUInt32();
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this.Unknown_74h = reader.ReadUInt32();
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this.Unknown_78h = reader.ReadUInt32();
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this.Name = reader.ReadStruct<PsoChar32>();
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this.Unknown_78h = reader.ReadSingle();
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this.Unknown_7Ch = reader.ReadUInt32();
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// read reference data
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@ -212,14 +198,7 @@ namespace CodeWalker.GameFiles
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writer.Write(this.Unknown_4Ch);
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writer.Write(this.Type);
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writer.Write(this.Unknown_54h);
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writer.Write(this.Unknown_58h);
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writer.Write(this.Unknown_5Ch);
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writer.Write(this.Unknown_60h);
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writer.Write(this.Unknown_64h);
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writer.Write(this.Unknown_68h);
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writer.Write(this.Unknown_6Ch);
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writer.Write(this.Unknown_70h);
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writer.Write(this.Unknown_74h);
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writer.WriteStruct(this.Name);
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writer.Write(this.Unknown_78h);
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writer.Write(this.Unknown_7Ch);
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}
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@ -251,7 +230,7 @@ namespace CodeWalker.GameFiles
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public uint Unknown_4h { get; set; } // 0x00000001
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public uint Unknown_8h { get; set; } // 0x00000000
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public uint Unknown_Ch { get; set; } // 0x00000000
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public uint Unknown_10h { get; set; }
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public uint VertexCount { get; set; }
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public uint Unknown_14h { get; set; }
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public uint Unknown_18h { get; set; }
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public uint Unknown_1Ch { get; set; } // 0x00000000
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@ -299,7 +278,7 @@ namespace CodeWalker.GameFiles
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this.Unknown_4h = reader.ReadUInt32();
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this.Unknown_8h = reader.ReadUInt32();
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this.Unknown_Ch = reader.ReadUInt32();
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this.Unknown_10h = reader.ReadUInt32();
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this.VertexCount = reader.ReadUInt32();
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this.Unknown_14h = reader.ReadUInt32();
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this.Unknown_18h = reader.ReadUInt32();
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this.Unknown_1Ch = reader.ReadUInt32();
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@ -348,7 +327,7 @@ namespace CodeWalker.GameFiles
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writer.Write(this.Unknown_4h);
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writer.Write(this.Unknown_8h);
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writer.Write(this.Unknown_Ch);
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writer.Write(this.Unknown_10h);
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writer.Write(this.VertexCount);
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writer.Write(this.Unknown_14h);
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writer.Write(this.Unknown_18h);
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writer.Write(this.Unknown_1Ch);
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@ -508,7 +487,7 @@ namespace CodeWalker.GameFiles
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public uint Unknown_44h { get; set; }
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public uint Unknown_48h { get; set; }
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public uint Unknown_4Ch { get; set; }
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public uint Unknown_50h { get; set; }
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public float Unknown_50h { get; set; }
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public uint Unknown_54h { get; set; } // 0x00000001
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public uint Unknown_58h { get; set; } // 0x00000000
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public uint Unknown_5Ch { get; set; } // 0x00000000
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@ -524,8 +503,8 @@ namespace CodeWalker.GameFiles
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public uint Unknown_9Ch { get; set; } // 0x00000000
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public uint Unknown_A0h { get; set; } // 0x00000000
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public uint Unknown_A4h { get; set; } // 0x00000000
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public uint Unknown_A8h { get; set; }
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public uint Unknown_ACh { get; set; }
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public float Unknown_A8h { get; set; }
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public float Unknown_ACh { get; set; }
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public uint Unknown_B0h { get; set; } // 0x00000000
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public uint Unknown_B4h { get; set; } // 0x00000000
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public uint Unknown_B8h { get; set; } // 0x00000000
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@ -556,11 +535,12 @@ namespace CodeWalker.GameFiles
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public uint Unknown_138h { get; set; } // 0x00100000
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public uint Unknown_13Ch { get; set; } // 0x00000000
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public ulong Unknown_140h_Pointer { get; set; }
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public uint Unknown_148h { get; set; }
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public ushort Unknown_148h { get; set; }
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public ushort Unknown_14Ah { get; set; }
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public uint Unknown_14Ch { get; set; } // 0x00000000
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public uint Unknown_150h { get; set; } // 0x00000000
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public uint Unknown_154h { get; set; } // 0x00000000
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public uint Unknown_158h { get; set; }
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public float Unknown_158h { get; set; }
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public uint Unknown_15Ch { get; set; } // 0x00000000
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public uint Unknown_160h { get; set; } // 0x00000000
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public uint Unknown_164h { get; set; } // 0x00000000
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@ -601,7 +581,7 @@ namespace CodeWalker.GameFiles
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this.Unknown_44h = reader.ReadUInt32();
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this.Unknown_48h = reader.ReadUInt32();
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this.Unknown_4Ch = reader.ReadUInt32();
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this.Unknown_50h = reader.ReadUInt32();
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this.Unknown_50h = reader.ReadSingle();
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this.Unknown_54h = reader.ReadUInt32();
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this.Unknown_58h = reader.ReadUInt32();
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this.Unknown_5Ch = reader.ReadUInt32();
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@ -617,8 +597,8 @@ namespace CodeWalker.GameFiles
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this.Unknown_9Ch = reader.ReadUInt32();
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this.Unknown_A0h = reader.ReadUInt32();
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this.Unknown_A4h = reader.ReadUInt32();
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this.Unknown_A8h = reader.ReadUInt32();
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this.Unknown_ACh = reader.ReadUInt32();
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this.Unknown_A8h = reader.ReadSingle();
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this.Unknown_ACh = reader.ReadSingle();
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this.Unknown_B0h = reader.ReadUInt32();
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this.Unknown_B4h = reader.ReadUInt32();
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this.Unknown_B8h = reader.ReadUInt32();
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@ -649,11 +629,12 @@ namespace CodeWalker.GameFiles
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this.Unknown_138h = reader.ReadUInt32();
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this.Unknown_13Ch = reader.ReadUInt32();
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this.Unknown_140h_Pointer = reader.ReadUInt64();
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this.Unknown_148h = reader.ReadUInt32();
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this.Unknown_148h = reader.ReadUInt16();
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this.Unknown_14Ah = reader.ReadUInt16();
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this.Unknown_14Ch = reader.ReadUInt32();
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this.Unknown_150h = reader.ReadUInt32();
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this.Unknown_154h = reader.ReadUInt32();
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this.Unknown_158h = reader.ReadUInt32();
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this.Unknown_158h = reader.ReadSingle();
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this.Unknown_15Ch = reader.ReadUInt32();
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this.Unknown_160h = reader.ReadUInt32();
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this.Unknown_164h = reader.ReadUInt32();
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@ -755,6 +736,7 @@ namespace CodeWalker.GameFiles
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writer.Write(this.Unknown_13Ch);
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writer.Write(this.Unknown_140h_Pointer);
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writer.Write(this.Unknown_148h);
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writer.Write(this.Unknown_14Ah);
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writer.Write(this.Unknown_14Ch);
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writer.Write(this.Unknown_150h);
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writer.Write(this.Unknown_154h);
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@ -1046,22 +1028,7 @@ namespace CodeWalker.GameFiles
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public uint Unknown_44h { get; set; } // 0x00000000
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public uint Unknown_48h { get; set; } // 0x00000000
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public uint Unknown_4Ch { get; set; } // 0x00000000
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public uint Unknown_50h { get; set; } // 0x3F800000
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public uint Unknown_54h { get; set; } // 0x00000000
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public uint Unknown_58h { get; set; } // 0x00000000
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public uint Unknown_5Ch { get; set; } // 0x00000000
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public uint Unknown_60h { get; set; } // 0x00000000
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public uint Unknown_64h { get; set; } // 0x3F800000
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public uint Unknown_68h { get; set; } // 0x00000000
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public uint Unknown_6Ch { get; set; } // 0x00000000
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public uint Unknown_70h { get; set; } // 0x00000000
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public uint Unknown_74h { get; set; } // 0x00000000
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public uint Unknown_78h { get; set; } // 0x3F800000
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public uint Unknown_7Ch { get; set; } // 0x00000000
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public uint Unknown_80h { get; set; } // 0x00000000
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public uint Unknown_84h { get; set; } // 0x00000000
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public uint Unknown_88h { get; set; } // 0x00000000
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public uint Unknown_8Ch { get; set; } // 0x00000000
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public Matrix Transform { get; set; }
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public ResourceSimpleList64_uint Unknown_90h { get; set; }
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public uint Unknown_A0h { get; set; } // 0x00000000
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public uint Unknown_A4h { get; set; } // 0x00000000
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@ -1098,22 +1065,7 @@ namespace CodeWalker.GameFiles
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this.Unknown_44h = reader.ReadUInt32();
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this.Unknown_48h = reader.ReadUInt32();
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this.Unknown_4Ch = reader.ReadUInt32();
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this.Unknown_50h = reader.ReadUInt32();
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this.Unknown_54h = reader.ReadUInt32();
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this.Unknown_58h = reader.ReadUInt32();
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this.Unknown_5Ch = reader.ReadUInt32();
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this.Unknown_60h = reader.ReadUInt32();
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this.Unknown_64h = reader.ReadUInt32();
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this.Unknown_68h = reader.ReadUInt32();
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this.Unknown_6Ch = reader.ReadUInt32();
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this.Unknown_70h = reader.ReadUInt32();
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this.Unknown_74h = reader.ReadUInt32();
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this.Unknown_78h = reader.ReadUInt32();
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this.Unknown_7Ch = reader.ReadUInt32();
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this.Unknown_80h = reader.ReadUInt32();
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this.Unknown_84h = reader.ReadUInt32();
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this.Unknown_88h = reader.ReadUInt32();
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this.Unknown_8Ch = reader.ReadUInt32();
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this.Transform = reader.ReadMatrix();
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this.Unknown_90h = reader.ReadBlock<ResourceSimpleList64_uint>();
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this.Unknown_A0h = reader.ReadUInt32();
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this.Unknown_A4h = reader.ReadUInt32();
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@ -1159,22 +1111,7 @@ namespace CodeWalker.GameFiles
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writer.Write(this.Unknown_44h);
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writer.Write(this.Unknown_48h);
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writer.Write(this.Unknown_4Ch);
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writer.Write(this.Unknown_50h);
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writer.Write(this.Unknown_54h);
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writer.Write(this.Unknown_58h);
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writer.Write(this.Unknown_5Ch);
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writer.Write(this.Unknown_60h);
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writer.Write(this.Unknown_64h);
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writer.Write(this.Unknown_68h);
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writer.Write(this.Unknown_6Ch);
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writer.Write(this.Unknown_70h);
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writer.Write(this.Unknown_74h);
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writer.Write(this.Unknown_78h);
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writer.Write(this.Unknown_7Ch);
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writer.Write(this.Unknown_80h);
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writer.Write(this.Unknown_84h);
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writer.Write(this.Unknown_88h);
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writer.Write(this.Unknown_8Ch);
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writer.Write(this.Transform);
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writer.WriteBlock(this.Unknown_90h);
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writer.Write(this.Unknown_A0h);
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writer.Write(this.Unknown_A4h);
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@ -1218,18 +1155,18 @@ namespace CodeWalker.GameFiles
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public override long BlockLength => 0xF0;
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// structure data
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public ResourceSimpleList64_ushort Unknown_80h { get; set; }
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public ResourceSimpleList64<Unknown_C_002> Unknown_90h { get; set; }
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public uint Unknown_A0h { get; set; } // 0x3D23D70A
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public ResourceSimpleList64_ushort Indices { get; set; }
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public ResourceSimpleList64_s<Vector4> Vertices { get; set; }
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public float Unknown_A0h { get; set; } // 0x3D23D70A = 0.04f
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public uint Unknown_A4h { get; set; } // 0x00000000
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public uint Unknown_A8h { get; set; } // 0x00000000
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public uint Unknown_ACh { get; set; } // 0x00000000
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public ResourceSimpleList64_uint Unknown_B0h { get; set; }
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public ResourceSimpleList64<Unknown_C_003> Unknown_C0h { get; set; }
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public ResourceSimpleList64_s<Unknown_C_003> Unknown_C0h { get; set; }
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public uint Unknown_D0h { get; set; } // 0x00000000
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public uint Unknown_D4h { get; set; } // 0x00000000
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public uint Unknown_D8h { get; set; } // 0x00000000
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public uint Unknown_DCh { get; set; } // 0x3F800000
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public float Unknown_DCh { get; set; } // 0x3F800000 = 1.0f
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public ResourceSimpleList64_uint Unknown_E0h { get; set; }
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/// <summary>
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@ -1240,18 +1177,18 @@ namespace CodeWalker.GameFiles
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base.Read(reader, parameters);
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// read structure data
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this.Unknown_80h = reader.ReadBlock<ResourceSimpleList64_ushort>();
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this.Unknown_90h = reader.ReadBlock<ResourceSimpleList64<Unknown_C_002>>();
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this.Unknown_A0h = reader.ReadUInt32();
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this.Indices = reader.ReadBlock<ResourceSimpleList64_ushort>();
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this.Vertices = reader.ReadBlock<ResourceSimpleList64_s<Vector4>>();
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this.Unknown_A0h = reader.ReadSingle();
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this.Unknown_A4h = reader.ReadUInt32();
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this.Unknown_A8h = reader.ReadUInt32();
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this.Unknown_ACh = reader.ReadUInt32();
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this.Unknown_B0h = reader.ReadBlock<ResourceSimpleList64_uint>();
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this.Unknown_C0h = reader.ReadBlock<ResourceSimpleList64<Unknown_C_003>>();
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this.Unknown_C0h = reader.ReadBlock<ResourceSimpleList64_s<Unknown_C_003>>();
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this.Unknown_D0h = reader.ReadUInt32();
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this.Unknown_D4h = reader.ReadUInt32();
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this.Unknown_D8h = reader.ReadUInt32();
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this.Unknown_DCh = reader.ReadUInt32();
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this.Unknown_DCh = reader.ReadSingle();
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this.Unknown_E0h = reader.ReadBlock<ResourceSimpleList64_uint>();
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}
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@ -1263,8 +1200,8 @@ namespace CodeWalker.GameFiles
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base.Write(writer, parameters);
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// write structure data
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writer.WriteBlock(this.Unknown_80h);
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writer.WriteBlock(this.Unknown_90h);
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writer.WriteBlock(this.Indices);
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writer.WriteBlock(this.Vertices);
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writer.Write(this.Unknown_A0h);
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writer.Write(this.Unknown_A4h);
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writer.Write(this.Unknown_A8h);
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@ -1281,8 +1218,8 @@ namespace CodeWalker.GameFiles
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public override Tuple<long, IResourceBlock>[] GetParts()
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{
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return new Tuple<long, IResourceBlock>[] {
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new Tuple<long, IResourceBlock>(0x80, Unknown_80h),
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new Tuple<long, IResourceBlock>(0x90, Unknown_90h),
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new Tuple<long, IResourceBlock>(0x80, Indices),
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new Tuple<long, IResourceBlock>(0x90, Vertices),
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new Tuple<long, IResourceBlock>(0xB0, Unknown_B0h),
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new Tuple<long, IResourceBlock>(0xC0, Unknown_C0h),
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new Tuple<long, IResourceBlock>(0xE0, Unknown_E0h)
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@ -1422,89 +1359,23 @@ namespace CodeWalker.GameFiles
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writer.Write(this.Unknown_8h);
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writer.Write(this.Unknown_Ch);
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}
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}
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[TypeConverter(typeof(ExpandableObjectConverter))] public class Unknown_C_002 : ResourceSystemBlock
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{
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public override long BlockLength => 0x10;
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// structure data
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public uint Unknown_0h { get; set; }
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public uint Unknown_4h { get; set; }
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public uint Unknown_8h { get; set; }
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public uint Unknown_Ch { get; set; } // 0x7F800001
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/// <summary>
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/// Reads the data-block from a stream.
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/// </summary>
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public override void Read(ResourceDataReader reader, params object[] parameters)
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public override string ToString()
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{
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// read structure data
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this.Unknown_0h = reader.ReadUInt32();
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this.Unknown_4h = reader.ReadUInt32();
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this.Unknown_8h = reader.ReadUInt32();
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this.Unknown_Ch = reader.ReadUInt32();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes the data-block to a stream.
|
||||
/// </summary>
|
||||
public override void Write(ResourceDataWriter writer, params object[] parameters)
|
||||
{
|
||||
// write structure data
|
||||
writer.Write(this.Unknown_0h);
|
||||
writer.Write(this.Unknown_4h);
|
||||
writer.Write(this.Unknown_8h);
|
||||
writer.Write(this.Unknown_Ch);
|
||||
return Unknown_0h.ToString() + ", " + Unknown_4h.ToString() + ", " + Unknown_8h.ToString() + ", " + Unknown_Ch.ToString();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
[TypeConverter(typeof(ExpandableObjectConverter))] public class Unknown_C_003 : ResourceSystemBlock
|
||||
[TypeConverter(typeof(ExpandableObjectConverter))] public struct Unknown_C_003
|
||||
{
|
||||
public override long BlockLength => 0x20;
|
||||
public Vector4 Unknown0 { get; set; }
|
||||
public Vector4 Unknown1 { get; set; }
|
||||
|
||||
// structure data
|
||||
public uint Unknown_0h { get; set; }
|
||||
public uint Unknown_4h { get; set; }
|
||||
public uint Unknown_8h { get; set; }
|
||||
public uint Unknown_Ch { get; set; }
|
||||
public uint Unknown_10h { get; set; }
|
||||
public uint Unknown_14h { get; set; }
|
||||
public uint Unknown_18h { get; set; }
|
||||
public uint Unknown_1Ch { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Reads the data-block from a stream.
|
||||
/// </summary>
|
||||
public override void Read(ResourceDataReader reader, params object[] parameters)
|
||||
public override string ToString()
|
||||
{
|
||||
// read structure data
|
||||
this.Unknown_0h = reader.ReadUInt32();
|
||||
this.Unknown_4h = reader.ReadUInt32();
|
||||
this.Unknown_8h = reader.ReadUInt32();
|
||||
this.Unknown_Ch = reader.ReadUInt32();
|
||||
this.Unknown_10h = reader.ReadUInt32();
|
||||
this.Unknown_14h = reader.ReadUInt32();
|
||||
this.Unknown_18h = reader.ReadUInt32();
|
||||
this.Unknown_1Ch = reader.ReadUInt32();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes the data-block to a stream.
|
||||
/// </summary>
|
||||
public override void Write(ResourceDataWriter writer, params object[] parameters)
|
||||
{
|
||||
// write structure data
|
||||
writer.Write(this.Unknown_0h);
|
||||
writer.Write(this.Unknown_4h);
|
||||
writer.Write(this.Unknown_8h);
|
||||
writer.Write(this.Unknown_Ch);
|
||||
writer.Write(this.Unknown_10h);
|
||||
writer.Write(this.Unknown_14h);
|
||||
writer.Write(this.Unknown_18h);
|
||||
writer.Write(this.Unknown_1Ch);
|
||||
return Unknown0.ToString() + " : " + Unknown1.ToString();
|
||||
}
|
||||
}
|
||||
|
||||
@ -1545,6 +1416,11 @@ namespace CodeWalker.GameFiles
|
||||
writer.Write(this.Unknown_8h);
|
||||
writer.Write(this.Unknown_Ch);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return Unknown_0h.ToString() + ", " + Unknown_2h.ToString() + ", " + Unknown_4h.ToString() + ", " + Unknown_8h.ToString() + ", " + Unknown_Ch.ToString();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -1818,6 +1694,12 @@ namespace CodeWalker.GameFiles
|
||||
writer.Write(this.Unknown_8h);
|
||||
writer.Write(this.Unknown_Ch);
|
||||
}
|
||||
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return Unknown_0h.ToString() + ", " + Unknown_4h.ToString() + ", " + Unknown_8h.ToString() + ", " + Unknown_Ch.ToString();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user