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mirror of https://github.com/ppy/osu.git synced 2024-12-13 05:22:54 +08:00
osu-lazer/osu.Game.Tests/Visual/Gameplay
2024-11-22 18:47:32 +09:00
..
OsuPlayerTestScene.cs Automated pass 2023-06-24 01:00:03 +09:00
SkinnableHUDComponentTestScene.cs Refactor performance points test scene to support skinning 2024-03-05 03:34:25 +03:00
TestSceneAllRulesetPlayers.cs Fix crash when loading player instance without exiting previous instance 2023-09-19 05:09:01 +03:00
TestSceneArgonHealthDisplay.cs Fix intermitent test failure in TestSceneArgonHealthDisplay 2024-07-18 01:20:50 +03:00
TestSceneAutoplay.cs Fix more nullable inspections 2024-01-29 08:44:27 +01:00
TestSceneBeatmapOffsetControl.cs Add failing test case 2024-11-14 13:07:11 +01:00
TestSceneBeatmapSkinFallbacks.cs Component -> Lookup 2024-08-23 14:48:50 +09:00
TestSceneBezierConverter.cs Fix code style/quality issues 2023-11-13 08:25:27 +01:00
TestSceneBreakTracker.cs Fix test and NRT failure 2024-08-27 09:49:49 +02:00
TestSceneClicksPerSecondCalculator.cs Expose rewinding state of IGameplayClocks 2023-07-06 19:08:42 +09:00
TestSceneColourHitErrorMeter.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneCompletionCancellation.cs Add flag to allow backwards seeks in tests 2024-02-29 23:05:28 +08:00
TestSceneDefaultSongProgressGraph.cs Prefix subclasses of DefaultSongProgress with Default 2023-01-18 15:45:16 +09:00
TestSceneDelayedResumeOverlay.cs Add countdown display 2024-03-04 16:50:24 +09:00
TestSceneDrawableScrollingRuleset.cs Fix test value getting clobbered due to stupid stuff 2023-12-06 15:59:29 +09:00
TestSceneDrawableStoryboardSprite.cs Resolve post-merge-conflict issues 2024-05-01 23:57:58 +03:00
TestSceneFailAnimation.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneFailingLayer.cs Fix failing test by setting health on source of truth 2024-01-10 23:09:43 +09:00
TestSceneFailJudgement.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneFrameStabilityContainer.cs Fix formatting? 2024-02-29 23:29:50 +08:00
TestSceneGameplayLeaderboard.cs remove CreateAPIRelationFromAPIUser 2024-11-01 19:24:58 +08:00
TestSceneGameplayMenuOverlay.cs Apply NRT to touched files 2024-02-27 23:58:28 -08:00
TestSceneGameplayRewinding.cs Rename {KeyCounter -> InputCount}Controller 2023-06-26 19:27:42 +02:00
TestSceneGameplaySamplePlayback.cs Fix TestAllSamplesStopDuringSeek test failure 2024-07-18 16:26:42 +09:00
TestSceneGameplaySampleTriggerSource.cs Add flag to allow backwards seeks in tests 2024-02-29 23:05:28 +08:00
TestSceneHitErrorMeter.cs Fix test compile failures 2024-10-21 13:57:34 +02:00
TestSceneHoldForMenuButton.cs Update test coverage 2024-08-20 01:13:00 +09:00
TestSceneHUDOverlay.cs Rename SkinComponentsContainer to SkinnableContainer 2024-08-22 17:42:50 +09:00
TestSceneJudgementContainer.cs Fix code inspection 2024-07-16 11:31:16 +02:00
TestSceneJudgementCounter.cs De-dupe displayed hits in judgement counter 2024-01-15 16:02:59 +09:00
TestSceneKeyBindings.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneKeyCounter.cs Add visual test seane 2024-07-24 12:24:58 +08:00
TestSceneLeadIn.cs Merge branch 'master' into beatmap-info-purge 2024-09-15 04:53:35 +09:00
TestSceneLetterboxOverlay.cs Add TestSceneLetterboxOverlay 2023-02-13 14:17:33 +03:00
TestSceneMedalOverlay.cs Fix yet another failure 2024-02-20 18:42:01 +01:00
TestSceneModValidity.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneNightcoreBeatContainer.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneOverlayActivation.cs Adjust ILocalUserPlayInfo to expose whether gameplay is in a paused/break state 2024-10-01 17:53:46 +09:00
TestSceneParticleExplosion.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneParticleSpewer.cs Fix regression in time jumping behaviour 2023-07-19 13:38:04 +09:00
TestScenePause.cs Fix more tests 2024-08-20 17:59:55 +09:00
TestScenePauseInputHandling.cs Merge pull request #29500 from frenzibyte/fix-pausing-for-the-millionth-time 2024-08-27 10:04:47 +02:00
TestScenePauseWhenInactive.cs Partial everything 2022-11-27 00:00:27 +09:00
TestScenePerformancePointsCounter.cs Migrate DefaultPerformancePointsCounter and rename it 2024-03-05 04:35:39 +03:00
TestScenePlayerLoader.cs Merge branch 'master' into beatmap-info-purge 2024-11-22 18:47:32 +09:00
TestScenePlayerLocalScoreImport.cs Merge pull request #25480 from peppy/2fa 2024-01-29 19:14:55 +09:00
TestScenePlayerMaxDimensions.cs Update ImageSharp usages 2024-03-06 12:13:12 +08:00
TestScenePlayerReferenceLeaking.cs Partial everything 2022-11-27 00:00:27 +09:00
TestScenePlayerScoreSubmission.cs Add failing test coverage 2024-09-06 13:15:21 +02:00
TestScenePoolingRuleset.cs Add flag to allow backwards seeks in tests 2024-02-29 23:05:28 +08:00
TestSceneReplay.cs Rename {KeyCounter -> InputCount}Controller 2023-06-26 19:27:42 +02:00
TestSceneReplayDownloadButton.cs Add test case against resetting score in download button 2024-07-26 05:08:13 +03:00
TestSceneReplayPlayer.cs Move AudioLeadIn out of BeatmapInfo 2024-06-12 13:04:28 +02:00
TestSceneReplayRecorder.cs Update R# + fix inspections 2024-02-02 21:00:28 +09:00
TestSceneScrollingHitObjects.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneSkinEditor.cs Revert default combo counter code to pre-abstractification (and nuke eldritch abstract entity) 2024-09-11 11:44:59 +02:00
TestSceneSkinEditorComponentsList.cs Move GlobalSkinnableContainers to global scope 2024-08-22 18:46:07 +09:00
TestSceneSkinEditorMultipleSkins.cs Update usages of GameplayClockContainer not using an adjustable source 2023-09-22 16:22:36 +09:00
TestSceneSkinnableAccuracyCounter.cs Refactor performance points test scene to support skinning 2024-03-05 03:34:25 +03:00
TestSceneSkinnableComboCounter.cs Abstractify LegacyComboCounter to re-use for mania 2023-12-30 05:29:22 +03:00
TestSceneSkinnableDrawable.cs Revert "Update GetTexture signature rather than creating new overload" 2023-09-19 03:21:19 +03:00
TestSceneSkinnableHealthDisplay.cs Refactor performance points test scene to support skinning 2024-03-05 03:34:25 +03:00
TestSceneSkinnableHUDOverlay.cs Rename SkinComponentsContainer to SkinnableContainer 2024-08-22 17:42:50 +09:00
TestSceneSkinnableKeyCounter.cs Adjust layout to ballpark-match stable 2024-07-24 14:52:56 +02:00
TestSceneSkinnableRankDisplay.cs Fix test not compiling 2024-06-07 09:54:00 +02:00
TestSceneSkinnableScoreCounter.cs Add "Argon" total score counter 2023-10-26 08:58:25 +03:00
TestSceneSkinnableSound.cs Fix TestSceneSkinnableSound failing 2024-03-09 21:55:00 +03:00
TestSceneSkipOverlay.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneSliderPath.cs Fix code style/quality issues 2023-11-13 08:25:27 +01:00
TestSceneSoloGameplayLeaderboard.cs Massage tests a bit more 2023-05-25 16:38:22 +09:00
TestSceneSongProgress.cs Add a fake load to visual test to restore previous testing behaviour 2024-01-18 14:01:37 +09:00
TestSceneSpectator.cs Add test coverage of judgements not being synced when resuming a replay 2024-09-18 15:28:10 +09:00
TestSceneSpectatorHost.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneSpectatorPlayback.cs Update R# + fix inspections 2024-02-02 21:00:28 +09:00
TestSceneStarCounter.cs Add twenty star counter in visual test 2024-02-16 22:47:38 -08:00
TestSceneStoryboard.cs Merge branch 'master' into beatmap-info-purge 2024-07-23 12:09:32 +09:00
TestSceneStoryboardCommands.cs Add enough test coverage 2024-03-10 09:01:40 +03:00
TestSceneStoryboardSamplePlayback.cs Add an extra storyboard sample to avoid intermittent failures in TestStoryboardSamplesStopOnSkip 2023-10-31 14:28:40 +09:00
TestSceneStoryboardWithIntro.cs Resolve post-merge-conflict issues 2024-05-01 23:57:58 +03:00
TestSceneStoryboardWithOutro.cs Refactor to avoid dual-boolean mess 2024-11-14 22:10:45 +09:00
TestSceneUnknownMod.cs Fix TestSceneUnknownMod failing due to null reference 2023-07-25 19:06:13 +09:00
TestSceneUnorderedBreaks.cs Add failing test case 2024-07-08 16:06:34 +03:00
TestSceneUnstableRateCounter.cs Add rate-change UR tests 2023-11-12 11:16:06 -08:00