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OsuPlayerTestScene.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
SkinnableHUDComponentTestScene.cs
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Refactor performance points test scene to support skinning
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2024-03-05 03:34:25 +03:00 |
TestSceneAllRulesetPlayers.cs
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Fix crash when loading player instance without exiting previous instance
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2023-09-19 05:09:01 +03:00 |
TestSceneArgonHealthDisplay.cs
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Fix intermitent test failure in TestSceneArgonHealthDisplay
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2024-07-18 01:20:50 +03:00 |
TestSceneAutoplay.cs
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Fix more nullable inspections
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2024-01-29 08:44:27 +01:00 |
TestSceneBeatmapOffsetControl.cs
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Add failing test case
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2024-11-14 13:07:11 +01:00 |
TestSceneBeatmapSkinFallbacks.cs
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Component -> Lookup
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2024-08-23 14:48:50 +09:00 |
TestSceneBezierConverter.cs
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Fix code style/quality issues
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2023-11-13 08:25:27 +01:00 |
TestSceneBreakTracker.cs
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Fix test and NRT failure
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2024-08-27 09:49:49 +02:00 |
TestSceneClicksPerSecondCalculator.cs
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Expose rewinding state of IGameplayClock s
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2023-07-06 19:08:42 +09:00 |
TestSceneColourHitErrorMeter.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneCompletionCancellation.cs
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Add flag to allow backwards seeks in tests
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2024-02-29 23:05:28 +08:00 |
TestSceneDefaultSongProgressGraph.cs
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Prefix subclasses of DefaultSongProgress with Default
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2023-01-18 15:45:16 +09:00 |
TestSceneDelayedResumeOverlay.cs
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Add countdown display
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2024-03-04 16:50:24 +09:00 |
TestSceneDrawableScrollingRuleset.cs
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Fix test value getting clobbered due to stupid stuff
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2023-12-06 15:59:29 +09:00 |
TestSceneDrawableStoryboardSprite.cs
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Resolve post-merge-conflict issues
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2024-05-01 23:57:58 +03:00 |
TestSceneFailAnimation.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneFailingLayer.cs
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Fix failing test by setting health on source of truth
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2024-01-10 23:09:43 +09:00 |
TestSceneFailJudgement.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneFrameStabilityContainer.cs
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Fix formatting?
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2024-02-29 23:29:50 +08:00 |
TestSceneGameplayLeaderboard.cs
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remove CreateAPIRelationFromAPIUser
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2024-11-01 19:24:58 +08:00 |
TestSceneGameplayMenuOverlay.cs
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Apply NRT to touched files
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2024-02-27 23:58:28 -08:00 |
TestSceneGameplayRewinding.cs
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Rename {KeyCounter -> InputCount}Controller
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2023-06-26 19:27:42 +02:00 |
TestSceneGameplaySamplePlayback.cs
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Fix TestAllSamplesStopDuringSeek test failure
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2024-07-18 16:26:42 +09:00 |
TestSceneGameplaySampleTriggerSource.cs
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Add flag to allow backwards seeks in tests
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2024-02-29 23:05:28 +08:00 |
TestSceneHitErrorMeter.cs
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Fix test compile failures
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2024-10-21 13:57:34 +02:00 |
TestSceneHoldForMenuButton.cs
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Update test coverage
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2024-08-20 01:13:00 +09:00 |
TestSceneHUDOverlay.cs
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Rename SkinComponentsContainer to SkinnableContainer
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2024-08-22 17:42:50 +09:00 |
TestSceneJudgementContainer.cs
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Fix code inspection
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2024-07-16 11:31:16 +02:00 |
TestSceneJudgementCounter.cs
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De-dupe displayed hits in judgement counter
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2024-01-15 16:02:59 +09:00 |
TestSceneKeyBindings.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneKeyCounter.cs
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Add visual test seane
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2024-07-24 12:24:58 +08:00 |
TestSceneLeadIn.cs
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Merge branch 'master' into beatmap-info-purge
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2024-09-15 04:53:35 +09:00 |
TestSceneLetterboxOverlay.cs
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Add TestSceneLetterboxOverlay
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2023-02-13 14:17:33 +03:00 |
TestSceneMedalOverlay.cs
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Fix yet another failure
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2024-02-20 18:42:01 +01:00 |
TestSceneModValidity.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneNightcoreBeatContainer.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneOverlayActivation.cs
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Adjust ILocalUserPlayInfo to expose whether gameplay is in a paused/break state
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2024-10-01 17:53:46 +09:00 |
TestSceneParticleExplosion.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneParticleSpewer.cs
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Fix regression in time jumping behaviour
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2023-07-19 13:38:04 +09:00 |
TestScenePause.cs
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Fix more tests
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2024-08-20 17:59:55 +09:00 |
TestScenePauseInputHandling.cs
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Merge pull request #29500 from frenzibyte/fix-pausing-for-the-millionth-time
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2024-08-27 10:04:47 +02:00 |
TestScenePauseWhenInactive.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestScenePerformancePointsCounter.cs
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Migrate DefaultPerformancePointsCounter and rename it
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2024-03-05 04:35:39 +03:00 |
TestScenePlayerLoader.cs
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Merge branch 'master' into beatmap-info-purge
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2024-11-22 18:47:32 +09:00 |
TestScenePlayerLocalScoreImport.cs
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Merge pull request #25480 from peppy/2fa
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2024-01-29 19:14:55 +09:00 |
TestScenePlayerMaxDimensions.cs
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Update ImageSharp usages
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2024-03-06 12:13:12 +08:00 |
TestScenePlayerReferenceLeaking.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestScenePlayerScoreSubmission.cs
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Add failing test coverage
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2024-09-06 13:15:21 +02:00 |
TestScenePoolingRuleset.cs
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Add flag to allow backwards seeks in tests
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2024-02-29 23:05:28 +08:00 |
TestSceneReplay.cs
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Rename {KeyCounter -> InputCount}Controller
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2023-06-26 19:27:42 +02:00 |
TestSceneReplayDownloadButton.cs
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Add test case against resetting score in download button
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2024-07-26 05:08:13 +03:00 |
TestSceneReplayPlayer.cs
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Move AudioLeadIn out of BeatmapInfo
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2024-06-12 13:04:28 +02:00 |
TestSceneReplayRecorder.cs
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Update R# + fix inspections
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2024-02-02 21:00:28 +09:00 |
TestSceneScrollingHitObjects.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneSkinEditor.cs
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Revert default combo counter code to pre-abstractification (and nuke eldritch abstract entity)
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2024-09-11 11:44:59 +02:00 |
TestSceneSkinEditorComponentsList.cs
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Move GlobalSkinnableContainers to global scope
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2024-08-22 18:46:07 +09:00 |
TestSceneSkinEditorMultipleSkins.cs
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Update usages of GameplayClockContainer not using an adjustable source
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2023-09-22 16:22:36 +09:00 |
TestSceneSkinnableAccuracyCounter.cs
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Refactor performance points test scene to support skinning
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2024-03-05 03:34:25 +03:00 |
TestSceneSkinnableComboCounter.cs
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Abstractify LegacyComboCounter to re-use for mania
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2023-12-30 05:29:22 +03:00 |
TestSceneSkinnableDrawable.cs
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Revert "Update GetTexture signature rather than creating new overload"
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2023-09-19 03:21:19 +03:00 |
TestSceneSkinnableHealthDisplay.cs
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Refactor performance points test scene to support skinning
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2024-03-05 03:34:25 +03:00 |
TestSceneSkinnableHUDOverlay.cs
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Rename SkinComponentsContainer to SkinnableContainer
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2024-08-22 17:42:50 +09:00 |
TestSceneSkinnableKeyCounter.cs
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Adjust layout to ballpark-match stable
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2024-07-24 14:52:56 +02:00 |
TestSceneSkinnableRankDisplay.cs
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Fix test not compiling
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2024-06-07 09:54:00 +02:00 |
TestSceneSkinnableScoreCounter.cs
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Add "Argon" total score counter
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2023-10-26 08:58:25 +03:00 |
TestSceneSkinnableSound.cs
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Fix TestSceneSkinnableSound failing
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2024-03-09 21:55:00 +03:00 |
TestSceneSkipOverlay.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneSliderPath.cs
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Fix code style/quality issues
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2023-11-13 08:25:27 +01:00 |
TestSceneSoloGameplayLeaderboard.cs
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Massage tests a bit more
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2023-05-25 16:38:22 +09:00 |
TestSceneSongProgress.cs
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Add a fake load to visual test to restore previous testing behaviour
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2024-01-18 14:01:37 +09:00 |
TestSceneSpectator.cs
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Add test coverage of judgements not being synced when resuming a replay
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2024-09-18 15:28:10 +09:00 |
TestSceneSpectatorHost.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneSpectatorPlayback.cs
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Update R# + fix inspections
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2024-02-02 21:00:28 +09:00 |
TestSceneStarCounter.cs
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Add twenty star counter in visual test
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2024-02-16 22:47:38 -08:00 |
TestSceneStoryboard.cs
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Merge branch 'master' into beatmap-info-purge
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2024-07-23 12:09:32 +09:00 |
TestSceneStoryboardCommands.cs
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Add enough test coverage
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2024-03-10 09:01:40 +03:00 |
TestSceneStoryboardSamplePlayback.cs
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Add an extra storyboard sample to avoid intermittent failures in TestStoryboardSamplesStopOnSkip
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2023-10-31 14:28:40 +09:00 |
TestSceneStoryboardWithIntro.cs
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Resolve post-merge-conflict issues
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2024-05-01 23:57:58 +03:00 |
TestSceneStoryboardWithOutro.cs
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Refactor to avoid dual-boolean mess
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2024-11-14 22:10:45 +09:00 |
TestSceneUnknownMod.cs
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Fix TestSceneUnknownMod failing due to null reference
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2023-07-25 19:06:13 +09:00 |
TestSceneUnorderedBreaks.cs
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Add failing test case
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2024-07-08 16:06:34 +03:00 |
TestSceneUnstableRateCounter.cs
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Add rate-change UR tests
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2023-11-12 11:16:06 -08:00 |