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Fix test and NRT failure

This commit is contained in:
Bartłomiej Dach 2024-08-27 09:49:49 +02:00
parent 98faa07590
commit e59689f31a
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@ -10,6 +10,8 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Timing;
using osu.Game.Beatmaps.Timing;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Play;
using osuTK.Graphics;
@ -38,7 +40,7 @@ namespace osu.Game.Tests.Visual.Gameplay
RelativeSizeAxes = Axes.Both,
},
breakTracker = new TestBreakTracker(),
breakOverlay = new BreakOverlay(true, null)
breakOverlay = new BreakOverlay(true, new ScoreProcessor(new OsuRuleset()))
{
ProcessCustomClock = false,
}