mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 13:37:25 +08:00
Fix TestAllSamplesStopDuringSeek test failure
https://github.com/smoogipoo/osu/actions/runs/9986761756/job/27599851263 This is a bit of a workaround, likely timing related. I don't foresee an until step in this case to cause false-passes.
This commit is contained in:
parent
7bb680a8a4
commit
f3cd3d7d3b
@ -48,7 +48,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
return true;
|
||||
});
|
||||
|
||||
AddAssert("sample playback disabled", () => sampleDisabler.SamplePlaybackDisabled.Value);
|
||||
AddUntilStep("sample playback disabled", () => sampleDisabler.SamplePlaybackDisabled.Value);
|
||||
|
||||
// because we are in frame stable context, it's quite likely that not all samples are "played" at this point.
|
||||
// the important thing is that at least one started, and that sample has since stopped.
|
||||
|
Loading…
Reference in New Issue
Block a user