mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 03:15:36 +08:00
Add a fake load to visual test to restore previous testing behaviour
This commit is contained in:
parent
c362a93a36
commit
fb4efd992d
@ -3,6 +3,7 @@
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
@ -45,7 +46,10 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
},
|
||||
gameplayClockContainer = new MasterGameplayClockContainer(Beatmap.Value, skip_target_time)
|
||||
{
|
||||
Child = frameStabilityContainer = new FrameStabilityContainer()
|
||||
Child = frameStabilityContainer = new FrameStabilityContainer
|
||||
{
|
||||
Child = new FakeLoad()
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
@ -53,6 +57,15 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
Dependencies.CacheAs<IFrameStableClock>(frameStabilityContainer);
|
||||
}
|
||||
|
||||
private partial class FakeLoad : Drawable
|
||||
{
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
Thread.Sleep(1);
|
||||
}
|
||||
}
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetupSteps()
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user