Dean Herbert
13d9b2188b
Merge pull request #20145 from smoogipoo/multiple-countdowns
...
Implement support for multiple active countdowns in multiplayer
2022-09-08 19:15:30 +09:00
Dean Herbert
a98c6b2c1f
Add comment metioning why we need to use DrawableRuleset
lookup
2022-09-08 19:14:23 +09:00
Dean Herbert
6729bb3e1a
Change FrameStableClock
to inherit IGameplayClock
2022-09-08 18:24:18 +09:00
Dean Herbert
5c2fb3e434
Simplify calculation method
2022-09-08 18:22:53 +09:00
Dean Herbert
0de220c45c
Change IsExclusive
default value to true
2022-09-08 17:54:29 +09:00
Dean Herbert
d463bd2f3f
Merge pull request #20130 from Exanc/master
...
Display 0 stars instead of infinity for the minimum star slider
2022-09-08 17:51:32 +09:00
Dean Herbert
c6521e4c72
Rename ordering helper method
2022-09-08 17:50:27 +09:00
Dan Balasescu
76eae73fa4
Revert unintended change
2022-09-08 17:41:23 +09:00
Dan Balasescu
c61c596c1f
Expose as readonly IAggregateAudioAdjustment
2022-09-08 17:37:02 +09:00
Dan Balasescu
b559d4ecdf
Rename GameplayAdjustments -> AdjustmentsFromMods
2022-09-08 17:14:06 +09:00
Dean Herbert
ed81297611
Fix playlist items showing download button briefly during initial local presence checks
2022-09-08 17:10:45 +09:00
Dan Balasescu
b0b4da533a
Expose gameplay adjustments via MultiSpectatorPlayer instead
2022-09-08 16:59:20 +09:00
Dean Herbert
d523a2ac33
Rename default value field and make private
2022-09-08 15:53:08 +09:00
Dean Herbert
9ead5e59d3
Fix incorrectly displaying minimum value in placeholder messaging
2022-09-08 15:51:15 +09:00
Dean Herbert
3b116a1a47
Fix mods not being set on BeginPlayingInternal
2022-09-08 13:17:27 +09:00
Salman Ahmed
50923b6e5b
Move track assignment below
2022-09-08 00:25:55 +03:00
Dean Herbert
68ea5a765f
Update framework
2022-09-07 23:56:45 +09:00
Acid Chicken (硫酸鶏)
267465df18
chore(osu.Game): combine Osu.Colour.{Draw,Text}ForHitResult
into OsuColour.ForHitResult
2022-09-07 23:34:46 +09:00
Acid Chicken (硫酸鶏)
54f0bb797e
refactor(osu.Game): remove nullable optouts in HitResult.cs
2022-09-07 23:32:45 +09:00
Acid Chicken (硫酸鶏)
b560b6f745
refactor(osu.Game): arrange the code for the timing distribution graph
2022-09-07 23:29:10 +09:00
Dan Balasescu
83c0cb1acc
Fix beatmap set to null after exiting song select
2022-09-07 21:34:29 +09:00
Dan Balasescu
fcea244537
Remove initial selection from OnlinePlaySongSelect
...
This stuff never really worked anyway - every case except with an
already created multiplayer room was broken anyway.
2022-09-07 21:34:29 +09:00
Dan Balasescu
208bd0f391
Give OnlinePlaySongSelect a reference PlaylistItem
2022-09-07 21:34:29 +09:00
Dean Herbert
6a03b4e0de
Merge branch 'master' into true-gameplay-rate
2022-09-07 20:01:03 +09:00
Dean Herbert
770c1ade2f
Add test coverage of track rate adjusting during multi spectator
2022-09-07 20:00:24 +09:00
Dan Balasescu
cb9bae1f5c
Enable NRT
2022-09-07 19:54:55 +09:00
Dean Herbert
e6b449fe0b
Fix case of zero rate calculating a zero true gameplay rate
2022-09-07 19:23:44 +09:00
Dean Herbert
1be3b74ff3
Fix multiplayer spectator not getting gameplay adjustments applied
2022-09-07 19:12:34 +09:00
Dean Herbert
fa15502384
Move full track adjustment flow inside MasterGameplayClockContainer
2022-09-07 19:12:16 +09:00
Dean Herbert
75d0deef72
Apply proposed changes to remove inheritance from MasterGameplayClockContainer
2022-09-07 17:49:05 +09:00
Dan Balasescu
f8e37af2e0
Merge pull request #20171 from peppy/beatmap-carousel-nrt
...
Fix missing null checks on `selectedBeatmap` fields in `BeatmapCarousel`
2022-09-07 17:15:00 +09:00
Dean Herbert
68c27522e7
Merge pull request #20158 from smoogipoo/taiko-geki-katu
...
Decode taiko Geki/Katu from legacy scores into `LargeBonus`
2022-09-07 17:06:42 +09:00
Dean Herbert
99ef0c95fe
Simplify children assignment
2022-09-07 16:51:51 +09:00
Dean Herbert
5b758afd09
Merge branch 'master' into taiko-geki-katu
2022-09-07 16:22:47 +09:00
Dean Herbert
824e68dab3
Fix VectorScale
set to 0 still showing some sprites in storyboard
...
This implementation was matching the [framework side implementation of
scale](16d1c2d335/osu.Framework/Graphics/Drawable.cs (L973-L976)
)
but I don't think it's required here.
I'm still not sure if the framework implementation is correct, but
removing it locally does seem to fix broken storyboard cases.
Closes https://github.com/ppy/osu/issues/20155 .
2022-09-07 15:39:19 +09:00
Dan Balasescu
dc71abdf56
Merge pull request #20144 from peppy/fix-notification-overlay-presence
...
Fix completion toasts sometimes not displaying
2022-09-07 14:55:33 +09:00
Dean Herbert
f3bda4e040
Fix weird edge case of nullability in CarouselRoot
...
A bit unfortunately, but it's what we get for having ctor level bindings..
2022-09-07 14:27:25 +09:00
Dean Herbert
e18b524f8e
Fix missing null checks on selectedBeatmap
fields in BeatmapCarousel
2022-09-07 14:12:35 +09:00
Dean Herbert
241d33d415
Apply NRT to BeatmapCarousel
2022-09-07 14:07:53 +09:00
Jamie Taylor
cb1d886c9c
Add audio feedback for Esc/Back clearing text from a FocusedTextBox
2022-09-07 13:17:04 +09:00
Acid Chicken (硫酸鶏)
3003fc1061
refactor(osu.Game): improve code quality
2022-09-07 02:29:15 +09:00
Salman Ahmed
90207b6032
Merge branch 'master' into feature/EditorDeleteDiff
2022-09-06 18:48:06 +03:00
Dan Balasescu
7c0e99c5a8
Decode Geki/Katu from legacy taiko scores into LargeBonus
2022-09-07 00:12:34 +09:00
Dean Herbert
66c44f5913
Delegate interface to valid target
2022-09-06 22:26:46 +09:00
Dean Herbert
bc1212f4e6
Change NonGameplayAdjustments
to GameplayAdjustments
and convert TrueGameplayRate
to extension method
2022-09-06 22:26:46 +09:00
Dean Herbert
db15bd56e8
Invalidate working beatmap cache when calling DeleteDifficultyImmediately
rather than in editor code
2022-09-06 18:12:47 +09:00
Dean Herbert
579e7e1f17
Fix deleting a difficulty not updating the beatmap set hash
2022-09-06 18:12:47 +09:00
Dean Herbert
a3de5f808e
Fix typo in LoopStartTime
addition
2022-09-06 17:46:03 +09:00
Dean Herbert
6e52dbb266
Update IsDisplayingToasts
to check the flow count directly
2022-09-06 17:30:24 +09:00
Dean Herbert
677708c5e4
Rewrite logic using a list
2022-09-06 16:58:51 +09:00
Dean Herbert
d667f46830
Refactor alpha check to not overwrite sourced overrides with values from later commands
2022-09-06 16:41:32 +09:00
Dean Herbert
bea42d2862
Handle earliest-alpha-start-time logic in StoryboardSprite
itself
2022-09-06 16:16:58 +09:00
Dean Herbert
a5e57b083c
Remove EarliestDisplayTime
's input to CommandStartTime
2022-09-06 16:16:58 +09:00
Dean Herbert
9e3228aa65
Fix completion notification not being posted if completion occurs during NotificationOverlay
load
2022-09-06 04:07:49 +09:00
Acid Chicken (硫酸鶏)
b109e5de6c
chore(osu.Game): align height of bars on timing distribution graph to basalHeight
first and combine their transitions into each one
2022-09-06 00:04:10 +09:00
Dean Herbert
44b456e216
Use gameplay clock's TrueGameplayRate
in FrameStabilityContainer
?
2022-09-05 23:38:22 +09:00
Dean Herbert
266eb758aa
Use new flow to calcaulate TrueGameplayRate
2022-09-05 23:37:49 +09:00
Dean Herbert
7084aeee05
Add method flow to reset applied adjustments
2022-09-05 23:22:38 +09:00
Dean Herbert
e33486a766
Implement IAdjustableAudioComponent
in MasterGameplayClockContainer
2022-09-05 23:20:02 +09:00
Dean Herbert
6296c971f8
Merge pull request #20136 from smoogipoo/fix-cancellation-perf
...
Improve performance when cancelling import with debugger attached
2022-09-05 22:03:50 +09:00
Dan Balasescu
b2f30fbf8c
Add countdown exclusivity
2022-09-05 20:13:23 +09:00
Dean Herbert
510972e3ad
Avoid reference counting by using height calculation for IsPresent
instead
...
The reference counting was to guarantee performance (zero allocations)
when the notification overlay was not required, but adds extra
complexity.
Instead, the toast tray now uses its ongoing height calculation as a
metric for presence.
2022-09-05 19:38:09 +09:00
Dean Herbert
0514c96191
Fix incorrect count tracking when notification is manually disposed
2022-09-05 19:26:40 +09:00
Dean Herbert
229e1a8ef7
Fix notification overlay being present when it doesn't need to
2022-09-05 19:13:58 +09:00
Dean Herbert
f754686521
Remove necessity of AlwaysPresent
for ProgressUpdate
completion posting
2022-09-05 19:13:58 +09:00
Dan Balasescu
2923c10cd8
Rewrite rooms to store multiple active countdowns
...
Update test to the new structure
2022-09-05 19:03:26 +09:00
Dean Herbert
0d4ee6bd80
Centralise ability to fetch all toast tray notifications (including animating ones)
2022-09-05 18:42:20 +09:00
Dean Herbert
eca7b8f988
Fix completion notifications not always showing as toasts
2022-09-05 18:39:11 +09:00
Dean Herbert
4fa6707bf0
Set all progress notifications to non-important
2022-09-05 18:29:35 +09:00
Dan Balasescu
87e26e34b8
Merge pull request #20141 from peppy/fix-editor-timeline-sv-display
...
Fix incorrect slider length in timeline when non-default velocity is inherited from previous object
2022-09-05 17:51:25 +09:00
Dean Herbert
2bec8b82b3
Fix textbox sample playback potentially crashing if called before load
2022-09-05 16:26:41 +09:00
Dean Herbert
57954bb8f5
Enable nullability on TimelineHitObjectBlueprint
2022-09-05 14:50:43 +09:00
Dan Balasescu
8cbd344330
Improve performance when cancelling import with debugger attached
2022-09-05 11:28:13 +09:00
Dan Balasescu
07d4a025b0
Merge pull request #20109 from frenzibyte/online-play-room-status-inconsistency
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Fix room status dropdown placement inconsistent between multiplayer and playlists
2022-09-05 11:19:56 +09:00
Exanc
4ea7ca4c07
Slight tweak to the StarsSlider
...
- MinimumStarsSlider now shows "0" when at it's minimum
- Modified and NoResultsPlaceholder the tooltip to stay consistent with the changes
2022-09-05 00:09:20 +02:00
Acid Chicken (硫酸鶏)
7e77c9e8b4
chore(osu.Game): only the first result should be white at zero position on HitEventTimingDistributionGraph
2022-09-05 04:44:27 +09:00
Acid Chicken (硫酸鶏)
b67fd3d880
chore(osu.Game): split transform duration of bars on HitTimingDistributionGraph
2022-09-05 03:45:51 +09:00
Acid Chicken (硫酸鶏)
0af6b3dc0f
chore(osu.Game): colorize bars by OD on HitEventTimingDistributionGraph
2022-09-05 02:02:38 +09:00
Acid Chicken (硫酸鶏)
074d2a7a3a
chore(osu.Game): provide ordering index for HitResult
2022-09-05 02:01:44 +09:00
Acid Chicken (硫酸鶏)
5f0832ead7
refactor(osu.Game): separate OsuColour.ForHitResult
by usage
2022-09-05 01:58:57 +09:00
Salman Ahmed
ff4a051c05
Merge branch 'master' into remove-dispose-updates
2022-09-03 16:14:50 +03:00
Salman Ahmed
e8fa872f61
Fix room status dropdown position inconsistent on online-play screens
2022-09-03 16:14:21 +03:00
Salman Ahmed
778d767a12
Revert disposal on SectionsContainer
properties
2022-09-03 15:02:57 +03:00
Dean Herbert
bc5340e33a
Merge branch 'master' into fix_progress_bar_info
2022-09-02 18:00:35 +09:00
Dean Herbert
4f18105e9d
Ensure next beatmap selected matches the menu ordering
2022-09-02 17:57:00 +09:00
HiddenNode
7a8fa5c2e4
Fix filenames mismatch
2022-09-02 09:56:00 +01:00
Dean Herbert
840d1c4cd5
Disable delete difficulty menu item when only one difficulty is present
2022-09-02 17:14:48 +09:00
Dean Herbert
9fd8067e11
Tidy up dialog and deletion flow
2022-09-02 17:07:09 +09:00
Dean Herbert
605108c938
Refactor/rename deletion method to read better
2022-09-02 16:59:01 +09:00
Dean Herbert
b388428e1c
Merge branch 'master' into feature/EditorDeleteDiff
2022-09-02 16:48:38 +09:00
Dan Balasescu
b10026993a
Don't serialise has_replay
2022-09-02 16:41:53 +09:00
Dean Herbert
8c50ccc48e
Fix incorrect specification in SectionsContainer
2022-09-02 16:37:39 +09:00
Dean Herbert
d80151756c
Merge pull request #20070 from smoogipoo/replay-and-legacy-id
...
Add `has_replay` and `legacy_score_id` to `SoloScoreInfo`
2022-09-02 14:55:29 +09:00
Dean Herbert
23d5e8b286
Fix beat sync components stopping after beatmap change
...
Not an amazing fix, but it seems to work and would rather get this in
ASAP rather than trying to fix at a framework level.
Closes #20059 .
2022-09-01 23:46:02 +09:00
Dean Herbert
7eaa4c5ccd
Update new usages of Remove
/ RemoveInternal
2022-09-01 23:05:34 +09:00
Dean Herbert
c9dec473d3
Update virtual track logic to match framework changes
2022-09-01 23:05:07 +09:00
Dean Herbert
22c18d9a81
Update framework
2022-09-01 23:03:28 +09:00
Dean Herbert
6a35b233e5
Merge branch 'master' into remove-dispose-updates
2022-09-01 23:03:19 +09:00
Dan Balasescu
e1e46ad7aa
Merge pull request #20073 from peppy/fix-tournament-lookup
...
Fix tournament population failure when beatmap is not found on server
2022-09-01 22:44:53 +09:00
Dan Balasescu
8b2652702a
Merge pull request #20072 from peppy/fix-seasonal-background-sticking
...
Fix seasonal background not being unloaded when changing setting to "Never"
2022-09-01 22:44:43 +09:00
Dean Herbert
d3ae60ec6d
Fix tournament population failure when beatmap is not found on server
2022-09-01 22:03:01 +09:00
Dean Herbert
8866250cff
Fix seasonal background not being unloaded when changing setting to "Never"
...
Closes #20065 .
2022-09-01 21:42:40 +09:00
Dan Balasescu
a277431266
Add has_replay and legacy_score_id to SoloScoreInfo
2022-09-01 21:10:38 +09:00
Dean Herbert
1524623624
Fix back-to-front filter logic
...
Was copied across from a place which was checking for `match` and
applied verbatim to a place that was `filter`. Which are polar
opposites.
2022-09-01 19:59:27 +09:00
Dean Herbert
db9970b72a
Merge pull request #20047 from smoogipoo/multiplayer-auto-skip
...
Add auto skip for multiplayer rooms
2022-09-01 18:47:47 +09:00
Dan Balasescu
d70208fcf1
Default to off
2022-09-01 14:14:22 +09:00
HiddenNode
4a630b5384
Implemented SizePreservingSpriteText
2022-08-31 22:05:06 +01:00
HiddenNode
eb02a9a144
Removed GrowToFItContainer
2022-08-31 22:04:28 +01:00
Dean Herbert
b83ce97d8b
Merge branch 'master' into textbox-invalid-sfx
2022-08-31 22:14:59 +09:00
Dean Herbert
50e8052f07
Update resources
2022-08-31 22:08:20 +09:00
Dan Balasescu
c852c54055
Consume auto skip setting during play
2022-08-31 20:24:15 +09:00
Dan Balasescu
b5ec7d06dd
Add auto-skip setting
...
Default to auto skip
2022-08-31 20:24:06 +09:00
Dan Balasescu
837b19ab24
Merge pull request #19919 from khang06/nan-sv
...
Emulate osu!stable's NaN slider velocity behavior
2022-08-31 19:06:49 +09:00
Jamie Taylor
212d76a11f
Add audio feedback for invalid textbox input
2022-08-31 17:31:36 +09:00
Jamie Taylor
cc9dc604a0
Refactor feedback sample playback logic
2022-08-31 17:29:57 +09:00
Dan Balasescu
6cadcc206b
Merge pull request #20032 from peppy/toast-notification-tray
...
Add toast notification tray
2022-08-31 16:57:37 +09:00
Dan Balasescu
000412c50f
Merge pull request #20014 from peppy/fix-resume-skip-forward
...
Fix gameplay skipping forward during resume operation
2022-08-31 16:30:37 +09:00
Dan Balasescu
afe2862df4
Merge branch 'master' into toast-notification-tray
2022-08-31 16:07:11 +09:00
Dan Balasescu
ccc08b816c
Merge pull request #20030 from peppy/notification-design-update
...
Update notification overlay design
2022-08-31 16:06:59 +09:00
Dean Herbert
7337d4c1aa
Merge branch 'master' into kps
2022-08-31 15:41:42 +09:00
Dan Balasescu
2bf74d2b38
Merge pull request #20039 from peppy/fix-skip-button-permanent-display
...
Fix skip button getting stuck on screen for certain beatmaps
2022-08-31 14:17:39 +09:00
Dean Herbert
cfc7c32aff
Merge pull request #20009 from frenzibyte/fix-back-to-front-comparison
...
Adjust weirdly back-to-front fallback comparison in `HitObjectOrderedSelectionContainer`
2022-08-31 14:14:10 +09:00
Dean Herbert
51346e0154
Fix skip button getting stuck on screen for certain beatmaps
...
Closes #20034 .
2022-08-31 13:22:51 +09:00
Dan Balasescu
1908a2e394
Merge pull request #20025 from peppy/fix-results-sample-glitching
...
Fix audio glitching when showing results screen with many scores
2022-08-31 13:10:08 +09:00
Dan Balasescu
cb4fd08f27
Merge pull request #20031 from peppy/fix-replay-file-missing-crash
...
Fix crash when attempting to watch a replay when the storage file doesn't exist
2022-08-31 13:06:45 +09:00
Dean Herbert
8b9ccc66b7
Update ProgressNotification
font spec to match other notifications
2022-08-31 12:49:28 +09:00
Dean Herbert
85442fe032
Adjust dismiss button background colour to avoid conflict with background
2022-08-31 12:48:30 +09:00
Dean Herbert
7c72c6b43f
Fix unread count potentially missing notifications in a transforming state
2022-08-31 12:46:43 +09:00
Dean Herbert
0558dae917
Mark toasts as read when closing the overlay for added safety
...
I'm not sure how the read status will play out going forward so I'm just
adding this to keep things conforming for now.
2022-08-31 12:46:04 +09:00
Dean Herbert
3d93e0ded1
Merge branch 'master' into fix-resume-skip-forward
2022-08-31 12:16:15 +09:00
Dean Herbert
9eb615f942
Fix remaining test failures by strengthening PlayerLoader
tests
...
- Click using `TriggerClick` as notifications move around quite a bit.
- Ensure any notifications from a previous test method are cleaned up.
2022-08-31 01:40:30 +09:00
Dean Herbert
31a9980686
Update remaining test expectations with new behaviour
2022-08-31 00:57:30 +09:00
Dean Herbert
a62ba9e0d9
Remove notification blocking behaviour of first run setup
2022-08-31 00:57:18 +09:00
Dean Herbert
ed11b1ba6f
Improve forwarding flow to not use piling delegates
2022-08-31 00:40:53 +09:00
Dean Herbert
224ab29ef4
Don't dismiss toasts while hovered (and adjust timings slightly)
2022-08-30 21:19:51 +09:00
Dean Herbert
403fc18976
Fix notification completion events not being run when overlay not visible
2022-08-30 21:13:43 +09:00
Dean Herbert
a7110666a0
Play notification appear sample immediately
2022-08-30 21:13:43 +09:00
Dean Herbert
95ce78a50c
Reduce notification post delay now that it's less important
2022-08-30 21:13:43 +09:00
Dean Herbert
e9cfaa76c9
Change global overlay ordering so notification toasts display above settings
2022-08-30 21:13:43 +09:00
Dean Herbert
b8300ae60a
Add toast notification tray
2022-08-30 21:13:43 +09:00
Dean Herbert
7b006f1f22
Add flash when a new notification is displayed to draw attention
2022-08-30 20:34:27 +09:00
Dean Herbert
60413e3e7b
Enable masking for main content to avoid underlap with close button on word wrap failure.
2022-08-30 19:17:41 +09:00
Dean Herbert
6b71b4656d
Remove ProgressNotification
vertical movement and delay
2022-08-30 19:16:59 +09:00
Dean Herbert
928bce8fcd
Fix crash when attempting to watch a replay when the storage file doesn't exist
2022-08-30 18:18:46 +09:00
Dean Herbert
d600058c98
Assert non-null in ProfileHeader
to appease r#
2022-08-30 18:09:10 +09:00
Dean Herbert
c846bf20a7
Add background hover and adjust remaining metrics
2022-08-30 18:06:48 +09:00
Dean Herbert
bea12ab3c2
Rename NotificationContent
to MainContent
2022-08-30 18:06:48 +09:00
Dean Herbert
09aa3e065d
Move colouring to full icon content rather than background
2022-08-30 18:06:48 +09:00
Dean Herbert
0f203531d9
Allow customising the "close" button icon
2022-08-30 18:06:48 +09:00
Dean Herbert
1484ae19f0
Initial design update pass
2022-08-30 18:06:48 +09:00
Dan Balasescu
0e68620f70
Merge pull request #20026 from peppy/notifications-nrt
...
Apply NRT to notification classes
2022-08-30 17:23:11 +09:00
Dean Herbert
b8fda1a16f
Apply NRT to notification classes
...
and tidy things up a bit.
2022-08-30 15:57:10 +09:00
Dan Balasescu
799c015bff
Add LegacyTotalScore to SoloScoreInfo
2022-08-30 15:50:19 +09:00
Dean Herbert
5d41fdfc89
Remove unnecessary usage of DrawableAudioMixer
in ScorePanel
2022-08-30 15:05:21 +09:00
HiddenNode
cda7faecf7
Added GrowToFitContent Parameter.
2022-08-29 22:01:24 +01:00
ansel
545e0bbcef
Adjust inheritors and test
2022-08-29 22:49:25 +03:00
ansel
5343c26452
Control colour via Current
bindable
2022-08-29 22:48:27 +03:00
ansel
7faeed88b0
Add ability to override width of value area
2022-08-29 22:08:43 +03:00
Dean Herbert
27ad224f13
Remove probably unnecessary Seek
on start
2022-08-30 01:21:44 +09:00
Dean Herbert
1bff540381
Remove debug changes
2022-08-29 22:14:07 +09:00
Dan Balasescu
0491addbbd
Merge pull request #19974 from peppy/no-gameplay-clock-editor-offset
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Fix editor not applying offsets
2022-08-29 21:10:29 +09:00
Dan Balasescu
8e42af8e66
Merge pull request #19973 from peppy/no-gameplay-clock-beat-synced-container
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Fix beat synced components not applying offsets
2022-08-29 20:43:26 +09:00
Dean Herbert
82b9e1f0eb
Merge pull request #20011 from smoogipoo/scoring-refactor
...
Refactor scoring to remove async methods / simplify
2022-08-29 19:55:27 +09:00
Dean Herbert
75531d2d62
Fix gameplay skipping forward during resume operation
2022-08-29 19:51:16 +09:00
Dan Balasescu
eb3601b7ff
Merge pull request #20013 from peppy/always-reprocess-beatmap-after-update
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Always reprocess beatmaps after a user update request
2022-08-29 18:50:27 +09:00
Dan Balasescu
e3e204001e
Merge pull request #19907 from peppy/ruleset-api-versioning
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Add ruleset API versioning
2022-08-29 18:50:01 +09:00
Dean Herbert
2e3c62296a
Merge branch 'master' into no-gameplay-clock-beat-synced-container
2022-08-29 18:22:54 +09:00
Dean Herbert
3eda284b03
Always reprocess beatmaps after a user update request
...
This covers the rare case where metadata may have changed server-side but not
the beatmap itself.
Tested with the provided user database to resolve the issue.
Closes #19976 .
2022-08-29 18:17:42 +09:00
Dan Balasescu
07b502f69a
Simplify OrderByTotalScore implementation
2022-08-29 17:58:57 +09:00
Salman Ahmed
f2378d3fde
Merge branch 'master' into carousel-maintain-selection-over-update
2022-08-29 11:23:22 +03:00
Dean Herbert
9b830d063f
Merge pull request #20010 from smoogipoo/scoreprocessor-no-rewrite-statistics
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Don't include misses in failed score statistics
2022-08-29 17:07:13 +09:00
Dean Herbert
2dafa041a7
Account for offset being applied to editor clock time in TestSceneEditorClock
2022-08-29 16:42:50 +09:00
Dean Herbert
be5c6232e8
Encapsulate Track
inside a FramedClock
to avoid mutating operations
2022-08-29 16:29:19 +09:00
Dean Herbert
c50695ea49
Merge branch 'master' into no-gameplay-clock-beat-synced-container
2022-08-29 16:16:59 +09:00
Dean Herbert
105aa01e7d
Update usages of RemoveInternal
2022-08-29 15:57:40 +09:00
Dean Herbert
a215d009fe
Update Remove
/RemoveRange
/RemoveAll
calls in line with framework changes
2022-08-29 15:57:40 +09:00
Dan Balasescu
81ac0daba8
Update xmldoc
2022-08-29 15:51:12 +09:00
Dan Balasescu
d75543ad68
Simplify GetMaximumAchievableCombo further
2022-08-29 15:36:10 +09:00
Dan Balasescu
423f6f90f2
Remove async calls from ScoreManager
2022-08-29 15:34:08 +09:00
Dan Balasescu
b2e80ca7f0
Don't include misses in failed score statistics
2022-08-29 15:27:19 +09:00
Salman Ahmed
3ff2058975
Fix back-to-front fallback comparison in HitObjectOrderedSelectionContainer
2022-08-29 09:23:53 +03:00
Dean Herbert
90b9c02ac6
Remove "internal"
identifier as unnecessary
2022-08-29 14:01:15 +09:00
Dan Balasescu
c0b13c7e1f
Refactor ScoreProcessor ComputeScore() methods
2022-08-29 13:51:10 +09:00
HiddenNode
62210bce4e
Fixed issues found in UprightAspectMaintainingContainer
2022-08-29 00:08:19 +01:00
its5Q
0cc6a76c17
Fix crash with legacy import from incomplete installs
2022-08-28 14:13:38 +10:00
ansel
039f009562
Inherit difficulty multiplier display from ModsEffectDiplay
2022-08-27 20:26:05 +03:00
ansel
3e828c3416
Move base layout from DifficultyMultiplierDisplay to another class
2022-08-27 20:11:38 +03:00
Dan Balasescu
cf6bb3b030
Merge pull request #19958 from peppy/fix-fail-freq-stuck
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Ensure fail animation sequence isn't run after the player exit sequence has started
2022-08-27 00:58:41 +09:00
Salman Ahmed
764ab9f095
Merge branch 'master' into text-selection-sfx
2022-08-26 17:50:03 +03:00
Dan Balasescu
289b6f1a58
Merge pull request #19924 from peppy/fix-playlist-overlay-test-failures
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Fix intermittent test failures in `TestScenePlaylistOverlay`
2022-08-26 23:36:16 +09:00
Dean Herbert
470bec7949
Move private method down
2022-08-26 23:29:03 +09:00
Dean Herbert
9c64520f8f
Merge pull request #19909 from peppy/framework-ini-in-sentry
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Include framework configuration in sentry output
2022-08-26 23:13:26 +09:00
Dean Herbert
e4100ee3f1
Merge branch 'master' into text-selection-sfx
2022-08-26 22:05:32 +09:00
Dean Herbert
b9d9bf3004
Merge pull request #19938 from frenzibyte/fix-multi-spectator-results-screen
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Fix multi-spectator potentially getting stuck for passed players
2022-08-26 21:53:17 +09:00
Dan Balasescu
17a12807de
Merge branch 'master' into framework-ini-in-sentry
2022-08-26 21:30:07 +09:00
Salman Ahmed
a3e595a9aa
Update comment to include inserted indices
2022-08-26 14:51:19 +03:00
Salman Ahmed
81c0a641b4
Fix selection fallback path not updated to check inserted indices
2022-08-26 14:51:08 +03:00
HiddenNode
24edffcbc4
Moved ScaleMode to UprightAspectMaintainingContainer.cs
2022-08-26 12:47:12 +01:00
Salman Ahmed
f38194fb40
Merge branch 'master' into carousel-maintain-selection-over-update
2022-08-26 14:35:19 +03:00
Dean Herbert
6dc859973b
Merge branch 'master' into fix-playlist-overlay-test-failures
2022-08-26 20:25:53 +09:00