Bartłomiej Dach
1ba1298850
Merge branch 'master' into blueprint-improve-visuals
2023-02-19 15:55:30 +01:00
Dean Herbert
d7381b762c
Also tween origin position
2023-02-19 23:52:21 +09:00
Bartłomiej Dach
d9ca7102f0
Use more generic wording for future-proofing
2023-02-19 15:06:40 +01:00
Bartłomiej Dach
aac32a2c9f
Combine config and time checks into one
...
Functionally equivalent right now, but the combined variant is more
localised to what it actually needs to do, and less error-prone if
any new code gets appended to the method.
2023-02-19 13:14:51 +01:00
Maximilian Kruse
723a043c43
naming change from Hitobject to HitObject
2023-02-19 10:18:22 +01:00
Maximilian Kruse
f3522c4162
change bindable seekToHitObject to private
2023-02-19 10:18:02 +01:00
Maximilian Kruse
ddd37bb319
Add setting to disable automatic seeking after object placement
2023-02-18 19:43:45 +01:00
Bartłomiej Dach
ea04c487f2
Merge branch 'master' into blueprint-labels-while-hovering
2023-02-18 15:57:30 +01:00
Cootz
5fa75805cc
Merge branch 'master' into fix-exporting-a-skin-with-too-long-file-name
2023-02-18 15:52:17 +03:00
Bartłomiej Dach
15d209d17e
Merge branch 'master' into CompletionText-LocalisableString
2023-02-18 13:50:58 +01:00
Bartłomiej Dach
fbea3e312f
Merge branch 'master' into skin-editor-improve-toolbox-hover
2023-02-18 10:02:02 +01:00
Bartłomiej Dach
704dddf14b
Merge branch 'master' into skin-editor-clipboard
2023-02-17 22:59:18 +01:00
Bartłomiej Dach
6b9472c367
Merge branch 'master' into skin-per-ruleset-layouts
2023-02-17 22:58:38 +01:00
Bartłomiej Dach
2aa4481f68
Fix toolbox items spontaneously contracting after briefly losing hover
...
Reproduction scenario:
1. Hover a toolbox item
2. Unhover the item, but do not hover any other item (can be done by
exiting the toolbox completely to the right)
3. Come back to the item hovered in step (1)
4. The item would spontaneously contract after a second
2023-02-17 22:54:11 +01:00
Bartłomiej Dach
b390fdb8cc
Remove unused field
2023-02-17 21:51:19 +01:00
Bartłomiej Dach
8894a73b07
Merge branch 'master' into blueprint-improve-visuals
2023-02-17 21:40:16 +01:00
Andrei Zavatski
ffcca9fd89
Remove awkward width specification
2023-02-17 23:23:58 +03:00
Bartłomiej Dach
6afa65bd3d
Merge branch 'master' into skinnable-clean-up-documentation
2023-02-17 20:59:18 +01:00
Salman Ahmed
449e5fa6f8
Rename one more left-over skinnable
naming
2023-02-17 22:09:55 +03:00
cdwcgt
dbb366e279
CompletionText can be a LocalisableString
...
I can't find a reason for not doing this, probably this was forgotten in https://github.com/ppy/osu/pull/15440
2023-02-17 22:32:03 +09:00
Cootz
e3bdb3d852
Align links in one line
2023-02-17 15:32:36 +03:00
Cootz
fd1beaef87
Fix typo
2023-02-17 15:24:27 +03:00
Cootz
a3b440493a
Update xml doc
2023-02-17 15:23:43 +03:00
Andrei Zavatski
51940133df
Adjust width and add comment
2023-02-17 15:18:45 +03:00
Andrei Zavatski
0838fa636f
Make triangles slower
2023-02-17 15:16:00 +03:00
Andrei Zavatski
fa300b5ba0
Merge branch 'master' into mod-overlay-triangles
2023-02-17 15:13:51 +03:00
Cootz
ceed3606cd
Remove redundant comment
...
Co-authored-by: Dean Herbert <pe@ppy.sh>
2023-02-17 13:46:06 +03:00
Dean Herbert
0a018514e1
Make skin editor focus only one layer at a time
2023-02-17 19:27:16 +09:00
Dean Herbert
00fcee0c5a
Add per-ruleset component toolbox and placement support
2023-02-17 19:27:16 +09:00
Dean Herbert
ba5a87ca04
Add basic target layer selection in skin editor
2023-02-17 19:27:16 +09:00
Dean Herbert
c03b6cec23
Add IEquatable
and ToString
support to SkinComponentsContainerLookup
2023-02-17 19:27:16 +09:00
Dean Herbert
a01c3090e4
Fix tests which rely on HUDOverlay
's DrawableRuleset
being nullable
2023-02-17 19:27:09 +09:00
Dean Herbert
5ed038fbb3
Improve the feel of hovering toolbox component items
2023-02-17 19:26:03 +09:00
Dean Herbert
814080d982
Only show blueprint labels when hovering or selected
2023-02-17 19:23:52 +09:00
Dean Herbert
19d5293ad1
Change early return to also find the earliest nested object
2023-02-17 18:59:31 +09:00
Dean Herbert
209d41ee9d
Use RulesetInfo
instead of Ruleset
in skin components lookup
2023-02-17 18:24:05 +09:00
Dean Herbert
675e5b81f3
Fix SkinnableLighting
showing up as a user placeable component
2023-02-17 18:24:05 +09:00
Dean Herbert
2267aa1ac2
Add ability to retrieve serialisable drawables for specific rulesets
2023-02-17 18:24:05 +09:00
Dean Herbert
ffb99364b9
Ensure skin default component layouts only apply to global layout for now
2023-02-17 18:24:05 +09:00
Dean Herbert
6c61c5f4a8
Fix selection on the edge of blueprints (in the new inflation area) failing
2023-02-17 18:19:46 +09:00
Dean Herbert
16d94b4ea2
Improve visuals of skin blueprint
2023-02-17 18:19:46 +09:00
Dean Herbert
9793774377
Update SkinDeserialisationTest
to work with new serialisation structure
2023-02-17 16:22:48 +09:00
Dean Herbert
6b3652f567
Change serialisation format of skin layouts to allow more flexibility
...
Also adds per-ruleset storage for each container type.
2023-02-17 14:19:19 +09:00
Dean Herbert
9685fb2114
Always return a non-null container for SkinComponentsContainerLookup
s
2023-02-17 14:19:19 +09:00
Dean Herbert
4cc6664dc7
Add optional ruleset identifier to SkinComponentsContainerLookup
2023-02-17 14:19:19 +09:00
Dean Herbert
1a63ca9ece
Add xmldoc around SkinComponentsContainerLookup
2023-02-17 14:18:05 +09:00
Dean Herbert
8c772a723f
Expose constant public
ly rather than reexposing business
2023-02-17 13:34:19 +09:00
Dean Herbert
96b1498932
Rename max length variable to make sense (it's a filename limit, not path)
2023-02-17 13:33:22 +09:00
Andrei Zavatski
a84f20bf32
Add triangles to ModSelectColumn
2023-02-17 03:09:32 +03:00
Cootz
810712386d
Merge branch 'master' into fix-exporting-a-skin-with-too-long-file-name
2023-02-17 01:51:24 +03:00
Bartłomiej Dach
3ee046000e
Merge branch 'master' into revert-result-in-playfield
2023-02-16 21:54:29 +01:00
Bartłomiej Dach
66e9bb2581
Merge branch 'master' into hide-resume-overlay
2023-02-16 21:33:23 +01:00
Bartłomiej Dach
b8084a15eb
Revert ResumeOverlay
setter accessibility change
2023-02-16 21:26:01 +01:00
Bartłomiej Dach
0186062246
Merge branch 'master' into adjust-song-select-background-dim
2023-02-16 20:52:36 +01:00
Bartłomiej Dach
ad5132ed41
Remove redundant conditional access qualifier
...
It is impossible for the callback passed to `ApplyToBackground()` to
receive a null reference. See `OsuScreen.ApplyToBackground()` - if the
background to call the callback on were `null`, then an
`InvalidOperationException` would be thrown instead.
2023-02-16 20:47:51 +01:00
Cootz
f1da213bea
Add tests
2023-02-16 16:26:57 +03:00
Dean Herbert
cb7df7282b
Apply NRT to SerialisedDrawableInfo
2023-02-16 20:01:59 +09:00
Cootz
3057ccb635
Merge branch 'master' into fix-exporting-a-skin-with-too-long-file-name
2023-02-16 13:22:11 +03:00
Dean Herbert
394d368f16
Fix song select potentially updating background parameters when not the current screen
2023-02-16 18:45:22 +09:00
Dean Herbert
affa9507a1
Fix GameplaySampleTriggerSource
not considering nested objects when determining the best sample to play
2023-02-16 18:21:33 +09:00
Dean Herbert
ce9ef3bc3c
Always create ResumeOverlay
, with UseResumeOverlay
flag only affecting whether it is displayed or not
2023-02-16 15:47:20 +09:00
Dean Herbert
7afdcb9383
Merge branch 'master' into hide-resume-overlay
2023-02-16 15:42:14 +09:00
Dean Herbert
81dcc105a9
Rename left-over skinnable
naming in SerialisedDrawableExtensions
2023-02-16 15:34:41 +09:00
Dean Herbert
76f7accd13
Standardise all local SkinComponentsContainerLookup
variables to containerLookup
2023-02-16 15:33:56 +09:00
Dean Herbert
eea0cd3cf8
Reword xmldoc on ISerialisableDrawable
to make less skin-centric
2023-02-16 15:31:35 +09:00
Dean Herbert
0b25f7baeb
Reword and fix typos in some new xmldoc
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-02-16 15:27:30 +09:00
Bartłomiej Dach
c315113fde
Merge branch 'master' into maximum-judgement-offset-in-hit-object
2023-02-16 00:15:51 +01:00
Bartłomiej Dach
768eea1ea8
Merge branch 'master' into skinnable-clean-up-documentation
2023-02-15 21:26:11 +01:00
Bartłomiej Dach
1d5d34ba0e
Merge pull request #22647 from peppy/remove-target-component-container
...
Simplify and rename `SkinnableTargetComponentsContainer`
2023-02-15 21:25:49 +01:00
Cootz
387a6f1330
Move logic to Export
method
2023-02-15 22:43:43 +03:00
Cootz
fb06a77e2b
Merge branch 'master' into fix-exporting-a-skin-with-too-long-file-name
2023-02-15 22:29:38 +03:00
Cootz
1f586c129c
fix applied
2023-02-15 22:15:44 +03:00
Dean Herbert
925deb7ca5
Make skin editor clipboard shared between screens and skins to allow moving elements over
2023-02-15 19:35:37 +09:00
Dean Herbert
bc83b0c264
Fix clipboard changes not batching as undo steps
2023-02-15 19:35:22 +09:00
Dean Herbert
bcf2555545
Fix components having incorrect default positions
2023-02-15 19:34:42 +09:00
Dean Herbert
d653335b6f
Add basic skin editor clipboard implementation
2023-02-15 19:28:42 +09:00
Dean Herbert
08ed174f61
Change GameplaySkinComponentLookup
's generic to always be an enum
...
And document the class better.
2023-02-15 18:48:14 +09:00
Dean Herbert
a92e42bb84
Rename SkinnableTargetContainer
to SkinComponentsContainer
...
Also use full `SkinComponentsContainerLookup` instead of the sub-type.
This will potentially be useful once we bring in per-ruleset targets.
2023-02-15 18:37:41 +09:00
Dean Herbert
b1cf6d83d8
Move extension methods closer to serialisation classes
2023-02-15 18:37:41 +09:00
Dean Herbert
e61d2d571c
Move the lookup type out of ISserialisableDrawableContainer
2023-02-15 18:37:41 +09:00
Dean Herbert
a7b47f6503
Rename ISkinnableTarget
to ISerialisableDrawableContainer
2023-02-15 18:37:41 +09:00
Dean Herbert
d159d6b970
Rename ISkinnableDrawable
to ISerialisableDrawable
2023-02-15 18:37:41 +09:00
Dean Herbert
8cb5a51aa7
Add further documentation to skin classes
2023-02-15 18:23:19 +09:00
Dean Herbert
856efd9fd9
Rename SkinnableDrawableInfo
to SerialisedDrawableInfo
2023-02-15 18:23:19 +09:00
Dean Herbert
9e651a7ca2
Rename SkinnableInfo
to SkinnableDrawableInfo
2023-02-15 18:23:17 +09:00
Dean Herbert
6010dde86e
Move SkinnableInfo
to better namespace
2023-02-15 18:23:10 +09:00
Dean Herbert
8bbd00822c
Simplify and rename SkinnableTargetComponentsContainer
2023-02-15 17:30:21 +09:00
Dean Herbert
e71dfd7555
Fix skin export failing if a directory exists with the proposed filename
2023-02-15 16:11:16 +09:00
Dean Herbert
da8ab7143b
Merge branch 'master' into maximum-judgement-offset-in-hit-object
2023-02-15 14:48:15 +09:00
Dean Herbert
9ed068c1e6
Only apply dim changes when background blur is disabled
2023-02-15 14:16:34 +09:00
Dean Herbert
19e3c5d33c
Adjust song select background dimming to be more evenly applied
2023-02-15 13:59:24 +09:00
Bartłomiej Dach
99b78c63a0
Merge branch 'master' into fix-mania-long-note-regression
2023-02-14 21:25:31 +01:00
Dean Herbert
5ec5222d8a
Expose and consume OsuInputManager
explicitly
2023-02-14 17:36:07 +09:00
Dean Herbert
b42b5f97cf
Use Overlays
container rather than KeyBindingInputManager
for flashlight
2023-02-14 17:36:07 +09:00
Dean Herbert
970388d4e2
Move Overlays
container to accept input and be frame-stable
2023-02-14 17:35:12 +09:00
Dean Herbert
e6f0a1dec9
Merge pull request #22632 from Joehuu/fix-beatmap-preview-progress
...
Fix beatmap card song preview progress sometimes showing past progress for one frame
2023-02-14 17:06:50 +09:00
Dean Herbert
7aaaf7fca2
Combine and attempt to simplify the score import / preparation process further
2023-02-14 16:55:35 +09:00
Dean Herbert
8a206234f7
Merge branch 'master' into replay-length-extension
2023-02-14 16:42:26 +09:00
Dean Herbert
0217875f3f
Merge branch 'master' into SkinSetOnNotificationClick
2023-02-14 16:04:03 +09:00
Dean Herbert
0ad245e9e0
Rewrite implementation to match other implementations
2023-02-14 16:00:23 +09:00
Dean Herbert
21429e164f
Fix comment grammar
2023-02-14 15:55:32 +09:00
PC
ca2603324c
Change present from skin selection tab to SkinCollection.First()
2023-02-14 09:43:40 +03:00
Joseph Madamba
ea624b8ad0
Reset preview track when stopping instead
2023-02-13 22:39:34 -08:00
Dean Herbert
63f3498762
Restructure UseResumeOverlay
to correctly handle a value change before BDL load
2023-02-14 15:11:33 +09:00
Dean Herbert
9e04a36d86
Move test to a mod test and add more resilient test logic
2023-02-14 15:07:45 +09:00
PC
9064391226
Use ChildrenOfType
instead of linq
2023-02-14 08:24:03 +03:00
Dean Herbert
51d4ae5241
Merge branch 'master' into footer_V2_implementation
2023-02-14 14:00:53 +09:00
Dean Herbert
f0ebb920b9
Make Action
s nullable
2023-02-14 13:54:00 +09:00
Joseph Madamba
24a5a1061f
Fix OsuClickableContainer
sounds not being blocked by nested drawables
2023-02-13 15:36:17 -08:00
PC
f8f485e4c8
Move PresentSkinsImport
to OsuGame
. Replace switch with if statement
2023-02-14 02:29:50 +03:00
MK56
5006dbe3db
Update osu.Game/Screens/Select/FooterV2/FooterButtonV2.cs
...
Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com>
2023-02-14 00:07:02 +01:00
Bartłomiej Dach
939144fb6c
Merge pull request #22628 from EVAST9919/letterbox-no-containers
...
Remove unnecessary containers in `LetterboxOverlay`
2023-02-13 23:54:48 +01:00
Pasi4K5
e4b84ebd0b
Add UseResumeOverlay
and use it for hiding the ResumeOverlay
2023-02-13 23:51:39 +01:00
Joseph Madamba
7f7e72705f
Fix beatmap card song preview progress sometimes showing past progress for one frame
2023-02-13 14:15:37 -08:00
mk56-spn
ae9a17d76b
Add offset to FooterButtonV2.cs
shadow
2023-02-13 22:20:41 +01:00
mk56-spn
be52d0a60c
Add note explaining shadow opacity
...
pass ColourProvider in from test, instead of hard coding it in `FooterButtonV2.cs`
2023-02-13 22:18:34 +01:00
mk56-spn
61584ba63c
Fix corner_radius missing in some parts of FooterButtonV2.cs
.
...
Adjust shadow radius value to 5 to match figma.
2023-02-13 22:15:29 +01:00
mk56-spn
6e6421caea
Change FooterV2.cs colour to use ColourProvider
instead of OsuColour
.
...
Remove unnecessary `FillFlowContainer`
2023-02-13 22:12:25 +01:00
PC
10ab228d76
Improve xml doc
2023-02-13 22:47:29 +03:00
PC
46b13f2565
Improve code quality
2023-02-13 22:44:11 +03:00
PC
637b07efe6
Remove Resolved
attribute
2023-02-13 22:36:51 +03:00
PC
a22a36bfe0
Add navigation to skin settings on multiple import
2023-02-13 20:31:09 +03:00
Andrei Zavatski
2dee783401
Remove not needed containers
2023-02-13 15:14:25 +03:00
PC
35bc0a29d8
Add setting skin on notification click
2023-02-13 15:11:55 +03:00
Dean Herbert
679df9bf8b
Merge pull request #22604 from Joehuu/abort-dangerous-dialog-button-on-hover-lost
...
Add ability to abort dangerous dialog button on hover lost
2023-02-13 20:40:14 +09:00
Dean Herbert
55358d36c8
Change MinimumColumnWidth
to remove setter
2023-02-13 17:50:32 +09:00
Dean Herbert
ca768ca446
Add comment regarding unused enum members in LegacyNoteBodyStyle
2023-02-13 17:43:52 +09:00
Joseph Madamba
cb51b9e350
Use existing ModdingBeatmap
activity
2023-02-12 15:01:50 -08:00
Joseph Madamba
bbeef53569
Add TestingBeatmap
activity
2023-02-12 13:11:42 -08:00
Joseph Madamba
afb66d8af4
Make user activity class names more specific
2023-02-12 12:32:17 -08:00
Dean Herbert
9d09141ab7
Move taiko-specific property out of DrawableHitObject
2023-02-12 16:09:28 +09:00
Joseph Madamba
8d9245c1d4
Make AbortConfirm()
virtual and override with filter logic
2023-02-11 12:54:16 -08:00
Bartłomiej Dach
774eae98cc
Merge branch 'master' into editor-select-timing-on-enter
2023-02-11 16:27:22 +01:00
Bartłomiej Dach
a3cc0d23b3
Fix typo in xmldoc
2023-02-11 16:26:32 +01:00
Bartłomiej Dach
7b2c5ab7eb
Merge pull request #22608 from peppy/update-dependencies
...
Update realm and other dependencies
2023-02-11 12:37:02 +01:00
Bartłomiej Dach
ebf469272f
Merge pull request #22544 from peppy/fix-change-join-leave-loop
...
Attempt to fix channel join / leave loop
2023-02-11 12:26:26 +01:00
Dean Herbert
20f3ab167e
Re-centralise BannedApiAnalysers
nuget package
2023-02-11 19:36:40 +09:00
Bartłomiej Dach
8292052dc2
Merge pull request #22598 from peppy/fix-skip-intro-replay
...
Fix "skip" key binding no longer working in replay playback
2023-02-11 11:27:10 +01:00
Dean Herbert
0c5dae5f26
Merge pull request #22529 from ItsShamed/dsc/presence
...
Add support for `Watching` and `Spectating` activities in `ReplayPlayer` and `SoloSpectatingPlayer`
2023-02-11 17:29:47 +09:00
Dean Herbert
86c8675910
Update realm and other dependencies
2023-02-11 13:52:24 +09:00
Dean Herbert
463e8221e0
Merge pull request #22600 from Terochi/song-progress-time-left-fix
...
Song progress incorrectly displaying `timeLeft` counter after rotation
2023-02-11 13:19:06 +09:00
Joseph Madamba
94d6ab1ec7
Continue confirming when rehovering if mouse is still down
2023-02-10 19:09:30 -08:00
Joseph Madamba
bfd83768c1
Fix skin component previews on toolbox buttons having incorrect size for one frame
2023-02-10 17:58:34 -08:00
Joseph Madamba
d30d054b4c
Add ability to abort dangerous dialog button on hover lost
2023-02-10 14:41:44 -08:00
Bartłomiej Dach
75e19bb89f
Merge branch 'master' into fix-clickable-avatar-bloat
2023-02-10 21:30:40 +01:00
Bartłomiej Dach
11296c4ffe
Use better exception type
2023-02-10 21:25:19 +01:00
Terochi
81c3e0da31
Fixed timeLeft counter in SongProgressInfo being out of bounds after rotation
2023-02-10 17:58:48 +01:00
Dean Herbert
bfbffc4a68
Add parsing support for mania NoteBodyStyle
2023-02-10 19:46:59 +09:00
Dean Herbert
635e225d19
Add correct lookup for WidthForNoteHeightScale
2023-02-10 19:18:41 +09:00
Dean Herbert
5c795f492f
Reorder game key bindings to allow skip overlay to have precedence over replay controls
2023-02-10 18:57:21 +09:00
Dean Herbert
96fbd04698
Add failing test coverage of skip no longer working in replay playback
2023-02-10 18:57:04 +09:00
Dean Herbert
4f7d26b776
Actually apply new parameter
2023-02-10 18:29:39 +09:00
Dean Herbert
6d876fdb9a
Automatically select the closest timing point on entering the timing screen
2023-02-10 17:48:56 +09:00
Dean Herbert
03e623d1d2
Move ControlPointList
to own file
2023-02-10 17:37:31 +09:00
Dean Herbert
ad8b01b478
Merge pull request #22589 from sw1tchbl4d3r/file_hitsample_additions
...
Always add to additions soundbank in `convertSoundType`
2023-02-10 17:14:29 +09:00
Dean Herbert
eccde923e5
Merge pull request #22554 from Walavouchey/ranking-accuracycircle-readability
...
Improve readability of `AccuracyCircle`
2023-02-10 17:03:46 +09:00
Dean Herbert
1df6fc6311
Use if
statements rather than conditional case
2023-02-10 17:03:27 +09:00
Dean Herbert
199fb0fd85
Apply NRT to ClickableAvatar
and UpdateableAvatar
2023-02-10 16:32:58 +09:00
Dean Herbert
5866b67a5b
Simplify tooltip implementation
2023-02-10 16:24:44 +09:00
Dean Herbert
68c37585e5
Use string.Empty
instead of default
2023-02-10 16:22:06 +09:00
Joseph Madamba
a86f06df96
Add back Enabled
checks to TooltipText
and OnClick
to fix guest case
2023-02-09 17:00:32 -08:00
Bartłomiej Dach
96c1832af4
Fix grammar in xmldoc
...
Co-authored-by: Walavouchey <36758269+Walavouchey@users.noreply.github.com>
2023-02-10 00:07:24 +01:00
sw1tchbl4d3
f0d11f44fc
Always add to additions soundbank in convertSoundType
2023-02-09 22:27:52 +01:00
Joseph Madamba
0b41dbf579
Remove code bloat from ClickableAvatar
2023-02-09 12:59:26 -08:00
Ruki
2c1154afc6
refactor: improve wording
...
Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com>
2023-02-09 17:15:30 +00:00
Dean Herbert
ab81397119
Merge pull request #22553 from OpenSauce04/taiko-stable-snapping
...
Snap Taiko hit objects to match Stable
2023-02-09 23:28:21 +09:00
Dean Herbert
34d1890f1c
Change snapping to only apply to classic mod
2023-02-09 18:22:14 +09:00
ekrctb
258de3b2d8
Store RawTime in JudgementResult
2023-02-09 17:15:37 +09:00
ekrctb
5f0636c330
Merge branch 'maximum-judgement-offset-in-hit-object' into revert-result-in-playfield
2023-02-09 16:47:58 +09:00
Dean Herbert
28897b6e18
Merge pull request #22566 from Joehuu/profile-tournament-banner
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Display tournament banner on user profile
2023-02-09 16:06:36 +09:00
Dean Herbert
cf009432cc
Centralise accuracy cutoff constants and add lookup helper methods
2023-02-09 15:41:58 +09:00
Joseph Madamba
f1decb667e
Address todos relating to init-only usages
2023-02-08 17:51:28 -08:00
Walavouchey
57312279f0
adjust RankNotch
gap size to match original value
2023-02-09 02:20:05 +01:00
Joseph Madamba
3b5d573db1
Display tournament banner on user profile
2023-02-08 17:16:09 -08:00
Walavouchey
fd93bd3f50
move rank accuracy requirements to class-local constants
2023-02-09 00:46:24 +01:00
Walavouchey
ee40444fd3
use Precision.AlmostEquals
for bounds check
2023-02-08 23:59:19 +01:00
Bartłomiej Dach
0a5c4e04bf
Merge branch 'master' into skin-editor-undo-support
2023-02-08 18:43:59 +01:00
Walavouchey
0531c010eb
display RankBadge
s on on their sector centres
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the D `RankBadge` does this anyway. the A and S badges are slightly off
centre to prevent overlap with the SS badge
2023-02-08 14:01:40 +01:00
Walavouchey
6ace6bfee1
ensure AccuracyCircle
doesn't land in gaps created by RankNotch
es
2023-02-08 13:20:53 +01:00
Joseph Madamba
0156ff732f
Fix beatmap cards not showing context menu on user profile
2023-02-07 22:56:09 -08:00
Dean Herbert
17ca26ebee
Remove unnecessary null check on targetScreen
2023-02-08 15:44:24 +09:00
Dean Herbert
3a3c2e78a1
Merge branch 'master' into skin-editor-undo-support
2023-02-08 15:41:58 +09:00
Dean Herbert
4fdba880b1
Fix xmldoc reference fail at CI
2023-02-08 15:39:18 +09:00
Dean Herbert
78eae171ed
Merge pull request #22507 from Joehuu/fix-comment-padding
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Fix comments having too much padding at the bottom
2023-02-08 15:01:05 +09:00
Dean Herbert
b6809e156b
Merge pull request #22432 from mk56-spn/sheared_slider_implementation_clean_ii
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Implement a sheared slider for the updated design
2023-02-08 15:01:00 +09:00
Dean Herbert
c50ea89bc9
Simplify migration to not rely on old/dynamic schema
2023-02-08 14:24:06 +09:00
Dean Herbert
5c113ddb03
Reword xmldoc to read better
2023-02-08 14:20:58 +09:00
Dean Herbert
5cd111e6f1
Fix ordering of methods in OsuSliderBar
2023-02-08 14:01:50 +09:00
Dean Herbert
cec1f77e6c
Fix glow flash occurring after releasing mouse and adjust transition slightly
2023-02-08 13:59:09 +09:00
Cootz
086b3eb542
Fix minor formating issues
2023-02-08 05:50:52 +03:00
Cootz
4ba915268c
Change a comment into RealmAccess
2023-02-08 05:46:47 +03:00
Cootz
ab7c9a200b
Fix a typo
2023-02-08 05:42:06 +03:00
Cootz
6bf56aff73
Add warning for ScoreInfo
2023-02-08 05:40:20 +03:00
Dean Herbert
ee65c65893
Attempt to fix channel join / leave loop
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I don't have a solid way to repro the issue, but this should hopefully
help in resolving it. Either way, I think this change brings more
correct behaviour (if a websocket message comes through that we have
left the channel, I don't believe we should be sending a request to
leave that channel again).
2023-02-08 11:31:30 +09:00
Cootz
391af2791b
Fix CSharpWarnings::CS1574,CS1584,CS1581,CS1580
2023-02-08 05:23:42 +03:00
Joseph Madamba
277f71d36a
Expire reply editor instead of clearing container
2023-02-07 15:15:51 -08:00
PC
7e127dafe2
Update reference
2023-02-07 11:52:47 +03:00
Cootz
957c9e7e27
Update osu.Game/Scoring/ScoreInfo.cs
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Co-authored-by: Dean Herbert <pe@ppy.sh>
2023-02-07 11:23:39 +03:00
Dean Herbert
0320ba770f
Handle component changes via ISkinnableTarget.Components
rather than inside SkinEditor
directly
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Seems saner? Maybe?
2023-02-07 16:23:25 +09:00
Dean Herbert
e162fd56da
Change the way initial state saving works in EditorChangeHandler
to be closer to first change
2023-02-07 16:22:51 +09:00