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Move Overlays container to accept input and be frame-stable

This commit is contained in:
Dean Herbert 2023-02-14 17:35:12 +09:00
parent e6f0a1dec9
commit 970388d4e2

View File

@ -184,11 +184,13 @@ namespace osu.Game.Rulesets.UI
{
RelativeSizeAxes = Axes.Both,
Child = KeyBindingInputManager
.WithChild(CreatePlayfieldAdjustmentContainer()
.WithChild(Playfield)
),
.WithChildren(new Drawable[]
{
CreatePlayfieldAdjustmentContainer()
.WithChild(Playfield),
Overlays
}),
},
Overlays,
}
};