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mirror of https://github.com/ppy/osu.git synced 2024-09-21 18:07:23 +08:00

Make AbortConfirm() virtual and override with filter logic

This commit is contained in:
Joseph Madamba 2023-02-11 12:54:16 -08:00
parent 94d6ab1ec7
commit 8d9245c1d4
2 changed files with 7 additions and 3 deletions

View File

@ -100,7 +100,7 @@ namespace osu.Game.Graphics.Containers
/// <summary>
/// Abort any ongoing confirmation. Should be called when the container's interaction is no longer valid (ie. the user releases a key).
/// </summary>
protected void AbortConfirm()
protected virtual void AbortConfirm()
{
if (!confirming || (!AllowMultipleFires && Fired)) return;

View File

@ -74,6 +74,12 @@ namespace osu.Game.Overlays.Dialog
Progress.BindValueChanged(progressChanged);
}
protected override void AbortConfirm()
{
lowPassFilter.CutoffTo(AudioFilter.MAX_LOWPASS_CUTOFF);
base.AbortConfirm();
}
protected override void Confirm()
{
lowPassFilter.CutoffTo(AudioFilter.MAX_LOWPASS_CUTOFF);
@ -92,7 +98,6 @@ namespace osu.Game.Overlays.Dialog
{
if (!e.HasAnyButtonPressed)
{
lowPassFilter.CutoffTo(AudioFilter.MAX_LOWPASS_CUTOFF);
AbortConfirm();
mouseDown = false;
}
@ -112,7 +117,6 @@ namespace osu.Game.Overlays.Dialog
if (!mouseDown) return;
lowPassFilter.CutoffTo(AudioFilter.MAX_LOWPASS_CUTOFF);
AbortConfirm();
}