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Fix beatmap cards not showing context menu on user profile
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78eae171ed
commit
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@ -12,7 +12,6 @@ using osu.Framework.Graphics.Shapes;
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using osu.Game.Configuration;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Cursor;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.API;
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using osu.Game.Overlays.Profile.Header.Components;
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@ -104,76 +103,69 @@ namespace osu.Game.Overlays.Profile.Header
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Colour = Colour4.Black.Opacity(0.25f),
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}
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},
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new OsuContextMenuContainer
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new FillFlowContainer
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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RelativeSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.X,
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Child = new FillFlowContainer
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Children = new Drawable[]
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{
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Children = new Drawable[]
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new FillFlowContainer
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{
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new FillFlowContainer
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(5, 0),
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Children = new Drawable[]
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{
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(5, 0),
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Children = new Drawable[]
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usernameText = new OsuSpriteText
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{
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usernameText = new OsuSpriteText
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{
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Font = OsuFont.GetFont(size: 24, weight: FontWeight.Regular)
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},
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supporterTag = new SupporterIcon
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Height = 15,
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},
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openUserExternally = new ExternalLinkButton
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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},
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groupBadgeFlow = new GroupBadgeFlow
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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},
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}
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},
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titleText = new OsuSpriteText
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{
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Font = OsuFont.GetFont(size: 16, weight: FontWeight.Regular),
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Margin = new MarginPadding { Bottom = 5 }
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},
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Children = new Drawable[]
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Font = OsuFont.GetFont(size: 24, weight: FontWeight.Regular)
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},
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supporterTag = new SupporterIcon
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{
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userFlag = new UpdateableFlag
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{
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Size = new Vector2(28, 20),
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ShowPlaceholderOnUnknown = false,
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},
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userCountryText = new OsuSpriteText
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{
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Font = OsuFont.GetFont(size: 14f, weight: FontWeight.Regular),
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Margin = new MarginPadding { Left = 5 },
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Origin = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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}
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Height = 15,
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},
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openUserExternally = new ExternalLinkButton
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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},
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groupBadgeFlow = new GroupBadgeFlow
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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},
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}
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},
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titleText = new OsuSpriteText
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{
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Font = OsuFont.GetFont(size: 16, weight: FontWeight.Regular),
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Margin = new MarginPadding { Bottom = 5 }
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},
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Children = new Drawable[]
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{
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userFlag = new UpdateableFlag
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{
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Size = new Vector2(28, 20),
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ShowPlaceholderOnUnknown = false,
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},
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userCountryText = new OsuSpriteText
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{
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Font = OsuFont.GetFont(size: 14f, weight: FontWeight.Regular),
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Margin = new MarginPadding { Left = 5 },
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Origin = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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}
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},
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}
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},
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}
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},
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}
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},
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}
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},
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@ -14,6 +14,7 @@ using osu.Framework.Input.Events;
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using osu.Game.Extensions;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Cursor;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online;
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@ -100,17 +101,22 @@ namespace osu.Game.Overlays
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Origin = Anchor.TopCentre,
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};
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Add(sectionsContainer = new ProfileSectionsContainer
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Add(new OsuContextMenuContainer
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{
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ExpandableHeader = Header,
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FixedHeader = tabs,
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HeaderBackground = new Box
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RelativeSizeAxes = Axes.Both,
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Child = sectionsContainer = new ProfileSectionsContainer
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{
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// this is only visible as the ProfileTabControl background
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Colour = ColourProvider.Background5,
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RelativeSizeAxes = Axes.Both
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},
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ExpandableHeader = Header,
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FixedHeader = tabs,
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HeaderBackground = new Box
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{
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// this is only visible as the ProfileTabControl background
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Colour = ColourProvider.Background5,
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RelativeSizeAxes = Axes.Both
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},
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}
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});
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sectionsContainer.SelectedSection.ValueChanged += section =>
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{
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if (lastSection != section.NewValue)
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