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Use ChildrenOfType instead of linq

This commit is contained in:
PC 2023-02-14 08:24:03 +03:00
parent f8f485e4c8
commit 9064391226

View File

@ -29,6 +29,7 @@ using osu.Framework.Input.Handlers.Tablet;
using osu.Framework.Localisation;
using osu.Framework.Logging;
using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Framework.Threading;
using osu.Game.Beatmaps;
using osu.Game.Collections;
@ -516,7 +517,7 @@ namespace osu.Game
else if (importedSkinsCount > 1)
{
Settings.Show();
Settings.SectionsContainer.ScrollTo(Settings.SectionsContainer.Single(container => container is SkinSection));
Settings.SectionsContainer.ScrollTo(Settings.SectionsContainer.ChildrenOfType<SkinSection>().Single());
}
}