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Commit Graph

618 Commits

Author SHA1 Message Date
Dan Balasescu
9ade8069a1 Rename to AbortGameplay() and handle additional states 2021-12-15 06:40:28 +09:00
Dan Balasescu
2f1dc91211 Add AbortLoad() method to abort gameplay loads 2021-12-14 11:30:42 +09:00
Dan Balasescu
70045494ba Re-simplify code by removing BeatmapManager event instead 2021-12-13 16:09:54 +09:00
Dan Balasescu
a6e77f172d Add some comments 2021-12-12 16:30:37 +09:00
Dan Balasescu
d6c08fae48 Fix incorrect global beatmap with availability changes 2021-12-11 23:08:21 +09:00
Dan Balasescu
25b274c323 Fix starting gameplay too early after import 2021-12-11 22:47:50 +09:00
Dan Balasescu
6057037e35 Move playlist item beatmap population to MatchSubScreen 2021-12-10 20:08:59 +09:00
Dan Balasescu
de0f37b08d Separate editing and adding playlist items 2021-12-10 15:26:48 +09:00
Dean Herbert
88670c3b01 Document OpenSongSelection and mark null param 2021-12-10 14:14:22 +09:00
Dan Balasescu
671582a925 Allow host to enqeue items and items to be edited 2021-12-10 01:15:19 +09:00
Dan Balasescu
1a0945daba Siplify condition, allow host to always remove items 2021-12-09 14:33:50 +09:00
Dan Balasescu
8398f86440 Don't consider expired items in visibility check 2021-12-09 04:02:16 +09:00
Dan Balasescu
c34c580ad4 Add client-side + interface implementation 2021-12-09 03:08:59 +09:00
Dan Balasescu
273042aa16 Add virtual method for creating different DrawablePlaylistItem types 2021-12-09 01:49:34 +09:00
Dan Balasescu
3be4d8b68d Remove ctor params from DrawableRoomPlaylist/DrawablePlaylistItem 2021-12-09 01:04:56 +09:00
Dean Herbert
dea7f2308c Fix participant panels potentially keeping a reference to an old user
If a user leave and then rejoins a multiplayer match while another user
is not at the lobby screen, there is a potential the `ParticipantPanel`
tracking the user will not correctly be recreated to reference the new
instance of the `MultiplayerUser`.

This happens because the `OnRoomUpdated` call is scheduled, which means
it is not running in the background, coupled with the local logic that
relies on `IEquatable(MultiplayerRoomUser)` (which in turn falls back to
a UserID comparison).

Changing this to a reference comparison is the easiest way to resolve
this. Whether we change the `IEquatable` implementation is up for
discussion.

Closes https://github.com/ppy/osu/issues/15970.
2021-12-07 17:24:04 +09:00
Dean Herbert
a76cfbea21 Add test coverage of incorrect beatmap being used in multiplayer when match started from song select 2021-12-06 14:03:33 +09:00
Dean Herbert
e1897f9998 Don't debounce MultiplayerRoomComposite events
This avoids accidental usage which could result in data being lost or
ignored (as only the last `user` in a single frame would arrive).

This was added specifically to debounce sample playback, but given that
it's only debouncing on a single frame (hardly noticeable) I'm not going
to add back support for that yet. It should be handled by sample
playback concurrency or something more local to the usage.
2021-12-05 01:38:39 +09:00
Bartłomiej Dach
38702beabf
Merge branch 'master' into i-ruleset-store 2021-12-04 15:05:39 +01:00
Bartłomiej Dach
53a6ef22ce
Add null check to resolve inspection 2021-12-04 14:55:35 +01:00
Dean Herbert
517a344bcc
Merge branch 'master' into new-multiplayer-playlist 2021-12-04 13:16:09 +09:00
Dan Balasescu
d5803e541b Give playlist items a PlayedAt date 2021-12-03 20:25:51 +09:00
Dean Herbert
1eed2436e6 Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
Dean Herbert
e75e209053 Cache and consume IRulesetStore where feasible 2021-12-03 18:16:01 +09:00
Dan Balasescu
487a71312e Split out code so base methods aren't called 2021-12-03 16:40:20 +09:00
Dan Balasescu
0a1304b92a Remove gameplay_order, use existing playlist_order 2021-12-03 15:45:13 +09:00
Dan Balasescu
b75a5b778e Update history list to also sort by gameplay order 2021-12-03 15:05:56 +09:00
Dan Balasescu
933fd49cff Fix missed callbacks due to AddOnce() schedules 2021-12-02 22:33:14 +09:00
Dan Balasescu
9760a2b087 Update MultiplayerQueueList to take advantage of GameplayOrder 2021-12-02 22:33:14 +09:00
Dean Herbert
512818648f Add some more breathing room between tab control and queue content 2021-12-02 16:56:30 +09:00
Dan Balasescu
e87b0003fb Fix queue mode not being bound to in all cases 2021-12-01 21:35:23 +09:00
Dan Balasescu
ad35f3434b Fix queue list not considering expired items 2021-12-01 21:35:23 +09:00
Dan Balasescu
e2f289eeff Xmldocs 2021-12-01 21:35:23 +09:00
Dan Balasescu
93a7726f4a Remove now-unused parameter 2021-12-01 21:35:23 +09:00
Dan Balasescu
d70355237d Fix selected item not bound 2021-12-01 21:35:23 +09:00
Dan Balasescu
c3dfe10a8a Add new list to match subscreen 2021-12-01 21:35:22 +09:00
Dan Balasescu
1152c4e8e9 Fix tests 2021-12-01 21:35:22 +09:00
Dan Balasescu
7847ce6253 Redesign with tab control 2021-12-01 21:35:22 +09:00
Dan Balasescu
95050d6597 Extract class to file 2021-12-01 21:35:22 +09:00
Dan Balasescu
fc8c8685b8 Add playlist queue tests 2021-12-01 21:35:22 +09:00
Dan Balasescu
e0ca1af9b8 Remove ctor params 2021-12-01 21:35:22 +09:00
Dan Balasescu
bfd2dc28c8 Rename QueueList -> MultiplayerQueueList 2021-12-01 21:35:22 +09:00
Dan Balasescu
6b198ce112 Document simulation 2021-12-01 21:35:22 +09:00
Dan Balasescu
9806c75743 Implement better round robin algorithm 2021-12-01 21:35:12 +09:00
Dan Balasescu
68bb49fc1e Add QueueList tests 2021-12-01 21:33:48 +09:00
Dan Balasescu
0cb35e8b18 Separate out QueueList 2021-12-01 21:33:48 +09:00
Dan Balasescu
17bc0b51aa Merge branch 'playlist-item-add-owner' into new-multiplayer-playlist 2021-12-01 21:33:48 +09:00
Dan Balasescu
942e48ffbd Merge branch 'master' into new-multiplayer-playlist 2021-12-01 21:33:11 +09:00
Dan Balasescu
c38537a51a Initial implementation of MultiplayerPlaylist 2021-12-01 21:32:56 +09:00
Dan Balasescu
e1445dcb05 Only show owner in match subscreen 2021-11-26 17:40:45 +09:00
Dan Balasescu
1f13669636 Don't poll while in room
Fixes timeout in `TestJoinRoomWithoutPassword`, because the 'server' returns
out-of-date data while the `MatchSubScreen` has possible not been entered
yet (and thus hasn't disabled polling itself yet).

Can be tested by adding a `Task.Delay(3000);` at the end of
the `MultiplayerClient.JoinRoom()` task.
2021-11-23 16:14:01 +09:00
Dan Balasescu
4b498c7bd6 Merge branch 'master' into multi-queueing-modes 2021-11-22 07:46:45 +09:00
Dan Balasescu
d397524878
Merge pull request #15676 from peppy/multiplayer-incorrect-beatmap-error
Show better error message when selecting an unavailable beatmap during multiplayer room creation
2021-11-19 18:59:46 +09:00
Dan Balasescu
de0e8ad822 Merge branch 'master' into multi-queueing-modes 2021-11-19 18:58:15 +09:00
Dan Balasescu
4c8c34b43f Use full name for round robin 2021-11-19 18:42:34 +09:00
Dan Balasescu
4e625b78e2 Update queue mode names 2021-11-19 18:28:43 +09:00
Dan Balasescu
12e1142b07 Rename settings section 2021-11-19 15:47:40 +09:00
Dean Herbert
0c289bf8e5 Remove pointless namespace 2021-11-19 14:46:53 +09:00
Dean Herbert
284e554cbf Only show user displayable portion of server errors when seleting a song in multiplayer 2021-11-19 13:58:03 +09:00
Dean Herbert
c901a4fd7e Show better error message when selecting an unavailable beatmap during multiplayer room creation 2021-11-19 13:28:42 +09:00
Dan Balasescu
29d0d5badf Rename QueueModes -> QueueMode 2021-11-16 14:53:10 +09:00
Dan Balasescu
459e819a5d Update todo 2021-11-16 00:50:23 +09:00
Dan Balasescu
d27edb3a25 Fix another potential crash from async load 2021-11-16 00:31:46 +09:00
Dan Balasescu
8e014ca17a Reverse in-match playlist 2021-11-16 00:31:46 +09:00
Dan Balasescu
eb983ed548 Fix potential crash from playlist updating during async load 2021-11-16 00:02:38 +09:00
Dan Balasescu
f743a3647f Rename APIPlaylistItem -> MultiplayerPlaylistItem 2021-11-15 23:14:27 +09:00
Dan Balasescu
07a7b4bcdc Merge branch 'master' into multi-queueing-modes 2021-11-11 22:19:30 +09:00
Bartłomiej Dach
9664b9a97c
Fix being able to switch own team by clicking other players' team indicators 2021-11-11 09:01:50 +01:00
Dan Balasescu
aad4b8ff80 Fix ready button remaining enabled for expired items 2021-11-10 18:42:46 +09:00
Dan Balasescu
02efe24e39 Fix checksum not passed to AddPlaylistItem 2021-11-10 18:36:55 +09:00
Dan Balasescu
c7381b4df0 Fix host check
Although the underlying issue is that the host user is not populated.
Not sure whether this should be fixed at all.
2021-11-10 18:36:22 +09:00
Dean Herbert
328c72c358 Fix TeamDisplay not showing after changing to team versus 2021-11-10 13:44:31 +09:00
Dean Herbert
52c740b377 Add failing test showing team display display failure 2021-11-10 13:44:31 +09:00
smoogipoo
3db199292f Fix queue mode not passed from room to settings overlay 2021-11-01 18:52:57 +09:00
smoogipoo
e667ef4eea Add basic tests 2021-10-29 15:44:48 +09:00
smoogipoo
f076b72fbe Merge branch 'master' into multi-queueing-modes 2021-10-29 10:48:16 +09:00
Dean Herbert
6944151486 Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Dean Herbert
ea55ba7ba9 Remove unused using statement 2021-10-26 16:08:21 +09:00
Dean Herbert
6c38028d06 Fix gameplay chat display not losing focus on escape key press
Closes #15293.
2021-10-26 13:55:08 +09:00
smoogipoo
04b0529a7f Fix list overflowing subscreen background 2021-10-22 22:17:26 +09:00
smoogipoo
95ab82fb58 Remove BeatmapSelectionControl and inline at usage sites 2021-10-22 19:41:36 +09:00
smoogipoo
db87e42d47 Remove beatmap/ruleset/etc from MultiplayerRoomSettings 2021-10-22 16:48:28 +09:00
smoogipoo
f41cf822b0 Rename request 2021-10-21 17:02:11 +09:00
Bartłomiej Dach
9ad9465020
Remove online-screen-local textbox recolours 2021-10-20 22:49:25 +02:00
smoogipoo
691e414acb Add request to add a new playlist item 2021-10-20 21:08:58 +09:00
smoogipoo
67090fc598 Re-namespace enum 2021-10-20 20:52:16 +09:00
smoogipoo
599867a3b1 Add implementation to settings overlay 2021-10-20 20:29:06 +09:00
smoogipoo
0e446105fb Rename to "picking mode" as simpler english 2021-10-20 17:52:51 +09:00
smoogipoo
bc57190fb4 Make dropdown not move the selection control 2021-10-20 17:52:05 +09:00
smoogipoo
116ce09e49 Merge branch 'master' into multi-queueing-modes 2021-10-20 17:27:25 +09:00
smoogipoo
ea9c070e59 Add setting for queue mode 2021-10-20 14:51:59 +09:00
5ln
3529f34c98
Multi: Hide mods when spectating or Beatmap isn't Locally Available.
Signed-off-by: 5ln <xnafumie@gmail.com>
2021-10-18 02:01:50 +08:00
smoogipoo
2fd101ad50 Reorder elements to follow designs 2021-10-15 20:25:32 +09:00
smoogipoo
a70d7e4feb Remove unnecessary extra GridContainer 2021-10-15 20:18:25 +09:00
Dean Herbert
9d54285b2e Merge branch 'master' into fix-multiplayer-sounds-during-gameplay 2021-10-14 21:34:04 +09:00
Dean Herbert
06249c4ab2 Fix incorrect usages of Scheduler.AddOnce 2021-10-14 17:52:19 +09:00
Dean Herbert
0d86dab80a Fix multiplayer components updating when not alive
Should close https://github.com/ppy/osu/issues/15092.

- [ ] Depends on https://github.com/ppy/osu-framework/pull/4826.
2021-10-14 17:37:10 +09:00
Bartłomiej Dach
f3647eb94e
Recolour room settings screens to match dropdown theming 2021-10-13 22:50:19 +02:00
Dean Herbert
853cf6feaa Rename last remaining BeatmapInfo Beatmap usage 2021-10-04 17:35:53 +09:00
Dean Herbert
05ca3aec4f Rename GameplayState to SpectatorGameplayState 2021-10-02 02:10:11 +09:00
smoogipoo
c83dd7d2b6 Merge OnlinePlayComposite and RoomSubScreenComposite 2021-09-29 20:55:20 +09:00
smoogipoo
f9d5abff8a Update with keybinding changes 2021-09-16 18:26:12 +09:00
Dean Herbert
fa693bb8a8 Move MusicController adjustment set to inside OsuScreen itself (and result nullable) 2021-09-16 16:08:09 +09:00
AbstractQbit
318f0941ca Move all the "inherit previous AllowTrackAdjustments" logic into OsuScreen 2021-09-15 21:25:39 +03:00
AbstractQbit
b9193aae6d Make IOsuScreen.AllowTrackAdjustments nullable
Allows for inheriting value from the previous screen if undefined
2021-09-14 17:37:57 +03:00
Dean Herbert
7fe0eefb78 Add inline comment regarding team switch sample logic
Feels a bit convoluted without this. Don't really have a better
suggestion for now so a comment will do.
2021-09-13 14:12:19 +09:00
Jamie Taylor
217ca754ae
Add sound for team swaps 2021-09-08 13:45:05 +09:00
Dan Balasescu
7be825f470
Merge pull request #14488 from frenzibyte/multi-spectator-player-leaving
Gray out and stop player instances who quit during multi-spectator sessions
2021-08-30 12:04:19 +09:00
Dean Herbert
2b06dacd0e Change debounce back to using scheduler
Should better allow for adjusting in the future, as well.
2021-08-27 18:57:19 +09:00
Jamie Taylor
e341f471b0
Add lobby sfx for join/leave/kick/ready/unready events 2021-08-26 15:29:22 +09:00
Salman Ahmed
196c74fce8 Gray out and remove player clock when users stop playing 2021-08-25 11:31:02 +03:00
Salman Ahmed
599145b46a Stop clocks when removing them from sync manager 2021-08-25 11:31:02 +03:00
Dean Herbert
e1ab3434ed Add ability to handle user join/leave/kick events in MultiplayerComposites 2021-08-25 14:37:14 +09:00
Bartłomiej Dach
e503182a8d
Merge branch 'master' into activity-on-multiplayer-screens 2021-08-24 18:50:55 +02:00
smoogipoo
16ddbcd208 Don't bind to RoomId where it's expected to be constant 2021-08-24 14:25:40 +09:00
smoogipoo
de0de451fe Refactor to remove resolved dependency 2021-08-24 13:29:19 +09:00
smoogipoo
df170afbc4 Fix multiplayer crashing when entering gameplay 2021-08-24 13:22:06 +09:00
smoogipoo
956c1cc216 Merge branch 'master' into activity-on-multiplayer-screens 2021-08-24 12:33:34 +09:00
Dean Herbert
eaa4d479ac
Merge pull request #14408 from smoogipoo/remove-current-room
Remove the global "selected room" from online screens
2021-08-23 17:29:31 +09:00
Nathan Alo
2877b43824 split multiplayer and playlist activity 2021-08-22 09:54:07 +08:00
Dean Herbert
15d443f6b7 Use the UI mouse cursor when hovering gameplay chat in an interactive state 2021-08-21 14:44:54 +09:00
smoogipoo
f85d3665d8 Cleanups 2021-08-20 21:45:24 +09:00
smoogipoo
610a162271 Merge branch 'master' into remove-current-room 2021-08-20 16:23:36 +09:00
Dan Balasescu
c95bf735fe
Merge branch 'master' into multiplayer-chat 2021-08-20 11:54:42 +09:00
Dean Herbert
b09105e5a7
Merge pull request #14381 from smoogipoo/match-subscreen-redesign
Update layout of multiplayer room screens
2021-08-19 19:36:21 +09:00
Dean Herbert
8fce5911a9 Adjust spacing and padding of footer buttons 2021-08-19 19:08:46 +09:00
Dean Herbert
16aecfe934 Start free mod selection area hidden on screen display 2021-08-19 19:02:54 +09:00
Dean Herbert
be77498044 Move chat to right column in multiplayer match screen 2021-08-19 19:02:31 +09:00
Dean Herbert
675e2e34ba Add padding between beatmap panel and edit button 2021-08-19 19:02:05 +09:00
smoogipoo
493f47787b Disable condition for the time being 2021-08-19 18:18:42 +09:00
smoogipoo
c31af96f1d Pass room into RoomSettingsOverlay 2021-08-19 16:41:21 +09:00
smoogipoo
1fd746524d Remove realtime room category, fix end-date showing for realtime 2021-08-19 16:09:28 +09:00
Dean Herbert
6d00ea3375 Allow toggling focus via binding 2021-08-19 14:19:59 +09:00
Bartłomiej Dach
07951fe18c
Merge branch 'master' into limit-match-settings-textbox 2021-08-18 21:17:16 +02:00
Davran Dilshat
43cbd10a38 change limit to be on actual usage site 2021-08-18 18:30:50 +01:00
smoogipoo
63af67f61b Cleanup around footers 2021-08-18 20:25:48 +09:00
Dean Herbert
1faf789f0e Allow expanding chat using key binding even when it is hidden 2021-08-18 18:25:21 +09:00
Dean Herbert
365c1bccc6 Fix multiplayer channel being unintentionally left after gameplay session 2021-08-18 18:24:20 +09:00
Dean Herbert
2099298444 Disallow clicking on chat textbox during gameplay 2021-08-18 17:30:50 +09:00
smoogipoo
568f1fd345 Fix initial RoomId state not being handled correctly 2021-08-18 16:09:00 +09:00
smoogipoo
90a1be2e61 Move paddings up one level 2021-08-18 15:54:33 +09:00
smoogipoo
f3bc9c3e45 Merge branch 'master' into match-subscreen-redesign 2021-08-18 15:19:29 +09:00
smoogipoo
c5268c9a99 Simplify by reusing same room panel 2021-08-18 15:19:24 +09:00
smoogipoo
704af94d39 Add edit button to room panel 2021-08-18 15:13:10 +09:00
smoogipoo
c66abf85f7 Remove match header 2021-08-18 14:04:44 +09:00
Dan Balasescu
eaf7bd72fc
Merge branch 'master' into multiplayer-chat 2021-08-17 20:08:01 +09:00
smoogipoo
47d4a2e97f Make SettingsOverlay protected 2021-08-17 20:05:26 +09:00
smoogipoo
590d814881 Move RoomSettingsOverlay to RoomSubScreen 2021-08-17 18:24:04 +09:00
Dean Herbert
9eb16fa61d Move poll allowance logic based on signalr connection inside polling component 2021-08-17 17:16:21 +09:00
smoogipoo
5d72c5911a Rename MatchSettingsOverlay and related classes
Because "match" is a multiplayer-only concept.
2021-08-17 17:14:28 +09:00