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Commit Graph

192 Commits

Author SHA1 Message Date
Dan Balasescu
d1c18c52ab
Merge branch 'master' into fix-cursor-in-scale-container 2019-03-08 12:43:57 +09:00
smoogipoo
04d756524d Adjust with shader changes 2019-03-07 18:30:18 +09:00
smoogipoo
e430b8a640 Merge remote-tracking branch 'nekodex/master' into drawnode-changes 2019-03-07 18:15:12 +09:00
Dean Herbert
7aa30ca3f6 Change method of cursor creation 2019-03-06 17:41:54 +09:00
Dean Herbert
18826b3a59 Adjust cursor scale for its new surroundings 2019-03-06 17:41:54 +09:00
Dean Herbert
acf518c208 Move cursor inside playfield 2019-03-06 17:41:54 +09:00
Dean Herbert
5411c63093 Fix menu cursor not displaying outside of gameplay scaling area 2019-03-06 17:14:08 +09:00
Dean Herbert
fc0b297232 Fix menu cursor not displaying outside of gameplay scaling area 2019-03-05 18:06:24 +09:00
smoogipoo
78596dfe80 Merge remote-tracking branch 'origin/master' into move-osu-settings
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
#	osu.Game.Rulesets.Osu.Tests/TestCaseSlider.cs
2019-03-05 13:25:03 +09:00
smoogipoo
bf8360636a Adjust drawnodes to use the new shared data structure 2019-03-01 17:25:15 +09:00
Dean Herbert
2dbf7d122c
Merge branch 'master' into use-pattern-matching 2019-02-28 14:53:07 +09:00
Dean Herbert
e2c6a8bc07 Use pattern matching wherever possible 2019-02-28 14:35:00 +09:00
Dean Herbert
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
smoogipoo
c13a5184f3 Add more explanation 2019-02-27 16:35:11 +09:00
smoogipoo
32bf940aa5 Adjust comment for readability 2019-02-27 15:43:20 +09:00
smoogipoo
a07d797d75 Merge remote-tracking branch 'Joehuu/master' into use-lifetime-optimization 2019-02-27 12:08:43 +09:00
Dean Herbert
452caabd40
Apply suggestions from code review
Co-Authored-By: smoogipoo <1329837+smoogipoo@users.noreply.github.com>
2019-02-22 17:06:49 +09:00
smoogipoo
d8c55bc729 Adjust namespaces 2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f Update with framework bindable changes 2019-02-21 18:56:34 +09:00
Dean Herbert
c96a2ac853 Fix non-conforming filename 2019-02-20 21:08:52 +09:00
Dan Balasescu
c9c8cccd68
Merge branch 'master' into use-lifetime-optimization 2019-02-18 15:22:34 +09:00
Dean Herbert
ca5c8d37d1 Use leased bindables 2019-02-01 16:44:06 +09:00
ekrctb
504e79b968 Merge branch 'master' into use-lifetime-optimization 2019-01-29 12:15:02 +09:00
Unknown
4a916b2dee replace license headers with new ones 2019-01-25 11:17:48 +01:00
Unknown
8ddff673b7 revert previous rename and rename ruleset specific classes instead 2019-01-25 11:14:37 +01:00
Unknown
5446c99f22 Merge branch 'master' into move-osu-settings 2019-01-25 10:57:04 +01:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Unknown
481f33d17b add setting to toggle the gameplay cursor trail 2019-01-23 14:27:39 +01:00
Unknown
cf147083cd move osu! settings into its ruleset 2019-01-23 13:17:29 +01:00
Unknown
4a9bcf4937 rename OsuConfigManager to GameConfigManager
also OsuSetting to GameSetting
2019-01-23 13:17:29 +01:00
Dean Herbert
17bc933db2 Revert unnecessary changes 2019-01-10 19:01:41 +09:00
Dean Herbert
4cee21f356 Make skinning better 2019-01-07 20:12:39 +09:00
Dean Herbert
8914585021 Fix implementation of conditional cursor expanding 2019-01-07 18:28:26 +09:00
ekrctb
6f8a2e6ff2 Use LifetimeManagementContainer
This is a significant performance boost for gameplay,
especially for long or stroyboard-heavy maps.
2018-12-13 15:23:06 +09:00
Dragicafit
c6c4bcccc3 relocate SkinnableCursor 2018-12-12 11:17:09 +01:00
Dragicafit
4b073aed83 remove spaces 2018-12-11 21:02:12 +01:00
Dragicafit
bfe3b03945 using SkinReloadableDrawable 2018-12-11 18:06:41 +01:00
Dragicafit
fb7d767909 adjust if position 2018-12-11 00:38:03 +01:00
Dragicafit
506f27a92e cursorExpand is now a bool 2018-12-07 23:52:57 +01:00
Dragicafit
0816eaacb8 Make CursorExpand skinnable 2018-12-07 22:22:40 +01:00
smoogipoo
2ee181daf7 Re-namespace replay-related classes 2018-11-28 17:20:37 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
smoogipoo
fbc20d2d4d Hide placement when cursor is not in the playfield 2018-11-13 12:52:04 +09:00
smoogipoo
70f1d17b7e Merge remote-tracking branch 'origin/master' into editor-mask-placement
# Conflicts:
#	osu.Game.Rulesets.Catch/UI/CatchRulesetContainer.cs
#	osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs
#	osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs
#	osu.Game/Rulesets/UI/RulesetContainer.cs
2018-10-16 17:28:16 +09:00
smoogipoo
ff559a3a1b Merge remote-tracking branch 'origin/master' into playfield-scaling-rework
# Conflicts:
#	osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs
#	osu.Game/Rulesets/UI/Scrolling/ScrollingPlayfield.cs
2018-10-05 10:40:16 +09:00
smoogipoo
d0007c047a PlayfieldLayer -> PlayfieldAdjustmentContainer 2018-10-05 10:39:18 +09:00
smoogipoo
540a010fbb Implement an intermediary EditRulesetContainer 2018-10-03 15:36:24 +09:00
ekrctb
50091252e2 Adapt signature change of event handlers 2018-10-02 12:02:55 +09:00
ekrctb
99fc04c8af Change signature to new event handler 2018-10-02 12:02:47 +09:00
Dean Herbert
2ed7785cfc Merge remote-tracking branch 'upstream/master' into update-framework 2018-09-26 19:50:48 +09:00
smoogipoo
a8f156584b Update framework with positional/non-positional changes 2018-09-26 14:01:15 +09:00
Kyle Chang
2069467434 Use HitObject scale to determine judgement size 2018-09-24 21:18:55 -04:00
Kyle Chang
7a43677849 Make judgements scale with cs 2018-09-22 22:54:38 -04:00
smoogipoo
0bc2bcaf14 Remove GetAspectAdjustedSize() and PlayfieldArea 2018-09-21 15:14:49 +09:00
smoogipoo
26094ea325 Simplify + rename playfield layers in Osu/Catch 2018-09-21 15:01:58 +09:00
smoogipoo
a166d03ede Remove duplicate implementation of the Osu playfield layer 2018-09-21 14:43:38 +09:00
smoogipoo
368ceec47c Simplify creation of a playfield 2018-09-21 14:35:50 +09:00
smoogipoo
826dc6ceb7 Make Playfield not a ScalableContainer 2018-09-21 14:02:32 +09:00
Dean Herbert
a1780fddc9 DrawInfo -> DrawColourInfo 2018-09-06 18:02:04 +09:00
Dean Herbert
03084aa04b Revert async changes 2018-08-31 07:07:10 +09:00
Dean Herbert
68a79f895a Fix mania throwing an exception on start of map 2018-08-30 14:58:00 +09:00
smoogipoo
1b279d383f Use GetAsync on all textures 2018-08-27 17:26:44 +09:00
Dean Herbert
e628e78f24 Update uniform usage 2018-08-20 13:39:22 +09:00
smoogipoo
741ec0021e Rename more judgement-related methods to "result" 2018-08-06 11:31:46 +09:00
smoogipoo
5fd4ed2f4e Rename judgement-related methods/events + commenting 2018-08-06 10:55:25 +09:00
smoogipoo
4548d2c87f Make Rulesets.Osu use the new judgement result structure 2018-08-02 20:36:38 +09:00
Dean Herbert
d868d81b59
Merge branch 'master' into centralise-judgement-display 2018-07-23 02:58:49 +09:00
Dean Herbert
0f37758314 Update framework 2018-07-21 16:21:53 +09:00
Dean Herbert
3fc7f33e90
Merge branch 'master' into centralise-judgement-display 2018-07-20 17:29:15 +09:00
smoogipoo
1139f0dbf2 Centralise method of disabling playfield judgements 2018-07-20 17:04:33 +09:00
Dean Herbert
ffd3040fe2 Fix GameplayCursor state not restoring correctly after Show/Hide 2018-07-18 19:59:04 +09:00
Dan Balasescu
64cde1ebad
Merge branch 'master' into use-switch-over-if 2018-07-17 16:44:57 +09:00
Dean Herbert
825941aff1 Use switch with type matching in place of if-else where possible 2018-07-17 14:35:09 +09:00
Dean Herbert
b967fe714b Fix lead-in time now being long enough in many cases 2018-07-17 14:29:22 +09:00
Dean Herbert
cacabeb67e Remove unused field 2018-06-29 17:00:41 +09:00
Tom Arrow
ad883e087a RulesetContainer<TObject> cannot be derived 2018-06-19 14:31:24 +02:00
Dean Herbert
f4cb0d7d8d Fix memory leak due to incorrect binding 2018-06-13 14:16:58 +09:00
Dean Herbert
ae136e89a4
Merge branch 'master' into ruleset-configs 2018-06-12 13:13:18 +09:00
Dan Balasescu
9994c69d58
Merge branch 'master' into fix-object-ordering 2018-06-11 17:53:33 +09:00
smoogipoo
f4fbf27d42 Give ruleset settings a ruleset-specific config manager 2018-06-11 13:28:50 +09:00
smoogipoo
ff60f69f47 Explicitly construct local beatmaps rather than using GetBoundCopy 2018-06-06 20:19:30 +09:00
smoogipoo
72cc53aded Rename GameBeatmap -> BindableBeatmap 2018-06-06 20:16:20 +09:00
Dean Herbert
3567823759 Reverse order of exposed objects in HitObjectContainer
Closes #2740.
2018-06-06 15:03:47 +09:00
smoogipoo
8004b8af4d Privatise the OsuGame beatmap, add local beatmap to OsuTestCase 2018-05-23 17:38:02 +09:00
smoogipoo
4ecdea8b2e Remove now-unnecessary IsForCurrentRuleset property of RulesetContainer 2018-05-07 10:17:54 +09:00
smoogipoo
77e661489d Merge branch 'i-beatmap' into beatmap-conversion-rework 2018-05-07 10:00:24 +09:00
smoogipoo
c9e4a07e12 Merge remote-tracking branch 'origin/master' into remove-approachcircle-hax
# Conflicts:
#	osu.Game.Rulesets.Osu/Edit/OsuEditPlayfield.cs
#	osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs
2018-04-20 18:04:43 +09:00
smoogipoo
03a5df84c6 Initial rework of beatmap conversion process 2018-04-19 22:04:12 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
smoogipoo
cea3e1c7f5 Remove now unnecessary approachcircle proxy disables
Prereqs:
- [ ] ppy/osu-framework#1505
2018-04-09 18:44:50 +09:00
smoogipoo
d4cb00e08f Don't display judgements in OsuEditPlayfield 2018-04-04 17:12:41 +09:00
smoogipoo
187a025d36 Make hitobjects sorted by their start times 2018-03-29 16:07:31 +09:00
smoogipoo
c29f7a4333 Merge remote-tracking branch 'origin/master' into netstandard 2018-03-24 14:49:46 +09:00
Dean Herbert
d909cce8d6 Add the ability to skin the gameplay cursor 2018-03-21 20:06:10 +09:00
Dean Herbert
13f64a1d12
Merge branch 'master' into cursor-trail 2018-03-14 11:42:40 +09:00
Dean Herbert
5092fe5596 Adjust cursor trail display length
In line with shader change at ad5ddec7b2
2018-03-11 02:11:56 +09:00
Dean Herbert
b62ed004f2 Remove judgements when deciding a new judgement for a HitObject
Generally happens when rewinding.
2018-03-07 19:14:42 +09:00
Dean Herbert
3ddaf1879d CursorTrail always present, just to be safe 2018-03-05 20:20:06 +09:00
Dean Herbert
f4965ee7d6 Use high precision updating on CursorTrail
Avoids bloackage
2018-03-05 20:20:06 +09:00
Dean Herbert
69c0e95d9d Use a better fade effect for the gameplay cursor 2018-03-05 20:20:06 +09:00