Dean Herbert
386fb55392
Update framework
2025-02-04 21:48:45 +09:00
Dean Herbert
a93dabd33f
Merge branch 'master' into multiplayer-free-style
2025-02-04 21:48:39 +09:00
Bartłomiej Dach
41cf3696f2
Merge branch 'master' into bss/wizard-appearance
2025-02-04 13:48:35 +01:00
Dean Herbert
82ccce8099
Merge pull request #31783 from bdach/bss/form-button
...
Implement "form button" control
2025-02-04 21:45:11 +09:00
Bartłomiej Dach
2dbf30a096
Select timing point on enter if no effect point is active at the time
...
Noticed during testing.
2025-02-04 12:44:05 +01:00
Bartłomiej Dach
a0b6610054
Always select the closest control point group regardless of whether it has a timing point
2025-02-04 12:35:02 +01:00
Bartłomiej Dach
731f100aaf
Fix incorrect snapping behaviour when previous object is not snapped to beat
2025-02-04 11:45:15 +01:00
Dean Herbert
6c6063464a
Remove Scheduler.AddOnce
from updateSpecifics
...
To keep things simple, let's not bother debouncing this. The debouncing
was causing spectating handling to fail because of two interdependent
components binding to `BeatmapAvailability`:
Binding to update the screen's `Beatmap` after a download completes:
5874706117/osu.Game/Screens/OnlinePlay/Match/RoomSubScreen.cs (L266-L267)
Binding to attempt a load request:
8bb7bea04e/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs (L67)
The first must update the beatmap before the second runs, else gameplay
will not load due to `Beatmap.IsDefault`.
2025-02-04 18:41:28 +09:00
Dean Herbert
599b59cb14
Add expanded state to sample drawable representations
2025-02-04 18:06:16 +09:00
Dan Balasescu
2f90bb4d67
Watch global user presence while in spectator screen
2025-02-04 17:55:50 +09:00
Dan Balasescu
61419ec9c8
Refactor user presence watching to be tokenised
2025-02-04 17:54:03 +09:00
Dean Herbert
58560f8acf
Add tracking of expansion states for groups and sets
2025-02-04 17:51:51 +09:00
Bartłomiej Dach
4dd4e52e6d
Implement visual appearance of beatmap submission wizard
2025-02-04 09:06:33 +01:00
Bartłomiej Dach
3893303988
Implement "form button" control
2025-02-04 09:05:33 +01:00
Bartłomiej Dach
6e59cab928
Merge pull request #31764 from peppy/beatmap-carousel-v2-grouping
...
Add group support to beatmap carousel v2
2025-02-04 08:13:54 +01:00
Dean Herbert
1e1fb5476e
Merge pull request #31734 from bdach/simplify-slider-encoding-logic
...
Fix multi-segment-type sliders getting mangled on legacy export
2025-02-04 15:08:44 +09:00
Dean Herbert
ec88c5ed75
Merge pull request #31776 from frenzibyte/carousel-v2-depth-ordering
...
Fix depth ordering in new carousel not being relative to selected item
2025-02-04 13:02:21 +09:00
Dean Herbert
e454fa558c
Adjust group traversal logic to handle cases where keyboard selection redirects
2025-02-04 02:55:59 +09:00
Dean Herbert
b433eef138
Remove redundant conditional check
2025-02-04 02:41:39 +09:00
Bartłomiej Dach
2d6f64e891
Fix code quality
2025-02-03 15:18:03 +01:00
Bartłomiej Dach
df37768ff4
Remove unused method
...
Only used in test code.
2025-02-03 14:01:51 +01:00
Bartłomiej Dach
a1185df2eb
Refactor IDistanceSnapProvider
to accept slider velocity objects as a reference
...
Method signatures are also changed to be a lot more explicit as to what
inputs they expect.
2025-02-03 14:00:57 +01:00
Dean Herbert
c7780c9fdc
Refactor how grouping is performed
2025-02-03 20:40:52 +09:00
Bartłomiej Dach
1793b8ccb4
Merge pull request #31775 from peppy/avoid-beatmap-access-beat-sync-container
...
Avoid accessing `WorkingBeatmap.Beatmap` every update call
2025-02-03 12:24:05 +01:00
Bartłomiej Dach
b60a8341e4
Merge pull request #31778 from peppy/editor-menu-mutual-exclusive
...
Make distance snap settings mutually exclusive
2025-02-03 11:58:34 +01:00
Dean Herbert
99192404f1
Tidy up WorkingBeatmap
passing in ctor
2025-02-03 19:26:14 +09:00
Dean Herbert
8bb7bea04e
Rename freestyle select screen classes for better discoverability
2025-02-03 19:21:21 +09:00
Dean Herbert
37abb1a21b
Tidy up button construction code
2025-02-03 19:09:58 +09:00
Dean Herbert
444e0970d6
Standardise naming to use "Freestyle" not "FreeStyle"
2025-02-03 19:01:59 +09:00
Dean Herbert
f24716563c
Merge branch 'master' into user-panel-status
2025-02-03 18:31:28 +09:00
NecoDev
55f46e3b66
Added warning
2025-02-03 16:47:38 +08:00
Dean Herbert
df51d345c5
Change menus to fade out with a slight delay so settings changes are visible
...
Useful for cases like https://github.com/ppy/osu/pull/31778 , where a
change to one setting can affect another.
2025-02-03 17:38:17 +09:00
Dean Herbert
26a8fb6984
Make distance snap settings mutually exclusive
2025-02-03 17:34:55 +09:00
Bartłomiej Dach
ee7d281e73
Merge branch 'master' into fix-limit-distance-snap-to-current
2025-02-03 08:57:27 +01:00
Dean Herbert
b9f840c32e
Merge pull request #31742 from smoogipoo/fix-results-persistent-sounds
...
Fix results screen sounds persisting after exit
2025-02-03 16:39:47 +09:00
Salman Alshamrani
c587958f38
Apply depth ordering relative to selected item
2025-02-03 02:34:29 -05:00
Dean Herbert
a23de0b188
Avoid accessing WorkingBeatmap.Beatmap
every update call
...
Notice in passing.
Comes with overheads that can be easily avoided. Left a note for a
future (slightly more involved) optimisation.
2025-02-03 16:30:31 +09:00
Dan Balasescu
9033a4d480
Remove unused using
2025-02-03 14:20:56 +09:00
Dan Balasescu
210fa14759
Play sound via results screen instead
2025-02-03 14:15:46 +09:00
Dean Herbert
6a18d18feb
Fix null handling when no items are populated but a selection is made
2025-02-03 02:39:45 +09:00
Dean Herbert
9c34819ff4
Add test coverage for grouped selection
2025-02-03 02:39:45 +09:00
Dean Herbert
645c26ca19
Simplify keyboard traversal logic
2025-02-03 02:24:27 +09:00
Dean Herbert
d74939e6e9
Fix backwards traversal of groupings and allow toggling groups without updating selection
2025-02-03 02:24:27 +09:00
Dean Herbert
764f799dcb
Improve selection flow using early exit and invalidation
2025-02-03 02:24:27 +09:00
Dean Herbert
d5dc55149d
Add initial difficulty grouping support
2025-02-03 02:24:27 +09:00
Dean Herbert
3cde11ab77
Re-enable masking by default
2025-02-03 02:24:26 +09:00
Dean Herbert
f65be009a3
Merge pull request #31747 from bdach/do-not-reset-online-info-on-save
...
Do not reset online information when saving beatmap
2025-02-02 22:24:56 +09:00
Dean Herbert
cf3a379b1c
Merge pull request #31368 from frenzibyte/mobile-fix-mania
...
Improve osu!mania playability on mobile devices
2025-02-01 14:49:46 +09:00
Dean Herbert
334b578fb6
Merge pull request #31733 from bdach/bss/abstract-out-wizard
...
Abstract out `WizardOverlay` for multi-step wizard type screens
2025-02-01 14:10:35 +09:00
Bartłomiej Dach
7ef8616703
Fix broken user-facing messaging when beatmap hash mismatch is detected
2025-01-31 12:22:05 +01:00
Bartłomiej Dach
c3981f1097
Do not reset online info on beatmap save
2025-01-31 12:21:42 +01:00
Bartłomiej Dach
8718483c70
Avoid moving already placed objects temporally when "limit distance snap to current time" is active
2025-01-31 09:51:13 +01:00
Bartłomiej Dach
20280cd195
Do not double up first control point of path
2025-01-31 09:01:42 +01:00
Dan Balasescu
cf2d0e6911
Fix results screen sounds persisting after exit
2025-01-31 16:22:37 +09:00
Bartłomiej Dach
b4f63da048
Move control point double-up logic to LegacyBeatmapExporter
...
Done for two reasons:
- During review it was requested for the logic to be moved out of
`BezierConverter` as `BezierConverter` was intended to produce
"lazer style" sliders with per-control-point curve types,
as a future usability / code layering concern.
- It is also relevant for encode-decode stability. With how the logic
was structured between the Bezier converter and the legacy beatmap
encoder, the encoder would leave behind per-control-point Bezier curve
specs that stable ignored, but subsequent encodes and decodes in lazer
would end up multiplying the doubled-up control points ad nauseam.
Instead, it is sufficient to only specify the curve type for the
head control point as Bezier, not specify any further curve types
later on, and instead just keep the double-up-control-point for new
implicit segment logic which is enough to make stable cooperate
(and also as close to outputting the slider exactly as stable would
have produced it as we've ever been)
2025-01-30 15:28:47 +01:00
Bartłomiej Dach
d3b233b08f
Merge pull request #31732 from KareVulli/fix-timeline-selection
...
Fix stacked objects selection order on editor timeline
2025-01-30 14:31:42 +01:00
Bartłomiej Dach
749704344c
Move implicit slider path segment handling logic to Bezier converter
...
The logic in `LegacyBeatmapEncoder` that was supposed to handle
the lazer-exclusive feature of supporting multiple slider segment types
in a single slider was interfering rather badly with the Bezier
converter. Generally it was a bit difficult to follow, too.
The nice thing about `BezierConverter` is that it is *guaranteed* to
only output Bezier control points. In light of this, the same double-up-
-the-control-point logic that was supposed to make multiple slider
segment types backwards-compatible with stable can be placed in
the Bezier conversion logic, and be *much* more understandable, too.
2025-01-30 14:03:51 +01:00
Dean Herbert
8a887abe51
Merge pull request #31663 from nekodex/friend-notification-samples
...
Add unique samples for friend online/offline notifications
2025-01-30 19:45:30 +09:00
Bartłomiej Dach
d8c63a443f
Merge pull request #31685 from frenzibyte/two-factor-authentication-code
...
Do not display autocorrect suggestions in two factor verification code text box
2025-01-30 11:15:09 +01:00
Dean Herbert
5f2532932e
Merge branch 'master' into friend-notification-samples
2025-01-30 18:29:26 +09:00
Bartłomiej Dach
31c4461fbb
Abstract out WizardOverlay
for multi-step wizard type screens
...
To be used in the editor, for the beatmap submission wizard.
I've recently been on record for hating "abstract" as a rationale to do
anything, but seeing this commit ~3 months after I originally made it,
it still feels okay to do for me in this particular case. I think the
abstraction is loose enough, makes sense from a code reuse and UX
consistency standpoint, and doesn't seem to leak any particular
implementation details. That said, it is both a huge diffstat and also
potentially controversial, which is why I'm PRing first separately.
2025-01-30 09:39:08 +01:00
Marvin Helstein
ec99fc1141
Move ApplySelectionOrder
override from EditorBlueprintContainer
to ComposeBlueprintContainer
2025-01-30 10:27:36 +02:00
Dan Balasescu
48b1c7398e
Merge pull request #31655 from bdach/deabstractify-editor-snap
...
Refactor editor object snapping to remove bad abstractions
2025-01-30 01:38:42 +09:00
Dan Balasescu
7750468e31
Merge pull request #31726 from peppy/room-settings-button
...
Make multiplayer change room settings more obvious as to what it does
2025-01-30 00:42:00 +09:00
Dan Balasescu
007bf87a6b
Merge pull request #31723 from peppy/fix-unstable-rate-incrementatl
...
Fix incremental unstable rate calculation not matching expectations
2025-01-29 23:54:59 +09:00
Dan Balasescu
ca7a36d3d6
Remove unused usings
2025-01-29 23:32:44 +09:00
Bartłomiej Dach
75ef67e959
Merge branch 'master' into two-factor-authentication-code
2025-01-29 13:15:30 +01:00
Dean Herbert
bc930e8fd3
Minimal clean-up to get things bearable
...
I plan to do a full refactor of `RoomSubScreen` at first opportunity.
2025-01-29 20:02:04 +09:00
Dean Herbert
e8d0d2a1d9
Combine more methods to simplify flow futher
2025-01-29 19:56:37 +09:00
Dean Herbert
a6814d1a8a
Make multiplayer change room settings more obvious as to what it does
...
"Edit" felt really weird.
2025-01-29 19:48:04 +09:00
Dean Herbert
07bff22200
Fix delay before difficulty panel displays fully
2025-01-29 19:30:57 +09:00
Bartłomiej Dach
d87720da1b
Merge branch 'master' into fix-editor-textbox-regressions
2025-01-29 11:25:16 +01:00
Dean Herbert
facc9a4dc3
Fix reference hashsets getting emptied before used
2025-01-29 19:15:28 +09:00
Dean Herbert
c70ff11085
Remove new bindables from RoomSubScreen
2025-01-29 19:06:14 +09:00
Dean Herbert
05200e8970
Add missing partial
2025-01-29 19:05:28 +09:00
Dean Herbert
d3f9804ef1
Combine more methods to simplify flow
2025-01-29 18:45:02 +09:00
Dean Herbert
9db8e0b7ac
Merge branch 'master' into friend-notification-samples
2025-01-29 17:43:56 +09:00
Dean Herbert
bf40f071eb
Code quality pass
2025-01-29 17:43:49 +09:00
Dean Herbert
4c83ef83ee
Update resources
2025-01-29 17:34:03 +09:00
Dean Herbert
fd1d90cbd9
Update framework
...
Update framework
2025-01-29 17:32:05 +09:00
Dean Herbert
d8ec3b77e4
Fix incremental unstable rate calculation not matching expectations
...
The `EventCount` variable wasn't factoring in that some results do not
affect unstable rate. It would therefore become more incorrect as the
play continued.
Closes https://github.com/ppy/osu/issues/31712 .
2025-01-29 17:11:12 +09:00
Dean Herbert
a3685da250
Merge branch 'master' into enable-sentry-caching
2025-01-29 11:55:23 +09:00
Bartłomiej Dach
b84a9f7820
Merge pull request #31711 from peppy/change-friend-notification-icons
...
Change friend online notifications' icon and colours
2025-01-28 15:38:27 +01:00
Dean Herbert
a3a08832b4
Add keywords to make lighten-during-breaks setting discoverable to stable users
...
See https://github.com/ppy/osu/discussions/31671 .
2025-01-28 21:31:51 +09:00
Dean Herbert
017d38af3d
Change friend online notifications' icon and colours
...
The previous choices made it seem like potentially destructive actions
were being performed. I've gone with neutral colours and more suiting
icons to attempt to avoid this.
---
Addresses concerns in
https://github.com/ppy/osu/discussions/31621#discussioncomment-11948377 .
I chose this design even though it wasn't the #1 most popular because I
personally feel that using green/red doesn't work great for these.
2025-01-28 21:29:17 +09:00
Dean Herbert
6d39ee2918
Merge pull request #31696 from bdach/do-not-bundle-explicit-beatmaps
...
Do not bundle explicit beatmaps
2025-01-28 20:39:21 +09:00
Dan Balasescu
a863230983
Merge pull request #31697 from bdach/corrupt-mp3s-should-not-crash-game
...
Catch and display user-friendly errors regarding corrupted audio files
2025-01-28 14:00:01 +09:00
Bartłomiej Dach
bb8f58f6d6
Work around rare sharpcompress failure to extract certain archives
...
Closes https://github.com/ppy/osu/issues/31667 .
See https://github.com/ppy/osu/issues/31667#issuecomment-2615483900 for
explanation.
For whatever it's worth, I see rejecting this change and telling
upstream to fix it as an equally agreeable outcome, but after I spent an
hour+ tracking this down, writing this diff was nothing in comparison.
2025-01-27 12:28:53 +01:00
Dan Balasescu
fc73037d9f
Add pill displaying current freestyle status
2025-01-27 18:46:45 +09:00
Dan Balasescu
ca979d3542
Adjust xmldocs
2025-01-27 18:32:12 +09:00
Bartłomiej Dach
be9c96c041
Fix infinite loop when switching audio tracks fails on an existing beatmap
...
Bit ugly, but appears to work in practice...
2025-01-27 10:27:06 +01:00
Bartłomiej Dach
01ae1a58f1
Catch and display user-friendly errors regarding corrupted audio files
...
Addresses lack of user feedback as indicated by
https://github.com/ppy/osu/issues/31693 .
2025-01-27 10:25:22 +01:00
Bartłomiej Dach
e24af4b341
Add inline comments for sets that are not marked FA but should be
2025-01-27 09:40:53 +01:00
Bartłomiej Dach
836a9e5c25
Remove explicit beatmap set from list of bundled beatmap sets
2025-01-27 09:40:20 +01:00
Salman Alshamrani
4d7b071027
Specifiy second-factor authentication code text box with Code
type
2025-01-25 23:58:56 -05:00
Salman Alshamrani
c18128e974
Remove OrientationManager
and the entire mobile namespace
2025-01-25 20:01:18 -05:00
Salman Alshamrani
bb7daae080
Simplify orientation locking code magnificently
2025-01-25 19:12:43 -05:00
Salman Alshamrani
ffc37cece0
Avoid extra unnecessary DI
...
Co-authored-by: Dean Herbert <pe@ppy.sh>
2025-01-25 19:12:42 -05:00
Salman Alshamrani
dac7d21302
Be explicit on nullability in RequiresPortraitOrientation
...
Co-authored-by: Dean Herbert <pe@ppy.sh>
2025-01-25 19:12:36 -05:00
Jamie Taylor
79df094f17
Add unique samples for friend online/offline notifications
2025-01-24 23:20:04 +09:00
Bartłomiej Dach
092c7b4253
Merge branch 'master' into beatmap-carousel-v2-split-panels
2025-01-24 15:16:23 +01:00
Bartłomiej Dach
55ab3c72f6
Remove unused field
2025-01-24 15:15:50 +01:00
Dean Herbert
82c5f37c2c
Remove selection animation on set panel
2025-01-24 22:45:08 +09:00
Bartłomiej Dach
7845c5cfb7
Merge pull request #31645 from peppy/offset-adjust-more-lenience
...
Make offset adjust more lenient
2025-01-24 14:01:25 +01:00
Bartłomiej Dach
daec91f61d
Refactor further to avoid weird non-virtual common method
2025-01-24 13:14:31 +01:00
Dean Herbert
a94681158d
Merge pull request #31623 from Layendan/room-context-menu
...
Add view in browser context menu functionality to multiplayer/playlist rooms
2025-01-24 20:31:49 +09:00
Dean Herbert
da762384f8
Fix breakage from reordering co-reliant variable sets (and guard against it)
2025-01-24 20:20:18 +09:00
Dean Herbert
175eb82ccf
Split out beatmaps and set panels into two separate classes
2025-01-24 20:10:41 +09:00
Dean Herbert
0164a2e4dc
Move pool item preparation / cleanup duties to Carousel
2025-01-24 20:10:41 +09:00
Bartłomiej Dach
269ade178e
Fix tests
2025-01-24 11:59:07 +01:00
Bartłomiej Dach
32d341a468
Remove IPositionSnapProvider
2025-01-24 11:59:07 +01:00
Bartłomiej Dach
a6987f5c95
Remove dependence of placement blueprints on IPositionSnapProvider
2025-01-24 11:59:07 +01:00
Bartłomiej Dach
15b6e28ebe
Remove dependence of blueprint containers on IPositionSnapProvider
2025-01-24 11:59:05 +01:00
Bartłomiej Dach
2d46da1520
Merge pull request #31634 from peppy/beatmap-carousel-v2-selection
...
Add selection support to beatmap carousel v2
2025-01-24 11:43:17 +01:00
Dean Herbert
9366bfbf0d
Move activation drawable flow portion to ICarouselPanel
2025-01-24 18:40:48 +09:00
Dean Herbert
92429b2ed9
Adjust comments on ICarouselPanel
to imply external use
2025-01-24 18:34:04 +09:00
Dean Herbert
17b1739ae4
Combine countless update methods all called together into a single method
2025-01-24 18:00:05 +09:00
Dean Herbert
1bfb4d4c2b
Merge branch 'master' into multiplayer-free-style
2025-01-24 17:23:35 +09:00
Dean Herbert
721b2dfbba
Fix average button not correctly becoming disabled where it previously would
2025-01-24 17:17:34 +09:00
Dean Herbert
56a611b47e
Merge branch 'master' into mobile-fix-mania
2025-01-24 17:03:00 +09:00
Dean Herbert
28a59f4e29
Move line to correct location
2025-01-24 16:45:14 +09:00
Dean Herbert
05b1002e9d
Adjust layout and code quality slightly
2025-01-24 15:57:13 +09:00
Dean Herbert
8f8a6455b4
Bypass offset disallowed status when handling realm callbacks
...
Hopefully don't need to overthink this one.
2025-01-24 15:49:47 +09:00
Dean Herbert
ee78e1b223
Add safeties against attempting to apply previous play while offset adjust is not allowed
...
This should theoretically not be possible, but while we are sharing this
control's implementation between gameplay and non-gameplay usages, let's
ensure nothing weird can occur.
2025-01-24 15:49:47 +09:00
Dean Herbert
fb10996951
Consume GameplayStartTime
for more lenient offset adjustments
2025-01-24 15:30:02 +09:00
Dean Herbert
5cc8181bad
Expose GameplayStartTime
in IGameplayClock
2025-01-24 15:29:49 +09:00
Layendan
d326f23576
Remove unused method
2025-01-23 15:39:18 -07:00
Layendan
b0a7237fd6
Fix formatting
2025-01-23 15:37:30 -07:00
Layendan
13c64b59af
Inherit menu items from parent class
2025-01-23 15:36:20 -07:00
Dean Herbert
f4270ab3b9
Simplify selection handling logic
2025-01-23 23:58:51 +09:00
Dean Herbert
d5369d3508
Add regions to BeatmapCarousel
2025-01-23 23:53:09 +09:00
Dean Herbert
0716b73d2a
ActivateSelection
-> TryActivateSelection
2025-01-23 22:44:39 +09:00
Dean Herbert
2feab31426
Adjust inline commentary based on review feedback
2025-01-23 22:41:20 +09:00
Dean Herbert
ffca90779f
Fix sort direction being flipped
2025-01-23 18:51:24 +09:00
Dean Herbert
2f94456a06
Add selection and activation flow
2025-01-23 18:51:24 +09:00
Dean Herbert
ecef5e5d71
Add set-difficulty tracking in BeatmapCarouselFilterGrouping
...
Rather than tracking inside individual items, let's just maintain a
single dictionary which is refreshed every time we regenerate filters.
2025-01-23 18:48:44 +09:00
Dean Herbert
980f6cf18e
Make CarouselItem
sealed
and remove BeatmapCarouselItem
concept
...
Less abstraction is better. As far as I can tell, we don't need a custom
model for this. If there's any tracking to be done, it should be done
within `BeatmapCarousel`'s implementation (or a filter).
2025-01-23 18:48:44 +09:00
Dean Herbert
c67c0a7fc0
Move Selected
status to drawables
...
Basically, I don't want bindables in `CarouselItem`. It means there
needs to be a bind-unbind process on pooling. By moving these to the
drawable and just updating every frame, we can simplify things a lot.
2025-01-23 18:48:43 +09:00
Dean Herbert
ded1d9f019
displayedCarouselItems
-> carouselItems
2025-01-23 15:58:35 +09:00
Dean Herbert
d526835627
Only show loading when doing a user triggered filter
2025-01-23 15:51:54 +09:00
Dean Herbert
6ac2dbc818
Reorder carousel methods into logical regions
2025-01-23 15:50:57 +09:00
Layendan
f673d16a1f
Fix formatting
2025-01-22 11:42:11 -07:00
Dean Herbert
bf23c67603
Merge pull request #31509 from bdach/local-metadata-cache-corruption
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Refetch local metadata cache if corruption is detected
2025-01-23 02:43:14 +09:00
Dan Balasescu
11e84f325c
Merge pull request #31616 from bdach/fix-new-combo-button-crash
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Fix crash from new combo colour selector when there are no combo colours present
2025-01-22 20:48:02 +09:00
Bartłomiej Dach
3da220b8f6
Fix crash from new combo colour selector when there are no combo colours present
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Closes https://github.com/ppy/osu/issues/31615 .
2025-01-22 11:39:32 +01:00
Dean Herbert
218720bca5
Merge pull request #31588 from minetoblend/feature/paste-snapped
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Snap to beat divisor when pasting hitobjects in editor
2025-01-22 18:38:12 +09:00
Dean Herbert
6ceb348cf6
Adjust code again to avoid weird throw
mishandling
2025-01-22 18:24:01 +09:00
Dan Balasescu
63e6b0e050
Merge pull request #31603 from peppy/input-amendments
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Tidy up various input handling anomalies
2025-01-22 18:05:06 +09:00
Bartłomiej Dach
2623d8dcac
Merge pull request #31604 from peppy/fix-song-select-right-click-handling
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Fix song select right click handling
2025-01-22 10:00:03 +01:00
Dean Herbert
26ef23c9a9
Remove outdated ef related catch-when usage
2025-01-22 17:04:30 +09:00
Dean Herbert
910c0022e3
Adjust code style slightly
2025-01-22 17:03:01 +09:00
Dean Herbert
9e023340b0
Mark friend notifications as non-important
2025-01-22 16:41:27 +09:00
Dean Herbert
4cf4b8c73d
Switch IsImportant
to init
property isntead of virtual
2025-01-22 16:41:26 +09:00
Dean Herbert
fde2b22bbc
Add transient flag for notifications which shouldn't linger in history
2025-01-22 16:41:26 +09:00
Layendan
2a5a2738e1
Add context menu to open in browser to rooms
2025-01-21 12:45:23 -07:00
Dean Herbert
459847cb80
Perform client side validation that the selected beatmap and ruleset have valid online IDs
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This is local to playlists, since in multiplayer the validation is
already provided by `osu-server-spectator`.
2025-01-21 19:51:55 +09:00
Dan Balasescu
8f8246278a
Merge pull request #31527 from bdach/spectator-list-ready
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Show spectating users during gameplay
2025-01-21 18:54:11 +09:00
Dean Herbert
f88102610d
Add tooltips explaining multiplayer mod selection buttons
2025-01-21 18:35:59 +09:00
Bartłomiej Dach
0265a29000
Move bindings to LoadComplete()
2025-01-21 10:02:16 +01:00
Dean Herbert
c68a0bc7e3
Merge branch 'master' into multiplayer-free-style
2025-01-21 17:49:21 +09:00
Dean Herbert
704c2ea0cc
Merge pull request #31026 from frenzibyte/ios-system-file-import
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Add special handling for file import button on iOS
2025-01-21 17:33:03 +09:00
Dean Herbert
6c27e87714
Add back explicit right click handling of carousel absolute scrolling
2025-01-21 17:24:42 +09:00
Dean Herbert
66be9f2d1b
Remove right click default for absolute scroll
2025-01-21 17:24:41 +09:00
Dean Herbert
b6e7b43b11
Remove unnecessary input blocking
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This was already done by `OverlayContainer`.
2025-01-21 16:40:36 +09:00
Dean Herbert
aeca91cde2
Fix main menu osu logo being activated by function keys and escape
2025-01-21 16:40:21 +09:00
Dean Herbert
9a12f48dcc
Fix ComposeBlueprintContainer
handling nudge keys when it can't nudge
2025-01-21 16:40:16 +09:00
Dean Herbert
3a37817ab2
Don't block Popover
escape handling (just let it work in addition to GlobalAction.Back
)
2025-01-21 16:39:45 +09:00
Salman Alshamrani
3f51626f07
Simplify code immensely
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Co-authored-by: Dean Herbert <pe@ppy.sh>
2025-01-21 02:20:51 -05:00
Dean Herbert
0a97fb6359
Merge pull request #31586 from minetoblend/feature/metronome-decimals
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Display up to 2 decimal places for bpm in timing screen metronome
2025-01-21 16:13:10 +09:00
Dean Herbert
a7c9f84a93
Adjust visuals slightly
2025-01-21 15:14:39 +09:00
Salman Alshamrani
f133042936
Fix silly mistake
2025-01-21 01:14:18 -05:00
Dean Herbert
748e631976
Merge branch 'master' into ios-system-file-import
2025-01-21 14:22:56 +09:00
Dean Herbert
46ff9d1aad
Fix beat snap grid being lines not being corectly centered to time
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This was pointed out as an issue in the osu!taiko editor, but actually
affects all rulesets. Has now been fixed everywhere.
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Closes https://github.com/ppy/osu/issues/31548 .
osu!mania could arguable be consdiered "more correct" with the old
display, but I don't think it's a huge deal either way (subjective at
best).
2025-01-21 14:20:56 +09:00
Dean Herbert
6b524aba60
Enable sentry caching to avoid sentry writing outside of game directory
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See https://github.com/ppy/osu/discussions/31412 . Probably safe enough.
2025-01-20 23:45:39 +09:00
Rudi Herouard
89586d5ab2
Fix settings in replay hiding when dragging a slider
2025-01-20 13:43:45 +01:00
Dean Herbert
c20b836d9c
Merge pull request #31543 from bdach/daily-challenge-completion-marker
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Add completion marker to daily challenge profile counter
2025-01-20 19:29:35 +09:00
Dean Herbert
cf032e5e7f
Merge pull request #31547 from bdach/editor/precise-move
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Add precise movement tool to osu! editor
2025-01-20 19:29:22 +09:00
Salman Alshamrani
2b5ea4e6e0
Fix recent editor textbox regressions
2025-01-20 03:17:01 -05:00
Dean Herbert
dcdb8d13a9
Always select text when an editor slider-textbox is focused
2025-01-20 16:17:39 +09:00
Dean Herbert
7fd4adc7ec
Merge pull request #31583 from turbedi/cleanup
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Remove redundant ToArray() calls in Osu/ManiaHitObjectComposer
2025-01-20 15:48:46 +09:00
Dean Herbert
04ba686be5
Add basic animation
2025-01-20 15:47:47 +09:00
Dean Herbert
c4509bbe12
Merge pull request #31539 from Rudicito/seek-in-replay-scaled-by-replay-speed
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Seek in replay scaled by replay speed
2025-01-20 15:15:50 +09:00
Dean Herbert
525e16ad1d
Fix one more new inspection in EAP 2025
2025-01-20 15:00:35 +09:00
Marvin Schürz
e386c9e373
Apply snapping when pasting hitobjects
2025-01-20 01:25:22 +01:00
Marvin Schürz
8f33b4cc61
Add comment
2025-01-20 01:14:21 +01:00
Marvin Schürz
3532ce1636
Olibomby insisted on it being like this so i concede
2025-01-20 01:07:13 +01:00
Marvin Schürz
a6ca9ba9fb
Display up to 2 decimal places in MetronomeDisplay
2025-01-20 00:51:43 +01:00
CloneWith
72e1b2954c
Don't highlight friends' scores under beatmap's friend score leaderboard
2025-01-20 00:21:10 +08:00
Dean Herbert
e753e3ee2f
Update framework (except android)
2025-01-18 00:40:32 +09:00
Bartłomiej Dach
ebca2e4b4f
Implement precise movement tool
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As mentioned in one of the points in
https://github.com/ppy/osu/discussions/31263 .
2025-01-17 14:28:57 +01:00
Bartłomiej Dach
b79e937d2d
Fix code quality
2025-01-17 13:34:16 +01:00
Bartłomiej Dach
3c4bfc0a01
Merge spectator list classes into one skinnable
2025-01-17 11:23:14 +01:00
Bartłomiej Dach
a67a68c596
Remove unnecessary masking spec
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It was clipping the daily challenge completion checkmark, and it
originates in some veeeeery old code where the profile overlay looked
and behaved very differently (0fa0271878
).
2025-01-17 10:40:26 +01:00
Bartłomiej Dach
b215073957
Add completion marker to daily challenge profile counter
2025-01-17 10:26:59 +01:00
Dean Herbert
43b54623d9
Add required padding on either side of panels so selection can remain centered
2025-01-17 18:08:20 +09:00
Dean Herbert
54f9cb7f68
Add overlapping spacing support
2025-01-17 18:07:54 +09:00
Dean Herbert
a1c5fad6d4
Add curvature to new carousel implementation
2025-01-17 18:07:54 +09:00
Dean Herbert
6bbfd362b8
Merge branch 'master' into user-panel-status
2025-01-17 17:37:09 +09:00
Dean Herbert
a8456ce9ac
Merge pull request #31513 from smoogipoo/remove-status-from-apiuser
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Remove `Status` and `Activity` bindables from `APIUser`
2025-01-17 17:36:47 +09:00
Dean Herbert
66a72bffa8
Merge branch 'remove-status-from-apiuser' into user-panel-status
2025-01-17 17:32:39 +09:00