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Fix broken user-facing messaging when beatmap hash mismatch is detected

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Bartłomiej Dach 2025-01-31 12:22:05 +01:00
parent c3981f1097
commit 7ef8616703
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@ -152,7 +152,7 @@ namespace osu.Game.Screens.Play
Logger.Log($"Please ensure that you are using the latest version of the official game releases.\n\n{whatWillHappen}", level: LogLevel.Important);
break;
case @"invalid beatmap_hash":
case @"invalid or missing beatmap_hash":
Logger.Log($"This beatmap does not match the online version. Please update or redownload it.\n\n{whatWillHappen}", level: LogLevel.Important);
break;