mirror of
https://github.com/ppy/osu.git
synced 2025-03-03 19:22:56 +08:00
Merge pull request #31588 from minetoblend/feature/paste-snapped
Snap to beat divisor when pasting hitobjects in editor
This commit is contained in:
commit
218720bca5
@ -58,7 +58,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
|
||||
AddAssert("is one object", () => EditorBeatmap.HitObjects.Count == 1);
|
||||
|
||||
AddAssert("new object selected", () => EditorBeatmap.SelectedHitObjects.Single().StartTime == newTime);
|
||||
AddAssert("new object selected", () => EditorBeatmap.SelectedHitObjects.Single().StartTime == EditorBeatmap.SnapTime(newTime, null));
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -122,6 +122,8 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
[TestCase(true)]
|
||||
public void TestCopyPaste(bool deselectAfterCopy)
|
||||
{
|
||||
const int paste_time = 2000;
|
||||
|
||||
var addedObject = new HitCircle { StartTime = 1000 };
|
||||
|
||||
AddStep("add hitobject", () => EditorBeatmap.Add(addedObject));
|
||||
@ -130,7 +132,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
|
||||
AddStep("copy hitobject", () => Editor.Copy());
|
||||
|
||||
AddStep("move forward in time", () => EditorClock.Seek(2000));
|
||||
AddStep("move forward in time", () => EditorClock.Seek(paste_time));
|
||||
|
||||
if (deselectAfterCopy)
|
||||
{
|
||||
@ -144,7 +146,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
|
||||
AddAssert("are two objects", () => EditorBeatmap.HitObjects.Count == 2);
|
||||
|
||||
AddAssert("new object selected", () => EditorBeatmap.SelectedHitObjects.Single().StartTime == 2000);
|
||||
AddAssert("new object selected", () => EditorBeatmap.SelectedHitObjects.Single().StartTime == EditorBeatmap.SnapTime(paste_time, null));
|
||||
|
||||
AddUntilStep("timeline selection box is visible", () => Editor.ChildrenOfType<Timeline>().First().ChildrenOfType<EditorSelectionHandler>().First().Alpha > 0);
|
||||
AddUntilStep("composer selection box is visible", () => Editor.ChildrenOfType<HitObjectComposer>().First().ChildrenOfType<EditorSelectionHandler>().First().Alpha > 0);
|
||||
|
@ -0,0 +1,82 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Editing
|
||||
{
|
||||
public partial class TestSceneEditorClipboardSnapping : EditorTestScene
|
||||
{
|
||||
protected override Ruleset CreateEditorRuleset() => new OsuRuleset();
|
||||
|
||||
private const double beat_length = 60_000 / 180.0; // 180 bpm
|
||||
private const double timing_point_time = 1500;
|
||||
|
||||
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
|
||||
{
|
||||
var controlPointInfo = new ControlPointInfo();
|
||||
controlPointInfo.Add(timing_point_time, new TimingControlPoint { BeatLength = beat_length });
|
||||
return new TestBeatmap(ruleset, false)
|
||||
{
|
||||
ControlPointInfo = controlPointInfo
|
||||
};
|
||||
}
|
||||
|
||||
[TestCase(1)]
|
||||
[TestCase(2)]
|
||||
[TestCase(3)]
|
||||
[TestCase(4)]
|
||||
[TestCase(6)]
|
||||
[TestCase(8)]
|
||||
[TestCase(12)]
|
||||
[TestCase(16)]
|
||||
public void TestPasteSnapping(int divisor)
|
||||
{
|
||||
const double paste_time = timing_point_time + 1271; // arbitrary timestamp that doesn't snap to the timing point at any divisor
|
||||
|
||||
var addedObjects = new HitObject[]
|
||||
{
|
||||
new HitCircle { StartTime = 1000 },
|
||||
new HitCircle { StartTime = 1200 },
|
||||
};
|
||||
|
||||
AddStep("add hitobjects", () => EditorBeatmap.AddRange(addedObjects));
|
||||
AddStep("select added objects", () => EditorBeatmap.SelectedHitObjects.AddRange(addedObjects));
|
||||
AddStep("copy hitobjects", () => Editor.Copy());
|
||||
|
||||
AddStep($"set beat divisor to 1/{divisor}", () =>
|
||||
{
|
||||
var beatDivisor = (BindableBeatDivisor)Editor.Dependencies.Get(typeof(BindableBeatDivisor));
|
||||
beatDivisor.SetArbitraryDivisor(divisor);
|
||||
});
|
||||
|
||||
AddStep("move forward in time", () => EditorClock.Seek(paste_time));
|
||||
AddAssert("not at snapped time", () => EditorClock.CurrentTime != EditorBeatmap.SnapTime(EditorClock.CurrentTime, null));
|
||||
|
||||
AddStep("paste hitobjects", () => Editor.Paste());
|
||||
|
||||
AddAssert("first object is snapped", () => Precision.AlmostEquals(
|
||||
EditorBeatmap.SelectedHitObjects.MinBy(h => h.StartTime)!.StartTime,
|
||||
EditorBeatmap.ControlPointInfo.GetClosestSnappedTime(paste_time, divisor)
|
||||
));
|
||||
|
||||
AddAssert("duration between pasted objects is same", () =>
|
||||
{
|
||||
var firstObject = EditorBeatmap.SelectedHitObjects.MinBy(h => h.StartTime)!;
|
||||
var secondObject = EditorBeatmap.SelectedHitObjects.MaxBy(h => h.StartTime)!;
|
||||
|
||||
return Precision.AlmostEquals(secondObject.StartTime - firstObject.StartTime, addedObjects[1].StartTime - addedObjects[0].StartTime);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
@ -31,6 +31,9 @@ namespace osu.Game.Screens.Edit.Compose
|
||||
[Resolved]
|
||||
private IGameplaySettings globalGameplaySettings { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private IBeatSnapProvider beatSnapProvider { get; set; }
|
||||
|
||||
private Bindable<string> clipboard { get; set; }
|
||||
|
||||
private HitObjectComposer composer;
|
||||
@ -150,7 +153,7 @@ namespace osu.Game.Screens.Edit.Compose
|
||||
|
||||
Debug.Assert(objects.Any());
|
||||
|
||||
double timeOffset = clock.CurrentTime - objects.Min(o => o.StartTime);
|
||||
double timeOffset = beatSnapProvider.SnapTime(clock.CurrentTime) - objects.Min(o => o.StartTime);
|
||||
|
||||
foreach (var h in objects)
|
||||
h.StartTime += timeOffset;
|
||||
|
Loading…
Reference in New Issue
Block a user