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Make multiplayer change room settings more obvious as to what it does
"Edit" felt really weird.
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@ -49,8 +49,10 @@ namespace osu.Game.Screens.OnlinePlay.Match
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ButtonsContainer.Add(editButton = new PurpleRoundedButton
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{
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RelativeSizeAxes = Axes.Y,
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Size = new Vector2(100, 1),
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Text = CommonStrings.ButtonsEdit,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(120, 0.7f),
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Text = "Change settings",
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Action = () => OnEdit?.Invoke()
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});
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}
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