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Make multiplayer change room settings more obvious as to what it does

"Edit" felt really weird.
This commit is contained in:
Dean Herbert 2025-01-29 19:48:04 +09:00
parent c079969e72
commit a6814d1a8a
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@ -49,8 +49,10 @@ namespace osu.Game.Screens.OnlinePlay.Match
ButtonsContainer.Add(editButton = new PurpleRoundedButton
{
RelativeSizeAxes = Axes.Y,
Size = new Vector2(100, 1),
Text = CommonStrings.ButtonsEdit,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(120, 0.7f),
Text = "Change settings",
Action = () => OnEdit?.Invoke()
});
}