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Merge pull request #31726 from peppy/room-settings-button

Make multiplayer change room settings more obvious as to what it does
This commit is contained in:
Dan Balasescu
2025-01-30 00:42:00 +09:00
committed by GitHub
Unverified
@@ -9,7 +9,6 @@ using osu.Framework.Graphics;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Online.API;
using osu.Game.Online.Rooms;
using osu.Game.Resources.Localisation.Web;
using osu.Game.Screens.OnlinePlay.Lounge.Components;
using osu.Game.Screens.OnlinePlay.Match.Components;
using osuTK;
@@ -49,8 +48,10 @@ namespace osu.Game.Screens.OnlinePlay.Match
ButtonsContainer.Add(editButton = new PurpleRoundedButton
{
RelativeSizeAxes = Axes.Y,
Size = new Vector2(100, 1),
Text = CommonStrings.ButtonsEdit,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(120, 0.7f),
Text = "Change settings",
Action = () => OnEdit?.Invoke()
});
}