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Merge pull request #31623 from Layendan/room-context-menu
Add view in browser context menu functionality to multiplayer/playlist rooms
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commit
a94681158d
@ -12,15 +12,19 @@ using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Effects;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Database;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.API;
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using osu.Game.Online.Chat;
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using osu.Game.Online.Rooms;
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using osu.Game.Overlays;
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@ -31,11 +35,17 @@ using Container = osu.Framework.Graphics.Containers.Container;
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namespace osu.Game.Screens.OnlinePlay.Lounge.Components
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{
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public abstract partial class DrawableRoom : CompositeDrawable
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public abstract partial class DrawableRoom : CompositeDrawable, IHasContextMenu
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{
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protected const float CORNER_RADIUS = 10;
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private const float height = 100;
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[Resolved]
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private IAPIProvider api { get; set; } = null!;
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[Resolved]
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private OsuGame? game { get; set; }
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public readonly Room Room;
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protected readonly Bindable<PlaylistItem?> SelectedItem = new Bindable<PlaylistItem?>();
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@ -330,6 +340,26 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
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}
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}
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public virtual MenuItem[] ContextMenuItems
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{
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get
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{
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var items = new List<MenuItem>();
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if (Room.RoomID.HasValue)
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{
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items.AddRange([
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new OsuMenuItem("View in browser", MenuItemType.Standard, () => game?.OpenUrlExternally(formatRoomUrl(Room.RoomID.Value))),
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new OsuMenuItem("Copy link", MenuItemType.Standard, () => game?.CopyUrlToClipboard(formatRoomUrl(Room.RoomID.Value)))
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]);
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}
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return items.ToArray();
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string formatRoomUrl(long id) => $@"{api.WebsiteRootUrl}/multiplayer/rooms/{id}";
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}
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}
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protected virtual UpdateableBeatmapBackgroundSprite CreateBackground() => new UpdateableBeatmapBackgroundSprite();
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protected virtual IEnumerable<Drawable> CreateBottomDetails()
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@ -39,7 +39,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
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/// <summary>
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/// A <see cref="DrawableRoom"/> with lounge-specific interactions such as selection and hover sounds.
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/// </summary>
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public partial class DrawableLoungeRoom : DrawableRoom, IFilterable, IHasContextMenu, IHasPopover, IKeyBindingHandler<GlobalAction>
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public partial class DrawableLoungeRoom : DrawableRoom, IFilterable, IHasPopover, IKeyBindingHandler<GlobalAction>
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{
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private const float transition_duration = 60;
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private const float selection_border_width = 4;
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@ -155,17 +155,16 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
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public Popover GetPopover() => new PasswordEntryPopover(Room);
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public MenuItem[] ContextMenuItems
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public override MenuItem[] ContextMenuItems
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{
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get
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{
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var items = new List<MenuItem>
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{
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new OsuMenuItem("Create copy", MenuItemType.Standard, () =>
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{
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lounge?.OpenCopy(Room);
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})
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};
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var items = new List<MenuItem>();
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items.AddRange(base.ContextMenuItems);
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items.Add(new OsuMenuItemSpacer());
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items.Add(new OsuMenuItem("Create copy", MenuItemType.Standard, () => lounge?.OpenCopy(Room)));
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if (Room.Type == MatchType.Playlists && Room.Host?.Id == api.LocalUser.Value.Id && Room.StartDate?.AddMinutes(5) >= DateTimeOffset.Now && !Room.HasEnded)
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{
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@ -18,6 +18,7 @@ using osu.Framework.Graphics.Shapes;
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using osu.Framework.Screens;
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using osu.Game.Audio;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics.Cursor;
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using osu.Game.Online.API;
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using osu.Game.Online.Rooms;
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using osu.Game.Overlays;
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@ -156,10 +157,15 @@ namespace osu.Game.Screens.OnlinePlay.Match
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{
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new Drawable[]
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{
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new DrawableMatchRoom(Room, allowEdit)
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new OsuContextMenuContainer
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{
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OnEdit = () => settingsOverlay.Show(),
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SelectedItem = SelectedItem
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Child = new DrawableMatchRoom(Room, allowEdit)
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{
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OnEdit = () => settingsOverlay.Show(),
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SelectedItem = SelectedItem
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}
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}
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},
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null,
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