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Remove unnecessary input blocking
This was already done by `OverlayContainer`.
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@ -166,11 +166,6 @@ namespace osu.Game.Screens.Play
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protected override void PopOut() => this.FadeOut(TRANSITION_DURATION, Easing.In);
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// Don't let mouse down events through the overlay or people can click circles while paused.
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protected override bool OnMouseDown(MouseDownEvent e) => true;
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protected override bool OnMouseMove(MouseMoveEvent e) => true;
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protected void AddButton(LocalisableString text, Color4 colour, Action? action)
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{
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var button = new Button
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