Bartłomiej Dach
9eec1337b3
Use slightly different condition for better UX
2023-07-01 21:39:08 +02:00
Bartłomiej Dach
183777f8df
Fix edge cases where selection buttons go outside playfield bounds
...
Addresses
https://github.com/ppy/osu/discussions/23599#discussioncomment-6300885 .
2023-07-01 21:27:17 +02:00
Bartłomiej Dach
1ce60378be
Rewrite comments further
2023-07-01 20:37:33 +02:00
Susko3
e38ac4185c
Update inline with framework IWindow
changes
2023-07-01 19:02:09 +02:00
Bartłomiej Dach
fe2ca5cfef
Merge pull request #24087 from peppy/less-tablet-error-spam
...
Ensure "tablet support disabled" notification is only shown once
2023-07-01 18:46:27 +02:00
Dean Herbert
5f880397a9
Increase the minimum size of the scroll bar
...
Allows easier targetting when there is a lot of content in the scroll view
As discussed in https://github.com/ppy/osu/discussions/24095#discussioncomment-6332398 .
2023-07-02 00:04:56 +09:00
Dean Herbert
5bd91a531d
Tidy up comments and code
2023-07-01 23:37:22 +09:00
Dean Herbert
a4a9223726
Move score re-attach to PostImport
2023-07-01 23:12:04 +09:00
Cootz
8d25e2c3e1
Add importer update test
2023-07-01 09:49:06 +03:00
Dean Herbert
e2db6159d6
Ensure "tablet support disabled" notification is only shown once
2023-06-30 13:47:55 +09:00
Bartłomiej Dach
1f3d833b05
Merge pull request #24080 from peppy/star-rating-no-rounding
...
Never remove significant digits from star rating displays
2023-06-29 21:27:30 +02:00
Dan Balasescu
426f11b824
Apply a few other code reviews
2023-06-29 17:28:06 +09:00
Dan Balasescu
c6ad184d94
Move Ruleset method to ILegacyRuleset interface
2023-06-29 17:24:37 +09:00
Dan Balasescu
6822871dab
Move population of LegacyTotalScore to ScoreImporter
2023-06-29 17:21:24 +09:00
Dan Balasescu
ddd870e843
Make LegacyTotalScore nullable
2023-06-29 17:19:10 +09:00
Dan Balasescu
c816281494
Make BackgroundBeatmapProcessor task long-running
2023-06-29 17:16:33 +09:00
Dan Balasescu
829044de59
Revert unintented change
2023-06-29 17:15:48 +09:00
Cootz
87308abec2
Merge branch 'master' into restore-scores-after-bearmap-reinstallation
2023-06-29 08:29:41 +03:00
Cootz
47ccbddfb1
Reword comment
2023-06-29 08:08:10 +03:00
Cootz
351f217c8c
Reassign existing scores to new/re-exported beatmap
2023-06-29 08:07:43 +03:00
Dean Herbert
34f53965c4
Never remove significant digits from stsar rating displays
...
Closes https://github.com/ppy/osu/issues/24079 .
2023-06-29 13:55:04 +09:00
Bartłomiej Dach
90cb3dac86
Merge pull request #24076 from bastianpedersen/localise-chat-notifications
...
Localise chat related notifications
2023-06-28 22:36:53 +02:00
Bastian Pedersen
ea87000539
Localise chat related notifications
2023-06-28 21:11:56 +02:00
Bartłomiej Dach
27eef6996b
Merge branch 'master' into fix-flip-undo-states
2023-06-28 20:49:42 +02:00
Bartłomiej Dach
e4e08c0f5f
Fix selection handlers eating hotkey presses they didn't handle
2023-06-28 20:48:22 +02:00
Bartłomiej Dach
e1600b3d72
Merge branch 'master' into fix-editor-save-failure
2023-06-28 19:56:58 +02:00
Dean Herbert
5d209b3ffc
Change default availability in MultiplayerRoomUser
to Unknown
2023-06-28 16:38:20 +09:00
Dan Balasescu
1ca4e39fc3
Allow legacy scores to be displayed in "classic" scoring mode
2023-06-28 16:30:50 +09:00
Dan Balasescu
af25ffbe81
Remove JSON output
2023-06-28 16:15:44 +09:00
Dan Balasescu
09bc8e45de
Refactoring
2023-06-28 16:14:32 +09:00
Dean Herbert
fec086aec8
Fix OnlinePlayBeatmapAvailabilityTracker
not passing through Unknown
state
2023-06-28 16:02:46 +09:00
Dean Herbert
3883c28b15
Add visual display in participants list when availability is still being established
2023-06-28 16:02:46 +09:00
Dean Herbert
664a2b2255
Force a beatmap availability state change when selected item is changed
2023-06-28 16:02:46 +09:00
Dean Herbert
91354b1570
Avoid performing any actions when BeatmapAvailability
is updated to Unknown
2023-06-28 16:01:54 +09:00
Dan Balasescu
e291dff5ad
Fix imported scores not getting LegacyTotalScore
2023-06-28 14:50:16 +09:00
Dean Herbert
29376ffcc0
Trigger state change when flipping via hotkey in the editor
...
This will trigger a change even if nothing happens. But I think that's
okay (not easy to avoid) because the change handler should be aware that
nothing changed, if anything.
Closes https://github.com/ppy/osu/issues/24065 .
2023-06-28 13:52:51 +09:00
Dean Herbert
99e55bb9c0
Add logging and Debug.Fail
on detached beatmap detection
2023-06-28 12:21:05 +09:00
Dean Herbert
1d4380cfd0
Merge pull request #24058 from peppy/full-term-exact-match
...
Add support for matching full terms at song select using suffixed `!`
2023-06-28 12:14:15 +09:00
Dean Herbert
b3f2a3ccdf
Use more correct localised string source for "sign out" text
2023-06-28 12:11:40 +09:00
Dean Herbert
bc26d52dbd
Merge pull request #24067 from bdach/fix-difficulties-not-deleting-from-db
...
Fix delete difficulty flow not actually deleting the difficulty from realm
2023-06-28 12:06:01 +09:00
Dean Herbert
076f41be12
Merge pull request #24059 from peppy/add-editor-rotate-hotkeys
...
Add support for `Ctrl` + `<` / `>` to rotate selection in editor
2023-06-28 12:03:34 +09:00
Bartłomiej Dach
6876566530
Fix difficulty deletion not deleting records from realm
2023-06-27 23:43:00 +02:00
Bartłomiej Dach
eb82bd3871
Merge pull request #24064 from bastianpedersen/localise-common-game-notifications
...
Localise common game notifications
2023-06-27 22:40:22 +02:00
Bartłomiej Dach
9be2d9d62e
Fix hotkey presses generating unnecessary undo history
...
The buttons don't check whether the operation they correspond to is
possible to perform in the current state of the selection box, so not
checking `Can{Reverse,Rotate}` causes superfluous undo states to be
added without any real changes if an attempt is made to reverse or
rotate a selection that cannot be reversed or rotated.
2023-06-27 22:25:04 +02:00
Bartłomiej Dach
17ed45d07c
Mention hotkeys in button tooltips
2023-06-27 22:04:15 +02:00
Bartłomiej Dach
54280f06be
Switch to == true
2023-06-27 22:02:15 +02:00
Bartłomiej Dach
ad3a470eaf
Enable NRT in SelectionBox
2023-06-27 22:01:44 +02:00
Bartłomiej Dach
eb6bdb5a38
Merge pull request #23926 from ItsShamed/hud/kc-skinnable
...
Make key counter skinnable
2023-06-27 21:57:41 +02:00
Bartłomiej Dach
bf99fc61b8
Trim full phrase filters in a more precise manner
2023-06-27 21:50:36 +02:00
Bartłomiej Dach
e3d97b37f1
Rename MatchMode.{None -> Substring}
2023-06-27 21:28:37 +02:00
Bartłomiej Dach
06654dc618
Merge branch 'master' into full-term-exact-match
2023-06-27 21:27:39 +02:00
Bastian Pedersen
62dcd513ca
Fix XML doc not mirroring string
2023-06-27 21:02:44 +02:00
Bastian Pedersen
8a2cd57f4e
Add back missing punctunation
2023-06-27 21:01:39 +02:00
Bastian Pedersen
37ee3a7bbd
Localise common game notifications
2023-06-27 20:56:35 +02:00
Bartłomiej Dach
af66ccbfdf
Merge branch 'master' into hud/kc-skinnable
2023-06-27 20:35:47 +02:00
Dean Herbert
8e80e2fa32
Fix incorrect realm copy logic when a beatmap becomes detached from its set
...
The code here was assuming that if the beatmap which is having changes
copied across does not exist within the `BeatmapSet.Beatmaps` list, it
was not yet persisted to realm.
In some edge case, it can happen that the beatmap *is* persisted to
realm but not correctly attached to the beatmap set. I don't yet know
how this occurs, but it has caused loss of data for at least two users.
The fix here is to check realm-wide for the beatmap (using its primary
key) rather than only in the list. We then handle the scenario where the
beatmap needs to be reattached to the set as a seprate step.
---
This does raise others questions like "are we even structuring this
correctly? couldn't a single beatmap exist in two different sets?"
Maybe, but let's deal with that if/when it comes up.
2023-06-27 18:20:01 +09:00
Dan Balasescu
6e2369e651
Add xmldoc on LegacyTotalScore
2023-06-27 17:18:32 +09:00
Dean Herbert
c6d952abe3
Add support for Ctrl
+ <
/ >
to rotate selection in editor
...
As discussed in https://github.com/ppy/osu/discussions/24048 .
2023-06-27 17:01:41 +09:00
Dean Herbert
7ddbf4eaa7
Add a visual effect when keyboard shortcuts are used to trigger selection box buttons
2023-06-27 17:01:13 +09:00
Dean Herbert
41890cfc65
Change JudgementCountController
to a Component
and remove handling overrides
2023-06-27 16:39:21 +09:00
Dean Herbert
8bd6f7a46a
Rename ClicksPerSecondCalculator
to ClicksPerSecondController
2023-06-27 16:38:46 +09:00
Dean Herbert
de23a4691e
Change JudgementCountController
to a Component
2023-06-27 16:38:15 +09:00
Dean Herbert
113b570bd4
Move controllers above skinnable elements in initialisation order
2023-06-27 16:37:23 +09:00
Dean Herbert
e21583ff1b
Refactor InputCountController
to not require being added to foreign body via Attach
...
I've made the flow match `ClicksPerSecondCalculator` as close as
possible. Hopefully this reads better.
2023-06-27 16:36:00 +09:00
Dean Herbert
c423f77d53
Add support for matching full terms using suffixed !
2023-06-27 15:34:33 +09:00
Dean Herbert
702266198b
Add missing "title=" search support at song select
2023-06-27 15:21:13 +09:00
Dan Balasescu
0c5c09597c
Store old total score as LegacyTotalScore
2023-06-27 14:59:40 +09:00
Bartłomiej Dach
40ceb4dfac
Fix incorrect indent size
2023-06-26 22:40:25 +02:00
Bartłomiej Dach
9c30b1d3e0
Merge branch 'master' into exact-match-song-select
2023-06-26 22:33:50 +02:00
Bartłomiej Dach
4cb122dad4
Escape user input before embedding into regex
2023-06-26 22:27:48 +02:00
Bartłomiej Dach
8a7a42b7ec
Remove weird nullable enable and double licence header
2023-06-26 22:19:52 +02:00
timiimit
e1cbcabe0b
Fix skip not always triggering in multiplayer
2023-06-26 21:26:41 +02:00
Bartłomiej Dach
7200855d46
Rename Judgement{Tally -> CountController}
2023-06-26 19:30:04 +02:00
Bartłomiej Dach
8d91580dc1
Rename {KeyCounter -> InputCount}Controller
2023-06-26 19:27:42 +02:00
Bartłomiej Dach
4ac48e4cd8
Group input handling members together
2023-06-26 19:25:52 +02:00
Bartłomiej Dach
ff562e2dd7
Remove redundant guard
...
In this particular case guarding with `.IsNull()` makes no sense, as the
`Trigger` is supplied in constructor and cannot feasibly be null. Doing
that only makes sense in scenarios where BDL / dependency injection is
involved.
2023-06-26 19:25:52 +02:00
Bartłomiej Dach
dbd76c1193
Fix attempting to add key counter controller to hierarchy in multiple places
2023-06-26 19:02:49 +02:00
Bartłomiej Dach
cc45ec4fff
Mark IHasRecordingHandler.Recorder
nullable
2023-06-26 18:52:05 +02:00
Dan Balasescu
a9c65d200a
Initial conversion of scores
2023-06-26 22:19:01 +09:00
Dan Balasescu
8e79510793
Add migration for total score conversion
2023-06-26 21:53:21 +09:00
Dean Herbert
a74547c43c
Add exact match support at song select
2023-06-26 18:26:44 +09:00
Dean Herbert
14c95f4584
Apply NRT to FilterCriteria
2023-06-26 17:54:11 +09:00
Dean Herbert
44c08f3944
Add xmldoc for KeyCounterController
2023-06-26 16:47:33 +09:00
Dean Herbert
084354a8dc
Split out interfaces from RulesetInputManager
and improve xmldoc
2023-06-26 16:34:57 +09:00
Dean Herbert
c8e081c2b6
Remove unused interface
2023-06-26 16:32:19 +09:00
Dean Herbert
ec20942830
Actuall add composite component to hierarchy
2023-06-26 16:24:36 +09:00
Dean Herbert
3a2dd0e7dd
Move argon key counter to right to match stable expectations
2023-06-26 16:22:38 +09:00
Dean Herbert
52fdeeb491
Improve positioning and positioning code clarity for argon / triangles implementations
2023-06-26 16:20:51 +09:00
Dean Herbert
ba7f472247
Split padding out into constant to fix weird looking math
2023-06-26 16:05:57 +09:00
Dean Herbert
0c869367e1
Merge branch 'master' into hud/kc-skinnable
2023-06-26 15:53:16 +09:00
Dan Balasescu
e1d723a2cc
Merge branch 'master' into diffcalc-total-scorev1
2023-06-26 14:32:14 +09:00
Bastian Pedersen
506829d9a5
Merge branch 'master' into localise-multiplayer-countdown-buttons
2023-06-26 07:28:05 +02:00
Dean Herbert
b240ce295b
Rename class and key to better match expectations
2023-06-26 13:38:34 +09:00
Dean Herbert
1abce098b4
Apply nullability to login form related classes
2023-06-26 13:26:07 +09:00
Dean Herbert
372cef3c0a
Merge branch 'master' into ui-login-spacing-fix
2023-06-26 13:24:26 +09:00
Dean Herbert
ac0c988d49
Fix weirdly named test method and add xmldoc
2023-06-26 13:21:29 +09:00
Dean Herbert
8d2dccbda5
Remove pointless zero opacity specification
2023-06-26 13:19:07 +09:00
Dean Herbert
55ab27c5b6
Merge pull request #24022 from frenzibyte/fix-open-user-profile-argument
...
Fix `OpenUserProfile` links having multiple argument types
2023-06-26 13:13:05 +09:00
Joseph Madamba
5477ef6bfb
Remove unused usings
2023-06-25 12:58:51 -07:00
Joseph Madamba
ccc4d16096
Remove most custom styling of user dropdown
2023-06-25 12:46:00 -07:00
Joseph Madamba
6ebc2581c2
Normalise login overlay padding/spacing
2023-06-25 12:26:01 -07:00
Joseph Madamba
671f84e32b
Remove unnecessary container
2023-06-25 12:15:03 -07:00
Joseph Madamba
4582faee79
Refactor login panel to not inherit FillFlowContainer
2023-06-25 12:06:02 -07:00
Bastian Pedersen
a7153478d6
Use newly create localised strings for buttons
2023-06-25 21:03:07 +02:00
Bastian Pedersen
59fa46bbdd
Create localisation string class for multiplayer countdown buttons
2023-06-25 21:02:51 +02:00
Joseph Madamba
4a3b8c405e
Fix login error text adding unnecessary spacing
2023-06-25 11:57:17 -07:00
Joseph Madamba
442fda3598
Remove using aliases
2023-06-25 11:39:33 -07:00
Joseph Madamba
1058f434d7
Update login overlay background to conform to other overlays
2023-06-25 11:39:32 -07:00
Joseph Madamba
25c9bf4061
Improve and refactor LoginPanel
test scene to use LoginOverlay
2023-06-25 11:39:32 -07:00
Joseph Madamba
f87ac3f405
Merge remote-tracking branch 'upstream/master' into pr/23331
2023-06-25 10:01:32 -07:00
tsrk
350d722c8d
Merge branch 'master' into hud/kc-skinnable
2023-06-25 15:42:08 +02:00
tsrk
a7088ffe22
revert: bring back old attachment flow
...
As discussed, this would bring more problems that anything.
Refs: 4c39708
, f83a4f4
2023-06-25 15:21:55 +02:00
Bartłomiej Dach
4215ca313f
Add missing using
2023-06-25 14:36:21 +02:00
Dean Herbert
3d1a8aeb54
Use more understandable cancel button text
2023-06-25 21:25:16 +09:00
Dean Herbert
95e8dd2e8e
Don't attempt to access notifications before loaded
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-06-25 21:25:07 +09:00
Bartłomiej Dach
a7202721ff
Merge branch 'master' into no-confirmation-on-update-restart
2023-06-25 13:35:21 +02:00
Bartłomiej Dach
25842105ce
Merge pull request #23976 from peppy/gameplay-sample-trigger-source-correctness
...
Adjust `GameplaySampleTriggerSource` to only switch samples when close enough to the next hit object
2023-06-25 08:23:55 +02:00
Dean Herbert
922fe927ac
Update resources
2023-06-25 15:18:56 +09:00
Dean Herbert
5806153cfd
Update framework
2023-06-25 12:00:14 +09:00
Bartłomiej Dach
d7ae430ec2
Merge branch 'master' into framework-update
2023-06-24 18:47:52 +02:00
Dean Herbert
ca402c4d2f
Update framework
2023-06-25 00:38:19 +09:00
Salman Ahmed
9a5f033a0f
Change OpenUserProfile
argument type to always use IUser
2023-06-24 18:12:35 +03:00
Bartłomiej Dach
e273c223a8
Fix some more missed CI inspections
2023-06-24 17:11:38 +02:00
Bartłomiej Dach
df2dcf85b4
Fix wrong disable
2023-06-24 17:07:42 +02:00
Bartłomiej Dach
e3a89a6273
Fix remaining obvious CI inspections
2023-06-24 16:07:01 +02:00
Bartłomiej Dach
2c1a44da89
Revert nullability enable in BeatmapBackground
...
Due to varying expectations in handling of `Beatmap`. Some places allow
or expect null and some don't. Needs to be looked at closer separately.
2023-06-24 15:40:06 +02:00
Bartłomiej Dach
66ef199fa4
Revert nullability enable in Score
(and related changes)
...
Causes several knock-on inspections in `OsuGame` et al. Probably best
addressed in a separate pass, because treatment is mixed at best (some
places nullcheck, some expect non-null).
2023-06-24 15:35:07 +02:00
Bartłomiej Dach
8fdd599b39
Match field NRT annotation in ctor argument
2023-06-24 15:17:14 +02:00
Bartłomiej Dach
1f2f522a1e
Mark override as null-accepting
...
`ModelBackedDrawable<T>.CreateDrawable()` is R#-annotated to accept
a potentially null model. Apply nullability there too for better reading
experience.
2023-06-24 15:07:04 +02:00
Bartłomiej Dach
354e85a2e1
Trim redundant BDL nullability spec
2023-06-24 14:35:23 +02:00
Dean Herbert
2bda63c2c8
Merge branch 'master' into mass-nrt
2023-06-24 09:59:15 +09:00
Dean Herbert
58e6b3782b
Fix a couple of remaining issues
2023-06-24 09:58:36 +09:00
Bartłomiej Dach
23aa1752c3
Merge pull request #24009 from peppy/fix-touch-input-controls-floating-fruits
...
Change "floating fruits" mod to only apply adjustments to the playfield
2023-06-23 23:26:20 +02:00
Salman Ahmed
ff17685bc3
Fix OpenUserProfile
links having multiple argument types
2023-06-23 22:38:16 +03:00
Salman Ahmed
c5771912db
Merge branch 'master' into tournament-chatcolor
2023-06-23 22:23:33 +03:00
Salman Ahmed
7a771609f9
Reword and fix typo
2023-06-23 22:20:25 +03:00
Dan Balasescu
5fadadc3d0
Merge branch 'master' into diffcalc-total-scorev1
2023-06-24 02:46:15 +09:00
Dean Herbert
df5b389629
Manual fixes to reduce warnings to zero
2023-06-24 01:52:53 +09:00
Dan Balasescu
06565871d6
Add flag to disable computing legacy scoring values
2023-06-24 01:03:18 +09:00
Dean Herbert
0ab0c52ad5
Automated pass
2023-06-24 01:00:03 +09:00
Dean Herbert
1dc7c05c12
Merge branch 'master' into no-confirmation-on-update-restart
2023-06-23 15:33:01 +09:00
Dean Herbert
f66b787b12
Show ongoing operations in exit confirmation dialog
...
Also changes the button to a dangerous button, forcing user acknowledgement
2023-06-23 15:20:19 +09:00
Dean Herbert
693b7c9906
Reorganise resolved fields in MainMenu
2023-06-23 15:19:47 +09:00
Dean Herbert
7fa07805b0
Expose all notifications from INotificationOverlay
...
Also fixes `HasOngoingOperations` not actually working.
2023-06-23 15:19:21 +09:00
Dean Herbert
20aedc82ac
Remove unused code
2023-06-23 14:47:32 +09:00
Dean Herbert
6df617d536
Rename ExitConfirmOverlay
to be more explicit about purpose
2023-06-23 14:46:38 +09:00
Dean Herbert
11a97e1bb8
Move confirmation bypass implementation to MainMenu
to allow for more correct logic
2023-06-23 14:42:56 +09:00
Dean Herbert
08b3c0cce0
Change "floating fruits" mod to only apply adjustments to the playfield
...
Avoids things like touch screen inputs also being flipped.
Note that these adjustments can't be applied directly to the playfield
due to how playfields are used in various rulesets (basically relying on
the `PlayfieldAdjustContainer` to get things in the right place).
Closes #24000 .
2023-06-23 14:18:43 +09:00
Dean Herbert
343271751a
Add Schedule
to ensure correct thread for UI code
2023-06-23 14:07:33 +09:00
Dean Herbert
ce1579f2fe
Bind to API.State
instead of API.User
2023-06-23 14:05:02 +09:00