Craftplacer
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6de6f068fd
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Merge branch 'taiko-don' of https://github.com/Craftplacer/osu into taiko-don
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2020-04-27 23:19:22 +02:00 |
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Craftplacer
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74d36cad78
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Change state variables
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2020-04-27 23:19:18 +02:00 |
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Craftplacer
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96660b2cca
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Flip frame count check
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2020-04-27 23:18:40 +02:00 |
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Craftplacer
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834eeb6d98
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Reduce duplicate texture retrieval code
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2020-04-27 23:18:26 +02:00 |
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Craftplacer
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9b3c1e4126
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Remove unused bindables
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2020-04-27 23:17:52 +02:00 |
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Craftplacer
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5caa4dedc2
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Update osu.Game.Rulesets.Taiko/UI/DrawableTaikoMascot.cs
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
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2020-04-27 22:27:03 +02:00 |
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Craftplacer
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c049302650
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Update osu.Game.Rulesets.Taiko/UI/TaikoMascotTextureAnimation.cs
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
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2020-04-27 22:23:04 +02:00 |
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Dean Herbert
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be59ee945a
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Add taiko hit explosion skinning support
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2020-04-27 22:36:27 +09:00 |
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Craftplacer
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e8a0b77729
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Merge remote-tracking branch 'upstream/master' into taiko-don
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2020-04-27 12:43:51 +02:00 |
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Dean Herbert
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ca055581af
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Fix taiko hit target alpha on legacy skins
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2020-04-27 18:18:11 +09:00 |
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Dean Herbert
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52cf1e1859
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Fix hit type not being provided and hit time offset not being considered
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2020-04-27 16:48:27 +09:00 |
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Dean Herbert
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b9f28c8373
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Combine hit types and remove old drumroll hits using a more efficient method
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2020-04-27 16:13:28 +09:00 |
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Dean Herbert
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ff736a22dd
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Fix typos in comment
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2020-04-27 14:41:19 +09:00 |
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Dean Herbert
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1cd4fd2ac4
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Merge branch 'master' into taiko-drumroll-party
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2020-04-27 13:27:10 +09:00 |
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smoogipoo
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20ae973e4a
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Use max result instead of GOOD
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2020-04-27 12:29:11 +09:00 |
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smoogipoo
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2630fc1405
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Break instead of return for consistency
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2020-04-27 12:27:43 +09:00 |
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smoogipoo
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7dc090cc24
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Add support for hit explosions
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2020-04-27 12:23:53 +09:00 |
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smoogipoo
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dd36b839b9
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Refactor
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2020-04-27 12:01:31 +09:00 |
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Craftplacer
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e830c7d833
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Merge remote-tracking branch 'upstream/master' into taiko-don
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2020-04-27 02:13:09 +02:00 |
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Craftplacer
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d46643ec52
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Rework special case for strong hits
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2020-04-27 02:10:12 +02:00 |
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Craftplacer
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dc6acf6ec9
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Various code changes, fixes
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2020-04-27 01:40:57 +02:00 |
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Dean Herbert
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4ca7ce7715
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Merge branch 'master' into taiko-barline-skinning
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2020-04-25 18:58:44 +09:00 |
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Tim Oliver
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c1c930c472
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Fixed linting warnings
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2020-04-25 13:47:20 +08:00 |
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Tim Oliver
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2a197db481
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Merge branch 'master' into taiko-drumroll-party
# Conflicts:
# osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs
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2020-04-25 13:31:50 +08:00 |
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Tim Oliver
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3cc0b21eae
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Added more smart checking to removing rewound drumroll hits
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2020-04-25 13:18:02 +08:00 |
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Craftplacer
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364f5bf788
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Update osu.Game.Rulesets.Taiko/UI/TaikoMascotTextureAnimation.cs
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
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2020-04-24 22:57:23 +02:00 |
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Tim Oliver
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477fe72fcf
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Changed note playback to happen on new result
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2020-04-25 00:15:59 +08:00 |
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Tim Oliver
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2be3a8184d
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Removed modifications to drum roll object
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2020-04-25 00:15:37 +08:00 |
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Dan Balasescu
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b3175f9dfa
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Merge branch 'master' into taiko-playfield-background-skinning
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2020-04-24 19:27:38 +09:00 |
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Dean Herbert
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05b3db0147
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Remove masking
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2020-04-24 16:56:18 +09:00 |
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Craftplacer
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8ae119ab62
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Fix last formatting error
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2020-04-24 08:05:57 +02:00 |
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Craftplacer
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84aa37d7c3
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Fix all local tests
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2020-04-24 07:57:16 +02:00 |
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Craftplacer
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ac44185f09
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Fix formatting
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2020-04-24 07:09:20 +02:00 |
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Craftplacer
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dbf39be607
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Decide on the name "Mascot", add testing, bug fixed, etc.
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2020-04-24 06:59:05 +02:00 |
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Craftplacer
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6de08db653
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Add removed skin component back
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2020-04-24 02:50:47 +02:00 |
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Craftplacer
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bbe831698c
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Remove unused code
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2020-04-24 02:50:33 +02:00 |
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Craftplacer
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608596c3b3
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Rename DefaultTaikoDonTextureAnimation to TaikoDonTextureAnimation
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2020-04-24 02:50:10 +02:00 |
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Tim Oliver
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029d15f2a2
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Fixed syntax warning for playfield children
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2020-04-23 20:14:39 +08:00 |
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Tim Oliver
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1fa3764a1d
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Cleaned up Update method in Taiko Playfield
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2020-04-23 18:26:53 +08:00 |
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Tim Oliver
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c059588a09
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Removed un-needed unproxy method
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2020-04-23 18:26:40 +08:00 |
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Tim Oliver
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dded4f8176
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Fixed syntax warnings in Taiko playfield
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2020-04-23 18:17:31 +08:00 |
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Tim Oliver
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f1ae8af581
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Removed un-needed using directives
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2020-04-23 18:16:05 +08:00 |
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Tim Oliver
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a9897ba627
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Moved proxy behaviour to drumroll container
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2020-04-23 18:15:12 +08:00 |
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Tim Oliver
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b471a240cc
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Fixed merge typo in playfield members
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2020-04-23 16:59:56 +08:00 |
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Dean Herbert
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12f156dcec
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Add taiko barline skinning support
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2020-04-23 14:32:48 +09:00 |
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Dean Herbert
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b4e1ad81d0
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Fix alignment of right half of legacy input drum
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2020-04-23 13:48:08 +09:00 |
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Dean Herbert
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f804be25d1
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Remove incorrect area sizing (now using fillmode / relative instead)
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2020-04-23 13:39:44 +09:00 |
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Dean Herbert
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559487b205
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Move playfield background implementation to its own file
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2020-04-23 13:23:49 +09:00 |
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Dean Herbert
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4032d66959
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Apply same legacy scale adjust logic to TaikoLegacyHitTarget
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2020-04-23 13:17:46 +09:00 |
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Dean Herbert
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61d2580e1c
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Fix gap to left of InputDrum on legacy skins
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2020-04-23 13:07:38 +09:00 |
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Dean Herbert
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2e022fbcb5
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Add comment about padding update computation
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2020-04-23 12:49:53 +09:00 |
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Dean Herbert
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49568a3d56
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Adjust input drum to work with new playfield changes
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2020-04-23 12:49:53 +09:00 |
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Dean Herbert
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37f7e0a734
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Restructure TaikoPlayfield for better skin support
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2020-04-23 12:49:53 +09:00 |
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Dean Herbert
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58bf288595
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Remove DrawableHit's custom sizing logic
Turns out this was unnecessary and never actually being used.
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2020-04-23 12:17:52 +09:00 |
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Dean Herbert
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ca56e6c0d2
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Rename taiko HitTarget classes to avoid conflict with mania
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2020-04-23 12:11:30 +09:00 |
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Tim Oliver
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81c51f0661
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Merge branch 'master' into taiko-drumroll-party
# Conflicts:
# osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableRimHit.cs
# osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs
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2020-04-22 23:15:48 +08:00 |
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Tim Oliver
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2600518b1b
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Moved drumroll container and removed rewound notes
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2020-04-22 22:50:00 +08:00 |
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Tim Oliver
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26779a57b4
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Exposed public ability to unproxy content
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2020-04-22 22:49:30 +08:00 |
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Craftplacer
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8446fa98b5
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Merge remote-tracking branch 'upstream/master' into taiko-don
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2020-04-22 15:21:54 +02:00 |
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Craftplacer
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617d27ace9
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Restart branch
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2020-04-22 15:19:29 +02:00 |
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Tim Oliver
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44405d4771
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Moved result to load complete for flying hits
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2020-04-22 15:50:23 +08:00 |
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smoogipoo
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ba12e23d9e
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Fix inspection
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2020-04-22 09:06:04 +09:00 |
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smoogipoo
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d8fdd73e17
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Implement IHasCurve on DrumRoll
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2020-04-22 09:06:04 +09:00 |
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Dean Herbert
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bfc17bf4c0
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Add taiko hit target skinning
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2020-04-21 19:06:43 +09:00 |
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Tim Oliver
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5b4f69bb8c
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Moved flying hit objects to separate files
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2020-04-20 13:32:51 +08:00 |
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Dean Herbert
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58a1c6e171
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Reapply taiko visibility hack at a higher level
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2020-04-17 19:52:58 +09:00 |
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Dean Herbert
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f36477e39d
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Add back "filled" property setting
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2020-04-16 10:04:09 +09:00 |
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Dean Herbert
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bfc0d41c0c
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Add tick skinning support
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2020-04-15 19:24:50 +09:00 |
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Dean Herbert
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07632cd1e5
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Remove unnecessary container logic
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2020-04-15 18:44:12 +09:00 |
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Dean Herbert
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3137417994
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Add drumroll skinning
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2020-04-15 18:03:23 +09:00 |
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Dean Herbert
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45d88b70f8
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Split out base logic from LegacyHit into LegacyCirclePiece
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2020-04-15 18:03:23 +09:00 |
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Dean Herbert
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eb165840cb
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Add remaining taiko hitobject skinnables and expose as SkinnableDrawable for safety
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2020-04-15 18:03:23 +09:00 |
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Andrei Zavatski
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f4b5a17b65
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Fix typo in DrawableTaikoHitObject
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2020-04-15 07:00:38 +03:00 |
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Dean Herbert
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c3f0475748
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Make CirclePiece abstract
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2020-04-12 17:40:22 +09:00 |
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Tim Oliver
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412ac6121f
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Merge branch 'master' into taiko-drumroll-party
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2020-04-12 15:36:07 +08:00 |
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Tim Oliver
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162a85042a
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Removed un-needed using
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2020-04-12 10:38:22 +08:00 |
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Tim Oliver
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3ad36c7b84
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Moved flying objects to use ignore hit judgements
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2020-04-11 17:20:52 +08:00 |
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Tim Oliver
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1c0ad13d82
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Added ignore hit object
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2020-04-11 17:20:37 +08:00 |
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Dean Herbert
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3d5a622db7
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Tidy up comments
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2020-04-11 15:04:58 +09:00 |
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Dean Herbert
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63ebb7f80c
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Add support for taikobigcircle and fix exception on missing layers
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2020-04-11 15:02:50 +09:00 |
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Dean Herbert
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96bf86099c
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Fix scaling of strong hits
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2020-04-11 14:43:57 +09:00 |
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Dean Herbert
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dc56be0a1d
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Add support for skinned hits
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2020-04-11 14:23:13 +09:00 |
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Dean Herbert
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009b138364
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Prepare for skinnable versions
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2020-04-11 14:19:59 +09:00 |
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Dean Herbert
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78db83fd0e
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Remove TaikoPiece class and localise kiai for now
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2020-04-11 14:19:59 +09:00 |
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Dean Herbert
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7fba291134
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Change inheritance of taiko hit pieces to better allow for skinning
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2020-04-11 13:33:49 +09:00 |
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Dean Herbert
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d786a2c5b3
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Add alignment support for skin versions older than 2.1
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2020-04-08 19:42:31 +09:00 |
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Dean Herbert
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40267cb1fe
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Add test sprites and make alignment initially better
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2020-04-08 19:42:31 +09:00 |
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Tim Oliver
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c30ea2ec29
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Added content proxying to drull roll elements
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2020-04-08 12:46:02 +08:00 |
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Tim Oliver
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b883586add
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Added logic to allow strong notes
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2020-04-08 12:46:02 +08:00 |
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Tim Oliver
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7751c5e3aa
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Added separate scrolling track to display drum roll notes
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2020-04-08 12:46:02 +08:00 |
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Tim Oliver
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9d5a977501
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Added judgement forwarder to drumroll tick object
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2020-04-08 12:46:02 +08:00 |
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Tim Oliver
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1057981c79
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Added arbitrary hit handler to drum roll object
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2020-04-08 12:46:02 +08:00 |
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Tim Oliver
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6e12f1b69b
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Added “instant fly” variant of hit notes
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2020-04-08 12:46:02 +08:00 |
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Dean Herbert
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53c99d137a
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Merge branch 'master' into mania-config-lookup-refactor
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2020-04-03 22:22:59 +09:00 |
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Dean Herbert
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d896d5a231
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Rename filename to match class
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2020-04-03 18:51:34 +09:00 |
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Dean Herbert
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0a7d9b930c
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Add osu!taiko legacy drum skinning support
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2020-04-03 18:23:03 +09:00 |
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smoogipoo
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1f797207f7
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Rework lookups to not require total playfield columns
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2020-04-03 12:31:05 +09:00 |
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Dean Herbert
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8a2aac5f83
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Rename conversion methods for clarity
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2020-03-25 20:21:34 +09:00 |
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Dean Herbert
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800e395bc8
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Merge branch 'master' into replay-recording
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2020-03-25 20:20:59 +09:00 |
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Dean Herbert
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388cf5c83a
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Fix catch positional data being incorrectly recorded
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2020-03-24 15:38:54 +09:00 |
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