mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 06:57:39 +08:00
Moved flying hit objects to separate files
This commit is contained in:
parent
f5559d0eb9
commit
5b4f69bb8c
@ -2,10 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
@ -26,18 +23,4 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
MainPiece.AccentColour = colours.PinkDarker;
|
||||
}
|
||||
}
|
||||
|
||||
public class DrawableFlyingCentreHit : DrawableCentreHit
|
||||
{
|
||||
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
||||
{
|
||||
ApplyResult(r => r.Type = HitResult.Good);
|
||||
}
|
||||
|
||||
public DrawableFlyingCentreHit(double time, bool isStrong = false)
|
||||
: base(new IgnoreHit { StartTime = time, IsStrong = isStrong })
|
||||
{
|
||||
HitObject.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,23 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
{
|
||||
public class DrawableFlyingCentreHit : DrawableCentreHit
|
||||
{
|
||||
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
||||
{
|
||||
ApplyResult(r => r.Type = HitResult.Good);
|
||||
}
|
||||
|
||||
public DrawableFlyingCentreHit(double time, bool isStrong = false)
|
||||
: base(new IgnoreHit { StartTime = time, IsStrong = isStrong })
|
||||
{
|
||||
HitObject.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,23 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
{
|
||||
public class DrawableFlyingRimHit : DrawableRimHit
|
||||
{
|
||||
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
||||
{
|
||||
ApplyResult(r => r.Type = HitResult.Good);
|
||||
}
|
||||
|
||||
public DrawableFlyingRimHit(double time, bool isStrong = false)
|
||||
: base(new IgnoreHit { StartTime = time, IsStrong = isStrong })
|
||||
{
|
||||
HitObject.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
||||
}
|
||||
}
|
||||
}
|
@ -26,18 +26,4 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
MainPiece.AccentColour = colours.BlueDarker;
|
||||
}
|
||||
}
|
||||
|
||||
public class DrawableFlyingRimHit : DrawableRimHit
|
||||
{
|
||||
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
||||
{
|
||||
ApplyResult(r => r.Type = HitResult.Good);
|
||||
}
|
||||
|
||||
public DrawableFlyingRimHit(double time, bool isStrong = false)
|
||||
: base(new IgnoreHit { StartTime = time, IsStrong = isStrong })
|
||||
{
|
||||
HitObject.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user