Andrey Zavadskiy
ebc814f06a
Typos fix
2017-04-01 21:17:24 +03:00
Andrey Zavadskiy
3574dac780
Merge remote-tracking branch 'refs/remotes/ppy/master' into pause_buttons_refactor
2017-04-01 21:03:19 +03:00
Dean Herbert
fa7c72a099
Refactor ReplayInputHandler creation for more flexibility.
2017-03-31 15:59:53 +09:00
smoogipooo
eed50784ba
Make player work with TaikoHitRenderer.
2017-03-29 11:35:57 +09:00
Dean Herbert
f7dc7e9bb9
Update references.
2017-03-28 21:26:20 +09:00
Andrey Zavadskiy
91e18cc63e
Fix usings
2017-03-28 12:12:35 +03:00
Andrey Zavadskiy
cf3db49631
Inherit Pause/Fail overlay from InGameOverlay
2017-03-28 12:09:26 +03:00
Andrey Zavadskiy
687f71e410
Fixes
2017-03-28 11:45:48 +03:00
Andrey Zavadskiy
60be69d3b0
Fixes
2017-03-28 11:41:08 +03:00
Andrey Zavadskiy
85c2184170
Fixes
2017-03-28 11:33:56 +03:00
Andrey Zavadskiy
62693a6a59
Again separate classes
2017-03-28 10:49:58 +03:00
Andrey Zavadskiy
9774f826ab
Pause and fail overlays -> StopOverlay
2017-03-28 06:08:31 +03:00
Andrey Zavadskiy
c4500fa270
fixes
2017-03-28 05:19:32 +03:00
Andrey Zavadskiy
110d43bc25
fixes
2017-03-28 05:12:04 +03:00
Andrey Zavadskiy
457f5c6a89
Removed unised using statement
2017-03-28 04:58:30 +03:00
Andrey Zavadskiy
5461c6516a
Refactor PauseOverlay, FailDialog -> FailOverlay
2017-03-28 04:53:57 +03:00
Andrey Zavadskiy
2f9a15092b
Refactor pause buttons
2017-03-28 04:52:11 +03:00
DrabWeb
f0035659db
Unused using
2017-03-24 00:45:19 -03:00
DrabWeb
a6dfed9668
Formatting
2017-03-24 00:41:56 -03:00
DrabWeb
0edee04200
Use OsuColour instead of static colours
2017-03-24 00:41:14 -03:00
DrabWeb
f1f6f2041f
Null track handling in player
2017-03-23 23:57:33 -03:00
DrabWeb
b56fb310bf
More cleanup
2017-03-23 23:38:23 -03:00
smoogipooo
2074812f46
Move ScoreProcessor and Score to Scoring/.
2017-03-24 09:51:52 +09:00
DrabWeb
0a11d035fe
Formatting
2017-03-23 09:07:13 -03:00
DrabWeb
b429d8f1b3
More proper fix
2017-03-23 09:05:53 -03:00
DrabWeb
3364801221
Fix for the fix
2017-03-23 08:32:24 -03:00
DrabWeb
bbca6cf602
Fix bottom square being clipped
2017-03-23 08:13:03 -03:00
DrabWeb
938f5eaf58
Dragging
2017-03-23 07:38:08 -03:00
DrabWeb
ca2816f9c8
Formatting
2017-03-23 07:24:43 -03:00
DrabWeb
3923892863
Delete SongProgressGraphColumn.cs
2017-03-23 07:20:16 -03:00
DrabWeb
546a3d0914
Merge branch 'song-progress-graph' of https://github.com/DrabWeb/osu into song-progress-graph
2017-03-23 07:15:53 -03:00
DrabWeb
0337f18fb9
Cleaning
2017-03-23 06:37:12 -03:00
Dean Herbert
b5d661b53a
some fixing and restyling.
2017-03-23 18:20:00 +09:00
Dean Herbert
4d61424abd
Merge branch 'master' into song-progress-graph
2017-03-23 17:44:22 +09:00
Dean Herbert
681ed38941
Use const whenever possible.
2017-03-23 13:52:38 +09:00
Dean Herbert
54e1b24fe9
Enforce readonly private members where possible.
2017-03-23 13:50:08 +09:00
DrabWeb
5ebbc2c0ba
Formatting
2017-03-22 09:33:01 -03:00
DrabWeb
818bdd8e88
SongProgress in HudOverlay
2017-03-22 09:27:04 -03:00
DrabWeb
333008e26d
Formatting
2017-03-22 08:59:44 -03:00
DrabWeb
340ddb59cd
License headers
2017-03-22 08:54:21 -03:00
DrabWeb
29c54d4d8b
Merge https://github.com/ppy/osu into song-progress-graph
2017-03-22 08:50:17 -03:00
Dean Herbert
f9f31ca092
Add statefulness to MenuCursor.
2017-03-17 20:45:27 +09:00
Dean Herbert
7110ab8e17
Stop cursor moving when paused.
2017-03-17 20:45:27 +09:00
smoogipooo
9a4af8f194
GetScore -> CreateScore.
2017-03-17 02:03:12 +09:00
smoogipooo
2394e7ff78
Make CheckFailed not actually trigger internal things, and make private.
2017-03-17 01:36:30 +09:00
Dean Herbert
ea642e5ef4
Merge branch 'master' into scoreprocessor_failing_improvements
2017-03-17 00:52:30 +09:00
smoogipooo
b13340c3c8
Move CheckFailed outside of Schedule().
2017-03-17 00:30:23 +09:00
Dean Herbert
271dddc9a7
Merge branch 'master' into generic_scoreprocessor
2017-03-16 23:04:19 +09:00
Dean Herbert
110bdbd0c1
Make everything share DropDown implementations again. Remove unnecessary files.
2017-03-16 21:17:14 +09:00
Dean Herbert
ab8a5afdb9
AlwaysReceiveInput and InternalContains.
2017-03-16 17:38:36 +09:00
smoogipooo
2a2caeba32
Add better failing support to ScoreProcessor.
2017-03-16 13:39:57 +09:00
smoogipooo
c82ae011fb
Make ScoreProcessors take generic judgements.
2017-03-16 12:45:23 +09:00
Dean Herbert
14b22445fa
Merge remote-tracking branch 'upstream/master' into general-fixes
...
# Conflicts:
# osu.Game/Modes/UI/HitRenderer.cs
2017-03-14 16:15:26 +09:00
Dean Herbert
1f68731a09
Split PlayerInputManager into two classes, allowing more precise handling of input (for KeyCounter).
2017-03-14 16:00:35 +09:00
Dan Balasescu
879a78156d
Merge branch 'master' into mod_application
2017-03-14 12:38:55 +09:00
Dean Herbert
0da950beac
Fix KeyCounter M1 M2 display.
2017-03-14 12:31:09 +09:00
Dean Herbert
4fa037c0b2
Update framework.
2017-03-14 12:01:58 +09:00
smoogipooo
c0e29652a6
Initial attempt at making mods apply better.
2017-03-12 22:13:43 +09:00
smoogipooo
64aab090d5
Instantiate HitRenderer with WorkingBeatmap.
2017-03-12 18:03:13 +09:00
smoogipooo
529cabb001
Make HudOverlay not dependent on Ruleset.
2017-03-10 16:16:07 +09:00
smoogipooo
4015b87965
General fixes.
2017-03-10 13:09:50 +09:00
smoogipooo
31f6cbd8cf
Rename ScoreOverlay -> HUDOverlay, move to osu.Game, make it not overridable by rulesets.
2017-03-10 12:14:13 +09:00
Dean Herbert
d7497330b2
Reduce warning/suggestion count to zero.
2017-03-09 15:52:40 +09:00
Dean Herbert
da751804b6
Reduce error count.
2017-03-09 14:24:16 +09:00
Dean Herbert
02cab41d34
Move InputManager to a higher and more implicit level.
...
Also makes KeyCounterCollection work with replays.
2017-03-07 19:30:48 +09:00
Dean Herbert
5cbcf7a20a
Fix error-level inspections.
2017-03-07 14:31:54 +09:00
Dean Herbert
4430255ec4
Merge remote-tracking branch 'upstream/master' into replay
...
# Conflicts:
# osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
# osu.Desktop/OsuGameDesktop.cs
# osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs
# osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
# osu.Game/Database/BeatmapDatabase.cs
# osu.Game/Graphics/Cursor/OsuCursorContainer.cs
# osu.Game/IPC/BeatmapImporter.cs
# osu.Game/Modes/Mod.cs
# osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
# osu.Game/Modes/UI/Playfield.cs
# osu.Game/Screens/Play/Player.cs
# osu.Game/Screens/Play/PlayerInputManager.cs
2017-03-07 13:50:08 +09:00
Dean Herbert
0cad5d7d41
Fix most warnings.
2017-03-07 13:05:57 +09:00
Dean Herbert
57cbecba83
Required changes for framework merge ( https://github.com/ppy/osu-framework/pull/554 ).
2017-03-06 22:08:02 +09:00
Dean Herbert
76ef8c1a6c
Add bindable mods and autoplay support.
2017-03-06 14:52:37 +09:00
Dean Herbert
faf07ab51a
Use generics everywhere.
2017-03-06 13:59:11 +09:00
Dean Herbert
7afcac3660
Move PreferredPlayMode to WorkingBeatmap.
2017-03-05 17:45:40 +09:00
Dean Herbert
4e4408cd20
Merge branch 'master' into replay
...
# Conflicts:
# osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
2017-03-05 17:45:03 +09:00
Thomas Müller
a14bdf8624
Use Color4Extensions from Framework and remove redundant Name
2017-03-04 19:42:37 +01:00
Dean Herbert
00fdffe9c8
Update framework (and fix non-conforming anchors in FillFlowContainers).
2017-03-04 23:24:13 +09:00
Dean Herbert
7a6a614358
Don't show pause menu when watching replays.
2017-03-04 21:35:26 +09:00
Thomas Müller
a2317e5a1e
Update usage of FillDirection
2017-03-04 11:00:17 +01:00
Dean Herbert
adb6f01e39
Create class hierarchy for Score/Replay storage.
2017-03-04 15:32:41 +09:00
Dean Herbert
9e1383fa48
Merge remote-tracking branch 'upstream/master' into replay
...
# Conflicts:
# osu.Game.Modes.Catch/CatchRuleset.cs
# osu.Game.Modes.Mania/ManiaRuleset.cs
# osu.Game.Modes.Taiko/TaikoRuleset.cs
# osu.Game/Screens/Play/Player.cs
2017-03-04 13:17:01 +09:00
Seth
1891bdf51e
Merge branch 'master' into mod-overlay
2017-03-03 01:11:15 -04:00
Dean Herbert
3a8246f56d
Move PauseOverlay to correct namespace.
2017-03-03 10:17:39 +09:00
DrabWeb
223962121e
Refactor not just rename
2017-03-02 09:26:29 -04:00
DrabWeb
1eeb4aa875
Missed some
2017-03-02 09:21:16 -04:00
DrabWeb
536925c77a
Comply to naming conventions
2017-03-02 09:15:53 -04:00
Dean Herbert
471b9daa93
Merge branch 'master' into mod-overlay
...
# Conflicts:
# osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/osu.Game.csproj
2017-03-02 20:27:04 +09:00
Dean Herbert
435e845067
Merge branch 'master' into DrabWeb/song-progress-graph
...
# Conflicts:
# osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
# osu.Game/Overlays/Pause/PauseProgressBar.cs
# osu.Game/Overlays/Pause/PauseProgressGraph.cs
# osu.Game/osu.Game.csproj
2017-03-02 20:20:27 +09:00
Dean Herbert
c4ca18eeba
Remove references to PassThrough.
2017-03-02 16:28:51 +09:00
DrabWeb
367d6d694c
Merge https://github.com/ppy/osu into mod-overlay
2017-03-02 01:44:18 -04:00
Thomas Müller
4d28696479
FlowDirection -> FillDirection
2017-03-01 20:15:38 +01:00
Thomas Müller
9c853b0465
Update framewörk
2017-03-01 19:33:01 +01:00
Thomas Müller
d46e68b36b
Merge branch 'master' of github.com:ppy/osu into flowcontainer-refactor
...
# Conflicts:
# osu-framework
# osu.Game/Beatmaps/Drawables/BeatmapGroup.cs
2017-03-01 18:05:58 +01:00
Dean Herbert
b6e7e054c3
wankoz
2017-03-01 22:56:20 +09:00
Dean Herbert
58ae9e888d
Basic partial replay support.
2017-03-01 22:04:20 +09:00
Jorolf
522034020e
Moved Bindable init
2017-02-28 11:44:12 +01:00
DrabWeb
570c95cb98
Merge https://github.com/ppy/osu into mod-overlay
2017-02-28 02:22:59 -04:00
Jorolf
8b3477820f
Disable mousewheel while playing
2017-02-28 00:08:34 +01:00
default0
03889e6ca6
Update References to FlowStrategies
...
References now use the Create*-names instead of the outdated
Get*-names to create instances of FlowStrategies.
2017-02-27 16:55:55 +01:00
Dean Herbert
68dd3c02aa
Fix failing testcase (nullref).
2017-02-27 17:05:12 +09:00
Dean Herbert
47997c20ad
Weld -> BindWith.
2017-02-27 12:24:53 +09:00
default0
8d91519d59
Update usage of FlowContainer and its subclasses
2017-02-26 21:32:43 +01:00
Dean Herbert
bc231c6bd4
Remove dispose which is no longer necessary.
2017-02-26 22:08:29 +09:00
Dean Herbert
c227eb1be5
Welded bindables.
2017-02-26 22:08:21 +09:00
Thomas Müller
1585ae842a
Update framework
2017-02-26 11:22:58 +09:00
Dean Herbert
17a28cd3b6
Don't push Player if we aren't still current.
2017-02-25 11:46:19 +09:00
Dean Herbert
7483b69477
Remove unnecessary Dispose logic.
2017-02-25 10:44:19 +09:00
Dean Herbert
c4fbfb5a8f
Update comment with new knowledge.
2017-02-24 21:46:34 +09:00
Dean Herbert
5096f6b83d
Fix memory leak from Player's InputManager.
2017-02-24 21:01:05 +09:00
Dean Herbert
c5552dfb27
Merge remote-tracking branch 'upstream/master' into remove-usings
2017-02-24 11:29:34 +09:00
Thomas Müller
0264c44a20
Do not shadow Colour in TwoLayerButton
...
Renames Colour to BackgroundColour instead.
2017-02-23 22:33:37 +01:00
Thomas Müller
37bc75a7b6
Remove unused variables
2017-02-23 22:32:49 +01:00
Thomas Müller
2689de0c0c
Update framework and add "Async" suffix to asynchronous methods
2017-02-23 22:32:10 +01:00
Thomas Müller
a5dfa7ab06
Remove unnecessary using statements
2017-02-23 21:38:10 +01:00
Seth
b4b88712ad
Merge branch 'master' into mod-overlay
2017-02-23 08:00:24 -04:00
Dean Herbert
6701cd9016
Merge branch 'master' into general-fixes
2017-02-23 17:04:53 +09:00
Dean Herbert
f812641696
Merge pull request #383 from peppy/player-loading-screen
...
Add loading screen.
2017-02-23 17:04:44 +09:00
Dean Herbert
da2bfe6d3c
Framework updates.
2017-02-23 16:42:12 +09:00
Dean Herbert
9746877903
Merge remote-tracking branch 'upstream/master' into mod-overlay
2017-02-23 11:11:52 +09:00
Dean Herbert
7e7bf07d03
Remove unused whitebox.
2017-02-23 11:11:46 +09:00
Dean Herbert
aef0eb49a1
Add loading screen.
2017-02-22 21:53:59 +09:00
Dean Herbert
7cda82d016
Space to skip.
2017-02-22 21:28:40 +09:00
Dean Herbert
2d2660c1c5
Improve transition when retrying a beatmap.
2017-02-22 14:14:37 +09:00
Dean Herbert
32ce8cf723
Audio class renames in line with framework changes.
2017-02-18 17:35:04 +09:00
Dean Herbert
e6ef9f67aa
GameMode -> Screen.
2017-02-17 19:23:58 +09:00
Dean Herbert
9a2beb5979
Update Key Counter font.
2017-02-16 22:43:49 +09:00
Dean Herbert
d570a6d308
Handle cases where HitObjects were not parsed.
2017-02-15 12:38:10 +09:00
Dean Herbert
343e48c195
Merge branch 'master' into followpoints
2017-02-13 22:23:57 +09:00
Dean Herbert
1aeb48b920
Merge remote-tracking branch 'upstream/master' into osb_loading
2017-02-13 18:22:29 +09:00
Thomas Müller
aaaf7163e0
Update framework.
2017-02-13 17:46:50 +09:00
Damnae
2d155f6a5c
Bring back the delay to what it was before.
2017-02-10 10:48:25 +01:00
Damnae
6f37c02868
Fix followpoints needing a DelayReset.
2017-02-10 10:07:52 +01:00
DrabWeb
c61052d62e
Added toggling the progress bar, added buttons to the visual test
2017-02-09 20:12:15 -04:00
DrabWeb
0327c46d36
Fixed columns not being able to have zero fill
2017-02-09 19:29:12 -04:00
DrabWeb
843b58c8f4
Moved random graph values to test case, added null handling for graph values
2017-02-09 19:08:23 -04:00
DrabWeb
ac6726ee2e
Fixed setting column filled values not updating visually, added gray background to visual test
2017-02-09 18:56:50 -04:00
DrabWeb
4d7766b92b
Added displaying given values to the graph
2017-02-09 18:51:05 -04:00
DrabWeb
7fea233181
Removed gradient from test case, modified DragBar to allow access to what's needed in the progress bar, styled the progress bar
2017-02-09 16:28:40 -04:00
Damnae
a504c73f33
Load beatmap data from an optional osb file.
2017-02-09 15:19:09 +01:00
Andrey Zavadskiy
e06aa44c4c
Warning Fixes
2017-02-09 16:18:08 +03:00
Damnae
38b25a7df3
Add hit object stacking.
2017-02-09 07:28:40 +01:00
DrabWeb
50f93bc215
Refactoring to SongProgress in osu.Game.Screens.Play, moving out progress bar into it's own class
2017-02-08 16:22:31 -04:00
Dean Herbert
6b011a50d2
Naming standardisation and enforcing.
2017-02-07 16:20:36 +09:00
Dean Herbert
50bd80cb0c
Update and standardise license headers.
2017-02-07 14:27:41 +09:00
Dean Herbert
16a01abc4d
Merge remote-tracking branch 'upstream/master' into options-refactor
...
# Conflicts:
# osu.Game/Beatmaps/Drawables/BeatmapPanel.cs
# osu.Game/Graphics/UserInterface/BackButton.cs
# osu.Game/Screens/Play/KeyCounter.cs
2017-02-03 13:16:07 +09:00
Dean Herbert
4f89cc0784
Merge pull request #298 from peppy/skip-button
...
Make skip button work.
2017-02-03 12:47:53 +09:00
Drew DeVault
52fb345e79
Merge branch 'master' into song-select-filtering
2017-02-02 09:25:27 -08:00
Drew DeVault
c88a2fbf8a
Replace incorrectly removed background logic
...
I had earlier thought that removing this would solve the weirdness with
starting the beatmap on any but the first difficulty, and forgot to
replace it when I found the actual cause.
2017-02-01 19:32:30 -05:00
Dean Herbert
90fd9d9132
Merge branch 'master' into options-refactor
2017-02-01 14:07:49 +09:00
Dean Herbert
7ce5fc08ee
Merge branch 'master' into skip-button
...
# Conflicts:
# osu.Game/Graphics/UserInterface/BackButton.cs
# osu.Game/Screens/Play/Player.cs
# osu.Game/osu.Game.csproj
2017-02-01 14:05:58 +09:00
DrabWeb
0d53d3c4ff
Fixed quitting not working
2017-01-31 22:33:28 -04:00
Dean Herbert
046732b7e3
Merge remote-tracking branch 'upstream/master' into song-select-filtering
2017-02-01 10:09:14 +09:00