Bartłomiej Dach
6fd663a718
Apply some renames to convey difference between creation options better
2022-02-13 14:01:23 +01:00
Bartłomiej Dach
a144d6f8d6
Fix beatmap skin properties not copying
2022-02-13 14:01:22 +01:00
Bartłomiej Dach
1bf5375e74
Fix BeatmapInfo
-associated member not copying
2022-02-13 14:01:21 +01:00
Bartłomiej Dach
a2c2b2bbb3
Add flow for copying existing difficulty content
2022-02-13 14:01:20 +01:00
Bartłomiej Dach
6dc0f3fd96
Merge difficulty creation methods into one
...
One of them wasn't really doing much anymore and was more obfuscating
what was actually happening at this point.
2022-02-03 18:14:30 +01:00
Dean Herbert
bef0a2da21
Remove return type from AddDifficultyToBeatmapSet
...
Also removes a pointless realm encapsulation.
2022-02-03 19:43:43 +09:00
Bartłomiej Dach
a8ffc4fc2a
Add editor override to respect IsolateSavingFromDatabase
2022-02-02 21:57:21 +01:00
Bartłomiej Dach
54bb6ad40c
Fix working beatmaps not seeing new difficulties after add
2022-02-02 21:55:34 +01:00
Bartłomiej Dach
dc96c4888b
Add support for creating new blank difficulties
2022-02-02 21:55:33 +01:00
Bartłomiej Dach
1b8136e3e0
Change some BeatmapInfo
defaults in a backwards compatible manner
2022-01-27 21:49:37 +01:00
Dean Herbert
cd71ec0edd
Remove ILive<>
interface (and use abstract Live<>
instead)
2022-01-26 13:38:56 +09:00
Dean Herbert
778d2a71b4
Remove Task
from the inner-most Import
method in RealmArchiveModelImporter
...
One of my pending work items for post-realm merge.
The lowest-level import task is no longer asynchronous, as we don't want
it to span multiple threads to allow easier interaction with realm.
Removing the `Task` spec simplifies a heap of usages.
Individual usages should decide whether they want to run the import
asynchronously, by either using an alternative override or spooling up a
thread themselves.
2022-01-25 15:30:29 +09:00
Dean Herbert
e23b10e6a5
Update remaining cases of clashing variable name in realm.Run(realm..
2022-01-25 13:04:05 +09:00
Dean Herbert
6eb2c28e41
Rename RealmContextFactory
to RealmAccess
2022-01-24 20:38:07 +09:00
Dean Herbert
495636538f
Add forced refresh on GetAllUsableBeatmapSets()
...
This is commonly used in tests in a way where it's not feasible to
guarantee correct results unless a refresh is called. This method
shouldn't really be used outside of tests anyway, but that's for a
folow-up effort.
2022-01-21 17:33:29 +09:00
Dean Herbert
114c9e8c1f
Update all usages of CreateContext
to use either Run
or Write
2022-01-21 17:27:08 +09:00
Dean Herbert
a5d2047f05
Fix various cases of creating realm contexts from update thread when not necessary
2022-01-21 01:44:56 +09:00
Dan Balasescu
3e5d29ed00
Merge pull request #16505 from peppy/remove-base-difficulty-usage
...
Remove all usage of `BaseDifficulty` (and access `Difficulty` instead)
2022-01-19 13:53:55 +09:00
Dean Herbert
60b80c88b6
Avoid file retrieval overhead when detaching BeatmapSetInfo
...
It seems that no usages of `BeatmapSetInfo` detaches require files - a
`WorkingBeatmap` is always obtained before doing further lookups.
Therefore we can omit this include unless the detaching object is a
`BeatmapInfo`. A refetch is performed when retrieving a
`WorkingBeatmap` to complete the equation.
2022-01-19 00:49:18 +09:00
Dean Herbert
7f65f3a47f
Remove all usage of BaseDifficulty
(and access Difficulty
instead)
2022-01-18 22:57:39 +09:00
Dean Herbert
a4de0f93fa
Move manager Update
methods to be explicit to where they are still used by legacy code
...
Also fixes skin hash repopulation being completely broken.
2022-01-12 17:49:11 +09:00
Dean Herbert
157dfdaa82
Fix protected beatmap sets getting deleted
2022-01-12 17:49:11 +09:00
Dean Herbert
72656ae01e
Fix beatmap restore/undelete flows
2022-01-12 17:49:11 +09:00
Dean Herbert
46206f70d6
Fix beatmap mass deletion flow
2022-01-12 17:49:11 +09:00
Dean Herbert
d5239d550a
Add refetch for non-managed hide/restore attempts
2022-01-12 17:49:11 +09:00
Dean Herbert
46e92c3b60
Clean up BeatmapManager
query methods
2022-01-12 17:49:11 +09:00
Dean Herbert
9beabad6a4
Remove hide/restore event flow
2022-01-12 17:49:11 +09:00
Dean Herbert
c06b5951fd
Fix multiple remaining warnings
2022-01-12 17:49:11 +09:00
Dean Herbert
7509a9ff8f
Update BeatmapModelManager.Save
to work for editor scenarios
2022-01-12 17:49:11 +09:00
Dean Herbert
8c3dc4333d
Fix incorrect realm access after new beatmap import
2022-01-12 17:49:11 +09:00
Dean Herbert
e74a5022c9
Fix multiple tests via null checks and changing ToLive
to Detach
...
flow
2022-01-12 17:00:17 +09:00
Dean Herbert
8461eaab46
BeatmapSetInfo
detach support
2022-01-12 17:00:16 +09:00
Dean Herbert
fe8a5e867d
Remove updated/removed flow method mapping
2022-01-12 17:00:16 +09:00
Dean Herbert
1f9318265e
Update ToLive
usages in line with recent changes
2022-01-12 17:00:16 +09:00
Dean Herbert
db05727ec4
Remove unused includeProtected
parameter
2022-01-12 17:00:16 +09:00
Dean Herbert
b91f309879
Inline query methods from BeatmapModelManager
to BeatmapManager
where possible
2022-01-12 17:00:16 +09:00
Dean Herbert
1d536fd0bc
Start introducing ILive
2022-01-12 17:00:16 +09:00
Dean Herbert
8696f82627
Fix intro screen
...
Fix things
2022-01-12 17:00:16 +09:00
Dean Herbert
c4a9211179
Apply NRT to BeatmapManager
and move Hide
/Restore
methods across
2022-01-12 17:00:16 +09:00
Dean Herbert
00e3af3366
Update model manager and many related classes to get things compiling again
2022-01-12 17:00:00 +09:00
Dean Herbert
b8cd3cdbbc
Various updates to ruleset and primary key usages to move closer to realm support
2022-01-12 16:57:13 +09:00
Dean Herbert
116f35c52a
Remove EF FileStore
2022-01-12 16:39:36 +09:00
Dean Herbert
89d6ffa7f3
Use RealmContextFactory
instead of EF
2022-01-12 16:39:36 +09:00
Dean Herbert
6a671b0a52
Remove unnecessary assigns of BeatmapSetInfo.Metadata
2022-01-12 16:39:36 +09:00
Dean Herbert
fda529de26
Update usages of APIUser
to RealmUser
2022-01-12 16:39:36 +09:00
Dean Herbert
00177a3ae1
Update usages to new naming
2022-01-06 22:54:43 +09:00
Dean Herbert
73b40e6833
Replace usage of .Result
with .WaitSafelyForResult
2022-01-04 11:51:41 +09:00
Dean Herbert
a7e4e7be3a
Remove the ability to specify a filename in ReplaceFile
2021-11-29 18:11:51 +09:00
Dan Balasescu
f712aeee01
Merge pull request #15795 from peppy/realm-integration/separate-download-flow
...
Split out download logic from main manager classes
2021-11-25 20:59:23 +09:00
Dean Herbert
716543b5b3
Move beatmap download logic out of BeatmapManager
2021-11-25 17:29:41 +09:00
Dean Herbert
cc1b91e4bd
Split out legacy model export logic into LegacyModelExporter
classes
2021-11-25 16:41:12 +09:00
Dean Herbert
6cab7b877d
Move stable import handling into its own class
2021-11-25 15:36:58 +09:00
Dan Balasescu
5ff62a8e04
Merge pull request #15779 from peppy/remaining-misc-fixes
...
Apply some various code quality fixes that don't fit elsewhere
2021-11-24 16:59:49 +09:00
Dean Herbert
9c61ec217b
Remove unnecessary mainTrackMixer
parameter from BeatmapManager
2021-11-24 16:27:17 +09:00
Dean Herbert
49c2cb9125
Initialise BeatmapSet.Beatmaps
list to line up with realm expectations
2021-11-24 13:25:55 +09:00
Dean Herbert
7c2e79f911
Update all simple cases of switching to IWorkingBeatmap
2021-11-17 20:56:57 +09:00
Dean Herbert
3b485b5f37
Rewrite PreviewTrackManager
to avoid constructing TrackBass
locally
...
This paves the way for the framework code quality change
(https://github.com/ppy/osu-framework/pull/4873 ) which stops exposing
the constructor.
Most of the restructuring here is required to give `PreviewTrackManager`
an adjustable target to apply the global mute.
2021-11-09 17:38:12 +09:00
Dean Herbert
78aef9ce86
Merge branch 'master' into remove-stupid-weak-reference-bindable-events
2021-11-08 13:35:49 +09:00
Dean Herbert
f0809801c5
Update remaining actions to events
2021-11-07 11:34:37 +09:00
Dean Herbert
89cc2523ef
Fix incorrectly specified events
2021-11-06 22:31:49 +09:00
Dean Herbert
2881ce0f5a
Merge branch 'master' into remove-stupid-weak-reference-bindable-events
2021-11-06 14:08:39 +09:00
Dean Herbert
9a7c75508e
Merge branch 'master' into user-class-cleanup
2021-11-05 19:56:18 +09:00
Dean Herbert
54f72d68ca
Revert weird event flow in model manager/importers
2021-11-05 19:12:49 +09:00
Dean Herbert
6c385ccd29
Move second generic to abstract
model downloader rather than interface type
2021-11-05 17:37:05 +09:00
Dean Herbert
1fe9bca819
Change ModelDownloader
's requirement to an IModelImporter
rather than IModelManager
2021-11-05 16:47:18 +09:00
Dean Herbert
b90f44493c
Remove importer inheritance from IModelManager
...
Now only exists in legacy implementations, to reduce inheritance
complexity of interfaces which are going to be used going forwards.
2021-11-05 16:45:38 +09:00
Dean Herbert
86540d1fb6
Update existing usages of Author
as string
to access Username
directly
2021-11-04 18:57:54 +09:00
Dean Herbert
b9983add15
Rename User
to APIUser
and move to correct namespace
2021-11-04 18:21:31 +09:00
Dean Herbert
67d9590a79
Fix new inspections
2021-11-04 14:02:09 +09:00
Dean Herbert
ca438a102d
Fix beatmap paths including invalid slash/backslash characters
2021-11-03 16:46:05 +09:00
Dean Herbert
392559ae3e
Fix beatmap download notifications not showing beatmap name correctly
2021-11-03 03:23:41 +09:00
Dean Herbert
b3219bb592
Update usages of OnlineID
2021-10-18 16:16:36 +09:00
Dean Herbert
e9c3d09e0e
Remove redundant specs
2021-10-15 16:27:16 +09:00
Dean Herbert
a90f40e831
Update one missed instance of PresentImport
2021-10-15 16:00:09 +09:00
Dean Herbert
6b35ccae95
Fix some cases where interface specifications can be used but weren't
2021-10-11 15:06:24 +09:00
Dean Herbert
8ffaa491e7
Fix BeatmapModelManager
not receiving WorkingBeatmapCache
2021-10-06 12:55:04 +09:00
smoogipoo
4871db2f86
Merge branch 'master' into importer-returns-live
2021-10-04 19:42:36 +09:00
Dean Herbert
63f0b0c932
Rename out of place interface name
2021-10-04 16:35:55 +09:00
Dean Herbert
916342c837
Merge branch 'master' into importer-returns-live
2021-10-04 16:24:26 +09:00
Dean Herbert
ec61c3c5ee
Rename all remaining cases
2021-10-03 00:55:29 +09:00
Dan Balasescu
6a172d54d5
Merge branch 'master' into model-downloader-split
2021-10-01 22:34:39 +09:00
Dean Herbert
428c7830d9
Pass online lookup queue in as a whole, rather than function
2021-10-01 01:45:21 +09:00
Dean Herbert
a2e61883e3
Initial push to use ILive
in import process
2021-09-30 22:55:25 +09:00
Dean Herbert
3e3b9bc963
Split out IModelDownloader
and also split apart ScoreManager
2021-09-30 18:25:20 +09:00
Dean Herbert
fd13142a15
Add missing interface to BeatmapManager
2021-09-30 18:21:24 +09:00
Dean Herbert
7a72747d88
Add back optional online lookups
2021-09-30 17:18:39 +09:00
Dean Herbert
90225f2082
Hook up all required interfaces to new BeatmapManager
2021-09-30 17:18:39 +09:00
Dean Herbert
d21139b03e
Split out database portion from BeatmapManager
2021-09-30 15:43:49 +09:00
Dean Herbert
e7e0473323
Split out WorkingBeatmapCache
from BeatmapManager
2021-09-30 15:40:41 +09:00
Dean Herbert
6ffd9fdcfa
Split out BeatmapOnlineLookupQueue
from BeatmapManager
2021-09-30 14:46:01 +09:00
Bartłomiej Dach
1be8cb452f
Make new beatmaps' samples match playback rate by default
2021-09-12 16:57:21 +02:00
Dean Herbert
d17f7b5c8b
Side WidescreenStoryboard
to on by default for new beatmaps
2021-08-23 17:40:41 +09:00
Dean Herbert
77149044a5
Allow intro screen to retrieve beatmap even if rulesets is not loaded
2021-08-20 19:43:48 +09:00
Bartłomiej Dach
6108451449
Retrieve separated skin instance from working beatmap for editing
2021-08-15 21:18:09 +02:00
Dean Herbert
0be75cc4ed
Fix incorrect base
call causing import optimisation to not work
2021-07-03 22:35:46 +09:00
Dan Balasescu
697b07acb1
Merge branch 'master' into fix-beatmap-import-fk-failure
2021-06-29 11:36:31 +09:00
Dan Balasescu
92fcf90768
Merge branch 'master' into import-early-checksum-abort
2021-06-28 19:29:08 +09:00
Dean Herbert
90b87cbb9e
Add back unidirectional online id check
2021-06-28 10:11:27 +09:00
Dean Herbert
9a96cd4a1d
Revert "Remove comparison of online beatmap IDs during dedupe checks"
...
This reverts commit 15af28d2a0
.
2021-06-28 09:54:18 +09:00
Dean Herbert
15af28d2a0
Remove comparison of online beatmap IDs during dedupe checks
2021-06-27 14:48:57 +09:00
Dean Herbert
46f8100f43
Remove overly verbose logging during beatmap imports
2021-06-27 14:29:02 +09:00
Dean Herbert
dcba7bf779
Fix import flow potentially hitting foreign key constraint
2021-06-23 17:34:56 +09:00
Dean Herbert
17fa2426d4
Merge branch 'master' into legacy-skin-resource-improvements
2021-05-31 19:36:09 +09:00
Dean Herbert
b16d10bd95
Provide game-wide resources via IStorageResourceProvider
2021-05-31 18:57:47 +09:00
Dean Herbert
675fe37446
Change check order around to ensure re-fetches which return no results don't nullref
2021-05-31 18:35:18 +09:00
Dean Herbert
06bd696cc2
Remove previous
consumption logic in GetWorkingBeatmap
...
This should not be required since the introduction of `workingCache`,
which does the same thing in a more global way.
2021-05-31 14:11:58 +09:00
Bartłomiej Dach
ab077c6656
Merge branch 'master' into non-nullable-beatmapset-files
2021-05-31 00:10:03 +02:00
Bartłomiej Dach
78213e09d4
Merge branch 'master' into editor-exit-stability
2021-05-30 23:03:50 +02:00
Dean Herbert
8652ac05db
Merge branch 'editor-exit-stability' into non-nullable-beatmapset-files
2021-05-28 18:58:35 +09:00
Dean Herbert
ee5eb9576f
Fix completely wrong conditional logic
2021-05-28 18:38:50 +09:00
Dean Herbert
581a86b91a
Revert "Revert "Fix editor tests failing due to empty files being specified""
...
This reverts commit 1af684c4b2
.
2021-05-28 14:33:06 +09:00
Dean Herbert
41733af0ed
Revert "Revert "Make BeatmapSetInfo.Files
non-nullable""
...
This reverts commit 9c4f39e968
.
2021-05-28 14:33:05 +09:00
Dean Herbert
b349ff8693
Revert "Add temporary accounting for tests with null files"
...
This reverts commit e52c0a34f8
.
2021-05-28 14:33:04 +09:00
Dean Herbert
e52c0a34f8
Add temporary accounting for tests with null files
2021-05-28 14:31:26 +09:00
Dean Herbert
9c4f39e968
Revert "Make BeatmapSetInfo.Files
non-nullable"
...
This reverts commit c24712642c
.
2021-05-28 14:15:28 +09:00
Dean Herbert
1af684c4b2
Revert "Fix editor tests failing due to empty files being specified"
...
This reverts commit fdbd421040
.
2021-05-28 14:15:28 +09:00
Salman Ahmed
4f6de6fdc6
Implement GetSkin()
for other working beatmaps
2021-05-21 20:21:29 +03:00
Dean Herbert
c24712642c
Make BeatmapSetInfo.Files
non-nullable
2021-05-20 17:39:52 +09:00
Dean Herbert
fdbd421040
Fix editor tests failing due to empty files being specified
2021-05-20 17:09:55 +09:00
Dean Herbert
7980bdd384
Revert incorrectly changed requery code
2021-05-20 15:41:58 +09:00
Dean Herbert
a639132825
Avoid doing any re-fetch on beatmap from test scenes
2021-05-19 17:58:28 +09:00
Naxess
400f8b3938
Add GetStream
to IWorkingBeatmap
...
This is necessary to obtain the filesize of the audio and background files.
2021-04-17 17:47:13 +02:00
Bartłomiej Dach
a16c0641b2
Revert EF Core to version 2.2
...
This reverts commit f3faad74d5
, reversing
changes made to 712e7bc7bf
.
Several issues arose after migrating to 5.0, including, but possibly not
limited to, performance regressions in song select, as well as failures
when attempting to save beatmaps after metadata changes in the editor.
2021-03-21 11:05:15 +01:00
Dean Herbert
eda891223c
Start the editor with empty artist/creator/difficulty name fields
2021-03-17 16:47:12 +09:00
Roman Kapustin
0a1e325fc7
Extract requerying of navigational properties from DbContext
2021-03-14 19:34:53 +03:00
Roman Kapustin
47b80d2474
Workaround InvalidOperation exceptions
2021-03-11 20:51:54 +03:00
Dean Herbert
b1cd01ceb8
Apply ConfigureAwait changes to game side
2021-03-08 14:36:35 +09:00
Dean Herbert
103dd4a6ce
Remove WorkingBeatmap's finalizer
2021-03-02 16:14:43 +09:00
Dean Herbert
a080a9bdbc
Merge pull request #11603 from Game4all/handle-stable-imports-custom-songs-folder
...
Handle beatmap import from a stable installation with a custom Songs directory
2021-02-12 21:42:36 +09:00
Dean Herbert
5f23bd7259
Revert most of the changes to ArchiveModeManager by using better code
2021-02-12 12:48:32 +09:00
Lucas A
383c40b992
Address remaining reviews suggestions.
2021-01-26 20:35:42 +01:00
Lucas A
9f9206726a
Fix typos.
2021-01-26 18:11:54 +01:00
Lucas A
51d4da565c
Fix ArchiveModelManagers lookup paths.
2021-01-24 22:25:49 +01:00
smoogipoo
24e991a5ef
Actually return beat length and not BPM
2021-01-15 14:35:09 +09:00
smoogipoo
c6e9a6cd5a
Make most common BPM more accurate
2021-01-15 14:28:49 +09:00
Dean Herbert
a97a2b2a66
Add nullability to BeatmapManager's GameHost reference
2020-12-22 12:03:25 +09:00
Dean Herbert
10c2745682
Add region specifications around implicit interface implementations
2020-12-22 12:01:09 +09:00
Dean Herbert
a5bcf1dc20
Expose resources to skin via interface (and share common pieces with beatmap)
2020-12-21 15:18:52 +09:00
Dean Herbert
0ffbe12fcc
Expose resources to beatmaps in a saner way
2020-12-21 14:22:34 +09:00
Dean Herbert
7c804be4d3
Rename textureStore to make its purpose more clear
2020-12-21 14:06:33 +09:00
smoogipoo
dfbc0965e4
Merge branch 'master' into peppy/skinnable-health-display
2020-10-16 23:17:17 +09:00
Dean Herbert
e89c5c3b3c
Add dynamic compile exceptions to fix skin test scenes
2020-10-16 17:08:46 +09:00
Dean Herbert
88ffcb9234
Update EndsWith usages
2020-10-16 12:58:34 +09:00
Dean Herbert
50eca202f4
User IEnumerable for HandledExtensions
2020-10-02 16:17:10 +09:00
Dean Herbert
50ba320a51
Expand available file operations in ArchiveModelManager
2020-09-25 13:16:30 +09:00
Dean Herbert
5b93752065
Merge pull request #10103 from smoogipoo/disable-online-lookups-tests
...
Disable online beatmap lookups in tests
2020-09-09 21:21:04 +09:00
smoogipoo
aeae009512
Disable online beatmap lookups in tests
2020-09-09 20:12:40 +09:00
Dean Herbert
2cd07b2d3c
Fix editor crash on saving more than once
...
I'm fixing this in the simplest way possible as this kind of issue is
specific to EF core, which may cease to exist quite soon. Turns out the
re-retrieval of the beatmap set causes concurrency confusion and wasn't
actually needed in my final iteration of the new beatmap logic.
2020-09-09 12:48:12 +09:00
smoogipoo
9ab6d584d3
Merge branch 'master' into editor-new-beatmap
2020-09-07 14:30:41 +09:00
Dan Balasescu
e17ccdfe9f
Merge branch 'master' into combo-colors
2020-09-07 13:55:41 +09:00