Dean Herbert
8e2159e4eb
Ensure selection tool correctly matches selection state
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- When a selection is made (via the timeline) the selection tool should become the select tool.
- When the selection tool is changed to anything *but* the select tool, the selection should be cleared.
2020-01-28 15:13:12 +09:00
Dean Herbert
e81d3c51ed
Move select tool to an actual tool implementation
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Also tidies up radio button action firing so calling Select actually fires the associated action in all cases.
2020-01-28 15:05:29 +09:00
Dean Herbert
596a01661c
Remove 1ms offset and update tests
2020-01-28 13:42:22 +09:00
Dean Herbert
4bb33046ca
Standardise editor timeline zoom across maps of all lengths
2020-01-28 13:03:06 +09:00
Dean Herbert
58654f28b6
Fix beat snap implementation being incorrect
2020-01-28 12:48:24 +09:00
Dean Herbert
29daabb40a
Fix distance snap grid showing incorrect colouring
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Now matches timeline colours (based on timing point).
2020-01-28 11:59:21 +09:00
Dean Herbert
d5fda053f4
Use centre origin/anchors
2020-01-27 18:09:54 +09:00
Dean Herbert
493390b750
Rename class to TimelineTickDisplay
2020-01-27 18:08:01 +09:00
Dean Herbert
084fa2f04a
Add timeline beat display
2020-01-27 17:38:50 +09:00
Dean Herbert
e24c4ab901
Adjust zoom defaults for timeline to be more useful
2020-01-27 17:34:40 +09:00
Dean Herbert
df665c3a3c
Move beat index colour retrieval to static function
2020-01-27 17:34:40 +09:00
Dean Herbert
508b92e611
Update beat divisor colours to be more distinguishable
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Close to osu-stable
2020-01-27 17:34:40 +09:00
Dan Balasescu
368587fc06
Merge branch 'master' into timeline-maybe
2020-01-24 18:08:29 +09:00
smoogipoo
811ddb02a4
General refactoring
2020-01-24 17:50:36 +09:00
smoogipoo
28727bbafd
Fix crash when deselecting via ctrl+click
2020-01-24 17:30:37 +09:00
Dean Herbert
e4702ffe9e
Fix editor rate adjustment polluting global beatmap rate
2020-01-24 13:10:02 +09:00
Dean Herbert
5646f7777e
Add comment about custom SelectionHandler
2020-01-23 16:23:42 +09:00
Dean Herbert
5cadbb1ffb
Move timeline blueprint to own class
2020-01-23 16:22:43 +09:00
Dean Herbert
9d90799447
Remove useless container
2020-01-23 16:20:42 +09:00
Dean Herbert
143d47ec93
Merge pull request #7538 from peppy/decouple-blueprint-container
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Decouple blueprint container to allow usage in timeline
2020-01-23 16:13:51 +09:00
Dean Herbert
02ae92418f
Merge remote-tracking branch 'upstream/master' into decouple-blueprint-container
2020-01-23 15:54:46 +09:00
Dean Herbert
289be7a17b
Merge branch 'i-beat-snapping' into timeline-maybe
2020-01-23 15:45:33 +09:00
Dean Herbert
ccf911884b
Remove passed in BaetDivisor
2020-01-23 15:31:56 +09:00
Dean Herbert
098d643955
Move beat snapping to its own interface
2020-01-23 14:39:56 +09:00
Dean Herbert
56c044c44a
Move beat snapping to its own interface
2020-01-23 14:30:25 +09:00
Dean Herbert
cb09c2e144
Add support for dragging outside visible extents
2020-01-23 14:30:25 +09:00
Dean Herbert
477e1b7d27
Rename TimelineHitObjectDisplay to TimelineBlueprintContainer
2020-01-23 14:30:25 +09:00
Dean Herbert
9d2a46df89
Add beat snapping to timeline movement
2020-01-23 14:30:25 +09:00
Dean Herbert
c76f76e5aa
Fix being able to drag out of the blueprint intending to be moved
2020-01-23 14:30:25 +09:00
Dean Herbert
aa1a226ab7
Remove unused ScreenSpaceStartPosition field
2020-01-23 14:30:25 +09:00
Dean Herbert
53bdf72592
Allow basic timeline selection temporal movement
2020-01-23 14:30:25 +09:00
Dean Herbert
cb6e7425ae
Make dragbox stateful to fix blueprint movement
2020-01-23 14:30:25 +09:00
Dean Herbert
f0d810fe20
Follow start time and duration changes
2020-01-23 14:30:08 +09:00
Dean Herbert
63cef8b8b7
Rename nested classes to be more appropriate
2020-01-23 14:30:08 +09:00
Dean Herbert
89d90fdfa0
Fix drag not updating until mouse is moved while scrolling timeline
2020-01-23 14:30:07 +09:00
Dean Herbert
a8ec4907c4
Fix selections while scrolling timeline
2020-01-23 14:27:21 +09:00
Dean Herbert
c4395b1cea
Clean up nested class implementations
2020-01-23 14:27:20 +09:00
Dean Herbert
482409e776
Colour extension bars of long objects
2020-01-23 14:26:33 +09:00
Dean Herbert
a6775d1bd3
Implement custom drag box and allow drag seeking once again
2020-01-23 14:26:33 +09:00
Dean Herbert
8a7f7c5e46
Merge remote-tracking branch 'smoogipoo/void-key-up-returns' into update-framework
2020-01-22 22:57:56 +09:00
Dean Herbert
7c62cc3ac3
Merge remote-tracking branch 'smoogipoo/void-mouse-up-returns' into update-framework
2020-01-22 22:57:52 +09:00
smoogipoo
7b2f58eb30
Apply OnRelease method signature refactorings
2020-01-22 13:22:34 +09:00
Dean Herbert
e3a2b20f63
Fix SelectionHandler visibility on remote selection
2020-01-22 01:32:11 +09:00
Dean Herbert
83fa4a9bb3
Move circle size to a constant
2020-01-21 22:24:04 +09:00
Dean Herbert
a963d652bc
Mark readonly
2020-01-21 20:54:50 +09:00
Dean Herbert
c88bdbd4a0
Share selected hitobjects across multiple blueprint containers
2020-01-21 20:46:39 +09:00
Dean Herbert
1ce78afa98
Disable y offset for now
2020-01-21 19:51:44 +09:00
Dean Herbert
f582c42bbd
Perform deletion directly via EditorBeatmap
2020-01-21 18:56:09 +09:00
Dean Herbert
a888d148b6
Remove remaining cast
2020-01-21 18:01:10 +09:00
Dean Herbert
6187b2e77c
Implement IDistanceSnapProvider in timeline for now
2020-01-21 18:00:36 +09:00
Dean Herbert
353b74b04a
Handle selection events in timeline
2020-01-21 17:37:35 +09:00
Dean Herbert
79351976d5
Allow timeline content to get more localised dependencies
2020-01-21 17:37:05 +09:00
Dean Herbert
8f16c1cb04
Add non-hiding selection state
2020-01-21 14:21:00 +09:00
Dean Herbert
53fe0ce790
Use AliveChildren
2020-01-21 14:20:52 +09:00
Dean Herbert
bd96cf94a6
Begin refactoring SelectionBlueprint to handle non-drawable HitObjects
2020-01-21 12:47:14 +09:00
smoogipoo
40f502c6d1
Apply input method signature refactorings
2020-01-20 19:35:37 +09:00
smoogipoo
1b1003bd73
Refactor
2020-01-20 18:31:25 +09:00
smoogipoo
bfb056c612
Apply input method signature refactorings
2020-01-20 18:17:21 +09:00
Dean Herbert
25aff5d96e
Merge remote-tracking branch 'upstream/master' into decouple-blueprint-container
2020-01-20 17:08:59 +09:00
smoogipoo
9535b3eeba
Fix possible nullref on blueprint removal
2020-01-16 12:00:36 +09:00
smoogipoo
5f178b7755
General refactorings
2020-01-16 11:54:03 +09:00
Dean Herbert
d57f55f053
Apply remaining changes required to restore previous functionality
2020-01-15 19:09:49 +09:00
smoogipoo
e49701a215
Save before exporting
2020-01-15 13:48:28 +09:00
smoogipoo
c25fefa3ca
Add beatmap package export
2020-01-15 13:44:46 +09:00
smoogipoo
b51575b433
Add temporary keybind for saving
2020-01-14 19:24:53 +09:00
smoogipoo
ea7510d2f5
Rename menu option
2020-01-14 19:24:53 +09:00
smoogipoo
a255832195
Add beatmapmanager method for saving
2020-01-14 19:24:53 +09:00
smoogipoo
91735ff367
Update MathUtils namespace usages
2020-01-09 13:43:44 +09:00
Dean Herbert
d8d12cbbdd
wip: Move more functionality into ComposeBlueprintContainer
2020-01-02 19:09:37 +09:00
Dean Herbert
ee332e0d42
Split out BlueprintContainer functionality further
2020-01-02 18:21:16 +09:00
Dean Herbert
f09f9eb07d
Merge branch 'master' into general-editor-beatmap
2020-01-01 23:27:08 +09:00
Dean Herbert
4f2fa2626a
Centralise calls to mutable hitobjects list
2020-01-01 21:24:00 +09:00
smoogipoo
8c378dc625
Move EditorBeatmap construction/conversion to Editor
2019-12-30 14:51:14 +09:00
smoogipoo
6069d98ced
Remove generic editor beatmap
2019-12-27 19:39:30 +09:00
Dean Herbert
bf85f4affb
Fix editor crashing when loading a beatmap for an unsupported ruleset
2019-12-18 17:53:26 +09:00
smoogipoo
59345c97e4
Remove now unnecessary editor working beatmap
2019-12-12 15:58:31 +09:00
Dean Herbert
606bd33aa6
Use beatmap background in editor
2019-12-12 13:04:32 +09:00
smoogipoo
94a298a82d
Refactor distance snap grid to not require hitobjects
2019-12-10 16:00:09 +09:00
Dean Herbert
b1426d1b22
Full impossible nullref
2019-12-06 12:51:43 +09:00
Dean Herbert
9248fbe881
Remove extra checkboxes for now
2019-12-06 12:22:44 +09:00
Dean Herbert
28400aa865
Update test scene
2019-12-06 11:27:24 +09:00
Dean Herbert
12a9843835
Move thickness to a constant
2019-12-06 10:48:18 +09:00
Dean Herbert
e76f8bdd64
Fix warnings
2019-12-05 23:31:21 +09:00
Dean Herbert
d8620a70fb
Make work in editor
2019-12-05 20:12:25 +09:00
Dean Herbert
e225b0032a
Add basic hitobject display to timeline
2019-12-05 19:31:40 +09:00
Dean Herbert
709ec1404f
Centralise End/StartTime retrieval to extension method
2019-11-25 19:09:14 +09:00
Berkan Diler
fccdbffa93
Use MathF instead of Math- functions when possible
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MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
2019-11-25 00:45:42 +01:00
Dean Herbert
c2e85a2057
Apply CornerExponent fixes
2019-11-22 19:49:20 +09:00
Dean Herbert
201f32859a
Merge branch 'master' into slider-control-point-removal
2019-11-21 22:10:52 +09:00
Berkan Diler
6cab517b2d
.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
2019-11-20 13:37:47 +01:00
smoogipoo
76ab0ecd3c
Disallow deselections with right clicks
2019-11-13 17:21:55 +09:00
Dean Herbert
4b66ce0c52
Merge branch 'master' into slider-controlpoint-addition
2019-11-12 18:13:27 +09:00
Dean Herbert
dd196385cb
Add Ctrl+A to select all and Escape to deselect all ( #6803 )
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Add Ctrl+A to select all and Escape to deselect all
Co-authored-by: Dean Herbert <pe@ppy.sh>
2019-11-12 18:10:45 +09:00
Dean Herbert
cdd87a6903
Merge branch 'master' into delete-selection
2019-11-12 17:59:43 +09:00
smoogipoo
10fd5ef5a7
Merge context menus
2019-11-12 15:02:27 +09:00
Dean Herbert
b4525c1f6e
Fix right clicking to select not showing context menu
2019-11-12 14:42:30 +09:00
smoogipoo
9f1d490ac9
Only handle selection input on blueprints
2019-11-12 12:18:24 +09:00
Dean Herbert
a43b0ee01b
Apply naming and styling changes
2019-11-12 10:45:46 +09:00
Dean Herbert
b37bf4ea01
Merge remote-tracking branch 'upstream/master' into selection-hitsound-addition
2019-11-12 10:44:53 +09:00
smoogipoo
f3dc38e342
Add Ctrl+A to select all (esc to deselect all)
2019-11-11 13:41:10 +09:00