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Commit Graph

248 Commits

Author SHA1 Message Date
smoogipoo
b090a82b35 Merge branch 'master' into update-bpm-with-mods 2021-02-25 21:58:54 +09:00
smoogipoo
de417a660d Make BPM update with changes in mod settings 2021-02-25 21:51:32 +09:00
smoogipoo
98313a98bf DI mods in parent class and pass them down 2021-02-25 21:48:02 +09:00
Dean Herbert
2db4b793d7 Also handle most common BPM display 2021-02-25 17:05:00 +09:00
Dean Herbert
31c52bd585 Update the displayed BPM at song select with rate adjust mods
This only covers constant rate rate adjust mods. Mods like wind up/wind
down will need a more complex implementation which we haven't really
planned yet.
2021-02-25 17:00:44 +09:00
Dean Herbert
03771ce8ec Allow determining a BeatmapDifficultyCache's bindable return's completion state via nullability 2021-02-25 16:19:01 +09:00
Dean Herbert
e82eaffaed Flip order back to original for romanisable strings 2021-02-25 14:14:07 +09:00
Dean Herbert
8a97e2e28d Update LocalisedString usages to RomanisedString 2021-02-22 19:01:42 +09:00
smoogipoo
24e991a5ef Actually return beat length and not BPM 2021-01-15 14:35:09 +09:00
smoogipoo
c6e9a6cd5a Make most common BPM more accurate 2021-01-15 14:28:49 +09:00
Dean Herbert
5113d4af8f Rename BeatmapDifficultyManager to BeatmapDifficultyCache 2020-11-06 13:14:29 +09:00
Dean Herbert
cfe3218239 Move scheduler call to inside method itself for added safety 2020-11-04 10:23:06 +09:00
Dean Herbert
d788931661 Fix LoadComponentAsync calls potentially occuring after beatmap wedge disposal
As seen in https://ci.appveyor.com/project/peppy/osu/builds/36109658/tests.

Also adds cancellation logic for good measure.
2020-11-03 19:53:45 +09:00
Lucas A
cf69eacae9 Make StarRatingDisplay dynamic. 2020-10-21 19:05:14 +02:00
Lucas A
670775cecb Make beatmap wedge difficulty indicator color update dynamically. 2020-10-21 18:57:48 +02:00
Dean Herbert
25e142965d Strongly type and expose default beatmap information icon implementations for other rulesets 2020-09-04 15:01:32 +09:00
Dean Herbert
cd253ab055 Further tweaks to get closer to design originals 2020-09-04 13:05:39 +09:00
Dean Herbert
d6b46936a0 Adjust sizing to match updated textures with less padding 2020-09-04 12:55:28 +09:00
Dean Herbert
72cb65c22f Update and add missing beatmap statistic icons to info wedge 2020-09-03 17:52:22 +09:00
Bartłomiej Dach
876fd21230 Apply shear to right-anchored items 2020-08-31 19:31:47 +02:00
Bartłomiej Dach
2e2f26449d Change anchoring to TopRight 2020-08-31 19:23:19 +02:00
Bartłomiej Dach
7d273d631b Do not show star difficulty on wedge if zero 2020-08-31 11:05:42 +02:00
Bartłomiej Dach
4736845318 Add spacing between star rating and beatmap status 2020-08-31 10:56:06 +02:00
smoogipoo
c3bfce6ccf Add star rating to beatmap wedge 2020-08-31 15:03:41 +09:00
smoogipoo
af7494b232 Improve quality of song select beatmap wedge 2020-06-29 13:58:35 +09:00
Dan Balasescu
f390c1995d
Apply comment suggestions
Co-Authored-By: Dean Herbert <pe@ppy.sh>
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-03-16 11:29:28 +09:00
smoogipoo
c33ca6e99c Decorate usages with exception management 2020-03-13 14:28:11 +09:00
Dean Herbert
ed837d3115 Use framework extension method for FromHex 2020-03-11 10:18:41 +09:00
Dean Herbert
f8cb898516 Improve song select display on ultrawide displays (or when UI scale is set low) 2020-01-23 20:03:52 +09:00
Dean Herbert
cd5290b030 Enforce using get-only auto property where possible 2020-01-20 13:50:27 +09:00
smoogipoo
91735ff367 Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
Joehu
ccc753a315 Make OverlayContainers with no blocking input VisibilityContainers 2019-10-14 16:27:59 -07:00
Joehu
102dbd85bd Fix CI errors 2019-09-24 16:48:22 -07:00
Joehu
9861b21440 Remove unnecessary padding/margin 2019-09-24 16:28:40 -07:00
Joehu
7fab1a4337 Truncate long metadata on beatmap info wedge 2019-09-24 16:06:33 -07:00
smoogipoo
a87a1e6031 Don't redraw certain buffered containers on scale change 2019-09-04 19:38:12 +09:00
Dean Herbert
4fa9abeece Replace DifficultyColouredContainer with a more scalable solution 2019-08-17 15:16:24 +09:00
Dean Herbert
4c6cccb3a3 Update settings in line with framework changes 2019-07-30 23:31:21 +09:00
iiSaLMaN
5f3f59629e Use the length field instead of recalculating 2019-07-08 11:55:07 +03:00
iiSaLMaN
6ee10640e3 Remove unnecessary migration + Fix CI issues 2019-07-07 19:26:41 +03:00
iiSaLMaN
65c8249c94 Add beatmap extension for calculating length 2019-07-07 18:25:52 +03:00
Dean Herbert
609a82bc94 Update VisibilityContainer usage in line with framework 2019-06-11 15:13:58 +09:00
Dean Herbert
d40177f97c
Merge branch 'master' into drawnode-composability 2019-04-27 18:41:19 +09:00
smoogipoo
0222424aef Make mods IReadOnlyList<Mod> gamewide
Prevents potential multiple evaluations of enumerable.
2019-04-10 17:20:36 +09:00
smoogipoo
c584967eb1 Remove mods from workingbeatmap 2019-04-09 12:59:32 +09:00
smoogipoo
772bef91fa Merge remote-tracking branch 'Joehuu/master' into drawnode-composability
# Conflicts:
#	osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
2019-04-08 23:01:12 +09:00
Dean Herbert
f1952c0816 Update font awesome usage 2019-04-02 19:55:24 +09:00
smoogipoo
a56e29347f Adjust namespaces 2019-04-02 14:51:28 +09:00
Dean Herbert
de80fc0eac Update icon usage to match framework changes 2019-03-27 19:29:27 +09:00
Dean Herbert
367bc53a06 Revert some more instances of 'e' variable names 2019-02-22 20:15:25 +09:00
Dean Herbert
3015d40f8f
Merge branch 'master' into osu-fontusage 2019-02-22 18:09:23 +09:00
smoogipoo
d8c55bc729 Adjust namespaces 2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f Update with framework bindable changes 2019-02-21 18:56:34 +09:00
smoogipoo
dbfa95b9e7 Made medium the default font weight 2019-02-20 16:52:36 +09:00
smoogipoo
a2aa3ec5cb Adjust sprite texts in-line with framework changes 2019-02-20 15:03:20 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
Dean Herbert
6841d5c2ec Merge remote-tracking branch 'smoogipoo/fix-beatmapinfowedge' into update-framework 2018-09-28 18:32:59 +09:00
smoogipoo
a8f156584b Update framework with positional/non-positional changes 2018-09-26 14:01:15 +09:00
smoogipoo
cb500e80e4 Make BeatmapInfoWedge present until info is not null 2018-09-25 14:45:26 +09:00
Dean Herbert
37f3035437 Merge remote-tracking branch 'upstream/master' into update-framework 2018-09-20 18:39:48 +09:00
smoogipoo
7b8094d731 Move text size/padding out of constructor 2018-09-20 12:53:45 +09:00
Dean Herbert
b2cf636ab5 Merge branch 'localisation-changes' into update-framework 2018-09-20 00:29:31 +09:00
smoogipoo
38a3c2a820 Fix song select wedge sometimes not updating when localisation changes 2018-09-19 14:57:32 +09:00
smoogipoo
28f31540c4 Apply changes in-line with framework localisation changes 2018-09-19 14:07:46 +09:00
Unknown
04853b8c83 don't show StatusPill without a difficulty 2018-09-13 13:49:57 +02:00
Unknown
5414ce9932 add StatusPill to BeatmapInfoWedge and DrawabelCarouselBeatmapSet 2018-09-13 10:18:20 +02:00
Dean Herbert
4bcc05a7fc Remove null checks on ruleset
Add a default ruleset to `OsuTestCase` to cover testing scenarios.
2018-06-26 18:24:34 +09:00
Dean Herbert
b0a1b25983 Privatise game ruleset and access via DI
Also decouples the bindable at SongSelect, where it is debounced in line with the carousel being updated.
2018-06-26 16:32:32 +09:00
Dean Herbert
5c2a2e394e Fix incorrect async logic in BeatmapInfoWedge
Closes #2653.
Alternative to #2657.
2018-06-01 20:31:29 +09:00
Dean Herbert
db0470243a Fix nullref when changing ruleset at main menu 2018-05-13 12:55:54 +09:00
smoogipoo
fd9796d08c Remove some unnecessary changes 2018-05-11 14:13:52 +09:00
smoogipoo
816ad5c426 Pass down ruleset to the buffered wedge 2018-05-11 14:10:53 +09:00
smoogipoo
fbd7ccc03f Make BeatmapInfoWedge display properly for converts 2018-05-07 15:51:08 +09:00
smoogipoo
5489976c20 Implement ruleset-specific beatmap statistics 2018-05-07 15:51:08 +09:00
smoogipoo
9128e64c9a Rename OriginalBeatmap back to Beatmap 2018-05-07 10:29:38 +09:00
smoogipoo
03a5df84c6 Initial rework of beatmap conversion process 2018-04-19 22:04:12 +09:00
smoogipoo
66b3b295e7 Use IBeatmap wherever possible 2018-04-19 20:44:38 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
smoogipoo
097ab66182 Fix resharper error 2018-03-25 01:54:25 +09:00
Dean Herbert
0e669c9a3f Fix many warnings 2018-03-24 18:23:22 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
ColdVolcano
13900d6130 Use LocalisationEngine on BeatmapInfoWedge 2017-12-30 14:12:47 -06:00
Dean Herbert
cf9a9762f7 Fix beatmap wedge appearing with incorrect info on entering song select
Closes #1762
2017-12-27 13:02:21 +09:00
Dean Herbert
3182c22c7d Merge remote-tracking branch 'upstream/master' into hide-useless-beatmap-info 2017-12-26 20:36:22 +09:00
Dean Herbert
7504cd589d Move alpha handling to state 2017-12-26 20:18:47 +09:00
Aergwyn
44fbe7859a move anchor and origin so metadata doesn't move if it's partially empty 2017-12-26 11:34:26 +01:00
Dean Herbert
2313ff0ddb Fix beatmap info wedge not showing up when zero beatmaps are loaded
Closes #1722.
2017-12-22 22:19:11 +09:00
Aergwyn
ed827d5424 more visual tests for BeatmapInfoWedge
also fix Author showing when not wanted
2017-12-22 12:33:52 +01:00
Aergwyn
07f55a2a60 remove references to DummyWorkingBeatmap
determine content by data that is present instead
2017-12-22 10:18:25 +01:00
Aergwyn
214154c512 hide unnecessary lines on empty BeatmapInfoWedge
adding back deleted line

ooops
meh
2017-12-21 20:23:10 +01:00
smoogipoo
33654ee5b4 Remove explicit padding on icon 2017-12-15 13:01:06 +09:00
Aergwyn
f329b1ed72 add Spinner Count to BeatmapInfoWedge
- added Tooltips to the respective InfoLabels
- made the TestCase internal like all others
2017-12-14 19:55:15 +01:00
Dean Herbert
c2fcb2f9c7 Fix info wedge not displaying 2017-11-21 18:45:12 +09:00
Dean Herbert
bd616c1307 Simplify some property access 2017-11-21 12:42:28 +09:00
Dean Herbert
be9c99ade3 Remove AsyncLoadWrapper dependence 2017-11-21 12:42:28 +09:00
Dean Herbert
4f6263ef86 Make many internal classes and methods public
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
Huo Yaoyuan
9b3676c562 Use format string for double instead of Math.Round. 2017-10-15 16:44:15 +08:00
Dean Herbert
cd722e4abb Fix beatmap author being stored in two different places 2017-10-14 11:39:55 +09:00
Dean Herbert
6d3d485565 And then everything became one 2017-09-19 16:06:58 +09:00