smoogipoo
dc41e74e19
Fix cursor trail not displaying
2020-06-02 23:54:23 +09:00
smoogipoo
355e682e24
Fix typo in exception
2020-04-20 13:23:27 +09:00
Dean Herbert
8c85602ad0
Use foreach for conformity
2020-04-20 11:00:42 +09:00
Dean Herbert
e1acfd26a6
Simplify return logic
2020-04-20 10:59:44 +09:00
Dean Herbert
28318a0140
Add mention of notelock in xmldoc (potentially easier to find class)
2020-04-20 10:59:08 +09:00
smoogipoo
bbcbd7e3fb
Simplify by removing custom enumerator
2020-04-17 14:48:12 +09:00
smoogipoo
2dee5e03e3
Dispose enumerators for safety
2020-04-17 14:40:29 +09:00
smoogipoo
a4a7823817
Add fail-safe to ensure hittability after a hit
2020-04-17 14:22:03 +09:00
smoogipoo
62f77a05be
Optimise by removing state machine
2020-04-17 14:00:00 +09:00
smoogipoo
3daacbc2d2
Initial inefficient refactor of hitobject enumeration
2020-04-17 13:34:20 +09:00
smoogipoo
6988df30bd
Rename variable, add comment
2020-04-10 03:12:13 +09:00
smoogipoo
42b3ff805b
Rename methods + fix incorrect method usage
2020-04-10 03:07:44 +09:00
smoogipoo
b54bbc5f6a
Improve commenting + refactor
2020-04-10 02:41:48 +09:00
smoogipoo
10e849d196
Separate into separate class
2020-04-10 02:02:09 +09:00
smoogipoo
ea1bec85ae
Simplify code/language
2020-04-10 01:41:00 +09:00
smoogipoo
b8d7b78b55
Remove unnecessary null set
2020-04-10 01:21:37 +09:00
smoogipoo
116b952dfe
Change param to hitobject rather than result
2020-04-10 01:20:43 +09:00
smoogipoo
796976db3c
Completely ignore spinners from note lock
2020-03-30 17:00:53 +09:00
smoogipoo
744f6c3ca7
Rename method + adjust comments
2020-03-30 16:33:46 +09:00
smoogipoo
0d20292992
Fix ticks/spinners contributing to notelock
2020-03-30 16:14:56 +09:00
smoogipoo
3f8fbebbb4
Merge branch 'master' into add-notelock
2020-03-30 15:01:39 +09:00
Dean Herbert
388cf5c83a
Fix catch positional data being incorrectly recorded
2020-03-24 15:38:54 +09:00
Dean Herbert
14a85a84bf
Add proper screen space - gamefield mapping
2020-03-23 20:06:18 +09:00
Dean Herbert
6d48068061
Move replay recorder to final location
2020-03-23 20:04:15 +09:00
smoogipoo
12a48d2774
Cause all earlier hitobjects to get missed
2020-03-19 19:16:24 +09:00
smoogipoo
f285b43a74
Allow simultaneous hitobjects
2020-03-19 17:45:08 +09:00
Dan Balasescu
1d680b7a00
Better english
...
Co-Authored-By: Dean Herbert <pe@ppy.sh>
2020-03-18 19:13:25 +09:00
smoogipoo
742698acab
Add notelock implementation
2020-03-10 15:30:24 +09:00
smoogipoo
f71c45cb1b
Remove shallPropagate
2020-02-25 11:30:33 +09:00
smoogipoo
6c28fd21c7
osu-side changes
2020-02-24 20:52:15 +09:00
Dean Herbert
9cbb37b682
Fix bindable being created far too late in construction
2020-02-14 15:59:59 +09:00
Dean Herbert
884a5fbad4
Fix osu! gameplay cursor not adjusting to mod/convert circle size changes
2020-02-14 14:30:15 +09:00
Bartłomiej Dach
434c0d92e4
Use Bindable{Float,Double}s everywhere
...
To avoid further floating-point comparison bugs, remove all usages of
Bindable<{float,double}>, replacing them with their
Bindable<Float,Double> counterparts.
2020-02-01 22:50:29 +01:00
smoogipoo
7b2f58eb30
Apply OnRelease method signature refactorings
2020-01-22 13:22:34 +09:00
smoogipoo
49bf8d27d1
Move CreateScoreProcessor() to Ruleset
2019-12-17 20:08:13 +09:00
smoogipoo
add04e98e1
Fix cursortrail texture not being bound
2019-12-16 18:10:44 +09:00
smoogipoo
db3dc4f375
Optimise cursortrail with custom vertex logic
2019-12-16 15:15:26 +09:00
smoogipoo
5861eca80d
Make DrawableRuleset take a converted beatmap
2019-12-12 15:58:11 +09:00
smoogipoo
48f1dad4aa
Remove abstract ScoreProcessor class
2019-12-11 17:25:06 +09:00
Dean Herbert
d8cebd20ed
Add xmldoc
2019-12-11 16:06:20 +09:00
mcendu
dbe46c6cf7
conform to coding styles
2019-12-10 20:40:10 +08:00
mcendu
1afeaf31bc
make OsuCursorSprite abstract
2019-12-10 19:58:56 +08:00
mcendu
e37369304b
property-ize expand target
2019-12-10 19:45:06 +08:00
mcendu
22f2a4bed2
Fix LegacyCursor's cursormiddle expanding
2019-12-09 17:53:16 +08:00
mcendu
1e49078c52
Add OsuCursorSprite
2019-12-09 17:51:44 +08:00
Dean Herbert
f181ee1843
Hide the menu cursor while inside the playfield by default
2019-11-29 17:35:11 +09:00
smoogipoo
712253ff50
Replace follow point renderer with new implementation
2019-11-05 17:33:02 +09:00
smoogipoo
ddfcda9e02
Remove abstract ConnectionRenderer class
2019-11-05 17:33:02 +09:00
Dean Herbert
e23ea94383
Add one more level of null check
2019-11-01 15:33:38 +09:00
Dean Herbert
05002ea3e8
Move Show/Hide code to PopIn/PopOut
2019-11-01 14:50:38 +09:00
smoogipoo
6afc27b1bd
Merge remote-tracking branch 'origin/master' into dho-apply
2019-10-21 13:47:44 +09:00
HoLLy
68837d47df
Use local bindable instead of using BindValueChanged of external one
2019-10-19 12:15:31 +02:00
HoLLy
ca957f0994
Hide gameplay cursor when resume overlay is shown
2019-10-19 11:52:07 +02:00
smoogipoo
3a1acf7b0a
Fix slider approach circle proxies
2019-10-17 12:50:26 +09:00
HoLLy
13e1199229
Move click to resume cursor scaling responsibility to container
2019-10-15 22:44:04 +02:00
HoLLy
8c671d7fde
Rename cursorScale and calculatedCursorScale
2019-10-15 20:12:08 +02:00
Dean Herbert
ae2fe62fd9
Use BindValueChanged
2019-10-14 17:13:36 +09:00
HoLLy-HaCKeR
7931510d7b
Ensure OsuResumeCursor can change scale when it is being shown
2019-10-12 11:59:22 +02:00
HoLLy-HaCKeR
fdc17d2adb
Scale OsuResumeCursor with gameplay cursor
2019-10-12 11:51:14 +02:00
HoLLy-HaCKeR
13924174c4
Fix PopIn and PopOut resetting cursor scale
2019-10-12 10:04:14 +02:00
HoLLy-HaCKeR
1c22fb485f
Scale cursortrail along with cursor
2019-10-08 19:40:46 +02:00
HoLLy-HaCKeR
b6047e4613
Move OsuCursor resize logic to OsuCursorContainer
2019-10-08 19:39:54 +02:00
iiSaLMaN
67bed57cbd
Bind value changed event of cursor trail appearence outside BDL
...
https://github.com/ppy/osu/pull/6270#discussion_r328899728
2019-09-27 08:46:49 +03:00
smoogipoo
74b2e99247
Fix invalid cursor trail parts being drawn
2019-09-25 16:25:15 +09:00
Dean Herbert
26eca5b1f4
Fix judgement sizes not matching skins stable
2019-09-18 02:56:03 +09:00
Dean Herbert
9fc60aeefc
Merge branch 'master' into reset-dho-lifetimes
2019-09-12 19:29:14 +09:00
Dean Herbert
f21e47d6d2
Move expire to DrawableHitObject
2019-09-12 19:29:08 +09:00
smoogipoo
6c00d3936a
Reduce interval between cursor trail parts
2019-09-11 13:28:46 +09:00
smoogipoo
e3b972187e
Fix incorrect cursor trail size + scale
2019-09-09 19:30:36 +09:00
smoogipoo
292d50aacf
Don't confine the cursor trail
2019-09-09 19:22:49 +09:00
smoogipoo
3b1b7910bb
Add toggle for cursor trail interpolation
2019-09-09 19:22:27 +09:00
smoogipoo
1d225ba81e
Add FadeDuration to control cursor trail fade
2019-09-09 19:02:10 +09:00
smoogipoo
195f101799
Move complex property below ctor
2019-09-09 19:00:42 +09:00
smoogipoo
55afcc1e04
Add skin component for the legacy cursor trail
2019-09-09 17:53:51 +09:00
smoogipoo
7adfae3784
Reorder CursorTrail members
2019-09-09 12:35:15 +09:00
Dean Herbert
b3f61abd49
Use float types for cursor sizes ( #5958 )
...
Use float types for cursor sizes
2019-09-06 15:45:44 +09:00
Dean Herbert
bebc3309ce
Refactor skin configuration to be infinitely extensible
2019-09-03 17:57:34 +09:00
iiSaLMaN
cb55159b28
Use float types for cursor sizes
2019-09-03 01:28:51 +03:00
Dean Herbert
a15828ab25
Introduce the concept of SkinComponents
...
Removes reliance on string lookups and better defines elements for introduction into database
2019-08-30 14:55:52 +09:00
Dean Herbert
dc1046bf0c
Merge remote-tracking branch 'upstream/master' into add-ruleset-legacy-skin
2019-08-30 12:53:05 +09:00
smoogipoo
6ab2b20c70
Add an interface for working beatmaps
2019-08-29 19:38:44 +09:00
Dean Herbert
7aeeb65ae7
Tidy up Player's container loading logic
...
Fixes drawable ruleset being loaded before skin sources are finished, by loading them as a separate operation (to avoid children being loaded first).
2019-08-27 18:27:21 +09:00
Dean Herbert
5e362d10b1
Add ruleset-specific legacy skin providers
...
This moves implementation of osu! skinnables to OsuLegacySkin.
2019-08-26 12:21:49 +09:00
Dean Herbert
38df49995c
Fix cursor scale not matching osu-stable
2019-08-07 18:35:07 +09:00
smoogipoo
1222536f7a
Rename resource string
2019-07-30 19:10:21 +09:00
Dan Balasescu
ef229c0f80
Merge branch 'master' into legacy-cursor-middle
2019-07-29 18:52:11 +09:00
Dan Balasescu
396892da1a
Describe how the ratio came to be
2019-07-29 18:43:05 +09:00
Dean Herbert
c1b0130857
Add legacy cursormiddle support
2019-07-25 16:23:04 +09:00
Dean Herbert
9473f6d3e3
Fix incorrect ratios being applied to playfield / skin elements
...
This now matches osu-stable 1:1.
2019-07-25 14:22:22 +09:00
Dean Herbert
74c961bcff
Add more flexible skin element confine modes
2019-07-22 14:42:56 +09:00
smoogipoo
9f6ff63634
Fix judgement disposals causing huge LOH pressure
2019-07-17 19:25:41 +09:00
smoogipoo
62b867018d
Refactor a bit
2019-07-16 17:51:17 +09:00
smoogipoo
b0415dc30a
Remove cursortrail drawnode allocs
2019-07-16 17:33:14 +09:00
smoogipoo
0d98d637b6
Fix cursor expansion state potentially being incorrect
2019-06-25 15:47:54 +09:00
Dean Herbert
00ee45fe46
Merge remote-tracking branch 'origin/update-visibility-container' into update-framework
2019-06-11 19:36:13 +09:00
Dean Herbert
609a82bc94
Update VisibilityContainer usage in line with framework
2019-06-11 15:13:58 +09:00
smoogipoo
2b768bef96
Make CursorTrail use VertexBatch
2019-06-10 20:29:01 +09:00
Dean Herbert
ff6943e170
Merge branch 'master' into fix-cursor
2019-06-07 10:43:21 +09:00
David Zhao
e2118299e9
update comment
2019-06-07 10:36:36 +09:00
David Zhao
ac9a3e54a6
Fix cursor issue with stopped gameplay clock
2019-06-06 18:12:59 +09:00