Nathan Alo
374f8c5e22
move to compose namespace and add license header
2021-03-26 15:33:28 +08:00
Dean Herbert
cb48e5f158
Fix timeline not visually ordering hitobjects in a stable way
2021-03-26 16:33:18 +09:00
Nathan Alo
b8b7eb4c4b
refactor logic to its own component and handle hit object to string conversion to its ruleset-specific composers
2021-03-26 15:25:20 +08:00
Nathan Alo
2bea69456e
remove implementations
2021-03-26 15:24:33 +08:00
Dean Herbert
77969bb223
Merge branch 'master' into add-timeline-stacking-support
2021-03-26 16:17:10 +09:00
Dean Herbert
f6647de769
Add support for nudging objects in the editor using ctrl+arrow keys
...
Closes #12042 .
2021-03-25 19:56:28 +09:00
Dean Herbert
8d4ff867bf
Fix barlines showing up in the osu!mania editor's timeline
2021-03-25 16:30:31 +09:00
Dean Herbert
9fdd23b134
Fix various issues with stacking
2021-03-25 16:28:30 +09:00
Dean Herbert
bdc783b55f
Merge branch 'master' into add-timeline-stacking-support
2021-03-25 15:28:30 +09:00
Dean Herbert
7b3336783f
Stabilise ordering instead of simple reversing
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-03-25 15:24:59 +09:00
Bartłomiej Dach
dd48b68f8a
Ensure selected blueprints are given selection priority
2021-03-19 22:44:33 +01:00
Dean Herbert
71a361337d
Add comment regarding usage of Reverse()
...
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2021-03-19 21:57:48 +09:00
Dan Balasescu
e72205eea2
Merge pull request #12080 from peppy/add-25-playback-editor
...
Change editor speed adjust to adjust frequency (and restore 25% option)
2021-03-19 21:04:12 +09:00
Dean Herbert
8955071703
Change editor speed adjust to adjust frequency
2021-03-19 20:01:45 +09:00
Dean Herbert
9be7981e0d
Adjust timeline ticks to be more visible
2021-03-19 19:45:00 +09:00
Dean Herbert
563a0584d5
Implement editor timeline stacking support
2021-03-19 18:48:51 +09:00
Dean Herbert
32c571fc94
Adjust keyboard step to be something sensible
2021-03-19 17:13:30 +09:00
Dean Herbert
711d895a04
Merge pull request #8238 from voidedWarranties/editor-song-end
2021-03-19 16:32:23 +09:00
voidedWarranties
b9761c8196
Further simplify logic
2021-03-18 16:20:31 -07:00
voidedWarranties
df6570ebf5
Improve logic and add previously failing test
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-03-17 15:48:55 -07:00
Bartłomiej Dach
2e63c2ce20
Fix selection box operation hotkeys not registering in change handler
...
Could lead to crashes after reversing a note cluster and playing it
back.
The root cause of the crash was that the hotkey operations were not ran
inside of an editor change handler operation. This, in turn, caused the
autoplay replay to not be regenerated after flipping an object cluster,
therefore finally manifesting as a hard crash due to negative time
offsets appearing in judgement results, which interfered with the
default implementation of note lock.
Note that this incidentally also fixes the fact that selection box
hotkey operations (reverse and flip) did not handle undo/redo.
2021-03-17 22:17:42 +01:00
Bartłomiej Dach
a691291ae8
Merge branch 'master' into editor-song-end
2021-03-17 18:18:19 +01:00
Dan Balasescu
5a7e416495
Merge pull request #12027 from peppy/new-beatmap-empty-fields
...
Don't fill beatmap metadata with template values on creating a new beatmap
2021-03-17 19:36:21 +09:00
Nathan Alo
51e0304c54
properly format strings per ruleset
2021-03-17 18:31:09 +08:00
Nathan Alo
133ff085a5
refactor code
2021-03-17 18:06:40 +08:00
Nathan Alo
8046b5a818
set text to platform clipboard on copy
2021-03-17 17:35:49 +08:00
Dean Herbert
d0e61e5b4d
Put back the label
2021-03-17 17:14:04 +09:00
Dean Herbert
3b6a1180b6
Remove non-accessed field
2021-03-17 17:02:11 +09:00
Dean Herbert
5adc675862
Focus artist textbox on entering song setup if fields are empty
2021-03-17 16:57:14 +09:00
Dean Herbert
eda891223c
Start the editor with empty artist/creator/difficulty name fields
2021-03-17 16:47:12 +09:00
Dean Herbert
c7740d1181
Fix opening the editor occasionally causing a hard crash due to incorrect threading logic
...
Setting one of the global screen `Bindable`s (in this case, `Beatmap`)
is not valid from anywhere but the update thread. This changes the order
in which things happen during the editor startup process to ensure
correctness.
Closes #11968 .
2021-03-17 15:52:25 +09:00
Dean Herbert
cd1c1bf534
Centralise cases of performing actions on the current selection
...
By moving this to a central location, we can avoid invoking the
EditorChangeHandler when there is no selection made. This helps
alleviate the issue pointed out in
https://github.com/ppy/osu/issues/11901 , but not fix it completely.
2021-02-26 14:15:13 +09:00
Dean Herbert
e9730d4782
Move default sample addition to inside PlacementBlueprint
...
This isn't actually required to fix the behaviour but it does feel like
a better place to put this logic.
2021-02-11 17:16:18 +09:00
smoogipoo
3ce605b5e5
Small refactoring to use .Trim() instead
2021-02-09 12:00:03 +09:00
Joehu
414e05affd
Fix editor effect attribute tooltip having unnecessary whitespace when only one is enabled
2021-02-08 10:16:16 -08:00
Dean Herbert
0dd1b1026c
Merge pull request #11495 from smoogipoo/more-accurate-most-common-bpm
...
Make most common BPM more accurate
2021-02-08 20:08:58 +09:00
smoogipoo
69ca440ae5
Merge branch 'master' into more-accurate-most-common-bpm
2021-02-08 18:40:58 +09:00
Joehu
5e7823b289
Fix attributes content being zero size and disappearing after being half off-screen
2021-02-08 01:37:34 -08:00
Joehu
6b26a18a23
Fix attributes header not being aligned with content in editor timing mode
2021-02-08 01:34:32 -08:00
Vincent Maggioli
96652e07cd
Merge branch 'master' into zero-spinner-slider
2021-02-05 09:40:55 -05:00
vmaggioli
5061231e59
Switch to beat length
2021-02-05 09:39:14 -05:00
Dan Balasescu
c70dd2edfc
Merge pull request #11569 from peppy/fix-editor-new-beatmap-crash
...
Fix a potential crash when exiting the editor before a new beatmap is added to the database
2021-02-01 21:01:51 +09:00
Dan Balasescu
30f7e4c794
Merge branch 'master' into fix-timeline-parts-working-beatmap
2021-01-25 21:22:45 +09:00
Dean Herbert
b489e92c9e
Fix TimelineParts not using correct beatmap
2021-01-25 18:44:36 +09:00
Dean Herbert
4ac362ee1a
Move cloning local to editor
2021-01-25 18:29:00 +09:00
Dean Herbert
f054b38105
Merge branch 'master' into revert-beatmap-controlpointinfo-cloning
2021-01-25 18:25:53 +09:00
Dean Herbert
b44bd8c4ee
Remove unused using statement
2021-01-22 18:03:33 +09:00
Dean Herbert
a9c8f9bd4a
Fix a potential crash when exiting the editor before a new beatmap is added to the database
2021-01-22 17:47:38 +09:00
Dan Balasescu
04095cd5b9
Merge branch 'master' into fix-editor-scroll-interruption
2021-01-21 17:46:18 +09:00
Dan Balasescu
9eb74e86ed
Apply comment suggestion
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-01-21 17:40:15 +09:00
vmaggioli
5ee3a5f230
Use AlmostEquals
2021-01-20 13:00:25 -05:00
vmaggioli
ce3c2f07dc
Fix zero length spinners and sliders
2021-01-20 12:19:52 -05:00
Bartłomiej Dach
1d7be6a604
Merge branch 'master' into android-multiple-import-support-suppot
2021-01-16 23:13:11 +01:00
Dean Herbert
d6e6b4bbee
Revert forced cloning of ControlPointInfo
...
This reverts commit 3c3e860dbc
.
Closes https://github.com/ppy/osu/issues/11491 .
2021-01-15 17:34:59 +09:00
Dean Herbert
831c06a3c7
Expose and consume boolean covering whether an ongoing smooth seek is running
2021-01-15 16:14:38 +09:00
Dean Herbert
04fa32bc34
Rename and add xmldoc for smooth seeking method
2021-01-15 16:14:21 +09:00
Dean Herbert
ed78be825f
Fix editor timeline not snapping on non-precise wheel scroll
...
For wheel input with precision, we still prefer exact tracking for now.
May change this in the future based on feedback from mappers, but it
makes little sense to do non-snapped scrolling when input is coming from
a non-precise source.
2021-01-15 15:47:42 +09:00
smoogipoo
c6e9a6cd5a
Make most common BPM more accurate
2021-01-15 14:28:49 +09:00
Dean Herbert
2cfd1e8b47
Merge branch 'master' into fix-control-point-pollution
2021-01-08 00:02:45 +09:00
Dean Herbert
3c3e860dbc
Move ControlPointInfo copying to base Beatmap.Clone method (and remove setter)
2021-01-07 23:52:04 +09:00
Dean Herbert
77b55212a3
Change access of beatmap to use working for consistency in file
2021-01-07 19:11:51 +09:00
Dean Herbert
42643fbaf6
Use already resolved EditorBeatmap rather than resolving a second time locally
2021-01-07 19:10:19 +09:00
Dean Herbert
b3f08b29ca
Ensure that all changes to screen backgrounds are on the correct thread
2021-01-05 15:22:50 +09:00
Dean Herbert
6b8e1913ee
Fix dependency not always available due to nested LoadComponentAsync call
2021-01-05 13:27:45 +09:00
Dean Herbert
b7dd54847f
Move resolved usage of WorkingBeatmap in editor components as local as possible to avoid misuse
2021-01-04 16:56:37 +09:00
Dean Herbert
7fdf876b4c
Fix editor timing screen mutating the WorkingBeatmap instead of EditorBeatmap
2021-01-04 16:38:15 +09:00
Dean Herbert
b4a779108e
Ensure working beatmap is reloaded on exiting the editor
2021-01-04 16:37:49 +09:00
Dean Herbert
ba4e411422
Clone and copy ControlPointInfo when retrieving a playable beatmap
2021-01-04 16:37:07 +09:00
Lucas A
7ae4979882
Fix merge conflicts.
2020-12-27 13:52:45 +01:00
Dean Herbert
9de42f8646
Merge pull request #11238 from peppy/editor-timeline-selection-ux
...
Improve drag and selection UX on editor timeline
2020-12-22 12:58:24 +09:00
Dean Herbert
423c6158e1
Highlight timeline drag area when hovered for better visibility
2020-12-21 18:10:11 +09:00
Dean Herbert
d1be7c23d9
Increase height of timeline drag area
2020-12-21 18:09:56 +09:00
Dean Herbert
d11d754715
Increase size of circle display on timeline
2020-12-21 18:09:37 +09:00
Dean Herbert
83f1350d7d
Fix editor background not being correctly cleaned up on forced exit
...
Closes #11214 . Should be pretty obvious why.
2020-12-21 17:49:11 +09:00
Bartłomiej Dach
f1878eff63
Use yet another solution leveraging padding
2020-12-18 23:45:42 +01:00
Graham Johnson
122250f454
replace drag cirle function with dictionary
2020-12-18 10:45:23 -05:00
Dean Herbert
9079d33412
X before Y for sanity
2020-12-18 11:20:21 +09:00
Dean Herbert
44f4ed4fd3
Fix spacing
2020-12-18 11:19:40 +09:00
Graham Johnson
a0235a06e6
update comment
2020-12-17 19:40:21 -05:00
Graham Johnson
a01ed1827a
Align the drag circles on the selction box in the editor to be on the center of the border
2020-12-17 19:34:16 -05:00
Lucas A
5d7294451f
Refactor Import() overload to take a list of import tasks instead.
2020-12-16 14:28:16 +01:00
Graham Johnson
7d2b77cdbd
improve selection box rotation UX
2020-12-13 07:58:58 -05:00
Dean Herbert
eb38bc4b4c
Add the ability to import into ArchiveModelManagers from a stream
2020-12-07 18:09:18 +09:00
Dan Balasescu
297283491a
Merge pull request #11031 from peppy/editor-fix-beat-snapping-new-beatmap
...
Fix editor beat snapping not working correctly when starting with a new beatmap
2020-12-02 15:17:09 +09:00
Dean Herbert
71a121389b
Merge pull request #11033 from smoogipoo/immutable-hit-samples
...
Make HitSampleInfo immutable
2020-12-02 14:44:26 +09:00
Dean Herbert
d6e0dc2216
Merge branch 'master' into editor-fix-beat-snapping-new-beatmap
2020-12-02 14:37:00 +09:00
Dean Herbert
e84dab8589
Move new beatmap construction above beat divisor binding
2020-12-02 14:36:52 +09:00
Dan Balasescu
878ded4dd6
Merge pull request #11032 from peppy/editor-fix-ticks-updating-after-timing-change
...
Fix timeline not updating ticks correctly after arbitrary timing control point changes
2020-12-02 10:58:44 +09:00
Pennek
477de1bab0
change min/max values
2020-12-02 01:11:24 +01:00
Bartłomiej Dach
94a8784e04
Allow editor change handler to be null
2020-12-01 20:08:31 +01:00
Dean Herbert
190c6ef45e
Fix timeline not updating ticks correctly after arbitrary timing control point changes
2020-12-01 16:44:08 +09:00
Dean Herbert
2b268ee012
Fix editor beat snapping not working correctly when starting with a new beatmap
2020-12-01 16:16:26 +09:00
smoogipoo
5760e1c1fc
Make HitSampleInfo immutable
2020-12-01 15:37:51 +09:00
Dean Herbert
c17d67bc7d
Merge branch 'master' into editor-beat-snap-always
2020-11-30 18:34:38 +09:00
Dan Balasescu
5a276f8577
Merge branch 'master' into fix-editor-reapply-same-state-change
2020-11-30 13:34:03 +09:00
Dean Herbert
7e34c5e239
Fix state application always checking newest state for early abort, rather than current
2020-11-27 16:57:11 +09:00
Dean Herbert
7edbba58f7
Avoid updating hitobjects unnecessarily for start time changes
...
This was firing regardless of whether the start time was changed, such
as where beat snap provided the same time the object already has.
The case where a change actually occurs is already handled by
EditorBeatmap (see `startTimeBindables`), so it turns out this local
handling is not required at all.
2020-11-27 16:31:06 +09:00
Dean Herbert
741902f1b3
Merge pull request #10971 from smoogipoo/fix-timeline-combo-colour
...
Fix timeline blueprints sometimes not receiving combo colours
2020-11-26 19:47:21 +09:00
Dean Herbert
da6bccc812
Apply beat snap if positional snap doesn't give a time result
2020-11-26 19:20:51 +09:00
Dean Herbert
91592cf32d
Expose EditorClock for consumption
2020-11-26 19:20:39 +09:00
Dean Herbert
9811c46e35
Rename application method to better describe what it actually does
2020-11-26 19:16:18 +09:00
smoogipoo
e53f849aa0
Completely separate combo colours from DHOs
2020-11-26 18:14:25 +09:00
smoogipoo
f562854feb
Fix timeline objects sometimes not receiving combo colours
2020-11-26 17:22:22 +09:00
Dan Balasescu
aad6cf4ad3
Merge branch 'master' into editor-multiple-object-positional-snap
2020-11-26 17:06:47 +09:00
Dean Herbert
0ddeff648d
Fix incorrect index lookup on non-ordered selections
2020-11-25 17:25:54 +09:00
Dean Herbert
d4c6d6275e
Fix volume not being adjustable in the editor using alt-scroll
...
We do this in other places so I think it's fine to handle like this for
now (until we come up with a better global solution).
Closes #10958 .
2020-11-25 16:46:22 +09:00
Dean Herbert
c9a41f9dae
Make all objects in selection candidates for spatial snapping
...
Closes #10898 .
2020-11-24 17:35:54 +09:00
Dean Herbert
bd1dad5477
Remove null allowance for now
2020-11-24 15:54:27 +09:00
Dean Herbert
3ed7868801
Scroll editor setup screen to file selector on display
...
Previously the file selector would potentially display off-screen,
making for confusing UX.
Closes #10942 .
2020-11-23 13:49:14 +09:00
Bartłomiej Dach
6356b2dde9
Prevent editor from crashing for rulesets with no compose screen implementation
2020-11-19 22:11:52 +01:00
smoogipoo
f00c23b4a0
Add comment + xmldoc
2020-11-18 13:37:15 +09:00
smoogipoo
783c172b5d
Make sealed and cleanup comparator
2020-11-18 13:33:22 +09:00
smoogipoo
58c8184ad7
Define blueprint order similarly to hitobjects
2020-11-17 22:56:31 +09:00
Dean Herbert
7b79b9b9c1
Merge branch 'master' into fix-quick-delete-crash
2020-11-16 13:54:54 +09:00
Bartłomiej Dach
399a1a16a0
Refactor beginClickSelection in a slightly different way
2020-11-15 21:06:47 +01:00
kamp
1db303b159
Revert beginClickSelection logic
2020-11-15 16:54:48 +01:00
Bartłomiej Dach
8a78d408db
Add more missed null checks
2020-11-14 15:52:12 +01:00
Bartłomiej Dach
610ed99ae3
Add null checks to unguarded resolved-as-null fields
2020-11-14 14:52:58 +01:00
kamp
4d2bc790fd
Fix crash on shift+right-click deleting objects
2020-11-14 13:20:16 +01:00
smoogipoo
0219aff7bc
Add timeline visible range adjustment
2020-11-13 17:10:29 +09:00
smoogipoo
3957697c48
Add pooling support to the editor
2020-11-13 17:08:20 +09:00
smoogipoo
4ef2e9548c
Pass HitObjectComposer to BlueprintContainer via ctor
2020-11-13 16:59:37 +09:00
Bartłomiej Dach
546249b071
Temporarily fix crash on deleting control point groups
2020-11-10 21:32:47 +01:00
Dean Herbert
de6fcd1792
Fix BlueprintContainer triggering assert when left and right mouse button are pressed together
2020-11-10 17:16:28 +09:00
Dean Herbert
a012105dac
Fix editor quick delete being triggerable from left mouse button
...
Closes https://github.com/ppy/osu/issues/10629 .
2020-11-10 16:54:37 +09:00
Dan Balasescu
a2877fb00a
Merge pull request #10730 from peppy/fix-patcher-no-object-crash
...
Fix legacy patcher crash on no objects present
2020-11-09 18:51:00 +09:00
Bartłomiej Dach
ddbd6df24d
Unbind bindable lists for general safety
2020-11-07 20:59:57 +01:00
Bartłomiej Dach
e078b78dcc
Ensure callbacks don't fire when restoring default beatmap
2020-11-07 20:59:57 +01:00
Dean Herbert
b0052210b6
Add asserts of HitObjects indices
2020-11-08 00:18:38 +09:00
Dan Balasescu
ea2fd831ab
Merge branch 'master' into editor-slider-control-point-quick-delete
2020-11-05 00:38:42 +09:00
Dean Herbert
d19b799f44
Invert boolean logic
2020-11-04 17:53:03 +09:00
Dan Balasescu
3322c2bbc5
Merge branch 'master' into ios-editor-crash-fix
2020-11-04 15:56:40 +09:00
Dean Herbert
487a5ecdba
Replace all usage of IBindableList.GetBoundCopy
2020-11-04 15:29:14 +09:00
Dan Balasescu
42c543f5b9
Merge branch 'master' into fix-editor-play-after-drag
2020-11-04 14:45:20 +09:00
Bartłomiej Dach
3bb86ce127
Merge branch 'master' into editor-waveform-opacity
2020-11-03 23:04:19 +01:00
Bartłomiej Dach
13f729916a
Merge branch 'master' into editor-timeline-scroll-mousewheel
2020-11-03 22:27:35 +01:00
Bartłomiej Dach
ddf0d75c38
Don't fall through to seek if handling zoom
2020-11-03 21:49:21 +01:00
Bartłomiej Dach
4b528e80d0
Use AltPressed shorthand
2020-11-03 21:49:04 +01:00
Bartłomiej Dach
18428dff8e
Ensure hotkey actions are executable in handler
2020-11-03 18:01:12 +01:00
Dean Herbert
83c004bbde
Add key bindings for flip and reverse patterns
2020-11-03 21:10:31 +09:00
Dean Herbert
9f333ac58a
Add the ability to delete slider control points using shift+right click
...
Closes https://github.com/ppy/osu/issues/10672 .
In two minds about how this should be implemented but went in this
direction initially. The other way would be to add local handling of
Shift-Right Click inside PathControlPointPiece (which is already doing
mouse handling itself).
2020-11-03 20:46:33 +09:00
Dean Herbert
c2ffc18379
Change editor timeline mouse wheel handling to scroll by default (and zoom with alt held)
2020-11-03 16:30:11 +09:00
Dean Herbert
0dcb4ea441
Add handling of opacity to timeline waveform display
2020-11-03 16:07:01 +09:00
Dean Herbert
7e4314684b
Add editor waveform opacity selection to menu
2020-11-03 16:01:14 +09:00
Dean Herbert
6bf35d5767
Fix editor menu not supporting stateful item drawables
2020-11-03 16:00:07 +09:00
Dean Herbert
34aa59f237
Fix editor clock not always remaining stopped when dragging timeline
...
Closes https://github.com/ppy/osu/issues/10461 .
2020-11-03 15:00:01 +09:00
Dean Herbert
ab308d28d2
Debounce calls to UpdateTernaryStates
...
Just something I noticed in passing recently which may help with
reducing performance overhead of some batch operations.
2020-11-03 01:08:36 +09:00
smoogipoo
3956a0669a
Fix editor seek transform seeking too much
2020-11-02 21:08:58 +09:00
Dan Balasescu
8a768669ad
Merge pull request #10606 from FamousPig/fix-timeline-drag-select-weirdness
...
Fix timeline zoom during drag-select causing unexpected behaviour
2020-11-02 13:04:26 +09:00
Dan Balasescu
5ae3da9399
Merge branch 'master' into fix-timeline-drag-select-weirdness
2020-11-02 11:18:37 +09:00