1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-15 15:12:57 +08:00
Commit Graph

1273 Commits

Author SHA1 Message Date
Dean Herbert
d5666ca717 Add tooltip display of current values 2022-10-18 19:04:02 +09:00
Dean Herbert
d92aca7c22 Fix scoreV2 being higher than intended 2022-10-18 18:30:18 +09:00
Dean Herbert
74e1b5794b Add ability to add "OK" or 100s via right click 2022-10-18 18:27:05 +09:00
Dean Herbert
a7b3aa62fb Move lines to background to better visualise graphs at points of change 2022-10-18 18:13:13 +09:00
Dean Herbert
74986e0c8c Show final scores and change colouring again 2022-10-18 18:07:42 +09:00
Dean Herbert
4b2fe72a90 Add stable v2 algorithm 2022-10-18 18:02:42 +09:00
Dean Herbert
743ae10df5 Improve colouring 2022-10-18 17:50:59 +09:00
Dean Herbert
7360cca047 Add stable v1 algorithm 2022-10-18 17:50:58 +09:00
Dean Herbert
d694c8b771 Move test scene more correctly into visual folder 2022-10-18 17:10:53 +09:00
Dean Herbert
ec3761ced9 Standardise control point search logic in OverlappingScrollAlgorithm
Was using a very local algorithm which I cannot guarantee is correct.
I'd rather it just use the one used everywhere else.
2022-10-18 16:01:05 +09:00
Dean Herbert
f6a8cc3f32 Add test showing broken input in HUD overlay when hidden 2022-10-10 16:05:41 +09:00
Dean Herbert
4980e53c9c
Merge pull request #20376 from goodtrailer/smoke
Add cursor "smoke" trails
2022-10-07 03:41:07 +09:00
Dan Balasescu
c52ddb0e50
Merge pull request #20570 from ekrctb/scrolling-lifetime
Compute lifetime start from entry for scrolling hit objects
2022-10-05 20:45:43 +09:00
Dean Herbert
365a78d358 Merge branch 'master' into smoke 2022-10-05 18:58:18 +09:00
ekrctb
15d159a97e Fix tests 2022-10-04 16:10:18 +09:00
ekrctb
781f5420b0 Add test for scrolling hit object lifetime 2022-10-04 15:17:11 +09:00
Dean Herbert
0bac5ef465 Merge branch 'master' into smoke 2022-10-03 21:29:42 +09:00
Dean Herbert
42aac16b37 Adjust leaderboard score panels sizing based on accuracy/combo width 2022-10-03 18:12:36 +09:00
Dean Herbert
4dbac917fc
Merge pull request #20547 from nanashi-1/solo-gameplay-leaderboard-max-combo
Display highest combo rather than current combo for local play on leaderboard
2022-10-03 16:57:05 +09:00
Dean Herbert
492f26c832 Update test step in line with new combo source 2022-10-03 16:56:32 +09:00
Salman Ahmed
b6701dd578 Add failing test case 2022-10-02 15:29:53 +03:00
Dean Herbert
8edb1cb98a Add test coverage of current score staying on screen 2022-09-28 15:57:50 +09:00
Dean Herbert
87a1e05641 Remove unused using statement 2022-09-27 15:06:05 +09:00
Dean Herbert
4260ace1a6 Fix test coverage 2022-09-27 15:01:21 +09:00
nanashi-1
214a1c2d7f code factor 2022-09-26 21:26:13 +08:00
nanashi-1
1fab1db145 move test 2022-09-26 21:11:48 +08:00
nanashi-1
4295d9c169 revert 2022-09-26 21:11:14 +08:00
nanashi-1
5c132aadeb add visual test 2022-09-26 20:15:17 +08:00
Dan Balasescu
1d1012e196
Merge pull request #20286 from peppy/gameplay-leaderboards
Add basic gameplay leaderboard display
2022-09-22 21:16:12 +09:00
Dan Balasescu
445e026a32
Merge pull request #20389 from peppy/fix-gameplay-leaderboard-layout
Fix gameplay leaderboard sometimes not showing up
2022-09-22 20:51:54 +09:00
Dean Herbert
1ed4b9c11c Add more flexibility to test 2022-09-22 15:45:30 +09:00
Dean Herbert
ae70b2c32f Fix other weirdness in variable and description naming 2022-09-22 15:21:27 +09:00
Dean Herbert
19db7c5977 Remove "Opacity" setting
This should be implemented at a higher level
2022-09-22 15:19:01 +09:00
Dean Herbert
f3898da37a Rename judgement count to not mention "shape" 2022-09-22 15:18:20 +09:00
Dean Herbert
e48fe3a9e2 Add nullability to test scene 2022-09-22 15:17:37 +09:00
Dean Herbert
7d93fa9f65
Merge branch 'master' into Colour_hit_meter_improved 2022-09-22 15:11:58 +09:00
Dean Herbert
1ef09f2ae1 Fix regression in TestSceneSongProgress 2022-09-21 23:26:25 +09:00
Dean Herbert
0996051271 Order test scores more correctly 2022-09-21 15:03:06 +09:00
Dean Herbert
29c4d06d36 Merge branch 'fix-gameplay-leaderboard-layout' into gameplay-leaderboards 2022-09-21 14:58:58 +09:00
Dean Herbert
5cc2721e9a Add failing test showing layout failure in gameplay leaderboard 2022-09-21 14:42:02 +09:00
Dan Balasescu
8bf196d561
Merge pull request #20354 from peppy/default-skin-refactor
Rename default skin to make way for new version
2022-09-21 11:48:38 +09:00
Dean Herbert
ff56821152
Change SkinnableHUDComponentTestScene to show new HUD twice
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2022-09-21 00:24:29 +09:00
Dan Balasescu
2499493347
Merge pull request #20375 from peppy/fix-score-reference-leak
Fix mods potentially keeping reference to runtime gameplay elements
2022-09-20 16:26:31 +09:00
Dean Herbert
b5771ece41 Reduce the amount by which clicking the mute notification incraeses volume 2022-09-20 13:00:08 +09:00
Alden Wu
c3b8e1d718 Fix test and spawn smoke immediately 2022-09-19 10:16:05 -07:00
Dean Herbert
41e7d271d7 Remove redundant string interpolation 2022-09-19 21:51:54 +09:00
Dean Herbert
2b1c5b2c4a Fix test failure due to triangle skin no longer being null intests 2022-09-19 12:34:50 +09:00
Dean Herbert
454125123d Add failing test coverage showing mod reference leak path 2022-09-19 12:18:35 +09:00
Dean Herbert
d0b8409de5 Apply more renames 2022-09-18 18:19:00 +09:00
Dean Herbert
41e69fbca6 Remove "default" prefix from naming 2022-09-18 00:15:26 +09:00
Dean Herbert
51841988bf Rename references to DefaultSkin to have Triangles suffix 2022-09-17 23:57:25 +09:00
Dean Herbert
4c4fdfd153 Provide scores directly to Player instance rather than relying on DI 2022-09-16 18:15:17 +09:00
Dean Herbert
0227eddda1 Merge branch 'master' into gameplay-leaderboards 2022-09-16 15:44:58 +09:00
Dean Herbert
c7f8f948b9 Rename CreateLegacySkinProvider to CreateSkinTransformer and apply to all skins 2022-09-15 20:18:10 +09:00
Dan Balasescu
0329601e84 Fix inspection 2022-09-15 16:09:27 +09:00
Dean Herbert
6d167070f8 Add back DI leaderboard retrieval via bindable pathway 2022-09-13 18:45:11 +09:00
Salman Ahmed
fed9a47866 Add test coverage 2022-09-13 18:00:21 +09:00
MK56
8661dc3c93
Merge branch 'ppy:master' into Colour_hit_meter_improved 2022-09-10 21:16:23 +02:00
Mk-56spn
46d9262a60 test naming oversight 2022-09-10 20:38:34 +02:00
Mk-56spn
f6aef73f9e fixed shape bindable not working, test creation, removal of Clear(), adjusted settings names 2022-09-10 20:30:43 +02:00
Mk-56spn
5852a09003 small fix 2022-09-09 08:21:33 +02:00
Dean Herbert
c6c59f050c
Merge pull request #20195 from cdwcgt/SkinEditorShortcut
Add arrow shortcuts to skin editor
2022-09-09 14:17:08 +09:00
Dan Balasescu
28477f3b97 Fix inspection 2022-09-09 08:55:35 +09:00
Mk-56spn
38ccd06d5e Test fix 2022-09-08 20:42:55 +02:00
cdwcgt
2e775e6886
Add test for object move 2022-09-08 23:47:55 +08:00
Dean Herbert
27aa3552dc Update in line with TrueGameplayRate changes 2022-09-09 00:00:08 +09:00
Dean Herbert
d4afc3629c
Merge branch 'master' into kps 2022-09-08 23:00:36 +09:00
Dan Balasescu
3c8ee1a20a
Merge pull request #20179 from peppy/update-framework
Update framework
2022-09-08 22:14:16 +09:00
Dan Balasescu
9aab502adc
Merge pull request #20157 from peppy/true-gameplay-rate
Refactor `TrueGameplayRate` to account for only gameplay adjustments, no matter what
2022-09-08 19:54:32 +09:00
Dan Balasescu
c585f08a3b Fix still inverted condition 2022-09-08 19:42:09 +09:00
Dean Herbert
15a4eb46c4 Rename test scene to match class name 2022-09-08 19:20:26 +09:00
Dean Herbert
ee094e3a85 Rewrite tests 2022-09-08 19:05:13 +09:00
Dean Herbert
ed81297611 Fix playlist items showing download button briefly during initial local presence checks 2022-09-08 17:10:45 +09:00
Dean Herbert
7b079c134e Update test to actually test what was intended 2022-09-08 15:48:04 +09:00
Dean Herbert
6aac0bd4e9 Update test to account for the fact that SSDQ is not zero anymore 2022-09-08 13:43:37 +09:00
Dean Herbert
6a03b4e0de
Merge branch 'master' into true-gameplay-rate 2022-09-07 20:01:03 +09:00
Dan Balasescu
264c9bfaf6
Merge pull request #20173 from peppy/test-scene-storyboard-tidy
Tidy up `TestSceneStoryboard`
2022-09-07 17:07:19 +09:00
Dean Herbert
258b8f015c Add test coverage of storyboard using zero VectorScale 2022-09-07 15:39:19 +09:00
Dean Herbert
866bc553fe Tidy up TestSceneStoryboard 2022-09-07 15:38:49 +09:00
Dan Balasescu
dc71abdf56
Merge pull request #20144 from peppy/fix-notification-overlay-presence
Fix completion toasts sometimes not displaying
2022-09-07 14:55:33 +09:00
Dean Herbert
c2107bd322 Fix test failures due to notifications being forwarded before player finishes loading 2022-09-06 23:36:27 +09:00
Dean Herbert
bc1212f4e6 Change NonGameplayAdjustments to GameplayAdjustments and convert TrueGameplayRate to extension method 2022-09-06 22:26:46 +09:00
Dean Herbert
9f2ea54e40 Tidy up TestSceneLeadIn constant for loop offset to read better 2022-09-06 17:45:53 +09:00
Mk-56spn
cfa1ebd0cb Test fix 2022-09-06 03:00:13 +02:00
Mk-56spn
aace334fb3 Fix some test issues 2022-09-05 04:49:48 +02:00
Dean Herbert
6a35b233e5 Merge branch 'master' into remove-dispose-updates 2022-09-01 23:03:19 +09:00
Dan Balasescu
6cadcc206b
Merge pull request #20032 from peppy/toast-notification-tray
Add toast notification tray
2022-08-31 16:57:37 +09:00
Dan Balasescu
000412c50f
Merge pull request #20014 from peppy/fix-resume-skip-forward
Fix gameplay skipping forward during resume operation
2022-08-31 16:30:37 +09:00
Dan Balasescu
afe2862df4
Merge branch 'master' into toast-notification-tray 2022-08-31 16:07:11 +09:00
Dean Herbert
7337d4c1aa Merge branch 'master' into kps 2022-08-31 15:41:42 +09:00
Dean Herbert
7ce1cf7560 Add test coverage of skip button failure with equal time 2022-08-31 13:22:51 +09:00
Dean Herbert
3d93e0ded1
Merge branch 'master' into fix-resume-skip-forward 2022-08-31 12:16:15 +09:00
Dean Herbert
9eb615f942 Fix remaining test failures by strengthening PlayerLoader tests
- Click using `TriggerClick` as notifications move around quite a bit.
- Ensure any notifications from a previous test method are cleaned up.
2022-08-31 01:40:30 +09:00
Dean Herbert
062a6fcc18 Fix failing large offset test
If we are going to continue to let the underlying clock process frames,
there needs to be a bit of lenience to allow the backwards seek on
resume (to play back over the freq ramp period).

The test is meant to be ensuring we don't skip the full offset amount,
so div10 seems pretty safe.
2022-08-30 01:21:55 +09:00
Dean Herbert
ad5ef52922 Add test coverage of resuming after pause not skipping forward in time 2022-08-29 19:02:01 +09:00
Dean Herbert
a215d009fe Update Remove/RemoveRange/RemoveAll calls in line with framework changes 2022-08-29 15:57:40 +09:00
Dan Balasescu
423f6f90f2 Remove async calls from ScoreManager 2022-08-29 15:34:08 +09:00
Salman Ahmed
1fd1672d89
Merge branch 'master' into mod-validation-tests 2022-08-26 15:00:07 +03:00
Dean Herbert
5ef8e26ebe Fix check not accounting for mods not existing in certain rulesets
Also check all instances, rather than first.
2022-08-26 19:59:26 +09:00
Dean Herbert
580754833f Merge branch 'master' into mod-validation-tests 2022-08-26 19:48:42 +09:00