.. |
OsuPlayerTestScene.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
SkinnableHUDComponentTestScene.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
TestSceneAllRulesetPlayers.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
TestSceneAutoplay.cs
|
Fix potential nullref on TestSceneAutoplay check steps
|
2022-07-30 10:11:01 +03:00 |
TestSceneBeatmapOffsetControl.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
TestSceneBeatmapSkinFallbacks.cs
|
Update Remove /RemoveRange /RemoveAll calls in line with framework changes
|
2022-08-29 15:57:40 +09:00 |
TestSceneBreakTracker.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
TestSceneCompletionCancellation.cs
|
Mark and document remaining flaky tests
|
2022-07-01 16:17:40 +09:00 |
TestSceneDrawableScrollingRuleset.cs
|
Switch method to statement body for better readability
|
2022-07-30 10:11:01 +03:00 |
TestSceneDrawableStoryboardSprite.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
TestSceneFailAnimation.cs
|
Update parameter discards
|
2022-06-24 21:26:19 +09:00 |
TestSceneFailingLayer.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
TestSceneFailJudgement.cs
|
Update parameter discards
|
2022-06-24 21:26:19 +09:00 |
TestSceneFrameStabilityContainer.cs
|
Use constraint based assertions in TestSceneFrameStabilityContainer
|
2022-08-15 19:19:19 +09:00 |
TestSceneGameplayLeaderboard.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
TestSceneGameplayMenuOverlay.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
TestSceneGameplayRewinding.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
TestSceneGameplaySamplePlayback.cs
|
Fix IsCatchingUp not being in correct state
|
2022-08-15 20:17:48 +09:00 |
TestSceneGameplaySampleTriggerSource.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
TestSceneHitErrorMeter.cs
|
Add messages to all InvalidOperationException s
|
2022-06-28 01:34:25 +09:00 |
TestSceneHoldForMenuButton.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
TestSceneHUDOverlay.cs
|
Remove remaining usage of GameplayClock
|
2022-08-15 20:22:36 +09:00 |
TestSceneKeyBindings.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
TestSceneKeyCounter.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
TestSceneLeadIn.cs
|
Tidy up TestSceneLeadIn constant for loop offset to read better
|
2022-09-06 17:45:53 +09:00 |
TestSceneMedalOverlay.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
TestSceneModValidity.cs
|
Fix check not accounting for mods not existing in certain rulesets
|
2022-08-26 19:59:26 +09:00 |
TestSceneNightcoreBeatContainer.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
TestSceneOverlayActivation.cs
|
Update usages of GameplayClockContainer.GameplayClock to access properties directly
|
2022-08-15 18:08:49 +09:00 |
TestSceneParticleExplosion.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
TestSceneParticleSpewer.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
TestScenePause.cs
|
Fix failing large offset test
|
2022-08-30 01:21:55 +09:00 |
TestScenePauseWhenInactive.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
TestScenePerformancePointsCounter.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
TestScenePlayerLoader.cs
|
Fix test failures due to notifications being forwarded before player finishes loading
|
2022-09-06 23:36:27 +09:00 |
TestScenePlayerLocalScoreImport.cs
|
Remove async calls from ScoreManager
|
2022-08-29 15:34:08 +09:00 |
TestScenePlayerReferenceLeaking.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
TestScenePlayerScoreSubmission.cs
|
Centralise calls to reset online info of a BeatmapInfo
|
2022-07-25 19:51:19 +09:00 |
TestScenePoolingRuleset.cs
|
Switch method to statement body for better readability
|
2022-07-30 10:11:01 +03:00 |
TestSceneReplay.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
TestSceneReplayDownloadButton.cs
|
Use longer hash string
|
2022-07-25 15:19:32 +03:00 |
TestSceneReplayPlayer.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
TestSceneReplayRecorder.cs
|
Fix TestSceneReplayRecorder not using score provided by gameplay state
|
2022-07-25 05:21:27 +03:00 |
TestSceneScrollingHitObjects.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
TestSceneSkinEditor.cs
|
Fix intermittent HUD tests
|
2022-07-28 17:58:07 +09:00 |
TestSceneSkinEditorComponentsList.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
TestSceneSkinEditorMultipleSkins.cs
|
Remove remaining usage of GameplayClock
|
2022-08-15 20:22:36 +09:00 |
TestSceneSkinnableAccuracyCounter.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
TestSceneSkinnableComboCounter.cs
|
move LegacyComboCounter to osu.Game.Skinning
|
2022-07-28 08:36:26 +08:00 |
TestSceneSkinnableDrawable.cs
|
Apply IRenderer changes
|
2022-08-02 19:50:57 +09:00 |
TestSceneSkinnableHealthDisplay.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
TestSceneSkinnableHUDOverlay.cs
|
Remove remaining usage of GameplayClock
|
2022-08-15 20:22:36 +09:00 |
TestSceneSkinnableScoreCounter.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
TestSceneSkinnableSound.cs
|
Apply IRenderer changes
|
2022-08-02 19:50:57 +09:00 |
TestSceneSkipOverlay.cs
|
Add test coverage of skip button failure with equal time
|
2022-08-31 13:22:51 +09:00 |
TestSceneSliderPath.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
TestSceneSongProgress.cs
|
Make GameplayClockContainer also an IGameplayClock and expose to remaining tests
|
2022-08-15 18:30:53 +09:00 |
TestSceneSongProgressGraph.cs
|
move song progress graph to its own test scene
|
2022-07-27 15:57:23 +08:00 |
TestSceneSpectator.cs
|
Update TestSceneSpectator to user new assert style
|
2022-08-19 01:46:19 +09:00 |
TestSceneSpectatorHost.cs
|
Update Remove /RemoveRange /RemoveAll calls in line with framework changes
|
2022-08-29 15:57:40 +09:00 |
TestSceneSpectatorPlayback.cs
|
Move spectator begin/end playing to SubmittingPlayer
|
2022-07-28 20:44:04 +09:00 |
TestSceneStarCounter.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
TestSceneStoryboard.cs
|
Update Remove /RemoveRange /RemoveAll calls in line with framework changes
|
2022-08-29 15:57:40 +09:00 |
TestSceneStoryboardSamplePlayback.cs
|
Replace dodgy SetUpSteps overriding with usage of HasCustomSteps
|
2022-06-28 15:19:02 +09:00 |
TestSceneStoryboardWithOutro.cs
|
Update usages of GameplayClockContainer.GameplayClock to access properties directly
|
2022-08-15 18:08:49 +09:00 |
TestSceneUnknownMod.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
TestSceneUnstableRateCounter.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |