Huo Yaoyuan
bcf8e3a9d4
Remove redundant properties from desktop projects.
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While OutputType=Library maybe doubtful, PlatformTarget=AnyCPU should be clearly the default.
2019-10-30 22:56:33 +08:00
Huo Yaoyuan
31595159be
Normalize .props
2019-10-30 21:54:14 +08:00
Dean Herbert
e9cb3337b3
Fix 1x1 white pixel appearing in the centre of hitcircles on default skin
2019-10-29 22:31:27 +09:00
Dean Herbert
194e501f86
Merge branch 'master' into snapping-refactor
2019-10-26 14:20:08 +09:00
smoogipoo
da6ee05dd6
Fix not being able to drag non-snaked sliders
2019-10-25 18:37:44 +09:00
smoogipoo
607b4d874a
Refactor flow of snapping through HitObjectComposer
2019-10-25 16:40:30 +09:00
smoogipoo
a6458fdeab
Re-use slider type
2019-10-24 19:04:24 +09:00
smoogipoo
b7af4acdbf
Allow not having a composer
2019-10-24 19:04:00 +09:00
smoogipoo
0af5706db6
Snap path during control point movement
2019-10-24 19:02:59 +09:00
smoogipoo
f45f17339c
Implement slider path distance snapping
2019-10-24 18:17:30 +09:00
Dean Herbert
ef4dd3e028
Merge pull request #6580 from smoogipoo/remove-controlpoint-snap
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Don't snap slider control point placement
2019-10-24 10:27:16 +09:00
smoogipoo
436941cda3
Add comment
2019-10-23 17:58:44 +09:00
Dean Herbert
02efd0e943
Merge pull request #6556 from smoogipoo/fix-slider-stack-change
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Fix sliders not moving with stacking changes
2019-10-23 17:48:06 +09:00
smoogipoo
b903edca45
Don't snap slider control point placement
2019-10-23 16:03:16 +09:00
smoogipoo
54f23cbd0d
Update stacking test case values
2019-10-23 15:49:36 +09:00
Dean Herbert
e3fa5f1da3
Merge branch 'master' into beatsnap-grid-integration
2019-10-21 18:44:34 +09:00
smoogipoo
c34d3362df
Fix hit circles selection area being too large
2019-10-21 17:14:08 +09:00
Dean Herbert
b157aaead1
Merge remote-tracking branch 'upstream/master' into beatsnap-grid-integration
2019-10-21 17:09:43 +09:00
smoogipoo
38c2c328ff
Rename HitObject -> DrawableObject in selection blueprints
2019-10-21 17:04:56 +09:00
smoogipoo
5f8d46f666
Fix sliders not moving with stacking change
2019-10-21 16:24:06 +09:00
Dean Herbert
11e5e0decc
Merge branch 'master' into dho-apply
2019-10-21 16:05:11 +09:00
smoogipoo
96649e0a6a
Fix selection blueprints not respecting stacking
2019-10-21 15:03:49 +09:00
smoogipoo
6afc27b1bd
Merge remote-tracking branch 'origin/master' into dho-apply
2019-10-21 13:47:44 +09:00
Dan Balasescu
c1c803caf4
Merge branch 'master' into cursor-size-trail
2019-10-21 13:26:13 +09:00
HoLLy
68837d47df
Use local bindable instead of using BindValueChanged of external one
2019-10-19 12:15:31 +02:00
HoLLy
ca957f0994
Hide gameplay cursor when resume overlay is shown
2019-10-19 11:52:07 +02:00
Dean Herbert
d0eaf629af
Merge branch 'master' into dho-apply
2019-10-18 19:45:10 +09:00
smoogipoo
5dd5a070e0
Show placement grid from hitobjects at the current time
2019-10-18 19:03:19 +09:00
Dean Herbert
99ea45da41
Merge pull request #6474 from smoogipoo/osu-beatsnapping-grid
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Implement osu!'s beat snapping grid
2019-10-18 16:27:03 +09:00
smoogipoo
f1d7e7e7f6
Merge branch 'placement-blueprint-starttime' into beatsnap-grid-integration
2019-10-18 13:49:09 +09:00
smoogipoo
c4704f6a29
Add beat snap grid to the composer
2019-10-18 12:47:52 +09:00
smoogipoo
5ccdd2b203
Mask the osu! beatsnap grid
2019-10-18 12:38:43 +09:00
smoogipoo
c5ee533524
Merge branch 'dho-apply' into beatsnap-grid-integration
2019-10-18 12:38:29 +09:00
Dean Herbert
f3ed71d336
Move scoring distance constant to a central/shared location
2019-10-17 16:36:47 +09:00
Dean Herbert
f92331531c
Rename grid to DistanceSnap to be more in line with its purpose
2019-10-17 15:32:02 +09:00
smoogipoo
bc41eb176e
Clean up head/tail setting in various DHOs
2019-10-17 14:02:23 +09:00
smoogipoo
f429a8f7c2
Add back/obsolete old AddNested() method
2019-10-17 14:02:08 +09:00
smoogipoo
d8f3678c3c
Rename parameter
2019-10-17 12:53:54 +09:00
smoogipoo
3a1acf7b0a
Fix slider approach circle proxies
2019-10-17 12:50:26 +09:00
smoogipoo
8d7453c251
Rework construction of nested hitobjects
2019-10-16 22:10:50 +09:00
smoogipoo
4ac2e1c58e
Move load() to below ctor()
2019-10-16 21:41:18 +09:00
smoogipoo
79b2c7b480
Make BeginPlacement() set the hitobject start time
2019-10-16 20:04:15 +09:00
HoLLy
13e1199229
Move click to resume cursor scaling responsibility to container
2019-10-15 22:44:04 +02:00
HoLLy
8c671d7fde
Rename cursorScale and calculatedCursorScale
2019-10-15 20:12:08 +02:00
Dean Herbert
ae2fe62fd9
Use BindValueChanged
2019-10-14 17:13:36 +09:00
Dean Herbert
64a6ca28e6
Merge branch 'master' into cursor-size-trail
2019-10-14 16:35:37 +09:00
Dean Herbert
f3c38ae089
Merge branch 'master' into osu-beatsnapping-grid
2019-10-13 18:38:57 +09:00
HoLLy-HaCKeR
7931510d7b
Ensure OsuResumeCursor can change scale when it is being shown
2019-10-12 11:59:22 +02:00
HoLLy-HaCKeR
fdc17d2adb
Scale OsuResumeCursor with gameplay cursor
2019-10-12 11:51:14 +02:00
HoLLy-HaCKeR
13924174c4
Fix PopIn and PopOut resetting cursor scale
2019-10-12 10:04:14 +02:00
Dean Herbert
00d4d976b7
Move editor selections relative to hitobject start positions ( #6431 )
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Move editor selections relative to hitobject start positions
2019-10-11 19:35:11 +09:00
smoogipoo
45835f97a1
Split out grids into separate files
2019-10-11 18:41:17 +09:00
smoogipoo
2e2768870f
Merge remote-tracking branch 'origin/master' into editor-selection-movement-params
2019-10-10 16:38:41 +09:00
Dean Herbert
51bf600ea7
Use empty hitwindows instead of null
2019-10-09 19:08:31 +09:00
HoLLy-HaCKeR
1c22fb485f
Scale cursortrail along with cursor
2019-10-08 19:40:46 +02:00
HoLLy-HaCKeR
b6047e4613
Move OsuCursor resize logic to OsuCursorContainer
2019-10-08 19:39:54 +02:00
smoogipoo
8b661e624d
Remove drag from class/method namings + refactor
2019-10-08 19:08:31 +09:00
smoogipoo
08d043f447
Move selection relative to the hitobject start positions
2019-10-08 18:57:03 +09:00
Dean Herbert
b09d9b7e1f
Add todo in slider tail to avoid confusion
2019-10-08 17:56:56 +09:00
smoogipoo
a59e07948c
Merge remote-tracking branch 'GSculerlor/master' into rework-selection-updates
2019-10-07 18:50:07 +09:00
smoogipoo
e265beb289
Fix merge error
2019-10-07 18:49:59 +09:00
Dean Herbert
0ebc5d0ffb
Fix cursor trail appearing regardless of the setting in replays ( #6288 )
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Fix cursor trail appearing regardless of the setting in replays
2019-10-07 12:32:22 +08:00
Dean Herbert
179cde917b
Merge branch 'master' into rework-selection-updates
2019-10-06 15:00:56 +08:00
smoogipoo
652acac87f
Move placement movement event to BlueprintContainer
2019-10-03 16:14:42 +09:00
smoogipoo
c5540048ab
Fix tail circle not moving with slider position changes
2019-10-01 19:39:06 +09:00
smoogipoo
90ad1c5166
Add more tests for slider selection blueprint
2019-10-01 19:33:27 +09:00
smoogipoo
ba5c9547e1
Add more tests for hitcircle selection blueprint
2019-10-01 19:33:15 +09:00
smoogipoo
bddaead72e
Make hitobject pieces able to update dynamically
2019-09-27 18:45:22 +09:00
smoogipoo
4fc37d1137
Remove SliderPiece + HitObjectPiece
2019-09-27 18:01:55 +09:00
smoogipoo
f64fe22f36
Remove bindables from osu! selection blueprints
2019-09-27 18:00:24 +09:00
iiSaLMaN
67bed57cbd
Bind value changed event of cursor trail appearence outside BDL
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https://github.com/ppy/osu/pull/6270#discussion_r328899728
2019-09-27 08:46:49 +03:00
smoogipoo
45f2bcc440
Fix combo bindings not being bound to nested hitobjects
2019-09-26 17:39:19 +09:00
smoogipoo
3155a90501
Use bindables for displayed circle piece numbers
2019-09-26 16:58:20 +09:00
smoogipoo
bbf0544a8d
Add bindables for IHasComboInformation properties
2019-09-26 16:55:08 +09:00
Salman Ahmed
0b2a025cb9
Merge branch 'master' into decrease-disc-rotation-on-rewind
2019-09-26 04:52:11 +03:00
smoogipoo
74b2e99247
Fix invalid cursor trail parts being drawn
2019-09-25 16:25:15 +09:00
Dan Balasescu
13f922211f
Merge branch 'master' into decrease-disc-rotation-on-rewind
2019-09-24 12:58:27 +09:00
iiSaLMaN
57310c86c7
Remove unnecessary fields
2019-09-20 15:09:51 +03:00
iiSaLMaN
093ed8421e
Remove "allow slider ball tinting" ruleset setting
2019-09-20 15:08:00 +03:00
iiSaLMaN
1b45014ff6
Use logical-OR
2019-09-20 00:25:16 +03:00
iiSaLMaN
f6291170b1
Implement tinting slider ball with combo colour
2019-09-20 00:11:37 +03:00
iiSaLMaN
8fcfd82316
Add AllowSliderBallTint to skin configuration
2019-09-20 00:10:55 +03:00
iiSaLMaN
033ed2e1f5
Add setting to always tint slider ball
2019-09-20 00:10:28 +03:00
Dean Herbert
0640b2eb35
Fix judgement sizes not matching legacy skins ( #6145 )
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Fix judgement sizes not matching legacy skins
2019-09-19 18:49:35 +09:00
Dean Herbert
3abcd898a6
Add hit lighting ( #6144 )
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Add hit lighting
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2019-09-19 18:49:22 +09:00
Dan Balasescu
027d6194f2
Merge branch 'master' into add-hit-lighting
2019-09-19 18:07:29 +09:00
smoogipoo
db24cfbead
Merge remote-tracking branch 'origin/master' into auto-restart-mod-perfect
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# Conflicts:
# osu.Game/Screens/Play/Player.cs
2019-09-19 17:57:04 +09:00
Dean Herbert
2cd7c769e1
Merge remote-tracking branch 'upstream/master' into fix-judgement-size
2019-09-19 16:32:37 +09:00
Dean Herbert
1150e9fdfb
Bring other mods up-to-date
2019-09-19 01:45:42 +09:00
Dean Herbert
5901a915e7
Always update drawable hitobject state on skin change
2019-09-18 20:19:57 +09:00
Dean Herbert
aa1a625643
Add back incompatibility marker
2019-09-18 20:07:44 +09:00
Dean Herbert
cfdac956c2
Fix issues with colour and skin application
2019-09-18 20:04:49 +09:00
Dean Herbert
9c9cb8e217
Merge remote-tracking branch 'upstream/master' into traceable-mod
2019-09-18 19:36:07 +09:00
Dean Herbert
26eca5b1f4
Fix judgement sizes not matching skins stable
2019-09-18 02:56:03 +09:00
Dean Herbert
ba76f09c99
Add initial implementation of hit lighting
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Requires a supporting skin, like osu!classic for now.
2019-09-18 02:49:54 +09:00
Bartłomiej Dach
a407e267a2
Fix PF/SD legacy mod conversion
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Upon investigating an user report in #6091 that indicated that viewing
replays using the Perfect mod would also display the Sudden Death mod
icon despite Perfect being the more restrictive of the two, it turned
out that the logic of importing legacy scores was missing that corner
case. A similar case of Double Time/Nightcore mutual exclusion was
handled, but PF/SD was missed.
Add analogous handling of PF/SD legacy mods for all four rulesets,
and additionally cover a tiny fraction of all cases with unit tests.
The most problematic cases (NC+HD and PF+SD) are covered in all four
basic rulesets.
2019-09-15 22:55:25 +02:00
Dean Herbert
624e5644a4
Change osu!catch key trigger to occur on frame before positional change
2019-09-13 23:06:35 +09:00
Dan Balasescu
125b3fda6c
Merge branch 'master' into improve-catch-replay-frames
2019-09-13 19:23:15 +09:00
smoogipoo
5c2c055614
Set lifetime on initial state update
2019-09-13 18:49:21 +09:00
Dean Herbert
9fc60aeefc
Merge branch 'master' into reset-dho-lifetimes
2019-09-12 19:29:14 +09:00