smoogipoo
f7f70d41df
Add osu! editor pooling support
2020-11-13 17:28:26 +09:00
smoogipoo
beb6bbd2a1
Implement now abstract method
2020-11-13 14:58:32 +09:00
smoogipoo
3f78d81386
Add nested osu! hitobject pooling
2020-11-12 15:59:48 +09:00
smoogipoo
1ea526b5ef
Adjust pooling implementation with branch changes
2020-11-12 15:39:02 +09:00
smoogipoo
bf72961959
Add top-level osu! hitobject pooling
2020-11-12 15:39:02 +09:00
Dean Herbert
54f927ee11
Move casts to DrawableHitObject instead
2020-11-05 15:41:55 +09:00
smoogipoo
9c1c9945af
Make FollowPointRenderer use hitobject models
2020-11-05 15:01:45 +09:00
Dean Herbert
267b399f9f
Add some simple border styles
2020-10-20 13:59:03 +09:00
Bartłomiej Dach
bca0539735
Move setting to osu! ruleset subsection
2020-10-19 21:05:21 +02:00
Bartłomiej Dach
4267d23d59
Move border to more appropriate namespace
2020-10-19 20:56:34 +02:00
Bartłomiej Dach
4af3fd1ed6
Allow toggling border on & off during gameplay
2020-10-19 20:41:45 +02:00
Bartłomiej Dach
053c7a69a6
Fix code style issues & compilation failures
2020-10-19 20:22:48 +02:00
Dean Herbert
22bde43106
Merge branch 'master' into visible-playfield-boundary
2020-10-19 18:05:28 +09:00
Dean Herbert
9d7880afda
Make SettingsItem conform to IHasCurrentValue
2020-10-06 17:18:54 +09:00
Endrik Tombak
8cd13729ee
Actually multiply by the multiplier
2020-10-02 19:34:49 +03:00
Endrik Tombak
16f331cf6d
Move implementation to LegacyCursorTrail
2020-10-02 19:34:06 +03:00
Endrik Tombak
fa1903cd03
Get bound copy instead
2020-10-01 23:41:24 +03:00
Endrik Tombak
abf1afd3f1
Do not decrease density
2020-10-01 23:27:57 +03:00
Endrik Tombak
9e52f9c858
Consider cursor size in trail interval
2020-10-01 23:23:28 +03:00
Yao Chung Hu
96f39dd350
Merge remote-tracking branch 'upstream/master' into visible-playfield-boundary
2020-09-05 01:50:13 -05:00
Sebastian Krajewski
2c73fc0e1b
Merge branch 'master' into playfield-shift
2020-08-05 22:34:43 +02:00
smoogipoo
24bc9b33b1
Always place spinners behind hitcircles/sliders
2020-08-05 15:40:45 +09:00
Sebastian Krajewski
9fb7b8f3d8
Rename the property to "AlignWithStoryboard"
2020-08-04 15:43:33 +02:00
Sebastian Krajewski
675f618b28
Apply playfield's offset only in play mode
2020-08-03 14:18:45 +02:00
Sebastian Krajewski
c48648ea2a
Add playfield shift like in osu-stable
2020-08-03 13:00:36 +02:00
Yao Chung Hu
d40f209f4b
Move Playfield Border to OsuPlayfield Ruleset
2020-07-10 07:36:21 -05:00
Dean Herbert
024fb52726
Fix unnecessary using
2020-07-10 19:05:31 +09:00
Dean Herbert
c9e54651d5
Merge branch 'master' into judgement-pooling
2020-07-10 18:51:42 +09:00
Dean Herbert
f872343bab
Make Apply virtual to further simplify application process
2020-07-10 18:35:20 +09:00
Dean Herbert
8aff828dfe
Move application of judgements to Apply method
2020-07-10 18:34:31 +09:00
Dean Herbert
c562435267
Adjust cursor transforms for better feel
2020-07-10 14:44:30 +09:00
Dean Herbert
a21c2422c5
Make cursor centre portion non-expanding and more visible with outline
2020-07-10 14:44:20 +09:00
Dean Herbert
e211ba5e7d
Fix cursor scale potentially not being updated if set too early
2020-07-10 14:43:30 +09:00
Dean Herbert
51050ec4ef
Add per-result type pooling
2020-07-06 12:54:39 +09:00
Dean Herbert
ffec4298a7
Use DrawablePool for DrawableJudgements
2020-07-04 16:45:50 +09:00
smoogipoo
dc41e74e19
Fix cursor trail not displaying
2020-06-02 23:54:23 +09:00
smoogipoo
355e682e24
Fix typo in exception
2020-04-20 13:23:27 +09:00
Dean Herbert
8c85602ad0
Use foreach for conformity
2020-04-20 11:00:42 +09:00
Dean Herbert
e1acfd26a6
Simplify return logic
2020-04-20 10:59:44 +09:00
Dean Herbert
28318a0140
Add mention of notelock in xmldoc (potentially easier to find class)
2020-04-20 10:59:08 +09:00
smoogipoo
bbcbd7e3fb
Simplify by removing custom enumerator
2020-04-17 14:48:12 +09:00
smoogipoo
2dee5e03e3
Dispose enumerators for safety
2020-04-17 14:40:29 +09:00
smoogipoo
a4a7823817
Add fail-safe to ensure hittability after a hit
2020-04-17 14:22:03 +09:00
smoogipoo
62f77a05be
Optimise by removing state machine
2020-04-17 14:00:00 +09:00
smoogipoo
3daacbc2d2
Initial inefficient refactor of hitobject enumeration
2020-04-17 13:34:20 +09:00
smoogipoo
6988df30bd
Rename variable, add comment
2020-04-10 03:12:13 +09:00
smoogipoo
42b3ff805b
Rename methods + fix incorrect method usage
2020-04-10 03:07:44 +09:00
smoogipoo
b54bbc5f6a
Improve commenting + refactor
2020-04-10 02:41:48 +09:00
smoogipoo
10e849d196
Separate into separate class
2020-04-10 02:02:09 +09:00
smoogipoo
ea1bec85ae
Simplify code/language
2020-04-10 01:41:00 +09:00
smoogipoo
b8d7b78b55
Remove unnecessary null set
2020-04-10 01:21:37 +09:00
smoogipoo
116b952dfe
Change param to hitobject rather than result
2020-04-10 01:20:43 +09:00
smoogipoo
796976db3c
Completely ignore spinners from note lock
2020-03-30 17:00:53 +09:00
smoogipoo
744f6c3ca7
Rename method + adjust comments
2020-03-30 16:33:46 +09:00
smoogipoo
0d20292992
Fix ticks/spinners contributing to notelock
2020-03-30 16:14:56 +09:00
smoogipoo
3f8fbebbb4
Merge branch 'master' into add-notelock
2020-03-30 15:01:39 +09:00
Dean Herbert
388cf5c83a
Fix catch positional data being incorrectly recorded
2020-03-24 15:38:54 +09:00
Dean Herbert
14a85a84bf
Add proper screen space - gamefield mapping
2020-03-23 20:06:18 +09:00
Dean Herbert
6d48068061
Move replay recorder to final location
2020-03-23 20:04:15 +09:00
smoogipoo
12a48d2774
Cause all earlier hitobjects to get missed
2020-03-19 19:16:24 +09:00
smoogipoo
f285b43a74
Allow simultaneous hitobjects
2020-03-19 17:45:08 +09:00
Dan Balasescu
1d680b7a00
Better english
...
Co-Authored-By: Dean Herbert <pe@ppy.sh>
2020-03-18 19:13:25 +09:00
smoogipoo
742698acab
Add notelock implementation
2020-03-10 15:30:24 +09:00
smoogipoo
f71c45cb1b
Remove shallPropagate
2020-02-25 11:30:33 +09:00
smoogipoo
6c28fd21c7
osu-side changes
2020-02-24 20:52:15 +09:00
Dean Herbert
9cbb37b682
Fix bindable being created far too late in construction
2020-02-14 15:59:59 +09:00
Dean Herbert
884a5fbad4
Fix osu! gameplay cursor not adjusting to mod/convert circle size changes
2020-02-14 14:30:15 +09:00
Bartłomiej Dach
434c0d92e4
Use Bindable{Float,Double}s everywhere
...
To avoid further floating-point comparison bugs, remove all usages of
Bindable<{float,double}>, replacing them with their
Bindable<Float,Double> counterparts.
2020-02-01 22:50:29 +01:00
smoogipoo
7b2f58eb30
Apply OnRelease method signature refactorings
2020-01-22 13:22:34 +09:00
smoogipoo
49bf8d27d1
Move CreateScoreProcessor() to Ruleset
2019-12-17 20:08:13 +09:00
smoogipoo
add04e98e1
Fix cursortrail texture not being bound
2019-12-16 18:10:44 +09:00
smoogipoo
db3dc4f375
Optimise cursortrail with custom vertex logic
2019-12-16 15:15:26 +09:00
smoogipoo
5861eca80d
Make DrawableRuleset take a converted beatmap
2019-12-12 15:58:11 +09:00
smoogipoo
48f1dad4aa
Remove abstract ScoreProcessor class
2019-12-11 17:25:06 +09:00
Dean Herbert
d8cebd20ed
Add xmldoc
2019-12-11 16:06:20 +09:00
mcendu
dbe46c6cf7
conform to coding styles
2019-12-10 20:40:10 +08:00
mcendu
1afeaf31bc
make OsuCursorSprite abstract
2019-12-10 19:58:56 +08:00
mcendu
e37369304b
property-ize expand target
2019-12-10 19:45:06 +08:00
mcendu
22f2a4bed2
Fix LegacyCursor's cursormiddle expanding
2019-12-09 17:53:16 +08:00
mcendu
1e49078c52
Add OsuCursorSprite
2019-12-09 17:51:44 +08:00
Dean Herbert
f181ee1843
Hide the menu cursor while inside the playfield by default
2019-11-29 17:35:11 +09:00
smoogipoo
712253ff50
Replace follow point renderer with new implementation
2019-11-05 17:33:02 +09:00
smoogipoo
ddfcda9e02
Remove abstract ConnectionRenderer class
2019-11-05 17:33:02 +09:00
Dean Herbert
e23ea94383
Add one more level of null check
2019-11-01 15:33:38 +09:00
Dean Herbert
05002ea3e8
Move Show/Hide code to PopIn/PopOut
2019-11-01 14:50:38 +09:00
smoogipoo
6afc27b1bd
Merge remote-tracking branch 'origin/master' into dho-apply
2019-10-21 13:47:44 +09:00
HoLLy
68837d47df
Use local bindable instead of using BindValueChanged of external one
2019-10-19 12:15:31 +02:00
HoLLy
ca957f0994
Hide gameplay cursor when resume overlay is shown
2019-10-19 11:52:07 +02:00
smoogipoo
3a1acf7b0a
Fix slider approach circle proxies
2019-10-17 12:50:26 +09:00
HoLLy
13e1199229
Move click to resume cursor scaling responsibility to container
2019-10-15 22:44:04 +02:00
HoLLy
8c671d7fde
Rename cursorScale and calculatedCursorScale
2019-10-15 20:12:08 +02:00
Dean Herbert
ae2fe62fd9
Use BindValueChanged
2019-10-14 17:13:36 +09:00
HoLLy-HaCKeR
7931510d7b
Ensure OsuResumeCursor can change scale when it is being shown
2019-10-12 11:59:22 +02:00
HoLLy-HaCKeR
fdc17d2adb
Scale OsuResumeCursor with gameplay cursor
2019-10-12 11:51:14 +02:00
HoLLy-HaCKeR
13924174c4
Fix PopIn and PopOut resetting cursor scale
2019-10-12 10:04:14 +02:00
HoLLy-HaCKeR
1c22fb485f
Scale cursortrail along with cursor
2019-10-08 19:40:46 +02:00
HoLLy-HaCKeR
b6047e4613
Move OsuCursor resize logic to OsuCursorContainer
2019-10-08 19:39:54 +02:00
iiSaLMaN
67bed57cbd
Bind value changed event of cursor trail appearence outside BDL
...
https://github.com/ppy/osu/pull/6270#discussion_r328899728
2019-09-27 08:46:49 +03:00
smoogipoo
74b2e99247
Fix invalid cursor trail parts being drawn
2019-09-25 16:25:15 +09:00
Dean Herbert
26eca5b1f4
Fix judgement sizes not matching skins stable
2019-09-18 02:56:03 +09:00