Dean Herbert
afed832b19
Tidy up EditorBeatmap slightly
2020-10-08 18:06:49 +09:00
Dean Herbert
1027b608ff
Copy list content before firing events to avoid pollution
2020-10-08 18:04:07 +09:00
Dean Herbert
38babf3de5
Update usages of ChangeHandler to EditorBeatmap where relevant
2020-10-08 18:04:07 +09:00
Dean Herbert
b2d93f799f
Hook ChangeHandler to transactional events rather than individual ones
2020-10-08 18:04:07 +09:00
Dean Herbert
0781fbd443
Make EditorBeatmap implement TransactionalCommitComponent
2020-10-08 18:04:07 +09:00
Dean Herbert
a9bca671d0
Make component and add hooking events
2020-10-08 18:04:07 +09:00
Dean Herbert
ce04daf053
Split transaction handling code out into base class
2020-10-08 18:04:07 +09:00
Dean Herbert
ef092de9ba
Add missing UpdateHitObject calls and move local to usages (not via bindables)
2020-10-08 18:04:07 +09:00
Bartłomiej Dach
ac44f6f679
Ensure control point group exists after move
...
If the control point group moved was empty, it would not be created due
to a lack of ControlPointInfo.Add() calls.
2020-10-07 23:10:28 +02:00
Bartłomiej Dach
b1029a124c
Move event subscription to LoadComplete
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Prevents attempting to read from the `colours` field before it is
actually injected.
2020-10-07 22:57:20 +02:00
Bartłomiej Dach
4ba8d823d3
Merge branch 'master' into fix-quick-retry-music-playback
2020-10-07 20:57:10 +02:00
Dean Herbert
1566882dc4
Merge pull request #10338 from Game4all/perf-calculator-remove-working-beatmap
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Remove WorkingBeatmap from PerformanceCalculator
2020-10-07 20:04:24 +09:00
Dan Balasescu
6636b64cbd
Merge pull request #10407 from peppy/fix-sample-disposed-on-skin-change
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Don't force playback of (non-looping) DrawableHitObject samples after skin change
2020-10-07 19:34:53 +09:00
Dean Herbert
94a6e28565
Add back second removed condition
2020-10-07 18:40:09 +09:00
Dean Herbert
3c3c1ce885
Don't force playback of (non-looping) DrawableHitObject samples after skin change
2020-10-07 18:18:01 +09:00
Dean Herbert
04fa0bff9d
Add CanBeNull spec and xmldoc
2020-10-07 17:46:57 +09:00
Dean Herbert
f1a3b6d0ba
Merge branch 'master' into perf-calculator-remove-working-beatmap
2020-10-07 17:43:17 +09:00
Dean Herbert
0f6eb9d4cb
Ensure music playback is stopped when retrying by any means
2020-10-07 17:40:54 +09:00
Dean Herbert
5171c18a4b
Merge branch 'master' into ruleset-result-types
2020-10-07 17:04:02 +09:00
Dean Herbert
f77ad8cf39
Remove unused using
2020-10-07 17:03:34 +09:00
Dan Balasescu
54ca544855
Merge pull request #10400 from peppy/fix-first-hitobject-must-be-combo
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Ensure first hitobject is always a new combo
2020-10-07 17:01:31 +09:00
Dean Herbert
31d347be5c
Make extended score panel taller to better fit all information
2020-10-07 16:50:00 +09:00
Shane Woolcock
f88ba1734b
Remove ConfineMouseTracker field
2020-10-07 18:11:47 +10:30
Dan Balasescu
f206ea96ce
Merge pull request #10391 from peppy/editor-setup-screen-difficulty-adjust
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Add difficulty adjustment settings to editor setup screen
2020-10-07 16:33:10 +09:00
Dean Herbert
67398b5d95
Move timestamp text out of flow and attach to bottom edge
2020-10-07 16:30:14 +09:00
Shane Woolcock
2e0a9f53c1
Add test coverage
2020-10-07 17:52:39 +10:30
Dan Balasescu
fbb10f6774
Merge branch 'master' into fix-first-hitobject-must-be-combo
2020-10-07 16:21:00 +09:00
Dean Herbert
6ac70945f2
Show bonus judgements on expanded panel
2020-10-07 16:17:28 +09:00
Dean Herbert
c0bc6a75b3
Show auxiliary judgements on next line
2020-10-07 16:17:17 +09:00
Dean Herbert
e281d724b8
Consume display name logic
2020-10-07 15:43:52 +09:00
Dean Herbert
3363c3399e
Allow rulesets to specify valid HitResult types (and display names for them)
2020-10-07 15:34:23 +09:00
Dean Herbert
d6d0bd90a3
Extract tuple into class
2020-10-07 15:34:03 +09:00
Dan Balasescu
338b4c56ce
Merge pull request #10399 from peppy/editor-beatmap-batch-change-support
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Add editor beatmap batch change support
2020-10-07 14:57:51 +09:00
Shane Woolcock
8b8eb00bd7
Permit nulls rather than casting to OsuGame
2020-10-07 16:16:58 +10:30
Shane Woolcock
d1ec380692
Don't cache ConfineMouseTracker
2020-10-07 16:15:32 +10:30
Shane Woolcock
485bd962c7
Also reset LocalUserPlaying in OnSuspending
2020-10-07 16:15:17 +10:30
Shane Woolcock
7fff762dfc
Rename IsGameplay
2020-10-07 16:14:49 +10:30
Shane Woolcock
c8c5998af4
Bail if FrameworkSetting.ConfineMouseMode is unavailable
2020-10-07 16:02:35 +10:30
Dean Herbert
a6d1484ad5
Add arbirary precision specification for now
2020-10-07 14:26:01 +09:00
Dan Balasescu
2ef5a34ace
Merge branch 'master' into editor-beatmap-batch-change-support
2020-10-07 14:08:49 +09:00
Dean Herbert
a8151d5c63
Fix HitWindows getting serialized alongside HitObjects
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These were being serialized as the base type. On deserialization, due to
the HitWindow of objects being non-null, they would not get correctly
initialised by the CreateHitWindows() virtual method.
- Closes #10403
2020-10-07 13:45:42 +09:00
Dean Herbert
c1a8fe01ef
Fix postprocess order in batch events
2020-10-07 11:09:45 +09:00
Shane Woolcock
8847b88e65
Fix unit tests trying to resolve OsuGame
2020-10-07 11:44:41 +10:30
Shane Woolcock
ec12a21088
Merge branch 'master' into confine-during-gameplay
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# Conflicts:
# osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs
2020-10-07 11:07:00 +10:30
Lucas A
f5a6beb4e5
Remove obsoletion notice.
2020-10-06 19:01:03 +02:00
Dean Herbert
afe3d3989a
Force first hitobject to be a NewCombo in BeatmapProcessor preprocessing step
2020-10-06 22:10:13 +09:00
Dean Herbert
09f5e9c9eb
Use batch change application in many places that can benefit from it
2020-10-06 22:10:07 +09:00
Dean Herbert
14c734c244
Add a very simple method of applying batch changes to EditorBeatmap
2020-10-06 22:10:07 +09:00
Dean Herbert
b2dad67ade
Fix unresolvable dependency in settings test scene
2020-10-06 21:28:59 +09:00
Shane Woolcock
478f2dec96
Maintain the current gameplay state in OsuGame
2020-10-06 22:39:35 +10:30
Dean Herbert
e8b34ba4ac
Fix incorrectly committed testing change
2020-10-06 20:57:39 +09:00
Dan Balasescu
aae4a74d14
Merge branch 'master' into editor-setup-screen-difficulty-adjust
2020-10-06 20:11:44 +09:00
Dan Balasescu
50872e3839
Merge pull request #10390 from peppy/editor-setup-sections-container
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Split editor setup screen up into sections
2020-10-06 20:07:56 +09:00
Dan Balasescu
7d4b495197
Merge pull request #10395 from peppy/editor-timeline-show-repeats
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Add repeats display to timeline blueprints
2020-10-06 19:53:50 +09:00
Dan Balasescu
300423579e
Merge pull request #10394 from peppy/add-back-obsoleted-bindable-prop
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Add obsoleted Bindable property back to SettingsItem for compatibility
2020-10-06 19:43:24 +09:00
Dean Herbert
461be02e6f
Update with underlying changes
2020-10-06 19:34:21 +09:00
Dean Herbert
87d4e86cad
Merge branch 'editor-setup-sections-container' into editor-setup-screen-difficulty-adjust
2020-10-06 19:30:32 +09:00
Dan Balasescu
77ccbb087c
Merge pull request #10393 from peppy/fix-editor-backwards-seek
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Increase backwards seek magnitude when the track is running
2020-10-06 19:28:28 +09:00
Dean Herbert
06a51297a3
Use content instead of exposing the flow container
2020-10-06 19:26:57 +09:00
Dean Herbert
a2796d2c01
Add repeats display to timeline blueprints
2020-10-06 19:22:35 +09:00
Dan Balasescu
fa65e14455
Merge pull request #10392 from peppy/fix-editor-seek-modifier
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Seek at 4x normal speed when holding shift (not 2x)
2020-10-06 19:19:41 +09:00
Dean Herbert
e64cee10b8
Add obsoleted Bindable property back to SettingsItem for compatibility
2020-10-06 19:07:31 +09:00
Shane Woolcock
782fc1d60f
Use OsuGame.OverlayActivationMode rather than per-Player
2020-10-06 20:27:35 +10:30
Shane Woolcock
1877312a91
Rename DuringGameplay
2020-10-06 20:27:35 +10:30
Dan Balasescu
064d081138
Merge branch 'master' into editor-setup-sections-container
2020-10-06 18:36:11 +09:00
Dan Balasescu
4036412387
Merge branch 'master' into labelled-slider-bar-2020
2020-10-06 18:29:20 +09:00
Dan Balasescu
e2d081e3cc
Merge pull request #10388 from peppy/editor-setup-placeholder-text
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Add placeholder text/colour when no beatmap background is specified yet
2020-10-06 18:29:01 +09:00
Dean Herbert
d5782c95bd
Merge branch 'master' into confine-during-gameplay
2020-10-06 18:05:15 +09:00
Dean Herbert
b1a64f89d7
Increase backwards seek magnitude when the track is running
...
This matches osu-stable. When the track is running, seeking backwards
(against the flow) is harder than seeking forwards. Adding a mutliplier
makes it feel much better.
Note that this is additive not multiplicative because for larger seeks
the (where `amount` > 1) we don't want to jump an insanely huge amount -
just offset the seek slightly to account for playing audio.
2020-10-06 17:53:12 +09:00
Dean Herbert
3ce234d552
Seek at 4x normal speed when holding shift
...
This matches osu-stable 1:1. Not sure if it feels better or not but
let's stick with what people are used to for the time being.
2020-10-06 17:47:25 +09:00
Dean Herbert
7e8ab1cb95
Add description text
2020-10-06 17:36:18 +09:00
Dean Herbert
7a20a34aff
Add support to EditorBeatmap to update all hitobjects
2020-10-06 17:36:18 +09:00
Dean Herbert
6d7f12ad4b
Add basic difficulty setting sliders
2020-10-06 17:33:50 +09:00
Dean Herbert
13b67b93a5
Add difficulty section
2020-10-06 17:33:50 +09:00
Dean Herbert
e1a6f47d90
Add the most basic implementation of LabelledSliderBar feasible
2020-10-06 17:33:50 +09:00
Dean Herbert
505dd37a75
Make SettingsItem conform to IHasCurrentValue
2020-10-06 17:33:50 +09:00
Dean Herbert
98fe5f78ee
Split setup screen up into sections (and use a SectionContainer)
2020-10-06 17:29:08 +09:00
Dean Herbert
87bf3bdc16
Add the most basic implementation of LabelledSliderBar feasible
2020-10-06 17:26:06 +09:00
Dean Herbert
28756d862b
Add placeholder text/colour when no beatmap background is specified yet
2020-10-06 17:21:01 +09:00
Dean Herbert
9d7880afda
Make SettingsItem conform to IHasCurrentValue
2020-10-06 17:18:54 +09:00
Dan Balasescu
461fa22e74
Merge pull request #10381 from peppy/ios-update-notifications
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Add update notifications for iOS builds
2020-10-06 14:36:49 +09:00
Dean Herbert
5e10ac418b
Add update notifications for iOS builds
2020-10-06 13:19:52 +09:00
Dean Herbert
22b0105d62
Show a notification if checking for updates via button and there are none available
2020-10-06 13:00:02 +09:00
Dean Herbert
46f6e84a33
Fix disclaimer potentially running same code from two different threads
2020-10-06 12:33:57 +09:00
Dan Balasescu
783a463772
Merge branch 'master' into colourise-control-point-table
2020-10-05 20:47:06 +09:00
Dan Balasescu
54f1bcf2ce
Merge pull request #10313 from peppy/control-point-timeline-representation
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Display all control point information on the main editor timeline
2020-10-05 20:46:52 +09:00
Dean Herbert
6bc0afdafb
Fix remaining conflicts
2020-10-05 20:09:18 +09:00
Dan Balasescu
051ea7eda9
Merge pull request #10329 from peppy/editor-file-drop-support
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Add drag-drop support in editor setup screen for audio and background images
2020-10-05 20:05:41 +09:00
Dan Balasescu
ef8e6b3d96
Merge pull request #10310 from peppy/osu-selection-flip-rotate-buttons
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Add buttons to flip/rotate the current selection by known amounts
2020-10-05 20:02:09 +09:00
Dean Herbert
e20c28f166
Merge pull request #10306 from smoogipoo/dynamic-difficulty-icon
2020-10-05 19:40:18 +09:00
Dan Balasescu
a920342a09
Merge branch 'master' into editor-file-drop-support
2020-10-05 19:28:44 +09:00
Dan Balasescu
2b824787c1
Guard against potential nullref
2020-10-05 19:28:13 +09:00
Dean Herbert
ba55256fb4
Merge branch 'master' into control-point-timeline-representation
2020-10-05 19:24:28 +09:00
Dan Balasescu
6d50a1ed7d
Merge branch 'master' into osu-selection-flip-rotate-buttons
2020-10-05 19:17:33 +09:00
Dan Balasescu
08f7b18dbe
Merge pull request #10294 from peppy/osu-selection-scaling
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Add selection scale and rotate support
2020-10-05 19:17:19 +09:00
Dan Balasescu
2df5ea8ba8
Merge branch 'master' into osu-selection-scaling
2020-10-05 18:47:17 +09:00
Dean Herbert
2ed43c14f8
Merge branch 'master' into editor-file-drop-support
2020-10-05 17:48:06 +09:00
Dean Herbert
365a38e92f
Merge branch 'master' into dynamic-difficulty-icon
2020-10-05 17:37:01 +09:00
Dan Balasescu
16a599850c
Merge branch 'master' into more-timeline-toggles
2020-10-05 17:33:18 +09:00
Dan Balasescu
12c84df208
Merge pull request #10371 from peppy/fix-gameplay-seek-sample-pausing
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Fix seeking in replays not correctly pausing samples
2020-10-05 17:13:43 +09:00
Dan Balasescu
0c93de858e
Merge pull request #10373 from peppy/fix-hitobject-samples-cut-off
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Don't stop non-looping samples immediately when pausing
2020-10-05 17:13:11 +09:00
Dean Herbert
c622adde7a
Rename method back and add xmldoc
2020-10-05 16:24:02 +09:00
Dean Herbert
d43ea68709
Merge branch 'master' into fix-gameplay-seek-sample-pausing
2020-10-05 16:21:28 +09:00
Dean Herbert
0605bb9b8d
Fix incorrect parent state transfer
2020-10-05 16:20:29 +09:00
Dan Balasescu
d3e1da5922
Merge branch 'master' into editor-timing-screen-change-handling
2020-10-05 15:40:43 +09:00
Dean Herbert
9f43dedf59
Fix missing line
2020-10-05 15:12:34 +09:00
Dean Herbert
758088672c
Don't stop non-looping samples immediately when pausing
2020-10-05 15:07:46 +09:00
Dan Balasescu
39f1ceb2ad
Merge pull request #10366 from peppy/fix-editor-save-new-beatmap
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Fix editor persisting new beatmap even when user chooses not to
2020-10-05 14:38:43 +09:00
Dean Herbert
ae8bf8cdd4
Fix StabilityGameClock not being updated
2020-10-05 14:27:51 +09:00
Dean Herbert
e4710f82ec
Fix sample disabled status not being updated correctly from seek state
2020-10-05 14:27:51 +09:00
Dean Herbert
af7d10afe0
Fix FrameStabilityContainer not re-caching its GameplayClock correctly
2020-10-05 14:27:51 +09:00
Dean Herbert
e41085dbb5
Merge pull request #10349 from bdach/health-adjustments
2020-10-05 11:02:13 +09:00
Shane Woolcock
a483dfd2d7
Allow confineMouseTracker to be null
2020-10-05 11:54:39 +10:30
Shane Woolcock
5859755886
Use current OverlayActivationMode to determine confine logic
2020-10-05 11:11:46 +10:30
Shane Woolcock
4b6f893408
Merge branch 'master' into confine-during-gameplay
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# Conflicts:
# osu.Game/Configuration/OsuConfigManager.cs
# osu.Game/OsuGame.cs
# osu.Game/Screens/Play/Player.cs
2020-10-05 10:23:37 +10:30
Dean Herbert
e56b2ad06b
Merge pull request #10365 from peppy/update-framework
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Update framework
2020-10-05 00:21:01 +09:00
Dean Herbert
9ca0e48acc
Change exit logic to be more test-friendly
2020-10-04 23:57:28 +09:00
Dean Herbert
1b02c814d6
Update framework
2020-10-04 23:47:47 +09:00
Dean Herbert
02e4f3ddaf
Fix the editor saving new beatmaps even when the user chooses not to
2020-10-04 23:47:16 +09:00
Bartłomiej Dach
6f2b991b32
Ensure true gameplay rate is finite when paused externally
2020-10-04 14:54:51 +02:00
Dean Herbert
5dea37792c
Merge branch 'master' into health-adjustments
2020-10-04 21:38:40 +09:00
Dean Herbert
ec30ca24c5
Merge pull request #10343 from bdach/hitresult-miss-fixes
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Replace direct references to HitResult.Miss wherever applicable
2020-10-04 21:36:26 +09:00
Bartłomiej Dach
a366591d6d
Merge branch 'master' into osu-selection-scaling
2020-10-04 13:28:59 +02:00
Bartłomiej Dach
7957773d58
Merge branch 'master' into more-timeline-toggles
2020-10-04 12:53:10 +02:00
Lucas A
d7747ebb2d
Remove unused WorkingBeatmap argument.
2020-10-03 16:51:22 +02:00
Dean Herbert
a864f2906f
Merge branch 'master' into health-adjustments
2020-10-03 22:50:19 +09:00
Dan Balasescu
06b55c6aba
Merge pull request #10326 from peppy/editor-less-autoplay-regeneration
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Only regenerate autoplay on editor state change
2020-10-03 20:10:29 +09:00
Bartłomiej Dach
601675db07
Adjust health increase values to match old ones better
2020-10-03 12:16:22 +02:00
Bartłomiej Dach
309714081f
Make new health increase values mania-specific
2020-10-03 12:16:22 +02:00
Bartłomiej Dach
2ddfd79923
Replace object pattern match with simple conditional
2020-10-03 08:09:10 +02:00
Bartłomiej Dach
1f0620ffd4
Replace assignment references to HitResult.Miss with Judgement.MinResult
2020-10-02 23:31:24 +02:00
Bartłomiej Dach
2b1ef16f89
Replace comparison references to HitResult.Miss with IsHit
2020-10-02 23:31:24 +02:00
Lucas A
0163688a17
Remove IBeatmap from PerformanceCalculator.
2020-10-02 19:24:30 +02:00
Dean Herbert
dab50bff6f
Protect "use current time" button against crash when no timing point is selected
2020-10-03 01:27:42 +09:00
Dean Herbert
0d3a95d8fc
Remove unnecessary string interpolation
2020-10-02 19:54:13 +09:00
Dean Herbert
2f15d558a3
Merge branch 'master' into control-point-timeline-representation
2020-10-02 19:53:25 +09:00
Dean Herbert
fcc6cb36e4
Change text colour to black
2020-10-02 18:50:47 +09:00
Dan Balasescu
b14b16071c
Merge branch 'master' into editor-timing-screen-change-handling
2020-10-02 18:36:06 +09:00
Dan Balasescu
7dc0b4d97e
Merge pull request #10327 from peppy/osu-slider-stable-triangle-seed
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Avoid rapid triangle repositioning during editor slider placement
2020-10-02 18:23:19 +09:00
Dean Herbert
575046e5fd
Don't update reply on add/remove (will be automatically handled by change handler events)
2020-10-02 18:21:13 +09:00
Dean Herbert
66f5187e6a
Remove redundant access permission
2020-10-02 18:20:59 +09:00
Dean Herbert
519c3ac2bd
Change SliderWithTextBoxInput to transfer on commit
2020-10-02 17:59:57 +09:00
Dean Herbert
9fc9009dbe
Add change handling for sample section
2020-10-02 17:59:47 +09:00
Dean Herbert
08faef694b
Add change handling for difficulty section
2020-10-02 17:58:27 +09:00
Dean Herbert
693a4ff474
Add change handling for effects section
2020-10-02 17:58:23 +09:00
Dean Herbert
98fd661b23
Add change handling for timing section
2020-10-02 17:55:47 +09:00
Dean Herbert
c1c5b5da8e
Push state change on control point group addition / removal
2020-10-02 17:49:38 +09:00
Dean Herbert
436cc572d3
Expose ChangeHandler.SaveState via interface
2020-10-02 17:37:29 +09:00
Dean Herbert
00eed29527
Don't update time if it hasn't changed
2020-10-02 17:35:41 +09:00
Dean Herbert
fc920a8899
Add change handler logic
2020-10-02 17:32:34 +09:00