Dean Herbert
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1da49073ab
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Calculate content height automatically
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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c08b5e8d03
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Align beatmap difficulties correctly
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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cfec4f4fc1
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Extract header element from base DrawableCarouselItem class
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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2aad482545
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Fix x offsets of difficulties not being updated
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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1b7e3397c6
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Use expiry to avoid ToArray
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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075bf23714
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Better track off-screen drawables (and return to pool less often)
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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29983afcef
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Replace pool/cleanup logic with simplest form possible
This will temporarily break panels that go off-screen, as they will
disappear immediately
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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06e84c8eb3
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Add comments and split out update steps into a more logical flow
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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20b54fb904
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Move transform clean-up to pooling free call
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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f6aa448523
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Store y positions inside items rather than in a separate array
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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b92c22ad42
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Add logging
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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9814e9ba7f
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Split classes out to reduce loc burder on DrawableCarouselBeatmapSet
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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975cd5a840
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Add back beatmap difficulty appear/disappear movement
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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fd8654cff3
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Add back difficulty panel spacing
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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ce67f65084
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Fix single results not showing up
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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220c8ba2c4
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Fix incorrect vertical offsets when difficulties are filtered away
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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82f9ca3de9
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Bind to filter event changes in base drawable item
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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813ee19728
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Use existing event flow for rendering beatmap difficulties
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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8847cedf29
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Add initial pass of vertical transforms
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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15325f5f51
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Base bounds checks on +1 (to avoid worrying about current item heights)
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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bb03c5d77c
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Temporarily disable masking temporarily to fix panels disappearing at extents
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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524419d5e4
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Fix filtered items being considered for height calculation
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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0a144a1388
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Correctly free panels after use to avoid finalizer disposal of subtree
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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c5a6f4b453
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Fix scroll to selected beatmap
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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5c29aa8cce
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Fix multiple difficulties being expanded at once
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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5c2f134665
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Add back left offset for selected set
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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3cfc0dc82d
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Add safeties to beatmap panel loading code
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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954d43ef56
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Debounce state application events
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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ca1f5dcada
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Add back panel padding
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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0400b34349
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Load more components asynchronously after pool resolution
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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f3b24b9bb5
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Avoid performing eager selection constantly on adding ranges of new children
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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0a978c6131
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Add basic pooling setup
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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f17d661c1a
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Add basic range-based invalidation
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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3143224e5b
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Refactor how drawable carousel items are constructed
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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9193f5b0ba
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Expose panel height from non-drawable models
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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a393bbe8f7
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Remove direct drawable storage from carousel models
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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b08e7ce1f5
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Update BaseColour specification
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2020-10-13 17:37:24 +09:00 |
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Dean Herbert
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41d82e3e8a
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Update framework
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2020-10-13 17:34:11 +09:00 |
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Dean Herbert
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5ff61142ad
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Merge pull request #10489 from smoogipoo/fix-convert-difficulty-icons
Fallback to default ruleset star rating if conversion fails
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2020-10-12 21:57:13 +09:00 |
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smoogipoo
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372761a46f
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More/better commenting
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2020-10-12 19:22:34 +09:00 |
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smoogipoo
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eb4ef157ca
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Fix implicit segments not being constructed correctly
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2020-10-12 19:16:37 +09:00 |
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smoogipoo
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48c0ae40ef
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Fix multi-segment sliders not parsing correctly
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2020-10-12 18:04:28 +09:00 |
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smoogipoo
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ccf7e2c49a
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Fallback to default ruleset star rating if conversion fails
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2020-10-12 16:31:42 +09:00 |
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Dean Herbert
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8431a5a23c
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Merge pull request #10483 from Joehuu/add-extended-stats-keyboard-shortcut
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2020-10-11 22:48:42 +09:00 |
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Dean Herbert
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a246991c50
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Merge pull request #10472 from LeNitrous/expose-player-isbreaktime
Expose BreakTracker.IsBreakTime in Player
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2020-10-11 22:36:24 +09:00 |
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Dean Herbert
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de6fe34361
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Bind to local bindable and combine dual bindings
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2020-10-11 21:51:48 +09:00 |
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Dean Herbert
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5fcdee6fd8
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Remove cast and expose as IBindable
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2020-10-11 21:46:55 +09:00 |
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Joehu
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8faa86b048
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Add ability to toggle extended statistics using space or enter
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2020-10-10 18:32:22 -07:00 |
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unknown
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6a52c98a42
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make IsBreakTime its own bindable and bind it to BreakTracker on load
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2020-10-11 06:15:20 +08:00 |
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Dean Herbert
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16a78b3172
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Merge pull request #10478 from bdach/fix-beatmap-difficulty-rating-rounding
Apply rounding when calculating beatmap difficulty rating
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2020-10-11 03:36:59 +09:00 |
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