1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-13 03:57:24 +08:00
Commit Graph

3353 Commits

Author SHA1 Message Date
Dean Herbert
a87226ab10 Remove obsoleted DrawableJudgement methods
Undated, but change was made on 2020-11-18.
2021-06-09 14:09:23 +09:00
Samuel Cattini-Schultz
f1bef989b7 Refactor DifficultyAttributes to use auto properties over public fields 2021-06-08 19:43:59 +10:00
Dan Balasescu
57a38374db
Merge branch 'master' into fix-spectator-frame-conversion 2021-06-04 21:17:40 +09:00
Dan Balasescu
b283c48abb
Merge branch 'master' into factor-out-hoc 2021-06-04 15:31:35 +09:00
Dean Herbert
23096c58bb
Merge branch 'master' into fix-spectator-frame-conversion 2021-06-04 15:06:15 +09:00
Dan Balasescu
50c60c791f
Merge pull request #13322 from Pasi4K5/seed-for-all-random-mods
Add seed option for all random mods
2021-06-04 11:26:13 +09:00
Dean Herbert
d444fed46f Detach gameplay score from replay recorder before importing
Closes #13320.
2021-06-04 02:00:02 +09:00
Pasi4K5
7a4fc9ffc8 Move seed to base class 2021-06-03 18:16:11 +02:00
smoogipoo
e887807ae7 Apply review fixes 2021-06-03 18:32:05 +09:00
smoogipoo
c3280083a2 Merge branch 'master' into fix-spectator-frame-conversion 2021-06-03 17:42:01 +09:00
Dan Balasescu
15b43beef1
Merge pull request #11857 from Syriiin/diffcalc/refactor/catch-clockrate-effects
Refactor catch Movement skill to not require explicit clockrate usage
2021-06-03 17:29:27 +09:00
smoogipoo
420df124b5 Add framestable-bypassing seek for spectator 2021-06-03 17:27:21 +09:00
Samuel Cattini-Schultz
f51413ead9 Refactor to pass clockrate in constructor rather than deriving from mods 2021-06-03 16:09:42 +10:00
ekrctb
b321b20e9d Remove OnAdd/OnRemove of HitObjectContainer
Instead, override `AddDrawable`/`RemoveDrawable`.
2021-06-03 15:00:16 +09:00
ekrctb
0ce7baa3f3 Make HitObjectContainer.Clear non-virtual
It just call `Remove` for all entries.
2021-06-03 15:00:16 +09:00
ekrctb
2c9e5b6c7e Replace EntryCrossedBoundary with more useful RemoveRewoundEntry property
It can be used for dynamically added entries.
2021-06-03 15:00:16 +09:00
ekrctb
fe2934db1d Factor out lifetime management logic of HitObjectContainer 2021-06-03 14:57:28 +09:00
Dan Balasescu
44b1102241
Merge branch 'master' into autoplay-pause-support 2021-06-03 13:26:00 +09:00
smoogipoo
d3d8941ec8 Make method internal 2021-06-02 11:11:41 +09:00
smoogipoo
8ee2b3a2d2 Merge branch 'master' into fix-scrolling-lifetime 2021-06-02 11:08:28 +09:00
Dan Balasescu
ac83450791
Merge pull request #13256 from ekrctb/update-lifetime-2
Update DHO lifetime on entry lifetime change
2021-06-02 11:07:54 +09:00
Dean Herbert
8a76d97b63 Remove replay logic from DrawableRuleset (and implement in DrawableEditorRulesetWrapper) 2021-06-02 11:06:30 +09:00
Dean Herbert
f14c0eae99 Fix editor no longer creating autoplay frames 2021-06-01 17:28:41 +09:00
ekrctb
40949f6c1b Simplify lifetime setter
Setting entry lifetime will cause `LifetimeChanged` event and `base.LifetimeStart`/`End` will be modified in the callback.
2021-06-01 14:46:43 +09:00
ekrctb
0f381f7758 Fix wrong code 2021-06-01 14:38:02 +09:00
ekrctb
86020adf64 Revert invalid code transformation 2021-06-01 14:28:23 +09:00
Dean Herbert
14570b6fb1 Merge branch 'master' into autoplay-pause-support 2021-06-01 14:19:21 +09:00
ekrctb
d5714e63b9 Apply code styling suggestions
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-06-01 13:17:30 +09:00
ekrctb
86d1ba7ef2 Remove unused IScrollingHitObject interface 2021-05-31 23:17:26 +09:00
ekrctb
ff04942295 Change timing of HitObjectContainer.OnAdd/OnRemove
Now, `OnAdd` is always invoked after the DHO is added to the container.
This change is required by `ScrollingHitObjectContainer` to compute origin adjusted lifetime when origin position is relative to the parent drawable size.
2021-05-31 20:56:25 +09:00
ekrctb
948a14a627 Merge branch 'simplify-shoc' into fix-scrolling-lifetime
# Conflicts:
#	osu.Game/Rulesets/UI/Scrolling/ScrollingHitObjectContainer.cs
2021-05-31 16:50:47 +09:00
ekrctb
86d1225aad Reset lifetime to initial lifetime when layout is invalidated 2021-05-31 16:47:10 +09:00
ekrctb
6d96846776 Remove scrollLength caching field
It was not clear when the field is updated.
2021-05-31 16:28:02 +09:00
ekrctb
742c5b442b Remove delay of lifetime update
The scheduling is no longer necessary because `OnAdd` is changed to not invoked immediately for non-pooled DHOs.
2021-05-31 16:24:13 +09:00
ekrctb
3cedc0824d Don't add nested hit objects to the sets
Only top-level hit objects are checked for layout computation caching.
Also, lifetime of nested hit objects are not managed by the HitObjectContainer.
2021-05-31 16:20:35 +09:00
ekrctb
56a0a24cba Make SetInitialLifetime public 2021-05-31 15:33:28 +09:00
ekrctb
e25cca6fbe Update drawable lifetime on entry lifetime change 2021-05-31 14:45:29 +09:00
Dan Balasescu
8c6277f0d8
Merge pull request #13235 from ekrctb/update-lifetime-1
Update hit object lifetime on `HitObject.DefaultsApplied`
2021-05-31 14:44:40 +09:00
ekrctb
0c101d2859
Apply comment rewording suggestion
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2021-05-31 13:41:49 +09:00
ekrctb
abb77b95b4 Fix comment grammar 2021-05-30 13:06:28 +09:00
ekrctb
265dfe5416 Add test case of DHO setting LifetimeStart in OnApply 2021-05-28 21:51:48 +09:00
ekrctb
43bf734816 Reset lifetime on HitObject.DefaultsApplied 2021-05-28 21:35:26 +09:00
ekrctb
1d5e8f4a91 Fix wrong/misleading comment of InitialLifetimeOffset 2021-05-28 17:19:36 +09:00
Dean Herbert
122bb05aa8 Add a mention that OnApply/OnFree is performed after ApplyDefaults 2021-05-27 15:20:35 +09:00
Dean Herbert
a3c78674a1 Add new interface for autoplay mods 2021-05-25 18:09:24 +09:00
Dean Herbert
a249bb9e69 Merge branch 'master' into realm-key-binding-store 2021-05-25 17:18:33 +09:00
Dan Balasescu
774611f142
Merge pull request #12933 from peppy/fix-scroll-wheel-gameplay-bindings
Disallow using scroll wheel for gameplay bindings
2021-05-25 16:04:18 +09:00
Dean Herbert
57640810b5 Ignore certain banned InputKeys for gameplay purposes 2021-05-24 18:40:40 +09:00
Dan Balasescu
7a343c1576
Merge pull request #12915 from peppy/regenerate-replay-less
Ensure `RegenerateAutoplay` is only run once per frame
2021-05-24 17:25:42 +09:00
smoogipoo
7494ddeef4 Fix DHOs not receiving initial skin changed events 2021-05-24 14:07:40 +09:00
Dean Herbert
bbfd7ea23f Ensure RegenerateAutoplay is only run once per frame 2021-05-23 21:20:08 +09:00
Dan Balasescu
5ad41ded94
Merge branch 'master' into fix-dho-lmc 2021-05-21 19:11:57 +09:00
smoogipoo
6beeb7f7c4 Rename SpectatorStreamingClient -> SpectatorClient 2021-05-20 15:55:07 +09:00
ekrctb
0489ae719d Don't couple PoolableDrawableWithLifetime lifetime with its entry
It turns out the incompatibility with `LifetimeManagementContainer` causes more issues than anticipated.
2021-05-20 14:56:15 +09:00
Dean Herbert
6c4709e7b4 Fix PlacementBlueprint using the wrong beatmap when applying defaults
Closes #12855.
2021-05-19 18:34:07 +09:00
Dan Balasescu
ef81bdf63f
Merge branch 'master' into always-use-lifetime-entry 2021-05-18 20:10:12 +09:00
ekrctb
84a1a86c63 Revert "Use entry to calculate lifetime in ScrollingHOC"
This reverts commit 632bb70e
2021-05-18 19:55:31 +09:00
ekrctb
2c65b8fa93 Revert "Fix uninitialized scrollLength value is used"
This reverts commit 73dfb04d
2021-05-18 19:55:25 +09:00
Dean Herbert
a96603f025
Merge pull request #12782 from smoogipoo/rework-hitobject-blueprints
Rename hitobject blueprints and tie them to HitObjects
2021-05-18 16:30:58 +09:00
smoogipoo
882d54a8f8 Remove now unnecessary Apply() method 2021-05-18 14:26:26 +09:00
smoogipoo
e621cfc4ea Add Apply() method for applying new DHOs 2021-05-18 14:14:10 +09:00
smoogipoo
f1f3606fd0 Fix unresolved xmldocs 2021-05-18 13:11:58 +09:00
Dan Balasescu
9d423245d8
Fix up xmldocs
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-05-18 13:02:23 +09:00
Dean Herbert
a32f1ef35a
Merge pull request #12811 from PercyDan54/hidden-code-cleanup
Remove obsolete methods in `ModHidden` and apply few touches
2021-05-16 22:07:45 +09:00
Dean Herbert
bdcb1a624e
Merge pull request #12759 from Naxesss/beatmap-verifier-context
Encapsulate check arguments in context object
2021-05-15 15:39:12 +09:00
PercyDan54
166974506e
Duplicate implementions 2021-05-15 11:55:50 +08:00
PercyDan54
6e5c4ed7c6
Revert "Remove empty override"
This reverts commit a86a4bab91.
2021-05-15 11:45:14 +08:00
Bartłomiej Dach
628e7a71ed Ignore possible nulls in Type.GetType() calls
They're mostly used in extensibility scenarios, so everything happens in
runtime. There is no better resolution than to crash with a null
reference exception.
2021-05-15 00:09:34 +02:00
PercyDan54
a86a4bab91
Remove empty override 2021-05-14 21:55:32 +08:00
PercyDan54
67dfeeb1b7
Cleanup code in ModHidden 2021-05-14 21:29:13 +08:00
Dean Herbert
fcb226bd20 Add local variable for regular access to HitObjects 2021-05-14 16:23:45 +09:00
Naxess
a447f20095 Fix formatting of #nullable enable 2021-05-14 03:38:35 +02:00
Naxess
90e0b3374e
Add #nullable enable
Co-authored-by: Dean Herbert <pe@ppy.sh>
2021-05-14 03:34:50 +02:00
smoogipoo
ffb6135a1b Rework hitobject blueprints to take in hitobject models 2021-05-13 19:53:32 +09:00
Naxess
19800f5f7f Move IBeatmap arg into context 2021-05-13 11:24:22 +02:00
Naxess
b37cb3bdbe Change interpreted difficulty from bindable to regular value
There's no reason for why checks would need this to be bindable. A 1-directional binding is more appropriate.
2021-05-13 09:00:30 +02:00
Naxess
e7c7786db3
Merge branch 'master' into beatmap-verifier-context 2021-05-13 07:40:33 +02:00
Dean Herbert
5b71d8ca37
Merge pull request #12758 from Naxesss/verify-settings-ui
Add setting UI components to the verify screen
2021-05-13 14:35:35 +09:00
Bartłomiej Dach
1b579dd838 Extract invariant instantiation info extension method 2021-05-12 23:23:51 +02:00
Naxess
b7bc42e0d3 Rename "playableBeatmap" check arg to "beatmap"
The working beatmap is now in the context, so it's easier to distinguish beatmap type, hence no need for this prefix.
2021-05-12 02:34:16 +02:00
Naxess
64d96b06a6 Add interpreted difficulty info to BeatmapVerifierContext
Enables checks to make use of the difficulty level as shown in the settings UI.
2021-05-12 02:30:21 +02:00
Naxess
c13b93e6f1 Replace IWorkingBeatmap arg with BeatmapVerifierContext in checks
This simplifies passing of contextual information by enabling addition without needing to refactor lots of classes.

See next commit for example.
2021-05-12 02:29:18 +02:00
Naxess
75adec57eb Remove negligible default hidden TODO 2021-05-12 01:31:16 +02:00
Dean Herbert
2ecd638f7f Merge branch 'master' into skin-components-list 2021-05-10 18:13:10 +09:00
ekrctb
111b501ced Revert accidental removal of UTF-8 BOM 2021-05-07 18:04:38 +09:00
ekrctb
207f7f1e56 Rename FramedAutoGenerator<T> -> AutoGenerator<T> 2021-05-07 00:31:12 +09:00
ekrctb
ea35b72436 Remove unused IAutoGenerator interface 2021-05-06 22:57:07 +09:00
ekrctb
9be36230f9 Introduce AutoGenerator subclass for frame based replay generation 2021-05-06 21:59:11 +09:00
Dean Herbert
aff32b0d19 Merge branch 'master' into skin-components-list 2021-05-06 14:17:33 +09:00
ekrctb
aa42cf2fc0 Fix setting lifetime during KeepAlive is ignored 2021-05-04 16:56:48 +09:00
ekrctb
913fc8c3bc Revert the change of not adding non-pooled DHO to HOC until alive 2021-05-04 16:44:48 +09:00
ekrctb
36438175a0 Throw an exception if try to modify lifetime of PoolableDrawableWithLifetime without lifetime 2021-05-04 16:04:58 +09:00
Salman Ahmed
943c497397 Return back removed using 2021-05-03 02:02:14 +03:00
Salman Ahmed
b2130fc600 Fix replay frames sort instability 2021-05-03 01:58:44 +03:00
Dean Herbert
a551958eeb Move caching of IBeatmap to base DrawableRuleset 2021-05-01 21:32:45 +09:00
Justus Franklin Tumacder
fdf8c12947 Replace BeatDivisorFinder with GetClosestBeatDivisor 2021-05-01 11:57:47 +08:00
Justus Franklin Tumacder
ecb053b0de Merge branch 'master' of https://github.com/ppy/osu into justusft/mania-color-snap 2021-05-01 11:20:28 +08:00
Bartłomiej Dach
9cb55ca245
Merge branch 'master' into barrel-roll 2021-04-30 22:27:27 +02:00
Salman Ahmed
b145f46a0a
Merge branch 'master' into skin-components-list 2021-04-30 21:10:55 +03:00
Dan Balasescu
e6eea73b8b
Merge branch 'master' into basic-compose-checks 2021-04-30 23:41:46 +09:00