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mirror of https://github.com/ppy/osu.git synced 2024-11-11 21:07:33 +08:00
osu-lazer/osu.Game/Rulesets
2021-05-31 23:17:26 +09:00
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Configuration Constrain configuration lookup as enum. 2019-12-09 17:45:26 +08:00
Difficulty Implement custom enumerator for ReverseQueue to avoid allocations 2021-04-10 01:16:54 +10:00
Edit Ensure RegenerateAutoplay is only run once per frame 2021-05-23 21:20:08 +09:00
Filter Expose and document query parser and helpers 2021-03-03 22:03:01 +01:00
Judgements Remove obsolete code 2021-04-09 13:56:58 +09:00
Mods Duplicate implementions 2021-05-15 11:55:50 +08:00
Objects Remove unused IScrollingHitObject interface 2021-05-31 23:17:26 +09:00
Replays Revert accidental removal of UTF-8 BOM 2021-05-07 18:04:38 +09:00
Scoring Fix bonus-only maps having 700K base score 2021-04-28 03:42:29 +09:00
Timing Centralise default beat length specification 2019-08-28 20:22:16 +09:00
UI Change timing of HitObjectContainer.OnAdd/OnRemove 2021-05-31 20:56:25 +09:00
ILegacyRuleset.cs Apply review suggestions 2020-12-03 19:44:12 +02:00
Ruleset.cs Extract invariant instantiation info extension method 2021-05-12 23:23:51 +02:00
RulesetConfigCache.cs Suppress warnings 2019-11-12 13:41:54 +09:00
RulesetInfo.cs Ignore possible nulls in Type.GetType() calls 2021-05-15 00:09:34 +02:00
RulesetSelector.cs General refactoring 2019-06-26 17:52:25 +09:00
RulesetStore.cs Ignore possible nulls in Type.GetType() calls 2021-05-15 00:09:34 +02:00