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628e7a71ed
They're mostly used in extensibility scenarios, so everything happens in runtime. There is no better resolution than to crash with a null reference exception. |
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.. | ||
Configuration | ||
Difficulty | ||
Edit | ||
Filter | ||
Judgements | ||
Mods | ||
Objects | ||
Replays | ||
Scoring | ||
Timing | ||
UI | ||
ILegacyRuleset.cs | ||
Ruleset.cs | ||
RulesetConfigCache.cs | ||
RulesetInfo.cs | ||
RulesetSelector.cs | ||
RulesetStore.cs |